[ATL] Add CString.AllocSysString
[reactos.git] / sdk / lib / inflib / infhostrtl.c
1 /*
2 * PROJECT: .inf file parser
3 * LICENSE: GPL - See COPYING in the top level directory
4 * PROGRAMMER: Royce Mitchell III
5 * Eric Kohl
6 * Ge van Geldorp <gvg@reactos.org>
7 */
8
9 /* INCLUDES *****************************************************************/
10
11 #include "inflib.h"
12 #include "infhost.h"
13
14 #define NDEBUG
15 #include <debug.h>
16
17 NTSTATUS NTAPI
18 RtlMultiByteToUnicodeN(
19 IN PWCHAR UnicodeString,
20 IN ULONG UnicodeSize,
21 IN PULONG ResultSize,
22 IN PCSTR MbString,
23 IN ULONG MbSize)
24 {
25 ULONG Size = 0;
26 ULONG i;
27 PUCHAR WideString;
28
29 /* single-byte code page */
30 if (MbSize > (UnicodeSize / sizeof(WCHAR)))
31 Size = UnicodeSize / sizeof(WCHAR);
32 else
33 Size = MbSize;
34
35 if (ResultSize != NULL)
36 *ResultSize = Size * sizeof(WCHAR);
37
38 WideString = (PUCHAR)UnicodeString;
39 for (i = 0; i < Size; i++)
40 {
41 WideString[2 * i + 0] = (UCHAR)MbString[i];
42 WideString[2 * i + 1] = 0;
43 }
44
45 return STATUS_SUCCESS;
46 }
47
48
49 BOOLEAN
50 NTAPI
51 RtlIsTextUnicode( PVOID buf, INT len, INT *pf )
52 {
53 static const WCHAR std_control_chars[] = {'\r','\n','\t',' ',0x3000,0};
54 static const WCHAR byterev_control_chars[] = {0x0d00,0x0a00,0x0900,0x2000,0};
55 const WCHAR *s = buf;
56 int i;
57 unsigned int flags = MAXULONG, out_flags = 0;
58
59 if (len < sizeof(WCHAR))
60 {
61 /* FIXME: MSDN documents IS_TEXT_UNICODE_BUFFER_TOO_SMALL but there is no such thing... */
62 if (pf) *pf = 0;
63 return FALSE;
64 }
65 if (pf)
66 flags = (unsigned int)*pf;
67 /*
68 * Apply various tests to the text string. According to the
69 * docs, each test "passed" sets the corresponding flag in
70 * the output flags. But some of the tests are mutually
71 * exclusive, so I don't see how you could pass all tests ...
72 */
73
74 /* Check for an odd length ... pass if even. */
75 if (len & 1) out_flags |= IS_TEXT_UNICODE_ODD_LENGTH;
76
77 if (((char *)buf)[len - 1] == 0)
78 len--; /* Windows seems to do something like that to avoid e.g. false IS_TEXT_UNICODE_NULL_BYTES */
79
80 len /= (INT)sizeof(WCHAR);
81 /* Windows only checks the first 256 characters */
82 if (len > 256) len = 256;
83
84 /* Check for the special byte order unicode marks. */
85 if (*s == 0xFEFF) out_flags |= IS_TEXT_UNICODE_SIGNATURE;
86 if (*s == 0xFFFE) out_flags |= IS_TEXT_UNICODE_REVERSE_SIGNATURE;
87
88 /* apply some statistical analysis */
89 if (flags & IS_TEXT_UNICODE_STATISTICS)
90 {
91 int stats = 0;
92 /* FIXME: checks only for ASCII characters in the unicode stream */
93 for (i = 0; i < len; i++)
94 {
95 if (s[i] <= 255) stats++;
96 }
97 if (stats > len / 2)
98 out_flags |= IS_TEXT_UNICODE_STATISTICS;
99 }
100
101 /* Check for unicode NULL chars */
102 if (flags & IS_TEXT_UNICODE_NULL_BYTES)
103 {
104 for (i = 0; i < len; i++)
105 {
106 if (!(s[i] & 0xff) || !(s[i] >> 8))
107 {
108 out_flags |= IS_TEXT_UNICODE_NULL_BYTES;
109 break;
110 }
111 }
112 }
113
114 if (flags & IS_TEXT_UNICODE_CONTROLS)
115 {
116 for (i = 0; i < len; i++)
117 {
118 if (strchrW(std_control_chars, s[i]))
119 {
120 out_flags |= IS_TEXT_UNICODE_CONTROLS;
121 break;
122 }
123 }
124 }
125
126 if (flags & IS_TEXT_UNICODE_REVERSE_CONTROLS)
127 {
128 for (i = 0; i < len; i++)
129 {
130 if (strchrW(byterev_control_chars, s[i]))
131 {
132 out_flags |= IS_TEXT_UNICODE_REVERSE_CONTROLS;
133 break;
134 }
135 }
136 }
137
138 if (pf)
139 {
140 out_flags &= (unsigned int)*pf;
141 *pf = (INT)out_flags;
142 }
143 /* check for flags that indicate it's definitely not valid Unicode */
144 if (out_flags & (IS_TEXT_UNICODE_REVERSE_MASK | IS_TEXT_UNICODE_NOT_UNICODE_MASK)) return FALSE;
145 /* now check for invalid ASCII, and assume Unicode if so */
146 if (out_flags & IS_TEXT_UNICODE_NOT_ASCII_MASK) return TRUE;
147 /* now check for Unicode flags */
148 if (out_flags & IS_TEXT_UNICODE_UNICODE_MASK) return TRUE;
149 /* no flags set */
150 return FALSE;
151 }