[WIN32SS] Rewrite font selection code. Patch by Katayama Hirofumi MZ. CORE-6621
[reactos.git] / reactos / win32ss / gdi / ntgdi / color.h
1 #pragma once
2
3 #define PC_SYS_USED 0x80 /* Palentry is used (both system and logical) */
4 #define PC_SYS_RESERVED 0x40 /* System palentry is not to be mapped to */
5 #define PC_SYS_MAPPED 0x10 /* Logical palentry is a direct alias for system palentry */
6
7 #define NB_RESERVED_COLORS 20 /* Number of fixed colors in system palette */
8
9 typedef struct _COLORSPACE
10 {
11 BASEOBJECT BaseObject;
12 LOGCOLORSPACEW lcsColorSpace;
13 DWORD dwFlags;
14 } COLORSPACE, *PCOLORSPACE;
15
16
17 #define COLORSPACEOBJ_AllocCS() ((PCOLORSPACE) GDIOBJ_AllocObj(GDIObjType_ICMLCS_TYPE))
18 #define COLORSPACEOBJ_AllocCSWithHandle() ((PCOLORSPACE) GDIOBJ_AllocObjWithHandle(GDI_OBJECT_TYPE_COLORSPACE, sizeof(COLORSPACE)))
19 #define COLORSPACEOBJ_LockCS(hCS) ((PCOLORSPACE)GDIOBJ_LockObject((HGDIOBJ)hCS, GDIObjType_ICMLCS_TYPE))
20 #define COLORSPACEOBJ_UnlockCS(pCS) GDIOBJ_vUnlockObject((POBJ)pCS)
21
22 typedef struct _COLORTRANSFORMOBJ
23 {
24 BASEOBJECT BaseObject;
25 HANDLE hColorTransform;
26 } GDICLRXFORM, COLORTRANSFORMOBJ, *PCOLORTRANSFORMOBJ;
27
28 extern HCOLORSPACE hStockColorSpace;
29
30 UINT FASTCALL IntGdiRealizePalette (HDC);