[BLUE] Add IOCTL buffers validation. Addendum to commit bfd8a848.
[reactos.git] / sdk / include / reactos / drivers / blue / ntddblue.h
1 #ifndef _NTDDBLUE_H_INCLUDED_
2 #define _NTDDBLUE_H_INCLUDED_
3
4 #define IOCTL_CONSOLE_RESET_SCREEN CTL_CODE(FILE_DEVICE_SCREEN, 0x800, METHOD_BUFFERED, FILE_WRITE_ACCESS)
5
6 #define IOCTL_CONSOLE_GET_SCREEN_BUFFER_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x801, METHOD_BUFFERED, FILE_READ_ACCESS)
7 #define IOCTL_CONSOLE_SET_SCREEN_BUFFER_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x802, METHOD_BUFFERED, FILE_WRITE_ACCESS)
8 #define IOCTL_CONSOLE_GET_CURSOR_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x803, METHOD_BUFFERED, FILE_READ_ACCESS)
9 #define IOCTL_CONSOLE_SET_CURSOR_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x804, METHOD_BUFFERED, FILE_WRITE_ACCESS)
10 #define IOCTL_CONSOLE_GET_MODE CTL_CODE(FILE_DEVICE_SCREEN, 0x805, METHOD_BUFFERED, FILE_READ_ACCESS)
11 #define IOCTL_CONSOLE_SET_MODE CTL_CODE(FILE_DEVICE_SCREEN, 0x806, METHOD_BUFFERED, FILE_WRITE_ACCESS)
12
13 #define IOCTL_CONSOLE_FILL_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x810, METHOD_BUFFERED, FILE_WRITE_ACCESS)
14 #define IOCTL_CONSOLE_READ_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x811, METHOD_OUT_DIRECT, FILE_READ_ACCESS)
15 #define IOCTL_CONSOLE_WRITE_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x812, METHOD_IN_DIRECT, FILE_WRITE_ACCESS)
16 #define IOCTL_CONSOLE_SET_TEXT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x813, METHOD_BUFFERED, FILE_WRITE_ACCESS)
17
18 #define IOCTL_CONSOLE_FILL_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x820, METHOD_BUFFERED, FILE_WRITE_ACCESS)
19 #define IOCTL_CONSOLE_READ_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x821, METHOD_OUT_DIRECT, FILE_READ_ACCESS)
20 #define IOCTL_CONSOLE_WRITE_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x822, METHOD_IN_DIRECT, FILE_WRITE_ACCESS)
21
22 #define IOCTL_CONSOLE_DRAW CTL_CODE(FILE_DEVICE_SCREEN, 0x830, METHOD_IN_DIRECT, FILE_WRITE_ACCESS)
23
24 #define IOCTL_CONSOLE_LOADFONT CTL_CODE(FILE_DEVICE_SCREEN, 0x840, METHOD_IN_DIRECT, FILE_WRITE_ACCESS)
25
26 /* TYPEDEFS **************************************************************/
27
28 typedef struct tagCONSOLE_MODE
29 {
30 ULONG dwMode;
31 } CONSOLE_MODE, *PCONSOLE_MODE;
32
33 typedef struct tagOUTPUT_ATTRIBUTE
34 {
35 USHORT wAttribute;
36 ULONG nLength;
37 COORD dwCoord;
38 ULONG dwTransfered;
39 } OUTPUT_ATTRIBUTE, *POUTPUT_ATTRIBUTE;
40
41 typedef struct tagOUTPUT_CHARACTER
42 {
43 CHAR cCharacter;
44 ULONG nLength;
45 COORD dwCoord;
46 ULONG dwTransfered;
47 } OUTPUT_CHARACTER, *POUTPUT_CHARACTER;
48
49 typedef struct tagCONSOLE_DRAW
50 {
51 USHORT X; /* Origin */
52 USHORT Y;
53 USHORT SizeX; /* Size of the screen buffer (chars) */
54 USHORT SizeY;
55 USHORT CursorX; /* New cursor position (screen-relative) */
56 USHORT CursorY;
57 /* Followed by screen buffer in char/attrib format */
58 } CONSOLE_DRAW, *PCONSOLE_DRAW;
59
60 #endif /* _NTDDBLUE_H_INCLUDED_ */