updated listbox control from wine 0.9.2
[reactos.git] / reactos / w32api / include / wincon.h
1 #ifndef _WINCON_H
2 #define _WINCON_H
3 #if __GNUC__ >=3
4 #pragma GCC system_header
5 #endif
6
7 #ifdef __cplusplus
8 extern "C" {
9 #endif
10
11 #define FOREGROUND_BLUE 1
12 #define FOREGROUND_GREEN 2
13 #define FOREGROUND_RED 4
14 #define FOREGROUND_INTENSITY 8
15 #define BACKGROUND_BLUE 16
16 #define BACKGROUND_GREEN 32
17 #define BACKGROUND_RED 64
18 #define BACKGROUND_INTENSITY 128
19 #define CTRL_C_EVENT 0
20 #define CTRL_BREAK_EVENT 1
21 #define CTRL_CLOSE_EVENT 2
22 #define CTRL_LOGOFF_EVENT 5
23 #define CTRL_SHUTDOWN_EVENT 6
24 #define ENABLE_LINE_INPUT 2
25 #define ENABLE_ECHO_INPUT 4
26 #define ENABLE_PROCESSED_INPUT 1
27 #define ENABLE_WINDOW_INPUT 8
28 #define ENABLE_MOUSE_INPUT 16
29 #define ENABLE_PROCESSED_OUTPUT 1
30 #define ENABLE_WRAP_AT_EOL_OUTPUT 2
31 #define CONSOLE_INPUT_MODE_VALID (0x0f)
32 #define CONSOLE_OUTPUT_MODE_VALID (0x03)
33 #define KEY_EVENT 1
34 #define MOUSE_EVENT 2
35 #define WINDOW_BUFFER_SIZE_EVENT 4
36 #define MENU_EVENT 8
37 #define FOCUS_EVENT 16
38 #define CAPSLOCK_ON 128
39 #define ENHANCED_KEY 256
40 #define RIGHT_ALT_PRESSED 1
41 #define LEFT_ALT_PRESSED 2
42 #define RIGHT_CTRL_PRESSED 4
43 #define LEFT_CTRL_PRESSED 8
44 #define SHIFT_PRESSED 16
45 #define NUMLOCK_ON 32
46 #define SCROLLLOCK_ON 64
47 #define FROM_LEFT_1ST_BUTTON_PRESSED 1
48 #define RIGHTMOST_BUTTON_PRESSED 2
49 #define FROM_LEFT_2ND_BUTTON_PRESSED 4
50 #define FROM_LEFT_3RD_BUTTON_PRESSED 8
51 #define FROM_LEFT_4TH_BUTTON_PRESSED 16
52 #define MOUSE_MOVED 1
53 #define DOUBLE_CLICK 2
54 #define MOUSE_WHEELED 4
55
56 typedef struct _CHAR_INFO {
57 union {
58 WCHAR UnicodeChar;
59 CHAR AsciiChar;
60 } Char;
61 WORD Attributes;
62 } CHAR_INFO,*PCHAR_INFO;
63 typedef struct _SMALL_RECT {
64 SHORT Left;
65 SHORT Top;
66 SHORT Right;
67 SHORT Bottom;
68 } SMALL_RECT,*PSMALL_RECT;
69 typedef struct _CONSOLE_CURSOR_INFO {
70 DWORD dwSize;
71 BOOL bVisible;
72 } CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
73 typedef struct _COORD {
74 SHORT X;
75 SHORT Y;
76 } COORD;
77 typedef struct _CONSOLE_SELECTION_INFO {
78 DWORD dwFlags;
79 COORD dwSelectionAnchor;
80 SMALL_RECT srSelection;
81 } CONSOLE_SELECTION_INFO, *PCONSOLE_SELECTION_INFO;
82 typedef struct _CONSOLE_FONT_INFO {
83 DWORD nFont;
84 COORD dwFontSize;
85 } CONSOLE_FONT_INFO, *PCONSOLE_FONT_INFO;
86 typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
87 COORD dwSize;
88 COORD dwCursorPosition;
89 WORD wAttributes;
90 SMALL_RECT srWindow;
91 COORD dwMaximumWindowSize;
92 } CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
93 typedef BOOL(CALLBACK *PHANDLER_ROUTINE)(DWORD);
94 typedef struct _KEY_EVENT_RECORD {
95 BOOL bKeyDown;
96 WORD wRepeatCount;
97 WORD wVirtualKeyCode;
98 WORD wVirtualScanCode;
99 union {
100 WCHAR UnicodeChar;
101 CHAR AsciiChar;
102 } uChar;
103 DWORD dwControlKeyState;
104 }
105 #ifdef __GNUC__
106 /* gcc's alignment is not what win32 expects */
107 PACKED
108 #endif
109 KEY_EVENT_RECORD;
110 typedef struct _MOUSE_EVENT_RECORD {
111 COORD dwMousePosition;
112 DWORD dwButtonState;
113 DWORD dwControlKeyState;
114 DWORD dwEventFlags;
115 } MOUSE_EVENT_RECORD;
116 typedef struct _WINDOW_BUFFER_SIZE_RECORD { COORD dwSize; } WINDOW_BUFFER_SIZE_RECORD;
117 typedef struct _MENU_EVENT_RECORD { UINT dwCommandId; } MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
118 typedef struct _FOCUS_EVENT_RECORD { BOOL bSetFocus; } FOCUS_EVENT_RECORD;
119 typedef struct _INPUT_RECORD {
120 WORD EventType;
121 union {
122 KEY_EVENT_RECORD KeyEvent;
123 MOUSE_EVENT_RECORD MouseEvent;
124 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
125 MENU_EVENT_RECORD MenuEvent;
126 FOCUS_EVENT_RECORD FocusEvent;
127 } Event;
128 } INPUT_RECORD,*PINPUT_RECORD;
129
130 #if (_WIN32_WINNT >= 0x0600)
131 #define HISTORY_NO_DUP_FLAG 0x1
132 #define CONSOLE_OVERSTRIKE 0x1
133 typedef struct _CONSOLE_HISTORY_INFO {
134 UINT cbSize;
135 UINT HistoryBufferSize;
136 UINT NumberOfHistoryBuffers;
137 DWORD dwFlags;
138 } CONSOLE_HISTORY_INFO, *PCONSOLE_HISTORY_INFO;
139
140 typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX {
141 ULONG cbSize;
142 COORD dwSize;
143 COORD dwCursorPosition;
144 WORD wAttributes;
145 SMALL_RECT srWindow;
146 COORD dwMaximumWindowSize;
147 WORD wPopupAttributes;
148 COLORREF ColorTable[16];
149 } CONSOLE_SCREEN_BUFFER_INFOEX, *PCONSOLE_SCREEN_BUFFER_INFOEX;
150
151 typedef struct _CONSOLE_FONT_INFOEX {
152 ULONG cbSize;
153 DWORD nFont;
154 COORD dwFontSize;
155 UINT FontFamily;
156 UINT FontWeight;
157 WCHAR FaceName[LF_FACESIZE];
158 } CONSOLE_FONT_INFOEX, *PCONSOLE_FONT_INFOEX;
159 #endif
160
161 BOOL WINAPI AllocConsole(void);
162 #if (_WIN32_WINNT >= 0x0501)
163 BOOL WINAPI AttachConsole(DWORD);
164 #endif
165 HANDLE WINAPI CreateConsoleScreenBuffer(DWORD,DWORD,CONST SECURITY_ATTRIBUTES*,DWORD,LPVOID);
166 BOOL WINAPI FillConsoleOutputAttribute(HANDLE,WORD,DWORD,COORD,PDWORD);
167 BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,PDWORD);
168 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,PDWORD);
169 BOOL WINAPI FlushConsoleInputBuffer(HANDLE);
170 BOOL WINAPI FreeConsole(void);
171 BOOL WINAPI GenerateConsoleCtrlEvent(DWORD,DWORD);
172 UINT WINAPI GetConsoleCP(void);
173 BOOL WINAPI GetConsoleCursorInfo(HANDLE,PCONSOLE_CURSOR_INFO);
174 BOOL WINAPI GetConsoleMode(HANDLE,PDWORD);
175 UINT WINAPI GetConsoleOutputCP(void);
176 BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,PCONSOLE_SCREEN_BUFFER_INFO);
177 DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
178 DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
179 #if (_WIN32_WINNT >= 0x0500)
180 HWND WINAPI GetConsoleWindow(void);
181 #endif
182 COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
183 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
184 BOOL WINAPI GetNumberOfConsoleMouseButtons(PDWORD);
185 BOOL WINAPI PeekConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
186 BOOL WINAPI PeekConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
187 BOOL WINAPI ReadConsoleA(HANDLE,PVOID,DWORD,PDWORD,PVOID);
188 BOOL WINAPI ReadConsoleW(HANDLE,PVOID,DWORD,PDWORD,PVOID);
189 BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
190 BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
191 BOOL WINAPI ReadConsoleOutputAttribute(HANDLE,LPWORD,DWORD,COORD,LPDWORD);
192 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,PDWORD);
193 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,PDWORD);
194 BOOL WINAPI ReadConsoleOutputA(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
195 BOOL WINAPI ReadConsoleOutputW(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
196 BOOL WINAPI ScrollConsoleScreenBufferA(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
197 BOOL WINAPI ScrollConsoleScreenBufferW(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
198 BOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE);
199 BOOL WINAPI SetConsoleCP(UINT);
200 BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE,BOOL);
201 BOOL WINAPI SetConsoleCursorInfo(HANDLE,const CONSOLE_CURSOR_INFO*);
202 BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
203 BOOL WINAPI SetConsoleMode(HANDLE,DWORD);
204 BOOL WINAPI SetConsoleOutputCP(UINT);
205 BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
206 BOOL WINAPI SetConsoleTextAttribute(HANDLE,WORD);
207 BOOL WINAPI SetConsoleTitleA(LPCSTR);
208 BOOL WINAPI SetConsoleTitleW(LPCWSTR);
209 BOOL WINAPI SetConsoleWindowInfo(HANDLE,BOOL,const SMALL_RECT*);
210 BOOL WINAPI WriteConsoleA(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
211 BOOL WINAPI WriteConsoleW(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
212 BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
213 BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
214 BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
215 BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
216 BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,const WORD*,DWORD,COORD,PDWORD);
217 BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,PDWORD);
218 BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,PDWORD);
219
220 #ifdef UNICODE
221 #define FillConsoleOutputCharacter FillConsoleOutputCharacterW
222 #define GetConsoleTitle GetConsoleTitleW
223 #define PeekConsoleInput PeekConsoleInputW
224 #define ReadConsole ReadConsoleW
225 #define ReadConsoleInput ReadConsoleInputW
226 #define ReadConsoleOutput ReadConsoleOutputW
227 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
228 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
229 #define SetConsoleTitle SetConsoleTitleW
230 #define WriteConsole WriteConsoleW
231 #define WriteConsoleInput WriteConsoleInputW
232 #define WriteConsoleOutput WriteConsoleOutputW
233 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
234 #else
235 #define FillConsoleOutputCharacter FillConsoleOutputCharacterA
236 #define GetConsoleTitle GetConsoleTitleA
237 #define PeekConsoleInput PeekConsoleInputA
238 #define ReadConsole ReadConsoleA
239 #define ReadConsoleInput ReadConsoleInputA
240 #define ReadConsoleOutput ReadConsoleOutputA
241 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
242 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
243 #define SetConsoleTitle SetConsoleTitleA
244 #define WriteConsole WriteConsoleA
245 #define WriteConsoleInput WriteConsoleInputA
246 #define WriteConsoleOutput WriteConsoleOutputA
247 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
248 #endif
249
250 #ifdef __cplusplus
251 }
252 #endif
253 #endif