[INTRIN]
[reactos.git] / reactos / win32ss / core / drivers / displays / vga_new / driver.h
1 /*
2 * PROJECT: ReactOS Framebuffer Display Driver
3 * LICENSE: Microsoft NT4 DDK Sample Code License
4 * FILE: boot/drivers/video/displays/framebuf/driver.h
5 * PURPOSE: Main Driver Header File
6 * PROGRAMMERS: Copyright (c) 1992-1995 Microsoft Corporation
7 * ReactOS Portable Systems Group
8 */
9
10 //#define DBG 1
11 #include "stddef.h"
12 #include <stdarg.h>
13 #include "windef.h"
14 #include "wingdi.h"
15 #include "winddi.h"
16 #include "devioctl.h"
17 #include "ntddvdeo.h"
18 #include "debug.h"
19
20 typedef struct _PDEV
21 {
22 HANDLE hDriver; // Handle to \Device\Screen
23 HDEV hdevEng; // Engine's handle to PDEV
24 HSURF hsurfEng; // Engine's handle to surface
25 HPALETTE hpalDefault; // Handle to the default palette for device.
26 PBYTE pjScreen; // This is pointer to base screen address
27 ULONG cxScreen; // Visible screen width
28 ULONG cyScreen; // Visible screen height
29 ULONG ulMode; // Mode the mini-port driver is in.
30 LONG lDeltaScreen; // Distance from one scan to the next.
31 ULONG cScreenSize; // size of video memory, including
32 // offscreen memory.
33 PVOID pOffscreenList; // linked list of DCI offscreen surfaces.
34 FLONG flRed; // For bitfields device, Red Mask
35 FLONG flGreen; // For bitfields device, Green Mask
36 FLONG flBlue; // For bitfields device, Blue Mask
37 ULONG cPaletteShift; // number of bits the 8-8-8 palette must
38 // be shifted by to fit in the hardware
39 // palette.
40 ULONG ulBitCount; // # of bits per pel 8,16,24,32 are only supported.
41 POINTL ptlHotSpot; // adjustment for pointer hot spot
42 VIDEO_POINTER_CAPABILITIES PointerCapabilities; // HW pointer abilities
43 PVIDEO_POINTER_ATTRIBUTES pPointerAttributes; // hardware pointer attributes
44 DWORD cjPointerAttributes; // Size of buffer allocated
45 BOOL fHwCursorActive; // Are we currently using the hw cursor
46 PALETTEENTRY *pPal; // If this is pal managed, this is the pal
47 BOOL bSupportDCI; // Does the miniport support DCI?
48 // eVb: 3.1 [DDK Change] - Support new VGA Miniport behavior w.r.t updated framebuffer remapping
49 LONG flHooks;
50 // eVb: 3.1 [END]
51 // eVb: 3.1 [VGARISC Change] - Add new fields for VGA support
52 SURFOBJ* pso;
53 UCHAR* pjBase;
54 // eVb: 3.1 [END]
55 } PDEV, *PPDEV;
56
57 DWORD getAvailableModes(HANDLE, PVIDEO_MODE_INFORMATION *, DWORD *);
58 BOOL bInitPDEV(PPDEV, PDEVMODEW, GDIINFO *, DEVINFO *);
59 BOOL bInitSURF(PPDEV, BOOL);
60 BOOL bInitPaletteInfo(PPDEV, DEVINFO *);
61 BOOL bInitPointer(PPDEV, DEVINFO *);
62 BOOL bInit256ColorPalette(PPDEV);
63 VOID vDisablePalette(PPDEV);
64 VOID vDisableSURF(PPDEV);
65
66 #define MAX_CLUT_SIZE (sizeof(VIDEO_CLUT) + (sizeof(ULONG) * 256))
67
68 //
69 // Determines the size of the DriverExtra information in the DEVMODE
70 // structure passed to and from the display driver.
71 //
72
73 #define DRIVER_EXTRA_SIZE 0
74
75 // eVb: 3.2 [VGARISC Change] - Transform into VGA driver
76 #define DLL_NAME L"vga" // Name of the DLL in UNICODE
77 #define STANDARD_DEBUG_PREFIX "Vga risc: " // All debug output is prefixed
78 #define ALLOC_TAG 'rgvD' // Four byte tag (characters in
79 // reverse order) used for memory
80 // allocations
81 // eVb: 3.2 [END]
82
83 // eVb: 3.3 [VGARISC Change] - Add new macros for VGA usage
84 //
85 // Each pixel in 4BPP being a nibble, the color data for that pixel is thus
86 // located at the xth bit within the nibble, where x is the plane number [0-3].
87 // Each nibble being 4 bytes, the color data is thus at the (nibble * 4 + x).
88 // That color data is then taken from its linear position and shifted to the
89 // correct position within the 16-bit planar buffer word.
90 //
91 #define VAL(data, px, pl, pos) ((data) >> (((px) * 4) + (pl)) & 1) << (pos)
92
93 //
94 // This figures out which pixel in the planar word data corresponds to which pixel
95 // in the 4BPP linear data.
96 //
97 #define SET_PLANE_DATA(x, y, a, b) \
98 (x) |= VAL(y, (((-1 + ((((b) % 8) % 2) << 1) - (((b) % 8) + 1) + 8))), a, b)
99
100 /* Alignment Macros */
101 #define ALIGN_DOWN_BY(size, align) \
102 ((ULONG_PTR)(size) & ~((ULONG_PTR)(align) - 1))
103
104 #define ALIGN_UP_BY(size, align) \
105 (ALIGN_DOWN_BY(((ULONG_PTR)(size) + align - 1), align))
106 // eVb: 3.3 [END]