[CONSRV]
[reactos.git] / reactos / win32ss / user / winsrv / consrv / condrv / text.c
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Console Driver DLL
4 * FILE: win32ss/user/winsrv/consrv/condrv/text.c
5 * PURPOSE: Console Output Functions for text-mode screen-buffers
6 * PROGRAMMERS: Jeffrey Morlan
7 * Hermes Belusca-Maito (hermes.belusca@sfr.fr)
8 */
9
10 /* INCLUDES *******************************************************************/
11
12 #include <consrv.h>
13
14 #define NDEBUG
15 #include <debug.h>
16
17 /* GLOBALS ********************************************************************/
18
19 #define TAB_WIDTH 8
20
21 /* PRIVATE FUNCTIONS **********************************************************/
22
23 CONSOLE_IO_OBJECT_TYPE
24 TEXTMODE_BUFFER_GetType(PCONSOLE_SCREEN_BUFFER This)
25 {
26 // return This->Header.Type;
27 return TEXTMODE_BUFFER;
28 }
29
30 static CONSOLE_SCREEN_BUFFER_VTBL TextVtbl =
31 {
32 TEXTMODE_BUFFER_GetType,
33 };
34
35
36 static VOID FASTCALL
37 ClearLineBuffer(PTEXTMODE_SCREEN_BUFFER Buff);
38
39
40 NTSTATUS
41 CONSOLE_SCREEN_BUFFER_Initialize(OUT PCONSOLE_SCREEN_BUFFER* Buffer,
42 IN OUT PCONSOLE Console,
43 IN SIZE_T Size);
44 VOID
45 CONSOLE_SCREEN_BUFFER_Destroy(IN OUT PCONSOLE_SCREEN_BUFFER Buffer);
46
47
48 NTSTATUS
49 TEXTMODE_BUFFER_Initialize(OUT PCONSOLE_SCREEN_BUFFER* Buffer,
50 IN OUT PCONSOLE Console,
51 IN PTEXTMODE_BUFFER_INFO TextModeInfo)
52 {
53 NTSTATUS Status = STATUS_SUCCESS;
54 PTEXTMODE_SCREEN_BUFFER NewBuffer = NULL;
55
56 if (Console == NULL || Buffer == NULL || TextModeInfo == NULL)
57 return STATUS_INVALID_PARAMETER;
58
59 *Buffer = NULL;
60
61 Status = CONSOLE_SCREEN_BUFFER_Initialize((PCONSOLE_SCREEN_BUFFER*)&NewBuffer,
62 Console,
63 sizeof(TEXTMODE_SCREEN_BUFFER));
64 if (!NT_SUCCESS(Status)) return Status;
65 NewBuffer->Header.Type = TEXTMODE_BUFFER;
66 NewBuffer->Vtbl = &TextVtbl;
67
68 NewBuffer->Buffer = ConsoleAllocHeap(HEAP_ZERO_MEMORY,
69 TextModeInfo->ScreenBufferSize.X *
70 TextModeInfo->ScreenBufferSize.Y *
71 sizeof(CHAR_INFO));
72 if (NewBuffer->Buffer == NULL)
73 {
74 CONSOLE_SCREEN_BUFFER_Destroy((PCONSOLE_SCREEN_BUFFER)NewBuffer);
75 return STATUS_INSUFFICIENT_RESOURCES;
76 }
77
78 NewBuffer->ScreenBufferSize = NewBuffer->OldScreenBufferSize
79 = TextModeInfo->ScreenBufferSize;
80 NewBuffer->ViewSize = NewBuffer->OldViewSize
81 = Console->ConsoleSize;
82
83 NewBuffer->ViewOrigin.X = NewBuffer->ViewOrigin.Y = 0;
84 NewBuffer->VirtualY = 0;
85
86 NewBuffer->CursorBlinkOn = NewBuffer->ForceCursorOff = FALSE;
87 NewBuffer->CursorInfo.bVisible = (TextModeInfo->IsCursorVisible && (TextModeInfo->CursorSize != 0));
88 NewBuffer->CursorInfo.dwSize = min(max(TextModeInfo->CursorSize, 0), 100);
89
90 NewBuffer->ScreenDefaultAttrib = TextModeInfo->ScreenAttrib;
91 NewBuffer->PopupDefaultAttrib = TextModeInfo->PopupAttrib;
92
93 /* Initialize buffer to be empty with default attributes */
94 for (NewBuffer->CursorPosition.Y = 0 ; NewBuffer->CursorPosition.Y < NewBuffer->ScreenBufferSize.Y; NewBuffer->CursorPosition.Y++)
95 {
96 ClearLineBuffer(NewBuffer);
97 }
98 NewBuffer->CursorPosition.X = NewBuffer->CursorPosition.Y = 0;
99
100 NewBuffer->Mode = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT;
101
102 *Buffer = (PCONSOLE_SCREEN_BUFFER)NewBuffer;
103 return STATUS_SUCCESS;
104 }
105
106 VOID
107 TEXTMODE_BUFFER_Destroy(IN OUT PCONSOLE_SCREEN_BUFFER Buffer)
108 {
109 PTEXTMODE_SCREEN_BUFFER Buff = (PTEXTMODE_SCREEN_BUFFER)Buffer;
110
111 /*
112 * IMPORTANT !! Reinitialize the type so that we don't enter a recursive
113 * infinite loop when calling CONSOLE_SCREEN_BUFFER_Destroy.
114 */
115 Buffer->Header.Type = SCREEN_BUFFER;
116
117 ConsoleFreeHeap(Buff->Buffer);
118
119 CONSOLE_SCREEN_BUFFER_Destroy(Buffer);
120 }
121
122
123 PCHAR_INFO
124 ConioCoordToPointer(PTEXTMODE_SCREEN_BUFFER Buff, ULONG X, ULONG Y)
125 {
126 return &Buff->Buffer[((Y + Buff->VirtualY) % Buff->ScreenBufferSize.Y) * Buff->ScreenBufferSize.X + X];
127 }
128
129 static VOID FASTCALL
130 ClearLineBuffer(PTEXTMODE_SCREEN_BUFFER Buff)
131 {
132 PCHAR_INFO Ptr = ConioCoordToPointer(Buff, 0, Buff->CursorPosition.Y);
133 SHORT Pos;
134
135 for (Pos = 0; Pos < Buff->ScreenBufferSize.X; Pos++, Ptr++)
136 {
137 /* Fill the cell */
138 Ptr->Char.UnicodeChar = L' ';
139 Ptr->Attributes = Buff->ScreenDefaultAttrib;
140 }
141 }
142
143 static __inline BOOLEAN
144 ConioGetIntersection(OUT PSMALL_RECT Intersection,
145 IN PSMALL_RECT Rect1,
146 IN PSMALL_RECT Rect2)
147 {
148 if ( ConioIsRectEmpty(Rect1) ||
149 ConioIsRectEmpty(Rect2) ||
150 (Rect1->Top > Rect2->Bottom) ||
151 (Rect1->Left > Rect2->Right) ||
152 (Rect1->Bottom < Rect2->Top) ||
153 (Rect1->Right < Rect2->Left) )
154 {
155 /* The rectangles do not intersect */
156 ConioInitRect(Intersection, 0, -1, 0, -1);
157 return FALSE;
158 }
159
160 ConioInitRect(Intersection,
161 max(Rect1->Top , Rect2->Top ),
162 max(Rect1->Left , Rect2->Left ),
163 min(Rect1->Bottom, Rect2->Bottom),
164 min(Rect1->Right , Rect2->Right ));
165
166 return TRUE;
167 }
168
169 static __inline BOOLEAN
170 ConioGetUnion(OUT PSMALL_RECT Union,
171 IN PSMALL_RECT Rect1,
172 IN PSMALL_RECT Rect2)
173 {
174 if (ConioIsRectEmpty(Rect1))
175 {
176 if (ConioIsRectEmpty(Rect2))
177 {
178 ConioInitRect(Union, 0, -1, 0, -1);
179 return FALSE;
180 }
181 else
182 {
183 *Union = *Rect2;
184 }
185 }
186 else if (ConioIsRectEmpty(Rect2))
187 {
188 *Union = *Rect1;
189 }
190 else
191 {
192 ConioInitRect(Union,
193 min(Rect1->Top , Rect2->Top ),
194 min(Rect1->Left , Rect2->Left ),
195 max(Rect1->Bottom, Rect2->Bottom),
196 max(Rect1->Right , Rect2->Right ));
197 }
198
199 return TRUE;
200 }
201
202 static VOID FASTCALL
203 ConioComputeUpdateRect(IN PTEXTMODE_SCREEN_BUFFER Buff,
204 IN OUT PSMALL_RECT UpdateRect,
205 IN PCOORD Start,
206 IN UINT Length)
207 {
208 if (Buff->ScreenBufferSize.X <= Start->X + Length)
209 {
210 UpdateRect->Left = 0;
211 }
212 else
213 {
214 UpdateRect->Left = Start->X;
215 }
216 if (Buff->ScreenBufferSize.X <= Start->X + Length)
217 {
218 UpdateRect->Right = Buff->ScreenBufferSize.X - 1;
219 }
220 else
221 {
222 UpdateRect->Right = Start->X + Length - 1;
223 }
224 UpdateRect->Top = Start->Y;
225 UpdateRect->Bottom = Start->Y + (Start->X + Length - 1) / Buff->ScreenBufferSize.X;
226 if (Buff->ScreenBufferSize.Y <= UpdateRect->Bottom)
227 {
228 UpdateRect->Bottom = Buff->ScreenBufferSize.Y - 1;
229 }
230 }
231
232 /*
233 * Move from one rectangle to another. We must be careful about the order that
234 * this is done, to avoid overwriting parts of the source before they are moved.
235 */
236 static VOID FASTCALL
237 ConioMoveRegion(PTEXTMODE_SCREEN_BUFFER ScreenBuffer,
238 PSMALL_RECT SrcRegion,
239 PSMALL_RECT DstRegion,
240 PSMALL_RECT ClipRegion,
241 CHAR_INFO FillChar)
242 {
243 int Width = ConioRectWidth(SrcRegion);
244 int Height = ConioRectHeight(SrcRegion);
245 int SX, SY;
246 int DX, DY;
247 int XDelta, YDelta;
248 int i, j;
249
250 SY = SrcRegion->Top;
251 DY = DstRegion->Top;
252 YDelta = 1;
253 if (SY < DY)
254 {
255 /* Moving down: work from bottom up */
256 SY = SrcRegion->Bottom;
257 DY = DstRegion->Bottom;
258 YDelta = -1;
259 }
260 for (i = 0; i < Height; i++)
261 {
262 PCHAR_INFO SRow = ConioCoordToPointer(ScreenBuffer, 0, SY);
263 PCHAR_INFO DRow = ConioCoordToPointer(ScreenBuffer, 0, DY);
264
265 SX = SrcRegion->Left;
266 DX = DstRegion->Left;
267 XDelta = 1;
268 if (SX < DX)
269 {
270 /* Moving right: work from right to left */
271 SX = SrcRegion->Right;
272 DX = DstRegion->Right;
273 XDelta = -1;
274 }
275 for (j = 0; j < Width; j++)
276 {
277 CHAR_INFO Cell = SRow[SX];
278 if (SX >= ClipRegion->Left && SX <= ClipRegion->Right &&
279 SY >= ClipRegion->Top && SY <= ClipRegion->Bottom)
280 {
281 SRow[SX] = FillChar;
282 }
283 if (DX >= ClipRegion->Left && DX <= ClipRegion->Right &&
284 DY >= ClipRegion->Top && DY <= ClipRegion->Bottom)
285 {
286 DRow[DX] = Cell;
287 }
288 SX += XDelta;
289 DX += XDelta;
290 }
291 SY += YDelta;
292 DY += YDelta;
293 }
294 }
295
296 DWORD FASTCALL
297 ConioEffectiveCursorSize(PCONSOLE Console, DWORD Scale)
298 {
299 DWORD Size = (Console->ActiveBuffer->CursorInfo.dwSize * Scale + 99) / 100;
300 /* If line input in progress, perhaps adjust for insert toggle */
301 if (Console->LineBuffer && !Console->LineComplete && Console->LineInsertToggle)
302 return (Size * 2 <= Scale) ? (Size * 2) : (Size / 2);
303 return Size;
304 }
305
306 NTSTATUS
307 ConioResizeBuffer(PCONSOLE Console,
308 PTEXTMODE_SCREEN_BUFFER ScreenBuffer,
309 COORD Size)
310 {
311 PCHAR_INFO Buffer;
312 DWORD Offset = 0;
313 PCHAR_INFO ptr;
314 WORD CurrentAttribute;
315 USHORT CurrentY;
316 PCHAR_INFO OldBuffer;
317 DWORD i;
318 DWORD diff;
319
320 /* Buffer size is not allowed to be smaller than the view size */
321 if (Size.X < ScreenBuffer->ViewSize.X || Size.Y < ScreenBuffer->ViewSize.Y)
322 return STATUS_INVALID_PARAMETER;
323
324 if (Size.X == ScreenBuffer->ScreenBufferSize.X && Size.Y == ScreenBuffer->ScreenBufferSize.Y)
325 {
326 // FIXME: Trigger a buffer resize event ??
327 return STATUS_SUCCESS;
328 }
329
330 if (Console->FixedSize)
331 {
332 /*
333 * The console is in fixed-size mode, so we cannot resize anything
334 * at the moment. However, keep those settings somewhere so that
335 * we can try to set them up when we will be allowed to do so.
336 */
337 ScreenBuffer->OldScreenBufferSize = Size;
338 return STATUS_NOT_SUPPORTED; // STATUS_SUCCESS
339 }
340
341 Buffer = ConsoleAllocHeap(HEAP_ZERO_MEMORY, Size.X * Size.Y * sizeof(CHAR_INFO));
342 if (!Buffer) return STATUS_NO_MEMORY;
343
344 DPRINT1("Resizing (%d,%d) to (%d,%d)\n", ScreenBuffer->ScreenBufferSize.X, ScreenBuffer->ScreenBufferSize.Y, Size.X, Size.Y);
345 OldBuffer = ScreenBuffer->Buffer;
346
347 for (CurrentY = 0; CurrentY < ScreenBuffer->ScreenBufferSize.Y && CurrentY < Size.Y; CurrentY++)
348 {
349 ptr = ConioCoordToPointer(ScreenBuffer, 0, CurrentY);
350 if (Size.X <= ScreenBuffer->ScreenBufferSize.X)
351 {
352 /* Reduce size */
353 RtlCopyMemory(Buffer + Offset, ptr, Size.X * sizeof(CHAR_INFO));
354 Offset += Size.X;
355 }
356 else
357 {
358 /* Enlarge size */
359 RtlCopyMemory(Buffer + Offset, ptr, ScreenBuffer->ScreenBufferSize.X * sizeof(CHAR_INFO));
360 Offset += ScreenBuffer->ScreenBufferSize.X;
361
362 /* The attribute to be used is the one of the last cell of the current line */
363 CurrentAttribute = ConioCoordToPointer(ScreenBuffer,
364 ScreenBuffer->ScreenBufferSize.X - 1,
365 CurrentY)->Attributes;
366
367 diff = Size.X - ScreenBuffer->ScreenBufferSize.X;
368
369 /* Zero-out the new part of the buffer */
370 for (i = 0; i < diff; i++)
371 {
372 ptr = Buffer + Offset;
373 ptr->Char.UnicodeChar = L' ';
374 ptr->Attributes = CurrentAttribute;
375 ++Offset;
376 }
377 }
378 }
379
380 if (Size.Y > ScreenBuffer->ScreenBufferSize.Y)
381 {
382 diff = Size.X * (Size.Y - ScreenBuffer->ScreenBufferSize.Y);
383
384 /* Zero-out the new part of the buffer */
385 for (i = 0; i < diff; i++)
386 {
387 ptr = Buffer + Offset;
388 ptr->Char.UnicodeChar = L' ';
389 ptr->Attributes = ScreenBuffer->ScreenDefaultAttrib;
390 ++Offset;
391 }
392 }
393
394 (void)InterlockedExchangePointer((PVOID volatile*)&ScreenBuffer->Buffer, Buffer);
395 ConsoleFreeHeap(OldBuffer);
396 ScreenBuffer->ScreenBufferSize = ScreenBuffer->OldScreenBufferSize = Size;
397 ScreenBuffer->VirtualY = 0;
398
399 /* Ensure cursor and window are within buffer */
400 if (ScreenBuffer->CursorPosition.X >= Size.X)
401 ScreenBuffer->CursorPosition.X = Size.X - 1;
402 if (ScreenBuffer->CursorPosition.Y >= Size.Y)
403 ScreenBuffer->CursorPosition.Y = Size.Y - 1;
404 if (ScreenBuffer->ViewOrigin.X > Size.X - ScreenBuffer->ViewSize.X)
405 ScreenBuffer->ViewOrigin.X = Size.X - ScreenBuffer->ViewSize.X;
406 if (ScreenBuffer->ViewOrigin.Y > Size.Y - ScreenBuffer->ViewSize.Y)
407 ScreenBuffer->ViewOrigin.Y = Size.Y - ScreenBuffer->ViewSize.Y;
408
409 /*
410 * Trigger a buffer resize event
411 */
412 if (Console->InputBuffer.Mode & ENABLE_WINDOW_INPUT)
413 {
414 INPUT_RECORD er;
415
416 er.EventType = WINDOW_BUFFER_SIZE_EVENT;
417 er.Event.WindowBufferSizeEvent.dwSize = ScreenBuffer->ScreenBufferSize;
418
419 ConioProcessInputEvent(Console, &er);
420 }
421
422 return STATUS_SUCCESS;
423 }
424
425 static VOID FASTCALL
426 ConioNextLine(PTEXTMODE_SCREEN_BUFFER Buff, PSMALL_RECT UpdateRect, PUINT ScrolledLines)
427 {
428 /* If we hit bottom, slide the viewable screen */
429 if (++Buff->CursorPosition.Y == Buff->ScreenBufferSize.Y)
430 {
431 Buff->CursorPosition.Y--;
432 if (++Buff->VirtualY == Buff->ScreenBufferSize.Y)
433 {
434 Buff->VirtualY = 0;
435 }
436 (*ScrolledLines)++;
437 ClearLineBuffer(Buff);
438 if (UpdateRect->Top != 0)
439 {
440 UpdateRect->Top--;
441 }
442 }
443 UpdateRect->Left = 0;
444 UpdateRect->Right = Buff->ScreenBufferSize.X - 1;
445 UpdateRect->Bottom = Buff->CursorPosition.Y;
446 }
447
448 NTSTATUS
449 ConioWriteConsole(PCONSOLE Console,
450 PTEXTMODE_SCREEN_BUFFER Buff,
451 PWCHAR Buffer,
452 DWORD Length,
453 BOOL Attrib)
454 {
455 UINT i;
456 PCHAR_INFO Ptr;
457 SMALL_RECT UpdateRect;
458 SHORT CursorStartX, CursorStartY;
459 UINT ScrolledLines;
460
461 CursorStartX = Buff->CursorPosition.X;
462 CursorStartY = Buff->CursorPosition.Y;
463 UpdateRect.Left = Buff->ScreenBufferSize.X;
464 UpdateRect.Top = Buff->CursorPosition.Y;
465 UpdateRect.Right = -1;
466 UpdateRect.Bottom = Buff->CursorPosition.Y;
467 ScrolledLines = 0;
468
469 for (i = 0; i < Length; i++)
470 {
471 /*
472 * If we are in processed mode, interpret special characters and
473 * display them correctly. Otherwise, just put them into the buffer.
474 */
475 if (Buff->Mode & ENABLE_PROCESSED_OUTPUT)
476 {
477 /* --- CR --- */
478 if (Buffer[i] == L'\r')
479 {
480 Buff->CursorPosition.X = 0;
481 UpdateRect.Left = min(UpdateRect.Left, Buff->CursorPosition.X);
482 UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X);
483 continue;
484 }
485 /* --- LF --- */
486 else if (Buffer[i] == L'\n')
487 {
488 Buff->CursorPosition.X = 0;
489 ConioNextLine(Buff, &UpdateRect, &ScrolledLines);
490 continue;
491 }
492 /* --- BS --- */
493 else if (Buffer[i] == L'\b')
494 {
495 /* Only handle BS if we're not on the first pos of the first line */
496 if (0 != Buff->CursorPosition.X || 0 != Buff->CursorPosition.Y)
497 {
498 if (0 == Buff->CursorPosition.X)
499 {
500 /* slide virtual position up */
501 Buff->CursorPosition.X = Buff->ScreenBufferSize.X - 1;
502 Buff->CursorPosition.Y--;
503 UpdateRect.Top = min(UpdateRect.Top, Buff->CursorPosition.Y);
504 }
505 else
506 {
507 Buff->CursorPosition.X--;
508 }
509 Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
510 Ptr->Char.UnicodeChar = L' ';
511 Ptr->Attributes = Buff->ScreenDefaultAttrib;
512 UpdateRect.Left = min(UpdateRect.Left, Buff->CursorPosition.X);
513 UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X);
514 }
515 continue;
516 }
517 /* --- TAB --- */
518 else if (Buffer[i] == L'\t')
519 {
520 UINT EndX;
521
522 UpdateRect.Left = min(UpdateRect.Left, Buff->CursorPosition.X);
523 EndX = (Buff->CursorPosition.X + TAB_WIDTH) & ~(TAB_WIDTH - 1);
524 EndX = min(EndX, (UINT)Buff->ScreenBufferSize.X);
525 Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
526 while (Buff->CursorPosition.X < EndX)
527 {
528 Ptr->Char.UnicodeChar = L' ';
529 Ptr->Attributes = Buff->ScreenDefaultAttrib;
530 ++Ptr;
531 Buff->CursorPosition.X++;
532 }
533 UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X - 1);
534 if (Buff->CursorPosition.X == Buff->ScreenBufferSize.X)
535 {
536 if (Buff->Mode & ENABLE_WRAP_AT_EOL_OUTPUT)
537 {
538 Buff->CursorPosition.X = 0;
539 ConioNextLine(Buff, &UpdateRect, &ScrolledLines);
540 }
541 else
542 {
543 Buff->CursorPosition.X--;
544 }
545 }
546 continue;
547 }
548 // /* --- BEL ---*/
549 // else if (Buffer[i] == L'\a')
550 // {
551 // // FIXME: This MUST BE moved to the terminal emulator frontend!!
552 // DPRINT1("Bell\n");
553 // // SendNotifyMessage(Console->hWindow, PM_CONSOLE_BEEP, 0, 0);
554 // continue;
555 // }
556 }
557 UpdateRect.Left = min(UpdateRect.Left, Buff->CursorPosition.X);
558 UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X);
559
560 Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
561 Ptr->Char.UnicodeChar = Buffer[i];
562 if (Attrib) Ptr->Attributes = Buff->ScreenDefaultAttrib;
563
564 Buff->CursorPosition.X++;
565 if (Buff->CursorPosition.X == Buff->ScreenBufferSize.X)
566 {
567 if (Buff->Mode & ENABLE_WRAP_AT_EOL_OUTPUT)
568 {
569 Buff->CursorPosition.X = 0;
570 ConioNextLine(Buff, &UpdateRect, &ScrolledLines);
571 }
572 else
573 {
574 Buff->CursorPosition.X = CursorStartX;
575 }
576 }
577 }
578
579 if (!ConioIsRectEmpty(&UpdateRect) && (PCONSOLE_SCREEN_BUFFER)Buff == Console->ActiveBuffer)
580 {
581 TermWriteStream(Console, &UpdateRect, CursorStartX, CursorStartY,
582 ScrolledLines, Buffer, Length);
583 }
584
585 return STATUS_SUCCESS;
586 }
587
588
589 /* PUBLIC DRIVER APIS *********************************************************/
590
591 NTSTATUS NTAPI
592 ConDrvReadConsoleOutput(IN PCONSOLE Console,
593 IN PTEXTMODE_SCREEN_BUFFER Buffer,
594 IN BOOLEAN Unicode,
595 OUT PCHAR_INFO CharInfo/*Buffer*/,
596 IN PCOORD BufferSize,
597 IN PCOORD BufferCoord,
598 IN OUT PSMALL_RECT ReadRegion)
599 {
600 PCHAR_INFO CurCharInfo;
601 SHORT SizeX, SizeY;
602 SMALL_RECT CapturedReadRegion;
603 SMALL_RECT ScreenRect;
604 DWORD i;
605 PCHAR_INFO Ptr;
606 LONG X, Y;
607 UINT CodePage;
608
609 if (Console == NULL || Buffer == NULL || CharInfo == NULL ||
610 BufferSize == NULL || BufferCoord == NULL || ReadRegion == NULL)
611 {
612 return STATUS_INVALID_PARAMETER;
613 }
614
615 /* Validity check */
616 ASSERT(Console == Buffer->Header.Console);
617
618 CapturedReadRegion = *ReadRegion;
619
620 /* FIXME: Is this correct? */
621 CodePage = Console->OutputCodePage;
622
623 SizeX = min(BufferSize->X - BufferCoord->X, ConioRectWidth(&CapturedReadRegion));
624 SizeY = min(BufferSize->Y - BufferCoord->Y, ConioRectHeight(&CapturedReadRegion));
625 CapturedReadRegion.Right = CapturedReadRegion.Left + SizeX;
626 CapturedReadRegion.Bottom = CapturedReadRegion.Top + SizeY;
627
628 ConioInitRect(&ScreenRect, 0, 0, Buffer->ScreenBufferSize.Y, Buffer->ScreenBufferSize.X);
629 if (!ConioGetIntersection(&CapturedReadRegion, &ScreenRect, &CapturedReadRegion))
630 {
631 return STATUS_SUCCESS;
632 }
633
634 for (i = 0, Y = CapturedReadRegion.Top; Y < CapturedReadRegion.Bottom; ++i, ++Y)
635 {
636 CurCharInfo = CharInfo + (i * BufferSize->X);
637
638 Ptr = ConioCoordToPointer(Buffer, CapturedReadRegion.Left, Y);
639 for (X = CapturedReadRegion.Left; X < CapturedReadRegion.Right; ++X)
640 {
641 if (Unicode)
642 {
643 CurCharInfo->Char.UnicodeChar = Ptr->Char.UnicodeChar;
644 }
645 else
646 {
647 // ConsoleUnicodeCharToAnsiChar(Console, &CurCharInfo->Char.AsciiChar, &Ptr->Char.UnicodeChar);
648 WideCharToMultiByte(CodePage, 0, &Ptr->Char.UnicodeChar, 1,
649 &CurCharInfo->Char.AsciiChar, 1, NULL, NULL);
650 }
651 CurCharInfo->Attributes = Ptr->Attributes;
652 ++Ptr;
653 ++CurCharInfo;
654 }
655 }
656
657 ReadRegion->Left = CapturedReadRegion.Left;
658 ReadRegion->Top = CapturedReadRegion.Top ;
659 ReadRegion->Right = CapturedReadRegion.Left + SizeX - 1;
660 ReadRegion->Bottom = CapturedReadRegion.Top + SizeY - 1;
661
662 return STATUS_SUCCESS;
663 }
664
665 NTSTATUS NTAPI
666 ConDrvWriteConsoleOutput(IN PCONSOLE Console,
667 IN PTEXTMODE_SCREEN_BUFFER Buffer,
668 IN BOOLEAN Unicode,
669 IN PCHAR_INFO CharInfo/*Buffer*/,
670 IN PCOORD BufferSize,
671 IN PCOORD BufferCoord,
672 IN OUT PSMALL_RECT WriteRegion)
673 {
674 SHORT i, X, Y, SizeX, SizeY;
675 SMALL_RECT ScreenBuffer;
676 PCHAR_INFO CurCharInfo;
677 SMALL_RECT CapturedWriteRegion;
678 PCHAR_INFO Ptr;
679
680 if (Console == NULL || Buffer == NULL || CharInfo == NULL ||
681 BufferSize == NULL || BufferCoord == NULL || WriteRegion == NULL)
682 {
683 return STATUS_INVALID_PARAMETER;
684 }
685
686 /* Validity check */
687 ASSERT(Console == Buffer->Header.Console);
688
689 CapturedWriteRegion = *WriteRegion;
690
691 SizeX = min(BufferSize->X - BufferCoord->X, ConioRectWidth(&CapturedWriteRegion));
692 SizeY = min(BufferSize->Y - BufferCoord->Y, ConioRectHeight(&CapturedWriteRegion));
693 CapturedWriteRegion.Right = CapturedWriteRegion.Left + SizeX - 1;
694 CapturedWriteRegion.Bottom = CapturedWriteRegion.Top + SizeY - 1;
695
696 /* Make sure WriteRegion is inside the screen buffer */
697 ConioInitRect(&ScreenBuffer, 0, 0, Buffer->ScreenBufferSize.Y - 1, Buffer->ScreenBufferSize.X - 1);
698 if (!ConioGetIntersection(&CapturedWriteRegion, &ScreenBuffer, &CapturedWriteRegion))
699 {
700 /*
701 * It is okay to have a WriteRegion completely outside
702 * the screen buffer. No data is written then.
703 */
704 return STATUS_SUCCESS;
705 }
706
707 for (i = 0, Y = CapturedWriteRegion.Top; Y <= CapturedWriteRegion.Bottom; i++, Y++)
708 {
709 CurCharInfo = CharInfo + (i + BufferCoord->Y) * BufferSize->X + BufferCoord->X;
710
711 Ptr = ConioCoordToPointer(Buffer, CapturedWriteRegion.Left, Y);
712 for (X = CapturedWriteRegion.Left; X <= CapturedWriteRegion.Right; X++)
713 {
714 if (Unicode)
715 {
716 Ptr->Char.UnicodeChar = CurCharInfo->Char.UnicodeChar;
717 }
718 else
719 {
720 ConsoleAnsiCharToUnicodeChar(Console, &Ptr->Char.UnicodeChar, &CurCharInfo->Char.AsciiChar);
721 }
722 Ptr->Attributes = CurCharInfo->Attributes;
723 ++Ptr;
724 ++CurCharInfo;
725 }
726 }
727
728 TermDrawRegion(Console, &CapturedWriteRegion);
729
730 WriteRegion->Left = CapturedWriteRegion.Left;
731 WriteRegion->Top = CapturedWriteRegion.Top ;
732 WriteRegion->Right = CapturedWriteRegion.Left + SizeX - 1;
733 WriteRegion->Bottom = CapturedWriteRegion.Top + SizeY - 1;
734
735 return STATUS_SUCCESS;
736 }
737
738 NTSTATUS NTAPI
739 ConDrvWriteConsole(IN PCONSOLE Console,
740 IN PTEXTMODE_SCREEN_BUFFER ScreenBuffer,
741 IN BOOLEAN Unicode,
742 IN PVOID StringBuffer,
743 IN ULONG NumCharsToWrite,
744 OUT PULONG NumCharsWritten OPTIONAL)
745 {
746 NTSTATUS Status = STATUS_SUCCESS;
747 PWCHAR Buffer = NULL;
748 ULONG Written = 0;
749 ULONG Length;
750
751 if (Console == NULL || ScreenBuffer == NULL /* || StringBuffer == NULL */)
752 return STATUS_INVALID_PARAMETER;
753
754 /* Validity checks */
755 ASSERT(Console == ScreenBuffer->Header.Console);
756 ASSERT( (StringBuffer != NULL && NumCharsToWrite >= 0) ||
757 (StringBuffer == NULL && NumCharsToWrite == 0) );
758
759 // if (Console->PauseFlags & (PAUSED_FROM_KEYBOARD | PAUSED_FROM_SCROLLBAR | PAUSED_FROM_SELECTION))
760 if (Console->PauseFlags && Console->UnpauseEvent != NULL)
761 {
762 return STATUS_PENDING;
763 }
764
765 if (Unicode)
766 {
767 Buffer = StringBuffer;
768 }
769 else
770 {
771 Length = MultiByteToWideChar(Console->OutputCodePage, 0,
772 (PCHAR)StringBuffer,
773 NumCharsToWrite,
774 NULL, 0);
775 Buffer = RtlAllocateHeap(RtlGetProcessHeap(), 0, Length * sizeof(WCHAR));
776 if (Buffer)
777 {
778 MultiByteToWideChar(Console->OutputCodePage, 0,
779 (PCHAR)StringBuffer,
780 NumCharsToWrite,
781 (PWCHAR)Buffer, Length);
782 }
783 else
784 {
785 Status = STATUS_NO_MEMORY;
786 }
787 }
788
789 if (Buffer)
790 {
791 if (NT_SUCCESS(Status))
792 {
793 Status = ConioWriteConsole(Console,
794 ScreenBuffer,
795 Buffer,
796 NumCharsToWrite,
797 TRUE);
798 if (NT_SUCCESS(Status))
799 {
800 Written = NumCharsToWrite;
801 }
802 }
803
804 if (!Unicode) RtlFreeHeap(RtlGetProcessHeap(), 0, Buffer);
805 }
806
807 if (NumCharsWritten) *NumCharsWritten = Written;
808
809 return Status;
810 }
811
812 NTSTATUS NTAPI
813 ConDrvReadConsoleOutputString(IN PCONSOLE Console,
814 IN PTEXTMODE_SCREEN_BUFFER Buffer,
815 IN CODE_TYPE CodeType,
816 OUT PVOID StringBuffer,
817 IN ULONG NumCodesToRead,
818 IN PCOORD ReadCoord,
819 OUT PCOORD EndCoord,
820 OUT PULONG CodesRead)
821 {
822 SHORT Xpos, Ypos;
823 PVOID ReadBuffer;
824 ULONG i;
825 ULONG CodeSize;
826 PCHAR_INFO Ptr;
827
828 if (Console == NULL || Buffer == NULL ||
829 ReadCoord == NULL || EndCoord == NULL || CodesRead == NULL)
830 {
831 return STATUS_INVALID_PARAMETER;
832 }
833
834 /* Validity checks */
835 ASSERT(Console == Buffer->Header.Console);
836 ASSERT( (StringBuffer != NULL && NumCodesToRead >= 0) ||
837 (StringBuffer == NULL && NumCodesToRead == 0) );
838
839 switch (CodeType)
840 {
841 case CODE_ASCII:
842 CodeSize = sizeof(CHAR);
843 break;
844
845 case CODE_UNICODE:
846 CodeSize = sizeof(WCHAR);
847 break;
848
849 case CODE_ATTRIBUTE:
850 CodeSize = sizeof(WORD);
851 break;
852
853 default:
854 return STATUS_INVALID_PARAMETER;
855 }
856
857 ReadBuffer = StringBuffer;
858 Xpos = ReadCoord->X;
859 Ypos = (ReadCoord->Y + Buffer->VirtualY) % Buffer->ScreenBufferSize.Y;
860
861 /*
862 * MSDN (ReadConsoleOutputAttribute and ReadConsoleOutputCharacter) :
863 *
864 * If the number of attributes (resp. characters) to be read from extends
865 * beyond the end of the specified screen buffer row, attributes (resp.
866 * characters) are read from the next row. If the number of attributes
867 * (resp. characters) to be read from extends beyond the end of the console
868 * screen buffer, attributes (resp. characters) up to the end of the console
869 * screen buffer are read.
870 *
871 * TODO: Do NOT loop up to NumCodesToRead, but stop before
872 * if we are going to overflow...
873 */
874 // Ptr = ConioCoordToPointer(Buffer, Xpos, Ypos); // Doesn't work
875 for (i = 0; i < min(NumCodesToRead, Buffer->ScreenBufferSize.X * Buffer->ScreenBufferSize.Y); ++i)
876 {
877 // Ptr = ConioCoordToPointer(Buffer, Xpos, Ypos); // Doesn't work either
878 Ptr = &Buffer->Buffer[Xpos + Ypos * Buffer->ScreenBufferSize.X];
879
880 switch (CodeType)
881 {
882 case CODE_ASCII:
883 ConsoleUnicodeCharToAnsiChar(Console, (PCHAR)ReadBuffer, &Ptr->Char.UnicodeChar);
884 break;
885
886 case CODE_UNICODE:
887 *(PWCHAR)ReadBuffer = Ptr->Char.UnicodeChar;
888 break;
889
890 case CODE_ATTRIBUTE:
891 *(PWORD)ReadBuffer = Ptr->Attributes;
892 break;
893 }
894 ReadBuffer = (PVOID)((ULONG_PTR)ReadBuffer + CodeSize);
895 // ++Ptr;
896
897 Xpos++;
898
899 if (Xpos == Buffer->ScreenBufferSize.X)
900 {
901 Xpos = 0;
902 Ypos++;
903
904 if (Ypos == Buffer->ScreenBufferSize.Y)
905 {
906 Ypos = 0;
907 }
908 }
909 }
910
911 // switch (CodeType)
912 // {
913 // case CODE_UNICODE:
914 // *(PWCHAR)ReadBuffer = 0;
915 // break;
916
917 // case CODE_ASCII:
918 // *(PCHAR)ReadBuffer = 0;
919 // break;
920
921 // case CODE_ATTRIBUTE:
922 // *(PWORD)ReadBuffer = 0;
923 // break;
924 // }
925
926 EndCoord->X = Xpos;
927 EndCoord->Y = (Ypos - Buffer->VirtualY + Buffer->ScreenBufferSize.Y) % Buffer->ScreenBufferSize.Y;
928
929 *CodesRead = (ULONG)((ULONG_PTR)ReadBuffer - (ULONG_PTR)StringBuffer) / CodeSize;
930 // <= NumCodesToRead
931
932 return STATUS_SUCCESS;
933 }
934
935 NTSTATUS NTAPI
936 ConDrvWriteConsoleOutputString(IN PCONSOLE Console,
937 IN PTEXTMODE_SCREEN_BUFFER Buffer,
938 IN CODE_TYPE CodeType,
939 IN PVOID StringBuffer,
940 IN ULONG NumCodesToWrite,
941 IN PCOORD WriteCoord /*,
942 OUT PCOORD EndCoord,
943 OUT PULONG CodesWritten */)
944 {
945 NTSTATUS Status = STATUS_SUCCESS;
946 PVOID WriteBuffer = NULL;
947 PWCHAR tmpString = NULL;
948 DWORD X, Y, Length; // , Written = 0;
949 ULONG CodeSize;
950 SMALL_RECT UpdateRect;
951 PCHAR_INFO Ptr;
952
953 if (Console == NULL || Buffer == NULL ||
954 WriteCoord == NULL /* || EndCoord == NULL || CodesWritten == NULL */)
955 {
956 return STATUS_INVALID_PARAMETER;
957 }
958
959 /* Validity checks */
960 ASSERT(Console == Buffer->Header.Console);
961 ASSERT( (StringBuffer != NULL && NumCodesToWrite >= 0) ||
962 (StringBuffer == NULL && NumCodesToWrite == 0) );
963
964 switch (CodeType)
965 {
966 case CODE_ASCII:
967 CodeSize = sizeof(CHAR);
968 break;
969
970 case CODE_UNICODE:
971 CodeSize = sizeof(WCHAR);
972 break;
973
974 case CODE_ATTRIBUTE:
975 CodeSize = sizeof(WORD);
976 break;
977
978 default:
979 return STATUS_INVALID_PARAMETER;
980 }
981
982 if (CodeType == CODE_ASCII)
983 {
984 /* Convert the ASCII string into Unicode before writing it to the console */
985 Length = MultiByteToWideChar(Console->OutputCodePage, 0,
986 (PCHAR)StringBuffer,
987 NumCodesToWrite,
988 NULL, 0);
989 tmpString = WriteBuffer = RtlAllocateHeap(RtlGetProcessHeap(), 0, Length * sizeof(WCHAR));
990 if (WriteBuffer)
991 {
992 MultiByteToWideChar(Console->OutputCodePage, 0,
993 (PCHAR)StringBuffer,
994 NumCodesToWrite,
995 (PWCHAR)WriteBuffer, Length);
996 }
997 else
998 {
999 Status = STATUS_NO_MEMORY;
1000 }
1001 }
1002 else
1003 {
1004 /* For CODE_UNICODE or CODE_ATTRIBUTE, we are already OK */
1005 WriteBuffer = StringBuffer;
1006 }
1007
1008 if (WriteBuffer == NULL || !NT_SUCCESS(Status)) goto Cleanup;
1009
1010 X = WriteCoord->X;
1011 Y = (WriteCoord->Y + Buffer->VirtualY) % Buffer->ScreenBufferSize.Y;
1012 Length = NumCodesToWrite;
1013 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work
1014 // Ptr = &Buffer->Buffer[X + Y * Buffer->ScreenBufferSize.X]; // May work
1015
1016 while (Length--)
1017 {
1018 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work either
1019 Ptr = &Buffer->Buffer[X + Y * Buffer->ScreenBufferSize.X];
1020
1021 switch (CodeType)
1022 {
1023 case CODE_ASCII:
1024 case CODE_UNICODE:
1025 Ptr->Char.UnicodeChar = *(PWCHAR)WriteBuffer;
1026 break;
1027
1028 case CODE_ATTRIBUTE:
1029 Ptr->Attributes = *(PWORD)WriteBuffer;
1030 break;
1031 }
1032 WriteBuffer = (PVOID)((ULONG_PTR)WriteBuffer + CodeSize);
1033 // ++Ptr;
1034
1035 // Written++;
1036 if (++X == Buffer->ScreenBufferSize.X)
1037 {
1038 X = 0;
1039
1040 if (++Y == Buffer->ScreenBufferSize.Y)
1041 {
1042 Y = 0;
1043 }
1044 }
1045 }
1046
1047 if ((PCONSOLE_SCREEN_BUFFER)Buffer == Console->ActiveBuffer)
1048 {
1049 ConioComputeUpdateRect(Buffer, &UpdateRect, WriteCoord, NumCodesToWrite);
1050 TermDrawRegion(Console, &UpdateRect);
1051 }
1052
1053 // EndCoord->X = X;
1054 // EndCoord->Y = (Y + Buffer->ScreenBufferSize.Y - Buffer->VirtualY) % Buffer->ScreenBufferSize.Y;
1055
1056 Cleanup:
1057 if (tmpString) RtlFreeHeap(RtlGetProcessHeap(), 0, tmpString);
1058
1059 // CodesWritten = Written;
1060 return Status;
1061 }
1062
1063 NTSTATUS NTAPI
1064 ConDrvFillConsoleOutput(IN PCONSOLE Console,
1065 IN PTEXTMODE_SCREEN_BUFFER Buffer,
1066 IN CODE_TYPE CodeType,
1067 IN PVOID Code,
1068 IN ULONG NumCodesToWrite,
1069 IN PCOORD WriteCoord /*,
1070 OUT PULONG CodesWritten */)
1071 {
1072 DWORD X, Y, Length; // , Written = 0;
1073 PCHAR_INFO Ptr;
1074 SMALL_RECT UpdateRect;
1075
1076 if (Console == NULL || Buffer == NULL || Code == NULL ||
1077 WriteCoord == NULL /* || CodesWritten == NULL */)
1078 {
1079 return STATUS_INVALID_PARAMETER;
1080 }
1081
1082 /* Validity check */
1083 ASSERT(Console == Buffer->Header.Console);
1084
1085 #if 0
1086 switch (CodeType)
1087 {
1088 case CODE_ASCII:
1089 /* On-place conversion from the ASCII char to the UNICODE char */
1090 ConsoleAnsiCharToUnicodeChar(Console, &Code->UnicodeChar, &Code->AsciiChar);
1091 /* Fall through */
1092 case CODE_UNICODE:
1093 Code = &Code->UnicodeChar;
1094 break;
1095
1096 case CODE_ATTRIBUTE:
1097 Code = &Code->Attribute;
1098 break;
1099 }
1100 #else
1101 if (CodeType == CODE_ASCII)
1102 {
1103 /* On-place conversion from the ASCII char to the UNICODE char */
1104 // FIXME: What if Code points to an invalid memory zone ??
1105 ConsoleAnsiCharToUnicodeChar(Console, (PWCHAR)Code, (PCHAR)Code);
1106 }
1107 #endif
1108
1109 X = WriteCoord->X;
1110 Y = (WriteCoord->Y + Buffer->VirtualY) % Buffer->ScreenBufferSize.Y;
1111 Length = NumCodesToWrite;
1112 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work
1113 // Ptr = &Buffer->Buffer[X + Y * Buffer->ScreenBufferSize.X]; // May work
1114
1115 while (Length--)
1116 {
1117 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work either
1118 Ptr = &Buffer->Buffer[X + Y * Buffer->ScreenBufferSize.X];
1119
1120 switch (CodeType)
1121 {
1122 case CODE_ASCII:
1123 case CODE_UNICODE:
1124 Ptr->Char.UnicodeChar = *(PWCHAR)Code;
1125 break;
1126
1127 case CODE_ATTRIBUTE:
1128 Ptr->Attributes = *(PWORD)Code;
1129 break;
1130 }
1131 // ++Ptr;
1132
1133 // Written++;
1134 if (++X == Buffer->ScreenBufferSize.X)
1135 {
1136 X = 0;
1137
1138 if (++Y == Buffer->ScreenBufferSize.Y)
1139 {
1140 Y = 0;
1141 }
1142 }
1143 }
1144
1145 if ((PCONSOLE_SCREEN_BUFFER)Buffer == Console->ActiveBuffer)
1146 {
1147 ConioComputeUpdateRect(Buffer, &UpdateRect, WriteCoord, NumCodesToWrite);
1148 TermDrawRegion(Console, &UpdateRect);
1149 }
1150
1151 // CodesWritten = Written; // NumCodesToWrite;
1152 return STATUS_SUCCESS;
1153 }
1154
1155 NTSTATUS NTAPI
1156 ConDrvGetConsoleScreenBufferInfo(IN PCONSOLE Console,
1157 IN PTEXTMODE_SCREEN_BUFFER Buffer,
1158 OUT PCONSOLE_SCREEN_BUFFER_INFO ScreenBufferInfo)
1159 {
1160 if (Console == NULL || Buffer == NULL || ScreenBufferInfo == NULL)
1161 return STATUS_INVALID_PARAMETER;
1162
1163 /* Validity check */
1164 ASSERT(Console == Buffer->Header.Console);
1165
1166 ScreenBufferInfo->dwSize = Buffer->ScreenBufferSize;
1167 ScreenBufferInfo->dwCursorPosition = Buffer->CursorPosition;
1168 ScreenBufferInfo->wAttributes = Buffer->ScreenDefaultAttrib;
1169 ScreenBufferInfo->srWindow.Left = Buffer->ViewOrigin.X;
1170 ScreenBufferInfo->srWindow.Top = Buffer->ViewOrigin.Y;
1171 ScreenBufferInfo->srWindow.Right = Buffer->ViewOrigin.X + Buffer->ViewSize.X - 1;
1172 ScreenBufferInfo->srWindow.Bottom = Buffer->ViewOrigin.Y + Buffer->ViewSize.Y - 1;
1173
1174 // FIXME: Refine the computation
1175 ScreenBufferInfo->dwMaximumWindowSize = Buffer->ScreenBufferSize;
1176
1177 return STATUS_SUCCESS;
1178 }
1179
1180 NTSTATUS NTAPI
1181 ConDrvSetConsoleTextAttribute(IN PCONSOLE Console,
1182 IN PTEXTMODE_SCREEN_BUFFER Buffer,
1183 IN WORD Attribute)
1184 {
1185 if (Console == NULL || Buffer == NULL)
1186 return STATUS_INVALID_PARAMETER;
1187
1188 /* Validity check */
1189 ASSERT(Console == Buffer->Header.Console);
1190
1191 Buffer->ScreenDefaultAttrib = Attribute;
1192 return STATUS_SUCCESS;
1193 }
1194
1195 NTSTATUS NTAPI
1196 ConDrvSetConsoleScreenBufferSize(IN PCONSOLE Console,
1197 IN PTEXTMODE_SCREEN_BUFFER Buffer,
1198 IN PCOORD Size)
1199 {
1200 NTSTATUS Status;
1201
1202 if (Console == NULL || Buffer == NULL || Size == NULL)
1203 return STATUS_INVALID_PARAMETER;
1204
1205 /* Validity check */
1206 ASSERT(Console == Buffer->Header.Console);
1207
1208 Status = ConioResizeBuffer(Console, Buffer, *Size);
1209 if (NT_SUCCESS(Status)) TermResizeTerminal(Console);
1210
1211 return Status;
1212 }
1213
1214 NTSTATUS NTAPI
1215 ConDrvScrollConsoleScreenBuffer(IN PCONSOLE Console,
1216 IN PTEXTMODE_SCREEN_BUFFER Buffer,
1217 IN BOOLEAN Unicode,
1218 IN PSMALL_RECT ScrollRectangle,
1219 IN BOOLEAN UseClipRectangle,
1220 IN PSMALL_RECT ClipRectangle OPTIONAL,
1221 IN PCOORD DestinationOrigin,
1222 IN CHAR_INFO FillChar)
1223 {
1224 COORD CapturedDestinationOrigin;
1225 SMALL_RECT ScreenBuffer;
1226 SMALL_RECT SrcRegion;
1227 SMALL_RECT DstRegion;
1228 SMALL_RECT UpdateRegion;
1229 SMALL_RECT CapturedClipRectangle;
1230
1231 if (Console == NULL || Buffer == NULL || ScrollRectangle == NULL ||
1232 (UseClipRectangle ? ClipRectangle == NULL : FALSE) || DestinationOrigin == NULL)
1233 {
1234 return STATUS_INVALID_PARAMETER;
1235 }
1236
1237 /* Validity check */
1238 ASSERT(Console == Buffer->Header.Console);
1239
1240 CapturedDestinationOrigin = *DestinationOrigin;
1241
1242 /* Make sure the source rectangle is inside the screen buffer */
1243 ConioInitRect(&ScreenBuffer, 0, 0, Buffer->ScreenBufferSize.Y - 1, Buffer->ScreenBufferSize.X - 1);
1244 if (!ConioGetIntersection(&SrcRegion, &ScreenBuffer, ScrollRectangle))
1245 {
1246 return STATUS_SUCCESS;
1247 }
1248
1249 /* If the source was clipped on the left or top, adjust the destination accordingly */
1250 if (ScrollRectangle->Left < 0)
1251 {
1252 CapturedDestinationOrigin.X -= ScrollRectangle->Left;
1253 }
1254 if (ScrollRectangle->Top < 0)
1255 {
1256 CapturedDestinationOrigin.Y -= ScrollRectangle->Top;
1257 }
1258
1259 if (UseClipRectangle)
1260 {
1261 CapturedClipRectangle = *ClipRectangle;
1262 if (!ConioGetIntersection(&CapturedClipRectangle, &CapturedClipRectangle, &ScreenBuffer))
1263 {
1264 return STATUS_SUCCESS;
1265 }
1266 }
1267 else
1268 {
1269 CapturedClipRectangle = ScreenBuffer;
1270 }
1271
1272 ConioInitRect(&DstRegion,
1273 CapturedDestinationOrigin.Y,
1274 CapturedDestinationOrigin.X,
1275 CapturedDestinationOrigin.Y + ConioRectHeight(&SrcRegion) - 1,
1276 CapturedDestinationOrigin.X + ConioRectWidth(&SrcRegion ) - 1);
1277
1278 if (!Unicode)
1279 ConsoleAnsiCharToUnicodeChar(Console, &FillChar.Char.UnicodeChar, &FillChar.Char.AsciiChar);
1280
1281 ConioMoveRegion(Buffer, &SrcRegion, &DstRegion, &CapturedClipRectangle, FillChar);
1282
1283 if ((PCONSOLE_SCREEN_BUFFER)Buffer == Console->ActiveBuffer)
1284 {
1285 ConioGetUnion(&UpdateRegion, &SrcRegion, &DstRegion);
1286 if (ConioGetIntersection(&UpdateRegion, &UpdateRegion, &CapturedClipRectangle))
1287 {
1288 /* Draw update region */
1289 TermDrawRegion(Console, &UpdateRegion);
1290 }
1291 }
1292
1293 return STATUS_SUCCESS;
1294 }
1295
1296 NTSTATUS NTAPI
1297 ConDrvSetConsoleWindowInfo(IN PCONSOLE Console,
1298 IN PTEXTMODE_SCREEN_BUFFER Buffer,
1299 IN BOOLEAN Absolute,
1300 IN PSMALL_RECT WindowRect)
1301 {
1302 SMALL_RECT CapturedWindowRect;
1303
1304 if (Console == NULL || Buffer == NULL || WindowRect == NULL)
1305 return STATUS_INVALID_PARAMETER;
1306
1307 /* Validity check */
1308 ASSERT(Console == Buffer->Header.Console);
1309
1310 CapturedWindowRect = *WindowRect;
1311
1312 if (Absolute == FALSE)
1313 {
1314 /* Relative positions given. Transform them to absolute ones */
1315 CapturedWindowRect.Left += Buffer->ViewOrigin.X;
1316 CapturedWindowRect.Top += Buffer->ViewOrigin.Y;
1317 CapturedWindowRect.Right += Buffer->ViewOrigin.X + Buffer->ViewSize.X - 1;
1318 CapturedWindowRect.Bottom += Buffer->ViewOrigin.Y + Buffer->ViewSize.Y - 1;
1319 }
1320
1321 /* See MSDN documentation on SetConsoleWindowInfo about the performed checks */
1322 if ( (CapturedWindowRect.Left < 0) || (CapturedWindowRect.Top < 0) ||
1323 (CapturedWindowRect.Right >= Buffer->ScreenBufferSize.X) ||
1324 (CapturedWindowRect.Bottom >= Buffer->ScreenBufferSize.Y) ||
1325 (CapturedWindowRect.Right <= CapturedWindowRect.Left) ||
1326 (CapturedWindowRect.Bottom <= CapturedWindowRect.Top) )
1327 {
1328 return STATUS_INVALID_PARAMETER;
1329 }
1330
1331 Buffer->ViewOrigin.X = CapturedWindowRect.Left;
1332 Buffer->ViewOrigin.Y = CapturedWindowRect.Top;
1333
1334 Buffer->ViewSize.X = CapturedWindowRect.Right - CapturedWindowRect.Left + 1;
1335 Buffer->ViewSize.Y = CapturedWindowRect.Bottom - CapturedWindowRect.Top + 1;
1336
1337 // TermResizeTerminal(Console);
1338
1339 return STATUS_SUCCESS;
1340 }
1341
1342 /* EOF */