4 * COPYRIGHT: See COPYING in the top level directory
5 * PROJECT: ReactOS Graphics Subsystem
6 * FILE: subsys/win32k/w32k.h
7 * PURPOSE: Main Win32K Header
8 * PROGRAMMER: Alex Ionescu (alex@relsoft.net)
11 /* INCLUDES ******************************************************************/
15 /* DDK/NDK/SDK Headers */
21 #include <ntstrsafe.h>
24 /* FIXME: Defines in winbase.h that we need... */
25 typedef struct _SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES
, *LPSECURITY_ATTRIBUTES
;
27 #define STARTF_USESIZE 2
28 #define STARTF_USEPOSITION 4
32 /* Avoid type casting, by defining RECT to RECTL */
35 #define LPRECT LPRECTL
36 #define LPCRECT LPCRECTL
38 #define LPPOINT PPOINTL
39 #define PPOINT PPOINTL
43 #define NT_BUILD_ENVIRONMENT
52 /* SEH Support with PSEH */
53 #include <pseh/pseh2.h>
56 #include <csrss/csrss.h>
58 /* Public Win32K Headers */
59 #include <win32k/callback.h>
60 #include <win32k/ntusrtyp.h>
61 #include <win32k/ntuser.h>
62 #include <win32k/ntgdityp.h>
63 #include <win32k/ntgdibad.h>
66 /* Undocumented user definitions */
67 #include <undocuser.h>
69 /* Internal Win32K Header */
70 #include "include/win32kp.h"
72 /* Undocumented stuff */
73 typedef DRIVEROBJ
*PDRIVEROBJ
;
76 extern HANDLE GlobalUserHeap
;
79 UserCreateHeap(OUT PSECTION_OBJECT
*SectionObject
,
80 IN OUT PVOID
*SystemBase
,
84 UserHeapAlloc(SIZE_T Bytes
)
86 return RtlAllocateHeap(GlobalUserHeap
,
92 UserHeapFree(PVOID lpMem
)
94 return RtlFreeHeap(GlobalUserHeap
,
100 UserHeapReAlloc(PVOID lpMem
,
104 /* NOTE: ntoskrnl doesn't export RtlReAllocateHeap... */
105 return RtlReAllocateHeap(GlobalUserHeap
,
113 PrevSize
= RtlSizeHeap(GlobalUserHeap
,
117 if (PrevSize
== Bytes
)
120 pNew
= RtlAllocateHeap(GlobalUserHeap
,
125 if (PrevSize
< Bytes
)
132 RtlFreeHeap(GlobalUserHeap
,
141 static __inline PVOID
142 UserHeapAddressToUser(PVOID lpMem
)
144 PPROCESSINFO W32Process
= PsGetCurrentProcessWin32Process();
145 return (PVOID
)(((ULONG_PTR
)lpMem
- (ULONG_PTR
)GlobalUserHeap
) +
146 (ULONG_PTR
)W32Process
->HeapMappings
.UserMapping
);
149 #define ROUND_DOWN(n, align) \
150 (((ULONG)n) & ~((align) - 1l))
152 #define ROUND_UP(n, align) \
153 ROUND_DOWN(((ULONG)n) + (align) - 1, (align))
155 #define LIST_FOR_EACH(elem, list, type, field) \
156 for ((elem) = CONTAINING_RECORD((list)->Flink, type, field); \
157 &(elem)->field != (list) && ((&((elem)->field)) != NULL); \
158 (elem) = CONTAINING_RECORD((elem)->field.Flink, type, field))
160 #define LIST_FOR_EACH_SAFE(cursor, cursor2, list, type, field) \
161 for ((cursor) = CONTAINING_RECORD((list)->Flink, type, field), \
162 (cursor2) = CONTAINING_RECORD((cursor)->field.Flink, type, field); \
163 &(cursor)->field != (list) && ((&((cursor)->field)) != NULL); \
164 (cursor) = (cursor2), \
165 (cursor2) = CONTAINING_RECORD((cursor)->field.Flink, type, field))
167 #endif /* __W32K_H */