- Move some NDK definitions (Cm Callbacks) to the DDK since they are actually public.
[reactos.git] / reactos / w32api / include / d3d8caps.h
1 /*
2 * Copyright (C) 2002 Jason Edmeades
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 */
18
19 #ifndef __WINE_D3D8CAPS_H
20 #define __WINE_D3D8CAPS_H
21
22 /*
23 * Definitions
24 */
25
26 #define D3DCAPS_READ_SCANLINE 0x20000
27
28 #define D3DCURSORCAPS_COLOR 1
29 #define D3DCURSORCAPS_LOWRES 2
30
31 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010
32 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020
33 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040
34 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080
35 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100
36 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200
37 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400
38 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800
39 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000
40 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000
41 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
42 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000
43 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000
44 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000
45 #define D3DDEVCAPS_HWRASTERIZATION 0x0080000
46 #define D3DDEVCAPS_PUREDEVICE 0x0100000
47 #define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000
48 #define D3DDEVCAPS_RTPATCHES 0x0400000
49 #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000
50 #define D3DDEVCAPS_NPATCHES 0x1000000
51
52 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF
53 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
54 #define D3DFVFCAPS_PSIZE 0x100000
55
56 #define D3DLINECAPS_TEXTURE 0x01
57 #define D3DLINECAPS_ZTEST 0x02
58 #define D3DLINECAPS_BLEND 0x04
59 #define D3DLINECAPS_ALPHACMP 0x08
60 #define D3DLINECAPS_FOG 0x10
61
62 #define D3DPBLENDCAPS_ZERO 0x0001
63 #define D3DPBLENDCAPS_ONE 0x0002
64 #define D3DPBLENDCAPS_SRCCOLOR 0x0004
65 #define D3DPBLENDCAPS_INVSRCCOLOR 0x0008
66 #define D3DPBLENDCAPS_SRCALPHA 0x0010
67 #define D3DPBLENDCAPS_INVSRCALPHA 0x0020
68 #define D3DPBLENDCAPS_DESTALPHA 0x0040
69 #define D3DPBLENDCAPS_INVDESTALPHA 0x0080
70 #define D3DPBLENDCAPS_DESTCOLOR 0x0100
71 #define D3DPBLENDCAPS_INVDESTCOLOR 0x0200
72 #define D3DPBLENDCAPS_SRCALPHASAT 0x0400
73 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x0800
74 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000
75
76 #define D3DPCMPCAPS_NEVER 0x01
77 #define D3DPCMPCAPS_LESS 0x02
78 #define D3DPCMPCAPS_EQUAL 0x04
79 #define D3DPCMPCAPS_LESSEQUAL 0x08
80 #define D3DPCMPCAPS_GREATER 0x10
81 #define D3DPCMPCAPS_NOTEQUAL 0x20
82 #define D3DPCMPCAPS_GREATEREQUAL 0x40
83 #define D3DPCMPCAPS_ALWAYS 0x80
84
85 #define D3DPMISCCAPS_MASKZ 0x0002
86 #define D3DPMISCCAPS_LINEPATTERNREP 0x0004
87 #define D3DPMISCCAPS_CULLNONE 0x0010
88 #define D3DPMISCCAPS_CULLCW 0x0020
89 #define D3DPMISCCAPS_CULLCCW 0x0040
90 #define D3DPMISCCAPS_COLORWRITEENABLE 0x0080
91 #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x0100
92 #define D3DPMISCCAPS_CLIPTLVERTS 0x0200
93 #define D3DPMISCCAPS_TSSARGTEMP 0x0400
94 #define D3DPMISCCAPS_BLENDOP 0x0800
95
96 #define D3DPRASTERCAPS_DITHER 0x00000001
97 #define D3DPRASTERCAPS_PAT 0x00000008
98 #define D3DPRASTERCAPS_ZTEST 0x00000010
99 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
100 #define D3DPRASTERCAPS_FOGTABLE 0x00000100
101 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
102 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
103 #define D3DPRASTERCAPS_ZBIAS 0x00004000
104 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
105 #define D3DPRASTERCAPS_FOGRANGE 0x00010000
106 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
107 #define D3DPRASTERCAPS_WBUFFER 0x00040000
108 #define D3DPRASTERCAPS_WFOG 0x00100000
109 #define D3DPRASTERCAPS_ZFOG 0x00200000
110 #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
111 #define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000
112
113 #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
114 #define D3DPRESENT_INTERVAL_ONE 0x00000001
115 #define D3DPRESENT_INTERVAL_TWO 0x00000002
116 #define D3DPRESENT_INTERVAL_THREE 0x00000004
117 #define D3DPRESENT_INTERVAL_FOUR 0x00000008
118 #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
119
120 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008
121 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200
122 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000
123 #define D3DPSHADECAPS_FOGGOURAUD 0x80000
124
125 #define D3DPTADDRESSCAPS_WRAP 0x01
126 #define D3DPTADDRESSCAPS_MIRROR 0x02
127 #define D3DPTADDRESSCAPS_CLAMP 0x04
128 #define D3DPTADDRESSCAPS_BORDER 0x08
129 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10
130 #define D3DPTADDRESSCAPS_MIRRORONCE 0x20
131
132 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00001
133 #define D3DPTEXTURECAPS_POW2 0x00002
134 #define D3DPTEXTURECAPS_ALPHA 0x00004
135 #define D3DPTEXTURECAPS_SQUAREONLY 0x00020
136 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040
137 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00080
138 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00100
139 #define D3DPTEXTURECAPS_PROJECTED 0x00400
140 #define D3DPTEXTURECAPS_CUBEMAP 0x00800
141 #define D3DPTEXTURECAPS_VOLUMEMAP 0x02000
142 #define D3DPTEXTURECAPS_MIPMAP 0x04000
143 #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x08000
144 #define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000
145 #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000
146 #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000
147
148 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
149 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
150 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
151 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
152 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
153 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
154 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
155 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
156 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
157 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
158
159 #define D3DSTENCILCAPS_KEEP 0x01
160 #define D3DSTENCILCAPS_ZERO 0x02
161 #define D3DSTENCILCAPS_REPLACE 0x04
162 #define D3DSTENCILCAPS_INCRSAT 0x08
163 #define D3DSTENCILCAPS_DECRSAT 0x10
164 #define D3DSTENCILCAPS_INVERT 0x20
165 #define D3DSTENCILCAPS_INCR 0x40
166 #define D3DSTENCILCAPS_DECR 0x80
167
168 #define D3DTEXOPCAPS_DISABLE 0x0000001
169 #define D3DTEXOPCAPS_SELECTARG1 0x0000002
170 #define D3DTEXOPCAPS_SELECTARG2 0x0000004
171 #define D3DTEXOPCAPS_MODULATE 0x0000008
172 #define D3DTEXOPCAPS_MODULATE2X 0x0000010
173 #define D3DTEXOPCAPS_MODULATE4X 0x0000020
174 #define D3DTEXOPCAPS_ADD 0x0000040
175 #define D3DTEXOPCAPS_ADDSIGNED 0x0000080
176 #define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100
177 #define D3DTEXOPCAPS_SUBTRACT 0x0000200
178 #define D3DTEXOPCAPS_ADDSMOOTH 0x0000400
179 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800
180 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000
181 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000
182 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000
183 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000
184 #define D3DTEXOPCAPS_PREMODULATE 0x0010000
185 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000
186 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000
187 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000
188 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000
189 #define D3DTEXOPCAPS_BUMPENVMAP 0x0200000
190 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000
191 #define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000
192 #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000
193 #define D3DTEXOPCAPS_LERP 0x2000000
194
195 #define D3DVTXPCAPS_TEXGEN 0x01
196 #define D3DVTXPCAPS_MATERIALSOURCE7 0x02
197 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x08
198 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x10
199 #define D3DVTXPCAPS_LOCALVIEWER 0x20
200 #define D3DVTXPCAPS_TWEENING 0x40
201
202 #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
203 #define D3DCAPS3_RESERVED 0x8000001f
204
205 #define D3DCAPS2_CANCALIBRATEGAMMA 0x0100000
206 #define D3DCAPS2_CANRENDERWINDOWED 0x0080000
207 #define D3DCAPS2_CANMANAGERESOURCE 0x10000000
208 #define D3DCAPS2_DYNAMICTEXTURES 0x20000000
209 #define D3DCAPS2_FULLSCREENGAMMA 0x0020000
210 #define D3DCAPS2_NO2DDURING3DSCENE 0x0000002
211 #define D3DCAPS2_RESERVED 0x2000000
212
213 /*
214 * The d3dcaps8 structure
215 */
216 typedef struct _D3DCAPS8 {
217 D3DDEVTYPE DeviceType;
218 UINT AdapterOrdinal;
219
220 DWORD Caps;
221 DWORD Caps2;
222 DWORD Caps3;
223 DWORD PresentationIntervals;
224
225 DWORD CursorCaps;
226
227 DWORD DevCaps;
228
229 DWORD PrimitiveMiscCaps;
230 DWORD RasterCaps;
231 DWORD ZCmpCaps;
232 DWORD SrcBlendCaps;
233 DWORD DestBlendCaps;
234 DWORD AlphaCmpCaps;
235 DWORD ShadeCaps;
236 DWORD TextureCaps;
237 DWORD TextureFilterCaps;
238 DWORD CubeTextureFilterCaps;
239 DWORD VolumeTextureFilterCaps;
240 DWORD TextureAddressCaps;
241 DWORD VolumeTextureAddressCaps;
242
243 DWORD LineCaps;
244
245 DWORD MaxTextureWidth, MaxTextureHeight;
246 DWORD MaxVolumeExtent;
247
248 DWORD MaxTextureRepeat;
249 DWORD MaxTextureAspectRatio;
250 DWORD MaxAnisotropy;
251 float MaxVertexW;
252
253 float GuardBandLeft;
254 float GuardBandTop;
255 float GuardBandRight;
256 float GuardBandBottom;
257
258 float ExtentsAdjust;
259 DWORD StencilCaps;
260
261 DWORD FVFCaps;
262 DWORD TextureOpCaps;
263 DWORD MaxTextureBlendStages;
264 DWORD MaxSimultaneousTextures;
265
266 DWORD VertexProcessingCaps;
267 DWORD MaxActiveLights;
268 DWORD MaxUserClipPlanes;
269 DWORD MaxVertexBlendMatrices;
270 DWORD MaxVertexBlendMatrixIndex;
271
272 float MaxPointSize;
273
274 DWORD MaxPrimitiveCount;
275 DWORD MaxVertexIndex;
276 DWORD MaxStreams;
277 DWORD MaxStreamStride;
278
279 DWORD VertexShaderVersion;
280 DWORD MaxVertexShaderConst;
281
282 DWORD PixelShaderVersion;
283 float MaxPixelShaderValue;
284 } D3DCAPS8;
285
286 #endif /* __WINE_D3D8CAPS_H */