[RTL] Fix GCC build.
[reactos.git] / sdk / include / GL / gl.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef __gl_h_
28 #define __gl_h_
29
30 #if defined(USE_MGL_NAMESPACE)
31 #include "gl_mangle.h"
32 #endif
33
34
35 /**********************************************************************
36 * Begin system-specific stuff. Do not do any of this when building
37 * for SciTech SNAP, as this is all done before this header file is
38 * included.
39 */
40 #if !defined(__SCITECH_SNAP__)
41
42 #if defined(__BEOS__)
43 #include <stdlib.h> /* to get some BeOS-isms */
44 #endif
45
46 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
47 #define OPENSTEP
48 #endif
49
50 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
51 #define __WIN32__
52 #endif
53
54 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
55 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
56 # define GLAPI __declspec(dllexport)
57 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
58 # define GLAPI __declspec(dllimport)
59 # else /* for use with static link lib build of Win32 edition only */
60 # define GLAPI extern
61 # endif /* _STATIC_MESA support */
62 # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
63 # define GLAPIENTRY
64 # else
65 # define GLAPIENTRY __stdcall
66 # endif
67 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
68 # define GLAPI extern
69 # define GLAPIENTRY __stdcall
70 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
71 # define GLAPI __attribute__((visibility("default")))
72 # define GLAPIENTRY
73 #endif /* WIN32 && !CYGWIN */
74
75 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
76 # define PRAGMA_EXPORT_SUPPORTED 1
77 #endif
78
79 /*
80 * WINDOWS: Include windows.h here to define APIENTRY.
81 * It is also useful when applications include this file by
82 * including only glut.h, since glut.h depends on windows.h.
83 * Applications needing to include windows.h with parms other
84 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
85 * glut.h or gl.h.
86 */
87 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
88 #ifndef WIN32_LEAN_AND_MEAN
89 #define WIN32_LEAN_AND_MEAN 1
90 #endif
91 //#include <windows.h>
92 #include <windef.h>
93 #endif
94
95 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
96 #pragma import on
97 #endif
98
99 #ifndef GLAPI
100 #define GLAPI extern
101 #endif
102
103 #ifndef GLAPIENTRY
104 #define GLAPIENTRY
105 #endif
106
107 #ifndef APIENTRY
108 #define APIENTRY GLAPIENTRY
109 #endif
110
111 /* "P" suffix to be used for a pointer to a function */
112 #ifndef APIENTRYP
113 #define APIENTRYP APIENTRY *
114 #endif
115
116 #ifndef GLAPIENTRYP
117 #define GLAPIENTRYP GLAPIENTRY *
118 #endif
119
120 #ifdef CENTERLINE_CLPP
121 #define signed
122 #endif
123
124 #if defined(PRAGMA_EXPORT_SUPPORTED)
125 #pragma export on
126 #endif
127
128 #endif /* !__SCITECH_SNAP__ */
129 /*
130 * End system-specific stuff.
131 **********************************************************************/
132
133
134
135 #ifdef __cplusplus
136 extern "C" {
137 #endif
138
139
140
141 #define GL_VERSION_1_1 1
142 #define GL_VERSION_1_2 1
143 #define GL_VERSION_1_3 1
144 #define GL_ARB_imaging 1
145
146
147 /*
148 * Datatypes
149 */
150 typedef unsigned int GLenum;
151 typedef unsigned char GLboolean;
152 typedef unsigned int GLbitfield;
153 typedef void GLvoid;
154 typedef signed char GLbyte; /* 1-byte signed */
155 typedef short GLshort; /* 2-byte signed */
156 typedef int GLint; /* 4-byte signed */
157 typedef unsigned char GLubyte; /* 1-byte unsigned */
158 typedef unsigned short GLushort; /* 2-byte unsigned */
159 typedef unsigned int GLuint; /* 4-byte unsigned */
160 typedef int GLsizei; /* 4-byte signed */
161 typedef float GLfloat; /* single precision float */
162 typedef float GLclampf; /* single precision float in [0,1] */
163 typedef double GLdouble; /* double precision float */
164 typedef double GLclampd; /* double precision float in [0,1] */
165
166
167
168 /*
169 * Constants
170 */
171
172 /* Boolean values */
173 #define GL_FALSE 0x0
174 #define GL_TRUE 0x1
175
176 /* Data types */
177 #define GL_BYTE 0x1400
178 #define GL_UNSIGNED_BYTE 0x1401
179 #define GL_SHORT 0x1402
180 #define GL_UNSIGNED_SHORT 0x1403
181 #define GL_INT 0x1404
182 #define GL_UNSIGNED_INT 0x1405
183 #define GL_FLOAT 0x1406
184 #define GL_2_BYTES 0x1407
185 #define GL_3_BYTES 0x1408
186 #define GL_4_BYTES 0x1409
187 #define GL_DOUBLE 0x140A
188
189 /* Primitives */
190 #define GL_POINTS 0x0000
191 #define GL_LINES 0x0001
192 #define GL_LINE_LOOP 0x0002
193 #define GL_LINE_STRIP 0x0003
194 #define GL_TRIANGLES 0x0004
195 #define GL_TRIANGLE_STRIP 0x0005
196 #define GL_TRIANGLE_FAN 0x0006
197 #define GL_QUADS 0x0007
198 #define GL_QUAD_STRIP 0x0008
199 #define GL_POLYGON 0x0009
200
201 /* Vertex Arrays */
202 #define GL_VERTEX_ARRAY 0x8074
203 #define GL_NORMAL_ARRAY 0x8075
204 #define GL_COLOR_ARRAY 0x8076
205 #define GL_INDEX_ARRAY 0x8077
206 #define GL_TEXTURE_COORD_ARRAY 0x8078
207 #define GL_EDGE_FLAG_ARRAY 0x8079
208 #define GL_VERTEX_ARRAY_SIZE 0x807A
209 #define GL_VERTEX_ARRAY_TYPE 0x807B
210 #define GL_VERTEX_ARRAY_STRIDE 0x807C
211 #define GL_NORMAL_ARRAY_TYPE 0x807E
212 #define GL_NORMAL_ARRAY_STRIDE 0x807F
213 #define GL_COLOR_ARRAY_SIZE 0x8081
214 #define GL_COLOR_ARRAY_TYPE 0x8082
215 #define GL_COLOR_ARRAY_STRIDE 0x8083
216 #define GL_INDEX_ARRAY_TYPE 0x8085
217 #define GL_INDEX_ARRAY_STRIDE 0x8086
218 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
219 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
220 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
221 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
222 #define GL_VERTEX_ARRAY_POINTER 0x808E
223 #define GL_NORMAL_ARRAY_POINTER 0x808F
224 #define GL_COLOR_ARRAY_POINTER 0x8090
225 #define GL_INDEX_ARRAY_POINTER 0x8091
226 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
227 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
228 #define GL_V2F 0x2A20
229 #define GL_V3F 0x2A21
230 #define GL_C4UB_V2F 0x2A22
231 #define GL_C4UB_V3F 0x2A23
232 #define GL_C3F_V3F 0x2A24
233 #define GL_N3F_V3F 0x2A25
234 #define GL_C4F_N3F_V3F 0x2A26
235 #define GL_T2F_V3F 0x2A27
236 #define GL_T4F_V4F 0x2A28
237 #define GL_T2F_C4UB_V3F 0x2A29
238 #define GL_T2F_C3F_V3F 0x2A2A
239 #define GL_T2F_N3F_V3F 0x2A2B
240 #define GL_T2F_C4F_N3F_V3F 0x2A2C
241 #define GL_T4F_C4F_N3F_V4F 0x2A2D
242
243 /* Matrix Mode */
244 #define GL_MATRIX_MODE 0x0BA0
245 #define GL_MODELVIEW 0x1700
246 #define GL_PROJECTION 0x1701
247 #define GL_TEXTURE 0x1702
248
249 /* Points */
250 #define GL_POINT_SMOOTH 0x0B10
251 #define GL_POINT_SIZE 0x0B11
252 #define GL_POINT_SIZE_GRANULARITY 0x0B13
253 #define GL_POINT_SIZE_RANGE 0x0B12
254
255 /* Lines */
256 #define GL_LINE_SMOOTH 0x0B20
257 #define GL_LINE_STIPPLE 0x0B24
258 #define GL_LINE_STIPPLE_PATTERN 0x0B25
259 #define GL_LINE_STIPPLE_REPEAT 0x0B26
260 #define GL_LINE_WIDTH 0x0B21
261 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
262 #define GL_LINE_WIDTH_RANGE 0x0B22
263
264 /* Polygons */
265 #define GL_POINT 0x1B00
266 #define GL_LINE 0x1B01
267 #define GL_FILL 0x1B02
268 #define GL_CW 0x0900
269 #define GL_CCW 0x0901
270 #define GL_FRONT 0x0404
271 #define GL_BACK 0x0405
272 #define GL_POLYGON_MODE 0x0B40
273 #define GL_POLYGON_SMOOTH 0x0B41
274 #define GL_POLYGON_STIPPLE 0x0B42
275 #define GL_EDGE_FLAG 0x0B43
276 #define GL_CULL_FACE 0x0B44
277 #define GL_CULL_FACE_MODE 0x0B45
278 #define GL_FRONT_FACE 0x0B46
279 #define GL_POLYGON_OFFSET_FACTOR 0x8038
280 #define GL_POLYGON_OFFSET_UNITS 0x2A00
281 #define GL_POLYGON_OFFSET_POINT 0x2A01
282 #define GL_POLYGON_OFFSET_LINE 0x2A02
283 #define GL_POLYGON_OFFSET_FILL 0x8037
284
285 /* Display Lists */
286 #define GL_COMPILE 0x1300
287 #define GL_COMPILE_AND_EXECUTE 0x1301
288 #define GL_LIST_BASE 0x0B32
289 #define GL_LIST_INDEX 0x0B33
290 #define GL_LIST_MODE 0x0B30
291
292 /* Depth buffer */
293 #define GL_NEVER 0x0200
294 #define GL_LESS 0x0201
295 #define GL_EQUAL 0x0202
296 #define GL_LEQUAL 0x0203
297 #define GL_GREATER 0x0204
298 #define GL_NOTEQUAL 0x0205
299 #define GL_GEQUAL 0x0206
300 #define GL_ALWAYS 0x0207
301 #define GL_DEPTH_TEST 0x0B71
302 #define GL_DEPTH_BITS 0x0D56
303 #define GL_DEPTH_CLEAR_VALUE 0x0B73
304 #define GL_DEPTH_FUNC 0x0B74
305 #define GL_DEPTH_RANGE 0x0B70
306 #define GL_DEPTH_WRITEMASK 0x0B72
307 #define GL_DEPTH_COMPONENT 0x1902
308
309 /* Lighting */
310 #define GL_LIGHTING 0x0B50
311 #define GL_LIGHT0 0x4000
312 #define GL_LIGHT1 0x4001
313 #define GL_LIGHT2 0x4002
314 #define GL_LIGHT3 0x4003
315 #define GL_LIGHT4 0x4004
316 #define GL_LIGHT5 0x4005
317 #define GL_LIGHT6 0x4006
318 #define GL_LIGHT7 0x4007
319 #define GL_SPOT_EXPONENT 0x1205
320 #define GL_SPOT_CUTOFF 0x1206
321 #define GL_CONSTANT_ATTENUATION 0x1207
322 #define GL_LINEAR_ATTENUATION 0x1208
323 #define GL_QUADRATIC_ATTENUATION 0x1209
324 #define GL_AMBIENT 0x1200
325 #define GL_DIFFUSE 0x1201
326 #define GL_SPECULAR 0x1202
327 #define GL_SHININESS 0x1601
328 #define GL_EMISSION 0x1600
329 #define GL_POSITION 0x1203
330 #define GL_SPOT_DIRECTION 0x1204
331 #define GL_AMBIENT_AND_DIFFUSE 0x1602
332 #define GL_COLOR_INDEXES 0x1603
333 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
334 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
335 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
336 #define GL_FRONT_AND_BACK 0x0408
337 #define GL_SHADE_MODEL 0x0B54
338 #define GL_FLAT 0x1D00
339 #define GL_SMOOTH 0x1D01
340 #define GL_COLOR_MATERIAL 0x0B57
341 #define GL_COLOR_MATERIAL_FACE 0x0B55
342 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
343 #define GL_NORMALIZE 0x0BA1
344
345 /* User clipping planes */
346 #define GL_CLIP_PLANE0 0x3000
347 #define GL_CLIP_PLANE1 0x3001
348 #define GL_CLIP_PLANE2 0x3002
349 #define GL_CLIP_PLANE3 0x3003
350 #define GL_CLIP_PLANE4 0x3004
351 #define GL_CLIP_PLANE5 0x3005
352
353 /* Accumulation buffer */
354 #define GL_ACCUM_RED_BITS 0x0D58
355 #define GL_ACCUM_GREEN_BITS 0x0D59
356 #define GL_ACCUM_BLUE_BITS 0x0D5A
357 #define GL_ACCUM_ALPHA_BITS 0x0D5B
358 #define GL_ACCUM_CLEAR_VALUE 0x0B80
359 #define GL_ACCUM 0x0100
360 #define GL_ADD 0x0104
361 #define GL_LOAD 0x0101
362 #define GL_MULT 0x0103
363 #define GL_RETURN 0x0102
364
365 /* Alpha testing */
366 #define GL_ALPHA_TEST 0x0BC0
367 #define GL_ALPHA_TEST_REF 0x0BC2
368 #define GL_ALPHA_TEST_FUNC 0x0BC1
369
370 /* Blending */
371 #define GL_BLEND 0x0BE2
372 #define GL_BLEND_SRC 0x0BE1
373 #define GL_BLEND_DST 0x0BE0
374 #define GL_ZERO 0x0
375 #define GL_ONE 0x1
376 #define GL_SRC_COLOR 0x0300
377 #define GL_ONE_MINUS_SRC_COLOR 0x0301
378 #define GL_SRC_ALPHA 0x0302
379 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
380 #define GL_DST_ALPHA 0x0304
381 #define GL_ONE_MINUS_DST_ALPHA 0x0305
382 #define GL_DST_COLOR 0x0306
383 #define GL_ONE_MINUS_DST_COLOR 0x0307
384 #define GL_SRC_ALPHA_SATURATE 0x0308
385
386 /* Render Mode */
387 #define GL_FEEDBACK 0x1C01
388 #define GL_RENDER 0x1C00
389 #define GL_SELECT 0x1C02
390
391 /* Feedback */
392 #define GL_2D 0x0600
393 #define GL_3D 0x0601
394 #define GL_3D_COLOR 0x0602
395 #define GL_3D_COLOR_TEXTURE 0x0603
396 #define GL_4D_COLOR_TEXTURE 0x0604
397 #define GL_POINT_TOKEN 0x0701
398 #define GL_LINE_TOKEN 0x0702
399 #define GL_LINE_RESET_TOKEN 0x0707
400 #define GL_POLYGON_TOKEN 0x0703
401 #define GL_BITMAP_TOKEN 0x0704
402 #define GL_DRAW_PIXEL_TOKEN 0x0705
403 #define GL_COPY_PIXEL_TOKEN 0x0706
404 #define GL_PASS_THROUGH_TOKEN 0x0700
405 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
406 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
407 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
408
409 /* Selection */
410 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
411 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
412
413 /* Fog */
414 #define GL_FOG 0x0B60
415 #define GL_FOG_MODE 0x0B65
416 #define GL_FOG_DENSITY 0x0B62
417 #define GL_FOG_COLOR 0x0B66
418 #define GL_FOG_INDEX 0x0B61
419 #define GL_FOG_START 0x0B63
420 #define GL_FOG_END 0x0B64
421 #define GL_LINEAR 0x2601
422 #define GL_EXP 0x0800
423 #define GL_EXP2 0x0801
424
425 /* Logic Ops */
426 #define GL_LOGIC_OP 0x0BF1
427 #define GL_INDEX_LOGIC_OP 0x0BF1
428 #define GL_COLOR_LOGIC_OP 0x0BF2
429 #define GL_LOGIC_OP_MODE 0x0BF0
430 #define GL_CLEAR 0x1500
431 #define GL_SET 0x150F
432 #define GL_COPY 0x1503
433 #define GL_COPY_INVERTED 0x150C
434 #define GL_NOOP 0x1505
435 #define GL_INVERT 0x150A
436 #define GL_AND 0x1501
437 #define GL_NAND 0x150E
438 #define GL_OR 0x1507
439 #define GL_NOR 0x1508
440 #define GL_XOR 0x1506
441 #define GL_EQUIV 0x1509
442 #define GL_AND_REVERSE 0x1502
443 #define GL_AND_INVERTED 0x1504
444 #define GL_OR_REVERSE 0x150B
445 #define GL_OR_INVERTED 0x150D
446
447 /* Stencil */
448 #define GL_STENCIL_BITS 0x0D57
449 #define GL_STENCIL_TEST 0x0B90
450 #define GL_STENCIL_CLEAR_VALUE 0x0B91
451 #define GL_STENCIL_FUNC 0x0B92
452 #define GL_STENCIL_VALUE_MASK 0x0B93
453 #define GL_STENCIL_FAIL 0x0B94
454 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
455 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
456 #define GL_STENCIL_REF 0x0B97
457 #define GL_STENCIL_WRITEMASK 0x0B98
458 #define GL_STENCIL_INDEX 0x1901
459 #define GL_KEEP 0x1E00
460 #define GL_REPLACE 0x1E01
461 #define GL_INCR 0x1E02
462 #define GL_DECR 0x1E03
463
464 /* Buffers, Pixel Drawing/Reading */
465 #define GL_NONE 0x0
466 #define GL_LEFT 0x0406
467 #define GL_RIGHT 0x0407
468 /*GL_FRONT 0x0404 */
469 /*GL_BACK 0x0405 */
470 /*GL_FRONT_AND_BACK 0x0408 */
471 #define GL_FRONT_LEFT 0x0400
472 #define GL_FRONT_RIGHT 0x0401
473 #define GL_BACK_LEFT 0x0402
474 #define GL_BACK_RIGHT 0x0403
475 #define GL_AUX0 0x0409
476 #define GL_AUX1 0x040A
477 #define GL_AUX2 0x040B
478 #define GL_AUX3 0x040C
479 #define GL_COLOR_INDEX 0x1900
480 #define GL_RED 0x1903
481 #define GL_GREEN 0x1904
482 #define GL_BLUE 0x1905
483 #define GL_ALPHA 0x1906
484 #define GL_LUMINANCE 0x1909
485 #define GL_LUMINANCE_ALPHA 0x190A
486 #define GL_ALPHA_BITS 0x0D55
487 #define GL_RED_BITS 0x0D52
488 #define GL_GREEN_BITS 0x0D53
489 #define GL_BLUE_BITS 0x0D54
490 #define GL_INDEX_BITS 0x0D51
491 #define GL_SUBPIXEL_BITS 0x0D50
492 #define GL_AUX_BUFFERS 0x0C00
493 #define GL_READ_BUFFER 0x0C02
494 #define GL_DRAW_BUFFER 0x0C01
495 #define GL_DOUBLEBUFFER 0x0C32
496 #define GL_STEREO 0x0C33
497 #define GL_BITMAP 0x1A00
498 #define GL_COLOR 0x1800
499 #define GL_DEPTH 0x1801
500 #define GL_STENCIL 0x1802
501 #define GL_DITHER 0x0BD0
502 #define GL_RGB 0x1907
503 #define GL_RGBA 0x1908
504
505 /* Implementation limits */
506 #define GL_MAX_LIST_NESTING 0x0B31
507 #define GL_MAX_EVAL_ORDER 0x0D30
508 #define GL_MAX_LIGHTS 0x0D31
509 #define GL_MAX_CLIP_PLANES 0x0D32
510 #define GL_MAX_TEXTURE_SIZE 0x0D33
511 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
512 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
513 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
514 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
515 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
516 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
517 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
518 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
519
520 /* Gets */
521 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
522 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
523 #define GL_COLOR_CLEAR_VALUE 0x0C22
524 #define GL_COLOR_WRITEMASK 0x0C23
525 #define GL_CURRENT_INDEX 0x0B01
526 #define GL_CURRENT_COLOR 0x0B00
527 #define GL_CURRENT_NORMAL 0x0B02
528 #define GL_CURRENT_RASTER_COLOR 0x0B04
529 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
530 #define GL_CURRENT_RASTER_INDEX 0x0B05
531 #define GL_CURRENT_RASTER_POSITION 0x0B07
532 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
533 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
534 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
535 #define GL_INDEX_CLEAR_VALUE 0x0C20
536 #define GL_INDEX_MODE 0x0C30
537 #define GL_INDEX_WRITEMASK 0x0C21
538 #define GL_MODELVIEW_MATRIX 0x0BA6
539 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
540 #define GL_NAME_STACK_DEPTH 0x0D70
541 #define GL_PROJECTION_MATRIX 0x0BA7
542 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
543 #define GL_RENDER_MODE 0x0C40
544 #define GL_RGBA_MODE 0x0C31
545 #define GL_TEXTURE_MATRIX 0x0BA8
546 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
547 #define GL_VIEWPORT 0x0BA2
548
549 /* Evaluators */
550 #define GL_AUTO_NORMAL 0x0D80
551 #define GL_MAP1_COLOR_4 0x0D90
552 #define GL_MAP1_INDEX 0x0D91
553 #define GL_MAP1_NORMAL 0x0D92
554 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
555 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
556 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
557 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
558 #define GL_MAP1_VERTEX_3 0x0D97
559 #define GL_MAP1_VERTEX_4 0x0D98
560 #define GL_MAP2_COLOR_4 0x0DB0
561 #define GL_MAP2_INDEX 0x0DB1
562 #define GL_MAP2_NORMAL 0x0DB2
563 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
564 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
565 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
566 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
567 #define GL_MAP2_VERTEX_3 0x0DB7
568 #define GL_MAP2_VERTEX_4 0x0DB8
569 #define GL_MAP1_GRID_DOMAIN 0x0DD0
570 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
571 #define GL_MAP2_GRID_DOMAIN 0x0DD2
572 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
573 #define GL_COEFF 0x0A00
574 #define GL_ORDER 0x0A01
575 #define GL_DOMAIN 0x0A02
576
577 /* Hints */
578 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
579 #define GL_POINT_SMOOTH_HINT 0x0C51
580 #define GL_LINE_SMOOTH_HINT 0x0C52
581 #define GL_POLYGON_SMOOTH_HINT 0x0C53
582 #define GL_FOG_HINT 0x0C54
583 #define GL_DONT_CARE 0x1100
584 #define GL_FASTEST 0x1101
585 #define GL_NICEST 0x1102
586
587 /* Scissor box */
588 #define GL_SCISSOR_BOX 0x0C10
589 #define GL_SCISSOR_TEST 0x0C11
590
591 /* Pixel Mode / Transfer */
592 #define GL_MAP_COLOR 0x0D10
593 #define GL_MAP_STENCIL 0x0D11
594 #define GL_INDEX_SHIFT 0x0D12
595 #define GL_INDEX_OFFSET 0x0D13
596 #define GL_RED_SCALE 0x0D14
597 #define GL_RED_BIAS 0x0D15
598 #define GL_GREEN_SCALE 0x0D18
599 #define GL_GREEN_BIAS 0x0D19
600 #define GL_BLUE_SCALE 0x0D1A
601 #define GL_BLUE_BIAS 0x0D1B
602 #define GL_ALPHA_SCALE 0x0D1C
603 #define GL_ALPHA_BIAS 0x0D1D
604 #define GL_DEPTH_SCALE 0x0D1E
605 #define GL_DEPTH_BIAS 0x0D1F
606 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
607 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
608 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
609 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
610 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
611 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
612 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
613 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
614 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
615 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
616 #define GL_PIXEL_MAP_S_TO_S 0x0C71
617 #define GL_PIXEL_MAP_I_TO_I 0x0C70
618 #define GL_PIXEL_MAP_I_TO_R 0x0C72
619 #define GL_PIXEL_MAP_I_TO_G 0x0C73
620 #define GL_PIXEL_MAP_I_TO_B 0x0C74
621 #define GL_PIXEL_MAP_I_TO_A 0x0C75
622 #define GL_PIXEL_MAP_R_TO_R 0x0C76
623 #define GL_PIXEL_MAP_G_TO_G 0x0C77
624 #define GL_PIXEL_MAP_B_TO_B 0x0C78
625 #define GL_PIXEL_MAP_A_TO_A 0x0C79
626 #define GL_PACK_ALIGNMENT 0x0D05
627 #define GL_PACK_LSB_FIRST 0x0D01
628 #define GL_PACK_ROW_LENGTH 0x0D02
629 #define GL_PACK_SKIP_PIXELS 0x0D04
630 #define GL_PACK_SKIP_ROWS 0x0D03
631 #define GL_PACK_SWAP_BYTES 0x0D00
632 #define GL_UNPACK_ALIGNMENT 0x0CF5
633 #define GL_UNPACK_LSB_FIRST 0x0CF1
634 #define GL_UNPACK_ROW_LENGTH 0x0CF2
635 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
636 #define GL_UNPACK_SKIP_ROWS 0x0CF3
637 #define GL_UNPACK_SWAP_BYTES 0x0CF0
638 #define GL_ZOOM_X 0x0D16
639 #define GL_ZOOM_Y 0x0D17
640
641 /* Texture mapping */
642 #define GL_TEXTURE_ENV 0x2300
643 #define GL_TEXTURE_ENV_MODE 0x2200
644 #define GL_TEXTURE_1D 0x0DE0
645 #define GL_TEXTURE_2D 0x0DE1
646 #define GL_TEXTURE_WRAP_S 0x2802
647 #define GL_TEXTURE_WRAP_T 0x2803
648 #define GL_TEXTURE_MAG_FILTER 0x2800
649 #define GL_TEXTURE_MIN_FILTER 0x2801
650 #define GL_TEXTURE_ENV_COLOR 0x2201
651 #define GL_TEXTURE_GEN_S 0x0C60
652 #define GL_TEXTURE_GEN_T 0x0C61
653 #define GL_TEXTURE_GEN_R 0x0C62
654 #define GL_TEXTURE_GEN_Q 0x0C63
655 #define GL_TEXTURE_GEN_MODE 0x2500
656 #define GL_TEXTURE_BORDER_COLOR 0x1004
657 #define GL_TEXTURE_WIDTH 0x1000
658 #define GL_TEXTURE_HEIGHT 0x1001
659 #define GL_TEXTURE_BORDER 0x1005
660 #define GL_TEXTURE_COMPONENTS 0x1003
661 #define GL_TEXTURE_RED_SIZE 0x805C
662 #define GL_TEXTURE_GREEN_SIZE 0x805D
663 #define GL_TEXTURE_BLUE_SIZE 0x805E
664 #define GL_TEXTURE_ALPHA_SIZE 0x805F
665 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
666 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
667 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
668 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
669 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
670 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
671 #define GL_OBJECT_LINEAR 0x2401
672 #define GL_OBJECT_PLANE 0x2501
673 #define GL_EYE_LINEAR 0x2400
674 #define GL_EYE_PLANE 0x2502
675 #define GL_SPHERE_MAP 0x2402
676 #define GL_DECAL 0x2101
677 #define GL_MODULATE 0x2100
678 #define GL_NEAREST 0x2600
679 #define GL_REPEAT 0x2901
680 #define GL_CLAMP 0x2900
681 #define GL_S 0x2000
682 #define GL_T 0x2001
683 #define GL_R 0x2002
684 #define GL_Q 0x2003
685
686 /* Utility */
687 #define GL_VENDOR 0x1F00
688 #define GL_RENDERER 0x1F01
689 #define GL_VERSION 0x1F02
690 #define GL_EXTENSIONS 0x1F03
691
692 /* Errors */
693 #define GL_NO_ERROR 0x0
694 #define GL_INVALID_ENUM 0x0500
695 #define GL_INVALID_VALUE 0x0501
696 #define GL_INVALID_OPERATION 0x0502
697 #define GL_STACK_OVERFLOW 0x0503
698 #define GL_STACK_UNDERFLOW 0x0504
699 #define GL_OUT_OF_MEMORY 0x0505
700
701 /* glPush/PopAttrib bits */
702 #define GL_CURRENT_BIT 0x00000001
703 #define GL_POINT_BIT 0x00000002
704 #define GL_LINE_BIT 0x00000004
705 #define GL_POLYGON_BIT 0x00000008
706 #define GL_POLYGON_STIPPLE_BIT 0x00000010
707 #define GL_PIXEL_MODE_BIT 0x00000020
708 #define GL_LIGHTING_BIT 0x00000040
709 #define GL_FOG_BIT 0x00000080
710 #define GL_DEPTH_BUFFER_BIT 0x00000100
711 #define GL_ACCUM_BUFFER_BIT 0x00000200
712 #define GL_STENCIL_BUFFER_BIT 0x00000400
713 #define GL_VIEWPORT_BIT 0x00000800
714 #define GL_TRANSFORM_BIT 0x00001000
715 #define GL_ENABLE_BIT 0x00002000
716 #define GL_COLOR_BUFFER_BIT 0x00004000
717 #define GL_HINT_BIT 0x00008000
718 #define GL_EVAL_BIT 0x00010000
719 #define GL_LIST_BIT 0x00020000
720 #define GL_TEXTURE_BIT 0x00040000
721 #define GL_SCISSOR_BIT 0x00080000
722 #define GL_ALL_ATTRIB_BITS 0x000FFFFF
723
724
725 /* OpenGL 1.1 */
726 #define GL_PROXY_TEXTURE_1D 0x8063
727 #define GL_PROXY_TEXTURE_2D 0x8064
728 #define GL_TEXTURE_PRIORITY 0x8066
729 #define GL_TEXTURE_RESIDENT 0x8067
730 #define GL_TEXTURE_BINDING_1D 0x8068
731 #define GL_TEXTURE_BINDING_2D 0x8069
732 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
733 #define GL_ALPHA4 0x803B
734 #define GL_ALPHA8 0x803C
735 #define GL_ALPHA12 0x803D
736 #define GL_ALPHA16 0x803E
737 #define GL_LUMINANCE4 0x803F
738 #define GL_LUMINANCE8 0x8040
739 #define GL_LUMINANCE12 0x8041
740 #define GL_LUMINANCE16 0x8042
741 #define GL_LUMINANCE4_ALPHA4 0x8043
742 #define GL_LUMINANCE6_ALPHA2 0x8044
743 #define GL_LUMINANCE8_ALPHA8 0x8045
744 #define GL_LUMINANCE12_ALPHA4 0x8046
745 #define GL_LUMINANCE12_ALPHA12 0x8047
746 #define GL_LUMINANCE16_ALPHA16 0x8048
747 #define GL_INTENSITY 0x8049
748 #define GL_INTENSITY4 0x804A
749 #define GL_INTENSITY8 0x804B
750 #define GL_INTENSITY12 0x804C
751 #define GL_INTENSITY16 0x804D
752 #define GL_R3_G3_B2 0x2A10
753 #define GL_RGB4 0x804F
754 #define GL_RGB5 0x8050
755 #define GL_RGB8 0x8051
756 #define GL_RGB10 0x8052
757 #define GL_RGB12 0x8053
758 #define GL_RGB16 0x8054
759 #define GL_RGBA2 0x8055
760 #define GL_RGBA4 0x8056
761 #define GL_RGB5_A1 0x8057
762 #define GL_RGBA8 0x8058
763 #define GL_RGB10_A2 0x8059
764 #define GL_RGBA12 0x805A
765 #define GL_RGBA16 0x805B
766 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
767 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
768 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
769 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
770
771
772
773 /*
774 * Miscellaneous
775 */
776
777 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
778
779 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
780
781 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
782
783 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
784
785 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
786
787 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
788
789 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
790
791 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
792
793 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
794
795 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
796
797 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
798
799 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
800
801 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
802
803 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
804
805 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
806
807 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
808
809 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
810
811 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
812
813 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
814
815 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
816
817 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
818
819 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
820
821 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
822
823 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
824
825 GLAPI void GLAPIENTRY glEnable( GLenum cap );
826
827 GLAPI void GLAPIENTRY glDisable( GLenum cap );
828
829 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
830
831
832 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
833
834 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
835
836
837 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
838
839 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
840
841 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
842
843 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
844
845
846 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
847
848 GLAPI void GLAPIENTRY glPopAttrib( void );
849
850
851 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
852
853 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
854
855
856 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
857
858 GLAPI GLenum GLAPIENTRY glGetError( void );
859
860 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
861
862 GLAPI void GLAPIENTRY glFinish( void );
863
864 GLAPI void GLAPIENTRY glFlush( void );
865
866 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
867
868
869 /*
870 * Depth Buffer
871 */
872
873 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
874
875 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
876
877 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
878
879 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
880
881
882 /*
883 * Accumulation Buffer
884 */
885
886 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
887
888 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
889
890
891 /*
892 * Transformation
893 */
894
895 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
896
897 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
898 GLdouble bottom, GLdouble top,
899 GLdouble near_val, GLdouble far_val );
900
901 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
902 GLdouble bottom, GLdouble top,
903 GLdouble near_val, GLdouble far_val );
904
905 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
906 GLsizei width, GLsizei height );
907
908 GLAPI void GLAPIENTRY glPushMatrix( void );
909
910 GLAPI void GLAPIENTRY glPopMatrix( void );
911
912 GLAPI void GLAPIENTRY glLoadIdentity( void );
913
914 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
915 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
916
917 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
918 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
919
920 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
921 GLdouble x, GLdouble y, GLdouble z );
922 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
923 GLfloat x, GLfloat y, GLfloat z );
924
925 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
926 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
927
928 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
929 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
930
931
932 /*
933 * Display Lists
934 */
935
936 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
937
938 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
939
940 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
941
942 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
943
944 GLAPI void GLAPIENTRY glEndList( void );
945
946 GLAPI void GLAPIENTRY glCallList( GLuint list );
947
948 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
949 const GLvoid *lists );
950
951 GLAPI void GLAPIENTRY glListBase( GLuint base );
952
953
954 /*
955 * Drawing Functions
956 */
957
958 GLAPI void GLAPIENTRY glBegin( GLenum mode );
959
960 GLAPI void GLAPIENTRY glEnd( void );
961
962
963 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
964 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
965 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
966 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
967
968 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
969 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
970 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
971 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
972
973 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
974 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
975 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
976 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
977
978 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
979 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
980 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
981 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
982
983 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
984 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
985 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
986 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
987
988 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
989 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
990 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
991 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
992
993
994 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
995 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
996 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
997 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
998 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
999
1000 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1001 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1002 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1003 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1004 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1005
1006
1007 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1008 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1009 GLAPI void GLAPIENTRY glIndexi( GLint c );
1010 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1011 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1012
1013 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1014 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1015 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1016 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1017 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1018
1019 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1020 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1021 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1022 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1023 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1024 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1025 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1026 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1027
1028 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1029 GLbyte blue, GLbyte alpha );
1030 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1031 GLdouble blue, GLdouble alpha );
1032 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1033 GLfloat blue, GLfloat alpha );
1034 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1035 GLint blue, GLint alpha );
1036 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1037 GLshort blue, GLshort alpha );
1038 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1039 GLubyte blue, GLubyte alpha );
1040 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1041 GLuint blue, GLuint alpha );
1042 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1043 GLushort blue, GLushort alpha );
1044
1045
1046 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1047 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1048 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1049 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1050 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1051 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1052 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1053 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1054
1055 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1056 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1057 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1058 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1059 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1060 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1061 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1062 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1063
1064
1065 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1066 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1067 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1068 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1069
1070 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1071 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1072 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1073 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1074
1075 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1076 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1077 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1078 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1079
1080 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1081 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1082 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1083 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1084
1085 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1086 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1087 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1088 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1089
1090 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1091 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1092 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1093 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1094
1095 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1096 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1097 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1098 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1099
1100 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1101 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1102 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1103 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1104
1105
1106 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1107 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1108 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1109 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1110
1111 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1112 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1113 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1114 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1115
1116 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1117 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1118 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1119 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1120
1121 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1122 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1123 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1124 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1125
1126 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1127 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1128 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1129 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1130
1131 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1132 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1133 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1134 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1135
1136
1137 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1138 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1139 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1140 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1141
1142
1143 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1144 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1145 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1146 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1147
1148
1149 /*
1150 * Vertex Arrays (1.1)
1151 */
1152
1153 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1154 GLsizei stride, const GLvoid *ptr );
1155
1156 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1157 const GLvoid *ptr );
1158
1159 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1160 GLsizei stride, const GLvoid *ptr );
1161
1162 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1163 const GLvoid *ptr );
1164
1165 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1166 GLsizei stride, const GLvoid *ptr );
1167
1168 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1169
1170 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1171
1172 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1173
1174 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1175
1176 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1177 GLenum type, const GLvoid *indices );
1178
1179 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1180 const GLvoid *pointer );
1181
1182 /*
1183 * Lighting
1184 */
1185
1186 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1187
1188 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1189 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1190 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1191 const GLfloat *params );
1192 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1193 const GLint *params );
1194
1195 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1196 GLfloat *params );
1197 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1198 GLint *params );
1199
1200 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1201 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1202 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1203 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1204
1205 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1206 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1207 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1208 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1209
1210 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1211 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1212
1213 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1214
1215
1216 /*
1217 * Raster functions
1218 */
1219
1220 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1221
1222 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1223 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1224
1225 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1226 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1227
1228 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1229 const GLfloat *values );
1230 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1231 const GLuint *values );
1232 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1233 const GLushort *values );
1234
1235 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1236 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1237 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1238
1239 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1240 GLfloat xorig, GLfloat yorig,
1241 GLfloat xmove, GLfloat ymove,
1242 const GLubyte *bitmap );
1243
1244 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1245 GLsizei width, GLsizei height,
1246 GLenum format, GLenum type,
1247 GLvoid *pixels );
1248
1249 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1250 GLenum format, GLenum type,
1251 const GLvoid *pixels );
1252
1253 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1254 GLsizei width, GLsizei height,
1255 GLenum type );
1256
1257 /*
1258 * Stenciling
1259 */
1260
1261 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1262
1263 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1264
1265 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1266
1267 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1268
1269
1270
1271 /*
1272 * Texture mapping
1273 */
1274
1275 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1276 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1277 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1278
1279 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1280 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1281 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1282
1283 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1284 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1285 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1286
1287
1288 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1289 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1290
1291 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1292 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1293
1294 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1295 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1296
1297
1298 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1299 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1300
1301 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1302 const GLfloat *params );
1303 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1304 const GLint *params );
1305
1306 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1307 GLenum pname, GLfloat *params);
1308 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1309 GLenum pname, GLint *params );
1310
1311 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1312 GLenum pname, GLfloat *params );
1313 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1314 GLenum pname, GLint *params );
1315
1316
1317 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1318 GLint internalFormat,
1319 GLsizei width, GLint border,
1320 GLenum format, GLenum type,
1321 const GLvoid *pixels );
1322
1323 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1324 GLint internalFormat,
1325 GLsizei width, GLsizei height,
1326 GLint border, GLenum format, GLenum type,
1327 const GLvoid *pixels );
1328
1329 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1330 GLenum format, GLenum type,
1331 GLvoid *pixels );
1332
1333
1334 /* 1.1 functions */
1335
1336 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1337
1338 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1339
1340 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1341
1342 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1343 const GLuint *textures,
1344 const GLclampf *priorities );
1345
1346 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1347 const GLuint *textures,
1348 GLboolean *residences );
1349
1350 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1351
1352
1353 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1354 GLint xoffset,
1355 GLsizei width, GLenum format,
1356 GLenum type, const GLvoid *pixels );
1357
1358
1359 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1360 GLint xoffset, GLint yoffset,
1361 GLsizei width, GLsizei height,
1362 GLenum format, GLenum type,
1363 const GLvoid *pixels );
1364
1365
1366 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1367 GLenum internalformat,
1368 GLint x, GLint y,
1369 GLsizei width, GLint border );
1370
1371
1372 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1373 GLenum internalformat,
1374 GLint x, GLint y,
1375 GLsizei width, GLsizei height,
1376 GLint border );
1377
1378
1379 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1380 GLint xoffset, GLint x, GLint y,
1381 GLsizei width );
1382
1383
1384 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1385 GLint xoffset, GLint yoffset,
1386 GLint x, GLint y,
1387 GLsizei width, GLsizei height );
1388
1389
1390 /*
1391 * Evaluators
1392 */
1393
1394 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1395 GLint stride,
1396 GLint order, const GLdouble *points );
1397 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1398 GLint stride,
1399 GLint order, const GLfloat *points );
1400
1401 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1402 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1403 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1404 const GLdouble *points );
1405 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1406 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1407 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1408 const GLfloat *points );
1409
1410 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1411 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1412 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1413
1414 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1415 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1416
1417 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1418 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1419
1420 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1421 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1422
1423 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1424 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1425
1426 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1427 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1428
1429 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1430 GLint vn, GLdouble v1, GLdouble v2 );
1431 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1432 GLint vn, GLfloat v1, GLfloat v2 );
1433
1434 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1435
1436 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1437
1438 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1439
1440 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1441
1442
1443 /*
1444 * Fog
1445 */
1446
1447 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1448
1449 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1450
1451 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1452
1453 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1454
1455
1456 /*
1457 * Selection and Feedback
1458 */
1459
1460 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1461
1462 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1463
1464 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1465
1466 GLAPI void GLAPIENTRY glInitNames( void );
1467
1468 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1469
1470 GLAPI void GLAPIENTRY glPushName( GLuint name );
1471
1472 GLAPI void GLAPIENTRY glPopName( void );
1473
1474
1475
1476 /*
1477 * OpenGL 1.2
1478 */
1479
1480 #define GL_RESCALE_NORMAL 0x803A
1481 #define GL_CLAMP_TO_EDGE 0x812F
1482 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
1483 #define GL_MAX_ELEMENTS_INDICES 0x80E9
1484 #define GL_BGR 0x80E0
1485 #define GL_BGRA 0x80E1
1486 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
1487 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1488 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
1489 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1490 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1491 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1492 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1493 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1494 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
1495 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1496 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
1497 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1498 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1499 #define GL_SINGLE_COLOR 0x81F9
1500 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1501 #define GL_TEXTURE_MIN_LOD 0x813A
1502 #define GL_TEXTURE_MAX_LOD 0x813B
1503 #define GL_TEXTURE_BASE_LEVEL 0x813C
1504 #define GL_TEXTURE_MAX_LEVEL 0x813D
1505 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1506 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1507 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1508 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1509 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1510 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1511 #define GL_PACK_SKIP_IMAGES 0x806B
1512 #define GL_PACK_IMAGE_HEIGHT 0x806C
1513 #define GL_UNPACK_SKIP_IMAGES 0x806D
1514 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
1515 #define GL_TEXTURE_3D 0x806F
1516 #define GL_PROXY_TEXTURE_3D 0x8070
1517 #define GL_TEXTURE_DEPTH 0x8071
1518 #define GL_TEXTURE_WRAP_R 0x8072
1519 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
1520 #define GL_TEXTURE_BINDING_3D 0x806A
1521
1522 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1523 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1524
1525 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1526 GLint internalFormat,
1527 GLsizei width, GLsizei height,
1528 GLsizei depth, GLint border,
1529 GLenum format, GLenum type,
1530 const GLvoid *pixels );
1531
1532 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1533 GLint xoffset, GLint yoffset,
1534 GLint zoffset, GLsizei width,
1535 GLsizei height, GLsizei depth,
1536 GLenum format,
1537 GLenum type, const GLvoid *pixels);
1538
1539 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1540 GLint xoffset, GLint yoffset,
1541 GLint zoffset, GLint x,
1542 GLint y, GLsizei width,
1543 GLsizei height );
1544
1545 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1546 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1547 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1548 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1549
1550
1551 /*
1552 * GL_ARB_imaging
1553 */
1554
1555 #define GL_CONSTANT_COLOR 0x8001
1556 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1557 #define GL_CONSTANT_ALPHA 0x8003
1558 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1559 #define GL_COLOR_TABLE 0x80D0
1560 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1561 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1562 #define GL_PROXY_COLOR_TABLE 0x80D3
1563 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1564 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1565 #define GL_COLOR_TABLE_SCALE 0x80D6
1566 #define GL_COLOR_TABLE_BIAS 0x80D7
1567 #define GL_COLOR_TABLE_FORMAT 0x80D8
1568 #define GL_COLOR_TABLE_WIDTH 0x80D9
1569 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
1570 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1571 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1572 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1573 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1574 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1575 #define GL_CONVOLUTION_1D 0x8010
1576 #define GL_CONVOLUTION_2D 0x8011
1577 #define GL_SEPARABLE_2D 0x8012
1578 #define GL_CONVOLUTION_BORDER_MODE 0x8013
1579 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
1580 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
1581 #define GL_REDUCE 0x8016
1582 #define GL_CONVOLUTION_FORMAT 0x8017
1583 #define GL_CONVOLUTION_WIDTH 0x8018
1584 #define GL_CONVOLUTION_HEIGHT 0x8019
1585 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
1586 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1587 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1588 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1589 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1590 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1591 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1592 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1593 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1594 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1595 #define GL_CONSTANT_BORDER 0x8151
1596 #define GL_REPLICATE_BORDER 0x8153
1597 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
1598 #define GL_COLOR_MATRIX 0x80B1
1599 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1600 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1601 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1602 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1603 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1604 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1605 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1606 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1607 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1608 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1609 #define GL_HISTOGRAM 0x8024
1610 #define GL_PROXY_HISTOGRAM 0x8025
1611 #define GL_HISTOGRAM_WIDTH 0x8026
1612 #define GL_HISTOGRAM_FORMAT 0x8027
1613 #define GL_HISTOGRAM_RED_SIZE 0x8028
1614 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1615 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1616 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1617 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1618 #define GL_HISTOGRAM_SINK 0x802D
1619 #define GL_MINMAX 0x802E
1620 #define GL_MINMAX_FORMAT 0x802F
1621 #define GL_MINMAX_SINK 0x8030
1622 #define GL_TABLE_TOO_LARGE 0x8031
1623 #define GL_BLEND_EQUATION 0x8009
1624 #define GL_MIN 0x8007
1625 #define GL_MAX 0x8008
1626 #define GL_FUNC_ADD 0x8006
1627 #define GL_FUNC_SUBTRACT 0x800A
1628 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1629 #define GL_BLEND_COLOR 0x8005
1630
1631
1632 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1633 GLsizei width, GLenum format,
1634 GLenum type, const GLvoid *table );
1635
1636 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1637 GLsizei start, GLsizei count,
1638 GLenum format, GLenum type,
1639 const GLvoid *data );
1640
1641 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1642 const GLint *params);
1643
1644 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1645 const GLfloat *params);
1646
1647 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1648 GLint x, GLint y, GLsizei width );
1649
1650 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1651 GLint x, GLint y, GLsizei width );
1652
1653 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1654 GLenum type, GLvoid *table );
1655
1656 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1657 GLfloat *params );
1658
1659 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1660 GLint *params );
1661
1662 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1663
1664 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1665 GLclampf blue, GLclampf alpha );
1666
1667 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1668 GLenum internalformat, GLboolean sink );
1669
1670 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1671
1672 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1673 GLenum format, GLenum type,
1674 GLvoid *values );
1675
1676 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1677 GLfloat *params );
1678
1679 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1680 GLint *params );
1681
1682 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1683 GLboolean sink );
1684
1685 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1686
1687 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1688 GLenum format, GLenum types,
1689 GLvoid *values );
1690
1691 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1692 GLfloat *params );
1693
1694 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1695 GLint *params );
1696
1697 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1698 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1699 const GLvoid *image );
1700
1701 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1702 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1703 GLenum type, const GLvoid *image );
1704
1705 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1706 GLfloat params );
1707
1708 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1709 const GLfloat *params );
1710
1711 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1712 GLint params );
1713
1714 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1715 const GLint *params );
1716
1717 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1718 GLenum internalformat, GLint x, GLint y, GLsizei width );
1719
1720 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1721 GLenum internalformat, GLint x, GLint y, GLsizei width,
1722 GLsizei height);
1723
1724 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1725 GLenum type, GLvoid *image );
1726
1727 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1728 GLfloat *params );
1729
1730 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1731 GLint *params );
1732
1733 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1734 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1735 GLenum type, const GLvoid *row, const GLvoid *column );
1736
1737 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1738 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1739
1740 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1741 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1742
1743
1744
1745 /*
1746 * OpenGL 1.3
1747 */
1748
1749 /* multitexture */
1750 #define GL_TEXTURE0 0x84C0
1751 #define GL_TEXTURE1 0x84C1
1752 #define GL_TEXTURE2 0x84C2
1753 #define GL_TEXTURE3 0x84C3
1754 #define GL_TEXTURE4 0x84C4
1755 #define GL_TEXTURE5 0x84C5
1756 #define GL_TEXTURE6 0x84C6
1757 #define GL_TEXTURE7 0x84C7
1758 #define GL_TEXTURE8 0x84C8
1759 #define GL_TEXTURE9 0x84C9
1760 #define GL_TEXTURE10 0x84CA
1761 #define GL_TEXTURE11 0x84CB
1762 #define GL_TEXTURE12 0x84CC
1763 #define GL_TEXTURE13 0x84CD
1764 #define GL_TEXTURE14 0x84CE
1765 #define GL_TEXTURE15 0x84CF
1766 #define GL_TEXTURE16 0x84D0
1767 #define GL_TEXTURE17 0x84D1
1768 #define GL_TEXTURE18 0x84D2
1769 #define GL_TEXTURE19 0x84D3
1770 #define GL_TEXTURE20 0x84D4
1771 #define GL_TEXTURE21 0x84D5
1772 #define GL_TEXTURE22 0x84D6
1773 #define GL_TEXTURE23 0x84D7
1774 #define GL_TEXTURE24 0x84D8
1775 #define GL_TEXTURE25 0x84D9
1776 #define GL_TEXTURE26 0x84DA
1777 #define GL_TEXTURE27 0x84DB
1778 #define GL_TEXTURE28 0x84DC
1779 #define GL_TEXTURE29 0x84DD
1780 #define GL_TEXTURE30 0x84DE
1781 #define GL_TEXTURE31 0x84DF
1782 #define GL_ACTIVE_TEXTURE 0x84E0
1783 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1784 #define GL_MAX_TEXTURE_UNITS 0x84E2
1785 /* texture_cube_map */
1786 #define GL_NORMAL_MAP 0x8511
1787 #define GL_REFLECTION_MAP 0x8512
1788 #define GL_TEXTURE_CUBE_MAP 0x8513
1789 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1790 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1791 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1792 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1793 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1794 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1795 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1796 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1797 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1798 /* texture_compression */
1799 #define GL_COMPRESSED_ALPHA 0x84E9
1800 #define GL_COMPRESSED_LUMINANCE 0x84EA
1801 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1802 #define GL_COMPRESSED_INTENSITY 0x84EC
1803 #define GL_COMPRESSED_RGB 0x84ED
1804 #define GL_COMPRESSED_RGBA 0x84EE
1805 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1806 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1807 #define GL_TEXTURE_COMPRESSED 0x86A1
1808 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1809 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1810 /* multisample */
1811 #define GL_MULTISAMPLE 0x809D
1812 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1813 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1814 #define GL_SAMPLE_COVERAGE 0x80A0
1815 #define GL_SAMPLE_BUFFERS 0x80A8
1816 #define GL_SAMPLES 0x80A9
1817 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1818 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1819 #define GL_MULTISAMPLE_BIT 0x20000000
1820 /* transpose_matrix */
1821 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1822 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1823 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1824 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1825 /* texture_env_combine */
1826 #define GL_COMBINE 0x8570
1827 #define GL_COMBINE_RGB 0x8571
1828 #define GL_COMBINE_ALPHA 0x8572
1829 #define GL_SOURCE0_RGB 0x8580
1830 #define GL_SOURCE1_RGB 0x8581
1831 #define GL_SOURCE2_RGB 0x8582
1832 #define GL_SOURCE0_ALPHA 0x8588
1833 #define GL_SOURCE1_ALPHA 0x8589
1834 #define GL_SOURCE2_ALPHA 0x858A
1835 #define GL_OPERAND0_RGB 0x8590
1836 #define GL_OPERAND1_RGB 0x8591
1837 #define GL_OPERAND2_RGB 0x8592
1838 #define GL_OPERAND0_ALPHA 0x8598
1839 #define GL_OPERAND1_ALPHA 0x8599
1840 #define GL_OPERAND2_ALPHA 0x859A
1841 #define GL_RGB_SCALE 0x8573
1842 #define GL_ADD_SIGNED 0x8574
1843 #define GL_INTERPOLATE 0x8575
1844 #define GL_SUBTRACT 0x84E7
1845 #define GL_CONSTANT 0x8576
1846 #define GL_PRIMARY_COLOR 0x8577
1847 #define GL_PREVIOUS 0x8578
1848 /* texture_env_dot3 */
1849 #define GL_DOT3_RGB 0x86AE
1850 #define GL_DOT3_RGBA 0x86AF
1851 /* texture_border_clamp */
1852 #define GL_CLAMP_TO_BORDER 0x812D
1853
1854 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1855
1856 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1857
1858 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1859
1860 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1861
1862 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1863
1864 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1865
1866 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1867
1868 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1869
1870 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1871
1872 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1873
1874 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1875
1876 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1877
1878 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1879
1880 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1881
1882 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1883
1884 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1885
1886 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1887
1888 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1889
1890 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1891
1892 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1893
1894 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1895
1896 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1897
1898 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1899
1900 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1901
1902 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1903
1904 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1905
1906 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1907
1908 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1909
1910 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1911
1912 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1913
1914 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1915
1916 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1917
1918 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1919
1920 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1921
1922 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1923
1924 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1925
1926 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1927
1928 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1929
1930 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1931
1932 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1933
1934 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1935
1936
1937 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1938
1939 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1940
1941 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1942
1943 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1944
1945 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1946
1947
1948 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1949 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1950 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1951 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1952 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1953 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1954 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1955 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1956 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1957
1958
1959
1960 /*
1961 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1962 */
1963 #ifndef GL_ARB_multitexture
1964 #define GL_ARB_multitexture 1
1965
1966 #define GL_TEXTURE0_ARB 0x84C0
1967 #define GL_TEXTURE1_ARB 0x84C1
1968 #define GL_TEXTURE2_ARB 0x84C2
1969 #define GL_TEXTURE3_ARB 0x84C3
1970 #define GL_TEXTURE4_ARB 0x84C4
1971 #define GL_TEXTURE5_ARB 0x84C5
1972 #define GL_TEXTURE6_ARB 0x84C6
1973 #define GL_TEXTURE7_ARB 0x84C7
1974 #define GL_TEXTURE8_ARB 0x84C8
1975 #define GL_TEXTURE9_ARB 0x84C9
1976 #define GL_TEXTURE10_ARB 0x84CA
1977 #define GL_TEXTURE11_ARB 0x84CB
1978 #define GL_TEXTURE12_ARB 0x84CC
1979 #define GL_TEXTURE13_ARB 0x84CD
1980 #define GL_TEXTURE14_ARB 0x84CE
1981 #define GL_TEXTURE15_ARB 0x84CF
1982 #define GL_TEXTURE16_ARB 0x84D0
1983 #define GL_TEXTURE17_ARB 0x84D1
1984 #define GL_TEXTURE18_ARB 0x84D2
1985 #define GL_TEXTURE19_ARB 0x84D3
1986 #define GL_TEXTURE20_ARB 0x84D4
1987 #define GL_TEXTURE21_ARB 0x84D5
1988 #define GL_TEXTURE22_ARB 0x84D6
1989 #define GL_TEXTURE23_ARB 0x84D7
1990 #define GL_TEXTURE24_ARB 0x84D8
1991 #define GL_TEXTURE25_ARB 0x84D9
1992 #define GL_TEXTURE26_ARB 0x84DA
1993 #define GL_TEXTURE27_ARB 0x84DB
1994 #define GL_TEXTURE28_ARB 0x84DC
1995 #define GL_TEXTURE29_ARB 0x84DD
1996 #define GL_TEXTURE30_ARB 0x84DE
1997 #define GL_TEXTURE31_ARB 0x84DF
1998 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
1999 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
2000 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2001
2002 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2003 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2004 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2005 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2006 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2007 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2008 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2009 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2010 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2011 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2012 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2013 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2014 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2015 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2016 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2017 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2018 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2019 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2020 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2021 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2022 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2023 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2024 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2025 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2026 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2027 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2028 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2029 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2030 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2031 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2032 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2033 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2034 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2035 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2036
2037 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2038 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2040 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2041 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2071
2072 #endif /* GL_ARB_multitexture */
2073
2074
2075
2076 /*
2077 * Define this token if you want "old-style" header file behaviour (extensions
2078 * defined in gl.h). Otherwise, extensions will be included from glext.h.
2079 */
2080 #if defined(GL_GLEXT_LEGACY)
2081
2082 /* All extensions that used to be here are now found in glext.h */
2083
2084 #else /* GL_GLEXT_LEGACY */
2085
2086 #include <GL/glext.h>
2087
2088 #endif /* GL_GLEXT_LEGACY */
2089
2090
2091
2092 #if GL_ARB_shader_objects
2093
2094 #ifndef GL_MESA_shader_debug
2095 #define GL_MESA_shader_debug 1
2096
2097 #define GL_DEBUG_OBJECT_MESA 0x8759
2098 #define GL_DEBUG_PRINT_MESA 0x875A
2099 #define GL_DEBUG_ASSERT_MESA 0x875B
2100
2101 GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2102 GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2103 GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2104 GLsizei *length, GLcharARB *debugLog);
2105 GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2106
2107 #endif /* GL_MESA_shader_debug */
2108
2109 #endif /* GL_ARB_shader_objects */
2110
2111
2112 /*
2113 * ???. GL_MESA_packed_depth_stencil
2114 * XXX obsolete
2115 */
2116 #ifndef GL_MESA_packed_depth_stencil
2117 #define GL_MESA_packed_depth_stencil 1
2118
2119 #define GL_DEPTH_STENCIL_MESA 0x8750
2120 #define GL_UNSIGNED_INT_24_8_MESA 0x8751
2121 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2122 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2123 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2124
2125 #endif /* GL_MESA_packed_depth_stencil */
2126
2127
2128 #ifndef GL_MESA_program_debug
2129 #define GL_MESA_program_debug 1
2130
2131 #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0
2132 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1
2133 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2
2134 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3
2135 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4
2136 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5
2137 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6
2138 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7
2139
2140 typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2141
2142 GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2143
2144 GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2145
2146 #endif /* GL_MESA_program_debug */
2147
2148
2149 #ifndef GL_MESA_texture_array
2150 #define GL_MESA_texture_array 1
2151
2152 /* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2153 */
2154 #ifndef GL_EXT_texture_array
2155
2156 #ifdef GL_GLEXT_PROTOTYPES
2157 GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2158 GLenum attachment, GLuint texture, GLint level, GLint layer);
2159 #endif /* GL_GLEXT_PROTOTYPES */
2160
2161 #if 0
2162 /* (temporarily) disabled because of collision with typedef in glext.h
2163 * that happens if apps include both gl.h and glext.h
2164 */
2165 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2166 GLenum attachment, GLuint texture, GLint level, GLint layer);
2167 #endif
2168
2169 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
2170 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
2171 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
2172 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
2173 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2174 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2175 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2176 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2177 #endif
2178
2179 #endif
2180
2181
2182 #ifndef GL_ATI_blend_equation_separate
2183 #define GL_ATI_blend_equation_separate 1
2184
2185 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
2186
2187 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2188 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2189
2190 #endif /* GL_ATI_blend_equation_separate */
2191
2192
2193 /* GL_OES_EGL_image */
2194 #ifndef GL_OES_EGL_image
2195 typedef void* GLeglImageOES;
2196 #endif
2197
2198 #ifndef GL_OES_EGL_image
2199 #define GL_OES_EGL_image 1
2200 #ifdef GL_GLEXT_PROTOTYPES
2201 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2202 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2203 #endif
2204 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2205 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2206 #endif
2207
2208
2209 /**
2210 ** NOTE!!!!! If you add new functions to this file, or update
2211 ** glext.h be sure to regenerate the gl_mangle.h file. See comments
2212 ** in that file for details.
2213 **/
2214
2215
2216
2217 /**********************************************************************
2218 * Begin system-specific stuff
2219 */
2220 #if defined(PRAGMA_EXPORT_SUPPORTED)
2221 #pragma export off
2222 #endif
2223
2224 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2225 #pragma import off
2226 #endif
2227 /*
2228 * End system-specific stuff
2229 **********************************************************************/
2230
2231
2232 #ifdef __cplusplus
2233 }
2234 #endif
2235
2236 #endif /* __gl_h_ */