8988746c1addb9fb17bc75613c8f063562d3d4c1
[reactos.git] / reactos / win32ss / drivers / displays / vga / vgaddi.h
1 #define _WINBASE_
2 #define _WINDOWS_H
3 #include <stdarg.h>
4 #include <windef.h>
5 #include <guiddef.h>
6 #include <wingdi.h>
7 #include <winddi.h>
8 #include <winioctl.h>
9 #include <ntddvdeo.h>
10 #include <ioaccess.h>
11
12 #include "vgavideo/vgavideo.h"
13 #include "objects/brush.h"
14 #include "objects/bitblt.h"
15
16 #ifndef NDEBUG
17 #define DPRINT DbgPrint
18 #else
19 #define DPRINT
20 #endif
21 #define DPRINT1 DbgPrint
22
23 /* FIXME - what a headers mess.... */
24
25 #define DDKFASTAPI __fastcall
26 #define FASTCALL __fastcall
27
28 ULONG DbgPrint(PCCH Format,...);
29
30 static __inline BOOLEAN
31 RemoveEntryList(
32 IN PLIST_ENTRY Entry)
33 {
34 PLIST_ENTRY OldFlink;
35 PLIST_ENTRY OldBlink;
36
37 OldFlink = Entry->Flink;
38 OldBlink = Entry->Blink;
39 OldFlink->Blink = OldBlink;
40 OldBlink->Flink = OldFlink;
41 return (OldFlink == OldBlink);
42 }
43
44 static __inline VOID
45 InsertHeadList(
46 IN PLIST_ENTRY ListHead,
47 IN PLIST_ENTRY Entry)
48 {
49 PLIST_ENTRY OldFlink;
50 OldFlink = ListHead->Flink;
51 Entry->Flink = OldFlink;
52 Entry->Blink = ListHead;
53 OldFlink->Blink = Entry;
54 ListHead->Flink = Entry;
55 }
56
57 static __inline VOID
58 InitializeListHead(
59 IN PLIST_ENTRY ListHead)
60 {
61 ListHead->Flink = ListHead->Blink = ListHead;
62 }
63
64 /***********************************************************/
65
66 #define DS_SOLIDBRUSH 0x00000001
67 #define DS_GREYBRUSH 0x00000002
68 #define DS_BRUSH 0x00000004
69 #define DS_DIB 0x00000008
70
71 #define POW2(stride) (!((stride) & ((stride)-1))) // TRUE if stride is power of 2
72 #define BROKEN_RASTERS(stride,cy) ((!(POW2(stride))) && ((stride*cy) > 0x10000))
73
74 #define ENUM_RECT_LIMIT 50
75
76 typedef struct _RECT_ENUM
77 {
78 ULONG c;
79 RECTL arcl[ENUM_RECT_LIMIT];
80 } RECT_ENUM;
81
82 // Cursor coordinates
83 typedef struct _XYPAIR
84 {
85 USHORT x;
86 USHORT y;
87 } XYPAIR;
88
89 typedef struct _SAVED_SCREEN_BITS
90 {
91 BOOL Free;
92 DWORD Offset;
93 ULONG Size;
94 LIST_ENTRY ListEntry;
95 } SAVED_SCREEN_BITS, *PSAVED_SCREEN_BITS;
96
97 // Cursor states
98 #define CURSOR_COLOR 0x00000004
99 #define CURSOR_HW 0x00000010
100 #define CURSOR_HW_ACTIVE 0x00000020
101 #define CURSOR_ANIMATE 0x00000040
102
103 typedef struct _PDEV
104 {
105 ULONG fl; // driver flags
106
107 // Handles
108 HANDLE KMDriver;
109 HDEV GDIDevHandle; // engine's handle to PDEV
110 HSURF SurfHandle; // engine's handle to surface
111 PVOID AssociatedSurf; // associated surface
112
113 // Cursor
114 XYPAIR xyHotSpot; // cursor hotspot
115
116 // Pointer
117 PVIDEO_POINTER_ATTRIBUTES pPointerAttributes; // HW Pointer Attributes
118 PSAVED_SCREEN_BITS ImageBehindCursor;
119 ULONG XorMaskStartOffset; // Start offset of hardware pointer
120 // XOR mask relative to AND mask for
121 // passing to HW pointer
122 DWORD PointerAttributes; // Size of buffer allocated
123 DWORD flPreallocSSBBufferInUse; // True if preallocated saved screen
124 // bits buffer is in use
125 PUCHAR pjPreallocSSBBuffer; // Pointer to preallocated saved screen
126 // bits buffer, if there is one
127 ULONG ulPreallocSSBSize; // Size of preallocated saved screen
128 // bits buffer
129 VIDEO_POINTER_CAPABILITIES PointerCapabilities; // HW pointer abilities
130 PUCHAR pucDIB4ToVGAConvBuffer; // DIB4->VGA conversion table buffer
131 PUCHAR pucDIB4ToVGAConvTables; // Pointer to DIB4->VGA conversion
132
133 // Misc
134 ULONG ModeNum; // mode index for current VGA mode
135
136 SIZEL sizeSurf; // displayed size of the surface
137 PBYTE fbScreen; // pointer to the frame buffer
138 RECTL SavedBitsRight; // invisible part right of screen
139 RECTL SavedBitsBottom; // invisible part at the bottom of the screen
140 BOOL BitsSaved; // TRUE if bits are currently saved
141 SIZEL sizeMem; // actual size (in pixels) of video memory
142 LONG NumScansUsedByPointer; // # scans of offscreen memory used by
143
144 } PDEV, *PPDEV;
145
146 typedef struct {
147 RECTL BankBounds; // Pixels addressable in this bank
148 ULONG BankOffset; // Offset of bank start from bitmap start if linearly addressable
149 } BANK_INFO, *PBANK_INFO;
150
151 typedef enum {
152 JustifyTop = 0,
153 JustifyBottom,
154 } BANK_JUST;
155
156 // bank control function vector
157 //typedef VOID (*PFN_BankControl)(PDEVSURF, ULONG, BANK_JUST);
158 typedef VOID (*PFN_BankControl)(PVOID, ULONG, BANK_JUST);
159
160 // DEVSURF -- definition of a surface as seen and used by the various VGA
161 // drivers
162
163 typedef struct _DEVSURF
164 {
165 IDENT ident; // Identifier for debugging ease
166 ULONG flSurf; // DS_ flags as defined below
167 BYTE Color; // Solid color surface if DS_SOLIDBRUSH
168
169 // If DS_SOLIDBRUSH, the following fields are undefined and not guaranteed to
170 // have been allocated!
171
172 BYTE Format; // BMF_*, BMF_PHYSDEVICE
173 BYTE jReserved1; // Reserved
174 BYTE jReserved2; // Reserved
175 PPDEV ppdev; // Pointer to associated PDEV
176 SIZEL sizeSurf; // Size of the surface
177 ULONG NextScan; // Offset from scan "n" to "n+1"
178 ULONG NextPlane; // Offset from plane "n" to "n+1"
179 PVOID Scan0; // Pointer to scan 0 of bitmap
180 // (actual address of start of bank, for banked VGA surface)
181 PVOID StartBmp; // Pointer to start of bitmap
182 PVOID Conv; // Pointer to DIB/Planer conversion buffer
183
184 // Banking variables; used only for banked VGA surfaces
185
186 PVIDEO_BANK_SELECT BankSelectInfo;
187 ULONG Bank2RWSkip; // Offset from one bank index to next to make two 32K banks appear to be
188 // one seamless 64K bank
189 PFN pfnBankSwitchCode;
190 VIDEO_BANK_TYPE BankingType;
191 ULONG BitmapSize; // Length of bitmap if there were no banking, in CPU addressable bytes
192 ULONG PtrBankScan; // Last scan line in pointer work bank
193 RECTL WindowClip1; // Single-window banking clip rect
194 RECTL WindowClip2[2]; // Double-window banking clip rects for
195 // windows 0 & 1
196 ULONG WindowBank[2]; // Current banks mapped into windows
197 // 0 & 1 (used in 2 window mode only)
198 PBANK_INFO BankInfo; // Pointer to array of bank clip info
199 ULONG BankInfoLength; // Length of pbiBankInfo, in entries
200 PBANK_INFO BankInfo2RW; // Same as above, but for 2RW window
201 ULONG BankInfo2RWLength; // case
202 PFN_BankControl pfnBankControl; // Pointer to bank control function
203 PFN_BankControl pfnBankControl2Window; // Pointer to double-window bank
204 // control function
205 PVOID BitmapStart; // Single-window bitmap start pointer (adjusted as
206 // necessary to make window map in at proper offset)
207 PVOID BitmapStart2Window[2]; // Double-window window 0 and 1 bitmap start
208 PVOID BankBufferPlane0; // Pointer to temp buffer capable of
209 // storing one full bank for plane 0 for 1
210 // R/W case; capable of storing one full
211 // bank height of edge bytes for all four
212 // planes for the 1R/1W case. Also used to
213 // point to text building buffer in all
214 // cases. This is the pointer used to
215 // dealloc bank working storage for all
216 // four planes
217
218 // The following 3 pointers used by 1 R/W banked devices
219 PVOID BankBufferPlane1; // Like above, but for plane 1
220 PVOID BankBufferPlane2; // Like above, but for plane 2
221 PVOID BankBufferPlane3; // Like above, but for plane 3
222 ULONG TempBufferSize; // Full size of temp buffer pointed to
223 // by pvBankBufferPlane0
224
225 ULONG ajBits[1]; // Bits will start here for device bitmaps
226 PSAVED_SCREEN_BITS ssbList; // Pointer to start of linked list of
227 // saved screen bit blocks
228 } DEVSURF, *PDEVSURF;
229
230 typedef VOID (*PFN_ScreenToScreenBlt)(PDEVSURF, PRECTL, PPOINTL, INT);
231
232 // BMF_PHYSDEVICE format type
233
234 #define BMF_PHYSDEVICE 0xFF
235 #define BMF_DFB 0xFE
236
237 // Identifiers used in debugging (DEVSURF.ident)
238
239 #define PDEV_IDENT ('V' + ('P' << 8) + ('D' << 16) + ('V' << 24))
240 #define DEVSURF_IDENT ('V' + ('S' << 8) + ('R' << 16) + ('F' << 24))
241
242 BOOL InitVGA(PPDEV ppdev, BOOL bFirst); // screen.c: initialize VGA mode
243 BOOL DeinitVGA(PPDEV ppdev); // screen.c: Free resources allocated in InitVGA
244
245 #define DRIVER_EXTRA_SIZE 0
246 #define ALLOC_TAG 'agvD' // Dvga tag
247 #define DLL_NAME L"vga" // DLL name in Unicode
248
249 #define MAX_SCAN_WIDTH 2048 // pixels
250 #define DRIVER_OFFSCREEN_REFRESHED 0x04L // if not set, don't use offscreen memory
251 #define PLANAR_PELS_PER_CPU_ADDRESS 8
252 #define PACKED_PELS_PER_CPU_ADDRESS 2
253
254 BOOL VGAtoGDI(
255 SURFOBJ *Dest, SURFOBJ *Source, SURFOBJ *Mask, XLATEOBJ *ColorTranslation,
256 RECTL *DestRect, POINTL *SourcePoint);
257
258 VOID
259 VGADDI_BltFromSavedScreenBits(ULONG DestX,
260 ULONG DestY,
261 PSAVED_SCREEN_BITS Src,
262 ULONG SizeX,
263 ULONG SizeY);
264 VOID
265 VGADDI_BltToSavedScreenBits(PSAVED_SCREEN_BITS Dest,
266 ULONG SourceX,
267 ULONG SourceY,
268 ULONG SizeX,
269 ULONG SizeY);
270 VOID
271 VGADDI_FreeSavedScreenBits(PSAVED_SCREEN_BITS SavedBits);
272 PSAVED_SCREEN_BITS
273 VGADDI_AllocSavedScreenBits(ULONG Size);
274 VOID
275 VGADDI_InitializeOffScreenMem(ULONG Start, ULONG Length);
276
277 BOOL InitPointer(PPDEV ppdev);
278 DWORD getAvailableModes(HANDLE Driver,
279 PVIDEO_MODE_INFORMATION *modeInformation,
280 DWORD *ModeSize);
281
282 VOID FASTCALL
283 vgaReadScan(int x, int y, int w, void *b);
284
285 VOID FASTCALL
286 vgaWriteScan(int x, int y, int w, void *b);