[CONSRV]
[reactos.git] / win32ss / user / consrv / conio.h
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Console Server DLL
4 * FILE: win32ss/user/consrv/conio.h
5 * PURPOSE: Internal console I/O interface
6 * PROGRAMMERS:
7 */
8
9 #pragma once
10
11 #define CSR_DEFAULT_CURSOR_SIZE 25
12
13 /************************************************************************
14 * Screen buffer structure represents the win32 screen buffer object. *
15 * Internally, the portion of the buffer being shown CAN loop past the *
16 * bottom of the virtual buffer and wrap around to the top. Win32 does *
17 * not do this. I decided to do this because it eliminates the need to *
18 * do a massive memcpy() to scroll the contents of the buffer up to *
19 * scroll the screen on output, instead I just shift down the position *
20 * to be displayed, and let it wrap around to the top again. *
21 * The VirtualY member keeps track of the top Y coord that win32 *
22 * clients THINK is currently being displayed, because they think that *
23 * when the display reaches the bottom of the buffer and another line *
24 * being printed causes another line to scroll down, that the buffer IS *
25 * memcpy()'s up, and the bottom of the buffer is still displayed, but *
26 * internally, I just wrap back to the top of the buffer. *
27 ************************************************************************/
28
29 typedef struct tagCSRSS_SCREEN_BUFFER
30 {
31 Object_t Header; /* Object header */
32 BYTE *Buffer; /* pointer to screen buffer */
33 USHORT MaxX, MaxY; /* size of the entire scrollback buffer */
34 USHORT ShowX, ShowY; /* beginning offset for the actual display area */
35 ULONG CurrentX; /* Current X cursor position */
36 ULONG CurrentY; /* Current Y cursor position */
37 WORD DefaultAttrib; /* default char attribute */
38 USHORT VirtualY; /* top row of buffer being displayed, reported to callers */
39 CONSOLE_CURSOR_INFO CursorInfo;
40 USHORT Mode;
41 LIST_ENTRY ListEntry; /* entry in console's list of buffers */
42 } CSRSS_SCREEN_BUFFER, *PCSRSS_SCREEN_BUFFER;
43
44 typedef struct tagCSRSS_CONSOLE
45 {
46 Object_t Header; /* Object header */
47 LONG ReferenceCount;
48 CRITICAL_SECTION Lock;
49
50 struct tagCSRSS_CONSOLE *Prev, *Next; /* Next and Prev consoles in console wheel */
51 struct tagCSRSS_CONSOLE_VTBL *Vtbl; /* Using CUI or GUI consoles */
52
53 LIST_ENTRY ProcessList;
54
55 LIST_ENTRY InputEvents; /* List head for input event queue */
56 HANDLE ActiveEvent; /* Event set when an input event is added in its queue */
57 LIST_ENTRY ReadWaitQueue; /* List head for the queue of read wait blocks */
58
59 PWCHAR LineBuffer; /* current line being input, in line buffered mode */
60 WORD LineMaxSize; /* maximum size of line in characters (including CR+LF) */
61 WORD LineSize; /* current size of line */
62 WORD LinePos; /* current position within line */
63 BOOLEAN LineComplete; /* user pressed enter, ready to send back to client */
64 BOOLEAN LineUpPressed;
65 BOOLEAN LineInsertToggle; /* replace character over cursor instead of inserting */
66 ULONG LineWakeupMask; /* bitmap of which control characters will end line input */
67
68 struct tagALIAS_HEADER *Aliases;
69 LIST_ENTRY HistoryBuffers;
70 UINT HistoryBufferSize; /* size for newly created history buffers */
71 UINT NumberOfHistoryBuffers; /* maximum number of history buffers allowed */
72 BOOLEAN HistoryNoDup; /* remove old duplicate history entries */
73
74 LIST_ENTRY BufferList; /* List of all screen buffers for this console */
75 PCSRSS_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
76 BYTE PauseFlags;
77 HANDLE UnpauseEvent;
78 LIST_ENTRY WriteWaitQueue; /* List head for the queue of write wait blocks */
79
80 WORD Mode; /* Console mode flags */
81 UNICODE_STRING Title; /* Title of console */
82 DWORD HardwareState; /* _GDI_MANAGED, _DIRECT */
83 HWND hWindow;
84 COORD Size;
85 PVOID PrivateData;
86
87 UINT CodePage;
88 UINT OutputCodePage;
89
90 CONSOLE_SELECTION_INFO Selection;
91 } CSRSS_CONSOLE, *PCSRSS_CONSOLE;
92
93 typedef struct tagCSRSS_CONSOLE_VTBL
94 {
95 VOID (WINAPI *InitScreenBuffer)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
96 VOID (WINAPI *WriteStream)(PCSRSS_CONSOLE Console, SMALL_RECT *Block, LONG CursorStartX, LONG CursorStartY,
97 UINT ScrolledLines, CHAR *Buffer, UINT Length);
98 VOID (WINAPI *DrawRegion)(PCSRSS_CONSOLE Console, SMALL_RECT *Region);
99 BOOL (WINAPI *SetCursorInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
100 BOOL (WINAPI *SetScreenInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer,
101 UINT OldCursorX, UINT OldCursorY);
102 BOOL (WINAPI *UpdateScreenInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
103 BOOL (WINAPI *ChangeTitle)(PCSRSS_CONSOLE Console);
104 VOID (WINAPI *CleanupConsole)(PCSRSS_CONSOLE Console);
105 BOOL (WINAPI *ChangeIcon)(PCSRSS_CONSOLE Console, HICON hWindowIcon);
106 NTSTATUS (WINAPI *ResizeBuffer)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer, COORD Size);
107 } CSRSS_CONSOLE_VTBL, *PCSRSS_CONSOLE_VTBL;
108
109 typedef struct ConsoleInput_t
110 {
111 LIST_ENTRY ListEntry;
112 INPUT_RECORD InputEvent;
113 } ConsoleInput;
114
115 /* CONSOLE_SELECTION_INFO dwFlags values */
116 #define CONSOLE_NO_SELECTION 0x0
117 #define CONSOLE_SELECTION_IN_PROGRESS 0x1
118 #define CONSOLE_SELECTION_NOT_EMPTY 0x2
119 #define CONSOLE_MOUSE_SELECTION 0x4
120 #define CONSOLE_MOUSE_DOWN 0x8
121 /* HistoryFlags values */
122 #define HISTORY_NO_DUP_FLAG 0x1
123
124 /* PauseFlags values (internal only) */
125 #define PAUSED_FROM_KEYBOARD 0x1
126 #define PAUSED_FROM_SCROLLBAR 0x2
127 #define PAUSED_FROM_SELECTION 0x4
128
129 #define ConioInitScreenBuffer(Console, Buff) (Console)->Vtbl->InitScreenBuffer((Console), (Buff))
130 #define ConioDrawRegion(Console, Region) (Console)->Vtbl->DrawRegion((Console), (Region))
131 #define ConioWriteStream(Console, Block, CurStartX, CurStartY, ScrolledLines, Buffer, Length) \
132 (Console)->Vtbl->WriteStream((Console), (Block), (CurStartX), (CurStartY), \
133 (ScrolledLines), (Buffer), (Length))
134 #define ConioSetCursorInfo(Console, Buff) (Console)->Vtbl->SetCursorInfo((Console), (Buff))
135 #define ConioSetScreenInfo(Console, Buff, OldCursorX, OldCursorY) \
136 (Console)->Vtbl->SetScreenInfo((Console), (Buff), (OldCursorX), (OldCursorY))
137 #define ConioUpdateScreenInfo(Console, Buff) \
138 (Console)->Vtbl->UpdateScreenInfo(Console, Buff)
139 #define ConioChangeTitle(Console) (Console)->Vtbl->ChangeTitle(Console)
140 #define ConioCleanupConsole(Console) (Console)->Vtbl->CleanupConsole(Console)
141 #define ConioChangeIcon(Console, hWindowIcon) (Console)->Vtbl->ChangeIcon(Console, hWindowIcon)
142 #define ConioResizeBuffer(Console, Buff, Size) (Console)->Vtbl->ResizeBuffer(Console, Buff, Size)
143
144 /* console.c */
145 NTSTATUS FASTCALL ConioConsoleFromProcessData(PCONSOLE_PROCESS_DATA ProcessData,
146 PCSRSS_CONSOLE *Console);
147 VOID WINAPI ConioDeleteConsole(PCSRSS_CONSOLE Console);
148 VOID WINAPI CsrInitConsoleSupport(VOID);
149 VOID FASTCALL ConioPause(PCSRSS_CONSOLE Console, UINT Flags);
150 VOID FASTCALL ConioUnpause(PCSRSS_CONSOLE Console, UINT Flags);
151 VOID FASTCALL ConioConsoleCtrlEvent(DWORD Event, PCONSOLE_PROCESS_DATA ProcessData);
152 VOID FASTCALL ConioConsoleCtrlEventTimeout(DWORD Event,
153 PCONSOLE_PROCESS_DATA ProcessData,
154 DWORD Timeout);
155
156 /* coninput.c */
157 #define ConioLockConsole(ProcessData, Handle, Ptr, Access) \
158 Win32CsrLockObject((ProcessData), (Handle), (Object_t **)(Ptr), Access, CONIO_CONSOLE_MAGIC)
159 #define ConioUnlockConsole(Console) \
160 Win32CsrUnlockObject((Object_t *) Console)
161 void WINAPI ConioProcessKey(MSG *msg, PCSRSS_CONSOLE Console, BOOL TextMode);
162
163 /* conoutput.c */
164 #define ConioRectHeight(Rect) \
165 (((Rect)->Top) > ((Rect)->Bottom) ? 0 : ((Rect)->Bottom) - ((Rect)->Top) + 1)
166 #define ConioRectWidth(Rect) \
167 (((Rect)->Left) > ((Rect)->Right) ? 0 : ((Rect)->Right) - ((Rect)->Left) + 1)
168 #define ConioLockScreenBuffer(ProcessData, Handle, Ptr, Access) \
169 Win32CsrLockObject((ProcessData), (Handle), (Object_t **)(Ptr), Access, CONIO_SCREEN_BUFFER_MAGIC)
170 #define ConioUnlockScreenBuffer(Buff) \
171 Win32CsrUnlockObject((Object_t *) Buff)
172 PBYTE FASTCALL ConioCoordToPointer(PCSRSS_SCREEN_BUFFER Buf, ULONG X, ULONG Y);
173 VOID FASTCALL ConioDrawConsole(PCSRSS_CONSOLE Console);
174 NTSTATUS FASTCALL ConioWriteConsole(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER Buff,
175 CHAR *Buffer, DWORD Length, BOOL Attrib);
176 NTSTATUS FASTCALL CsrInitConsoleScreenBuffer(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER Buffer);
177 VOID WINAPI ConioDeleteScreenBuffer(PCSRSS_SCREEN_BUFFER Buffer);
178 DWORD FASTCALL ConioEffectiveCursorSize(PCSRSS_CONSOLE Console, DWORD Scale);
179
180 /* alias.c */
181 VOID IntDeleteAllAliases(struct tagALIAS_HEADER *RootHeader);
182
183 /* lineinput.c */
184 struct tagHISTORY_BUFFER;
185 VOID FASTCALL HistoryDeleteBuffer(struct tagHISTORY_BUFFER *Hist);
186 VOID FASTCALL LineInputKeyDown(PCSRSS_CONSOLE Console, KEY_EVENT_RECORD *KeyEvent);
187
188 /* EOF */