d7afb96bda0e92b502c51d7d29b38eb260a3bcaa
[reactos.git] / reactos / win32ss / gdi / gdi32 / include / precomp.h
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS System Libraries
4 * FILE: lib/gdi32/include/precomp.h
5 * PURPOSE: User-Mode Win32 GDI Library Header
6 * PROGRAMMER: Alex Ionescu (alex@relsoft.net)
7 */
8
9 /* INCLUDES ******************************************************************/
10
11 /* Definitions */
12 #define WIN32_NO_STATUS
13 #define _INC_WINDOWS
14 #define COM_NO_WINDOWS_H
15 #define NTOS_MODE_USER
16
17 #include <stdio.h>
18
19 /* SDK/DDK/NDK Headers. */
20 #include <windef.h>
21 #include <winbase.h>
22 #include <winnls.h>
23 #include <objbase.h>
24 #include <ndk/rtlfuncs.h>
25 #include <wingdi.h>
26 #define _ENGINE_EXPORT_
27 #include <winddi.h>
28 #include <d3dnthal.h>
29 #include <prntfont.h>
30 #include <winddiui.h>
31 #include <winspool.h>
32
33 #include <pseh/pseh2.h>
34
35 #include <ddraw.h>
36 #include <ddrawi.h>
37 #include <ddrawint.h>
38 #include <ddrawgdi.h>
39 #include <d3dhal.h>
40
41 /* Public Win32K Headers */
42 #include <ntgdityp.h>
43 #include <ntgdi.h>
44 #include <ntgdihdl.h>
45
46 /* Private GDI32 Header */
47 #include "gdi32p.h"
48
49 /* Deprecated NTGDI calls which shouldn't exist */
50 #include <ntgdibad.h>
51
52 /* EOF */