3 BOOL APIENTRY
FillSolid (SURFOBJ
* Surface
, RECTL
* Dimensions
, ULONG iColor
);
4 BOOL APIENTRY
FillPolygon ( DC
* dc
, SURFACE
* pSurface
, BRUSHOBJ
* BrushObj
, MIX RopMode
, CONST PPOINT Points
, INT Count
, RECTL BoundRect
);
5 BOOL FASTCALL
IntFillPolygon(PDC dc
, SURFACE
*psurf
, BRUSHOBJ
*BrushObj
,
6 CONST PPOINT Points
, int Count
, RECTL DestRect
, POINTL
*BrushOrigin
);
7 BOOL FASTCALL
IntPolygon(HDC
,POINT
*,int);