Change the translation of the "Help" menu item to "?", so that the menu can be displa...
[reactos.git] / rosapps / smartpdf / poppler / splash / SplashPattern.h
1 //========================================================================
2 //
3 // SplashPattern.h
4 //
5 //========================================================================
6
7 #ifndef SPLASHPATTERN_H
8 #define SPLASHPATTERN_H
9
10 #ifdef USE_GCC_PRAGMAS
11 #pragma interface
12 #endif
13
14 #include "SplashTypes.h"
15
16 class SplashScreen;
17
18 //------------------------------------------------------------------------
19 // SplashPattern
20 //------------------------------------------------------------------------
21
22 class SplashPattern {
23 public:
24
25 SplashPattern();
26
27 virtual SplashPattern *copy() = 0;
28
29 virtual ~SplashPattern();
30
31 // Return the color value for a specific pixel.
32 virtual void getColor(int x, int y, SplashColorPtr c) = 0;
33
34 // Returns true if this pattern object will return the same color
35 // value for all pixels.
36 virtual GBool isStatic() = 0;
37
38 private:
39 };
40
41 //------------------------------------------------------------------------
42 // SplashSolidColor
43 //------------------------------------------------------------------------
44
45 class SplashSolidColor: public SplashPattern {
46 public:
47
48 SplashSolidColor(SplashColorPtr colorA);
49
50 virtual SplashPattern *copy() { return new SplashSolidColor(color); }
51
52 virtual ~SplashSolidColor();
53
54 virtual void getColor(int x, int y, SplashColorPtr c);
55
56 virtual GBool isStatic() { return gTrue; }
57
58 private:
59
60 SplashColor color;
61 };
62
63 //------------------------------------------------------------------------
64 // SplashHalftone
65 //------------------------------------------------------------------------
66
67 class SplashHalftone: public SplashPattern {
68 public:
69
70 SplashHalftone(SplashColorPtr color0A, SplashColorPtr color1A,
71 SplashScreen *screenA, SplashCoord valueA);
72
73 virtual SplashPattern *copy();
74
75 virtual ~SplashHalftone();
76
77 virtual void getColor(int x, int y, SplashColorPtr c);
78
79 virtual GBool isStatic();
80
81 private:
82
83 SplashColor color0, color1;
84 SplashScreen *screen;
85 SplashCoord value;
86 };
87
88 #endif