1 ReactOS Build System Documentation
2 ==================================
6 To generate GNU make makefiles for building ReactOS do the following:
8 1) Go to the top-level reactos directory
9 2) Run the command: mingw32-make -C tools\reactos
10 3) Run the command: tools\rbuild\rbuild mingw
12 This will generate Makefile.auto in the current directory. Now run the following command:
14 mingw32-make -f Makefile.auto
16 This will start building ReactOS.
18 To build a bootable CD run the following command:
20 mingw32-make -f Makefile.auto bootcd
22 This will create ReactOS.iso in the top-level reactos directory.
25 Top-level XML Build File
26 ------------------------
27 The top-level xml build file (ReactOS.xml) is processed by rbuild. The following is an example of how it could look like:
30 <!DOCTYPE project SYSTEM "tools/rbuild/project.dtd">
31 <project name="ReactOS" makefile="Makefile.auto" xmlns:xi="http://www.w3.org/2001/XInclude">
32 <xi:include href="config.xml">
34 <xi:include href="config.template.xml" />
38 <define name="_M_IX86" />
39 <if property="DBG" value="1">
40 <define name="DBG" value="1" />
41 <property name="DBG_OR_KDBG" value="true" />
44 <include base="ReactOS">include</include>
46 <directory name="boot">
47 <xi:include href="boot/boot.xml" />
50 <module name="bootcd" type="iso">
57 It is possible to split an xml build file over several files. The include element in the xi namespace is used to accomplish this.
60 <xi:include href="config.xml">
62 <xi:include href="config.template.xml" />
67 href - Name of xml build file to include. The filename is relative to the location of the current xml build file.
78 This element is used to provide the name of an alternate file that is to be included if the first include file did not exists.
92 There can be one project per top-level XML build file. A project can only be defined in a top-level xml build file.
95 <project name="ReactOS" makefile="Makefile.auto" xmlns:xi="http://www.w3.org/2001/XInclude">
100 name - Name of the project.
101 makefile - Filename of the GNU makefile that is to be created.
107 define, directory, if, include, module, property
112 There can be zero or more modules per xml build file.
115 <module name="msvcrt" type="win32dll" extension=".dll" entrypoint="_DllMain@12" mangledsymbols="true">
120 name - Name of the module. Also the base name of the generated file if such file is generated for the particular module type.
121 type - Type of module. See below for an explanation of module types.
122 extension - Extension of the generated file if such file is generated for the particular module type.
123 entrypoint - Entrypoint for the generated file if such file is generated for the particular module type.
124 mangledsymbols - Controls wether or not to pass --kill-at to dlltool. If this attribute has the value false then --kill-at is passed to dlltool. If the value is true, then --kill-at is not passed to dlltool. If the generated file exports C++ classes then this need to be true.
130 define, dependency, directory, file, if, importlibrary, include, invoke, library, property.
135 The module type determines the actions that is to be carried out to process the module. The defined module types are seen below:
136 buildtool - Builds a tool that can be run (invoked) when building ReactOS. Default extension is .exe when building on Windows and nothing when building on Linux. The entrypoint module attribute is not applicable for this module type.
137 staticlibrary - Builds a static library containing object files that can be linked together with other modules. Default extension is .a. The entrypoint module attribute is not applicable for this module type.
138 objectlibrary - Builds object files that can be linked together with other modules. Default extension is .o. The entrypoint module attribute is not applicable for this module type.
139 kernel - Builds ntoskrnl.exe. Default extension is .exe. Default entrypoint is _NtProcessStartup.
140 kernelmodedll - Builds a kernel-mode DLL. Default extension is .dll. Default entrypoint is _DriverEntry@8.
141 kernelmodedriver - Builds a kernel-mode driver. Default extension is .sys. Default entrypoint is _DriverEntry@8.
142 nativedll - Builds a native DLL. Default extension is .dll. Default entrypoint is _DllMainCRTStartup@12.
143 win32dll - Builds a Win32 DLL. Default extension is .dll. Default entrypoint is _DllMain@12.
144 win32gui - Builds a Win32 GUI executable. Default extension is .exe. Default entrypoint is _WinMainCRTStartup.
145 bootloader - Builds a bootloader. The extension and entrypoint module attributes are not applicable for this module type.
146 bootsector - Builds one or more bootsector binaries. The extension and entrypoint module attributes are not applicable for this module type.
147 iso - Builds a bootable CD. The extension and entrypoint module attributes are not applicable for this module type
152 A define element specifies the name and (optionally) value of a define for the C/C++ compiler and resource compiler.
155 <define name="WINVER">0x501</define>
158 name - Name of define.
161 Value of define. The value is optional.
169 A dependency element specifies the name of a module (usually of type buildtool) that is to be processed before the current module.
172 <dependency>OtherModule</dependency>
186 A directory element specifies the name of a subdirectory.
189 <directory name="MyDirectory">
194 name - Name of directory.
200 directory, file, if, property.
205 A file element specifies the name of a file that is to be processed.
208 <file>MyFile.c</file>
222 An if element allows for conditional processing of other elements.
225 <if property="DBG" value="1">
230 property - Name of the property that is to be evaluated.
231 value - Value to compare to the value of the property. If the property has the specified value, then the subelements are processed.
237 define, directory, file, if, include, property.
240 Importlibrary element
241 ---------------------
242 An importlibrary element specifies that an import library should be generated which other modules can use to link with the current module.
245 <importlibrary definition="MyModule.def" />
248 definition - Filename of definition file (.def) used to generate the import library. The filename is relative to the current module.
259 An include element specifies an include directory for the C/C++ compiler and resource compiler.
262 <include base="MyLibraryModule">include</include>
265 base - Module or project which the value of this element is relative to. This attribute is optional. If left out, the include directory is relative to the position of the top-level xml build file.
268 Relative include directory.
276 An invoke element specifies the name of a module which is to be executed before the current module is processed.
279 <invoke module="wmc">
281 <inputfile>ntoskrnl.mc</inputfile>
284 <outputfile switches="-H">../include/reactos/bugcodes.h</outputfile>
285 <outputfile switches="-o">bugcodes.rc</outputfile>
293 Name of the module to execute.
301 An input element specifies a group of filenames that is to be passed as parameters to a build tool. Input filename parameters are located after output filename parameters on the command line.
315 An inputfile element specifies a filename that is to be passed as a parameter to a build tool.
318 switches - Switches that is passed as parameters just before the filename. This attribute is optional.
321 Name of file that is to be passed as a parameter to the build tool.
329 An output element specifies a group of filenames that is to be passed as parameters to a build tool. Output filename parameters are located before input filename parameters on the command line.
343 An outputfile element specifies a filename that is to be passed as a parameter to a build tool.
346 switches - Switches that is passed as parameters just before the filename. This attribute is optional.
349 Name of file that is to be passed as a parameter to the build tool.
357 An importlibrary element specifies the name of another module which is to be linked with the current module.
360 <library>MyLibraryModule</library>
366 Name of the module to link with.
374 A property element specifies the name and value of a property that can be used for conditional processing of the xml build file.
377 <property name="mypropertyname" value="mypropertyvalue" />
380 name - Name of property.
381 value - Value of property.