[KERNEL32]
[reactos.git] / win32ss / user / winsrv / consrv / conoutput.c
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Console Server DLL
4 * FILE: win32ss/user/winsrv/consrv/conoutput.c
5 * PURPOSE: General Console Output Functions
6 * PROGRAMMERS: Jeffrey Morlan
7 * Hermes Belusca-Maito (hermes.belusca@sfr.fr)
8 */
9
10 /* INCLUDES *******************************************************************/
11
12 #include "consrv.h"
13
14 #define NDEBUG
15 #include <debug.h>
16
17 /* PUBLIC SERVER APIS *********************************************************/
18
19 NTSTATUS NTAPI
20 ConDrvInvalidateBitMapRect(IN PCONSOLE Console,
21 IN PCONSOLE_SCREEN_BUFFER Buffer,
22 IN PSMALL_RECT Region);
23 CSR_API(SrvInvalidateBitMapRect)
24 {
25 NTSTATUS Status;
26 PCONSOLE_INVALIDATEDIBITS InvalidateDIBitsRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.InvalidateDIBitsRequest;
27 PCONSOLE_SCREEN_BUFFER Buffer;
28
29 DPRINT("SrvInvalidateBitMapRect\n");
30
31 Status = ConSrvGetScreenBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
32 InvalidateDIBitsRequest->OutputHandle,
33 &Buffer, GENERIC_READ, TRUE);
34 if (!NT_SUCCESS(Status)) return Status;
35
36 Status = ConDrvInvalidateBitMapRect(Buffer->Header.Console,
37 Buffer,
38 &InvalidateDIBitsRequest->Region);
39
40 ConSrvReleaseScreenBuffer(Buffer, TRUE);
41 return Status;
42 }
43
44 NTSTATUS NTAPI
45 ConDrvSetConsolePalette(IN PCONSOLE Console,
46 // IN PGRAPHICS_SCREEN_BUFFER Buffer,
47 IN PCONSOLE_SCREEN_BUFFER Buffer,
48 IN HPALETTE PaletteHandle,
49 IN UINT PaletteUsage);
50 CSR_API(SrvSetConsolePalette)
51 {
52 NTSTATUS Status;
53 PCONSOLE_SETPALETTE SetPaletteRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetPaletteRequest;
54 // PGRAPHICS_SCREEN_BUFFER Buffer;
55 PCONSOLE_SCREEN_BUFFER Buffer;
56
57 DPRINT("SrvSetConsolePalette\n");
58
59 // NOTE: Tests show that this function is used only for graphics screen buffers
60 // and otherwise it returns FALSE + sets last error to invalid handle.
61 // I think it's ridiculous, because if you are in text mode, simulating
62 // a change of VGA palette via DAC registers (done by a call to SetConsolePalette)
63 // cannot be done... So I allow it in ReactOS !
64 /*
65 Status = ConSrvGetGraphicsBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
66 SetPaletteRequest->OutputHandle,
67 &Buffer, GENERIC_WRITE, TRUE);
68 */
69 Status = ConSrvGetScreenBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
70 SetPaletteRequest->OutputHandle,
71 &Buffer, GENERIC_WRITE, TRUE);
72 if (!NT_SUCCESS(Status)) return Status;
73
74 /*
75 * Make the palette handle public, so that it can be
76 * used by other threads calling GDI functions on it.
77 * Indeed, the palette handle comes from a console app
78 * calling ourselves, running in CSRSS.
79 */
80 NtUserConsoleControl(ConsoleMakePalettePublic,
81 &SetPaletteRequest->PaletteHandle,
82 sizeof(SetPaletteRequest->PaletteHandle));
83
84 Status = ConDrvSetConsolePalette(Buffer->Header.Console,
85 Buffer,
86 SetPaletteRequest->PaletteHandle,
87 SetPaletteRequest->Usage);
88
89 ConSrvReleaseScreenBuffer(Buffer, TRUE);
90 return Status;
91 }
92
93 NTSTATUS NTAPI
94 ConDrvGetConsoleCursorInfo(IN PCONSOLE Console,
95 IN PTEXTMODE_SCREEN_BUFFER Buffer,
96 OUT PCONSOLE_CURSOR_INFO CursorInfo);
97 CSR_API(SrvGetConsoleCursorInfo)
98 {
99 NTSTATUS Status;
100 PCONSOLE_GETSETCURSORINFO CursorInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.CursorInfoRequest;
101 PTEXTMODE_SCREEN_BUFFER Buffer;
102
103 DPRINT("SrvGetConsoleCursorInfo\n");
104
105 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
106 CursorInfoRequest->OutputHandle,
107 &Buffer, GENERIC_READ, TRUE);
108 if (!NT_SUCCESS(Status)) return Status;
109
110 Status = ConDrvGetConsoleCursorInfo(Buffer->Header.Console,
111 Buffer,
112 &CursorInfoRequest->Info);
113
114 ConSrvReleaseScreenBuffer(Buffer, TRUE);
115 return Status;
116 }
117
118 NTSTATUS NTAPI
119 ConDrvSetConsoleCursorInfo(IN PCONSOLE Console,
120 IN PTEXTMODE_SCREEN_BUFFER Buffer,
121 IN PCONSOLE_CURSOR_INFO CursorInfo);
122 CSR_API(SrvSetConsoleCursorInfo)
123 {
124 NTSTATUS Status;
125 PCONSOLE_GETSETCURSORINFO CursorInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.CursorInfoRequest;
126 PTEXTMODE_SCREEN_BUFFER Buffer;
127
128 DPRINT("SrvSetConsoleCursorInfo\n");
129
130 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
131 CursorInfoRequest->OutputHandle,
132 &Buffer, GENERIC_WRITE, TRUE);
133 if (!NT_SUCCESS(Status)) return Status;
134
135 Status = ConDrvSetConsoleCursorInfo(Buffer->Header.Console,
136 Buffer,
137 &CursorInfoRequest->Info);
138
139 ConSrvReleaseScreenBuffer(Buffer, TRUE);
140 return Status;
141 }
142
143 NTSTATUS NTAPI
144 ConDrvSetConsoleCursorPosition(IN PCONSOLE Console,
145 IN PTEXTMODE_SCREEN_BUFFER Buffer,
146 IN PCOORD Position);
147 CSR_API(SrvSetConsoleCursorPosition)
148 {
149 NTSTATUS Status;
150 PCONSOLE_SETCURSORPOSITION SetCursorPositionRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetCursorPositionRequest;
151 PTEXTMODE_SCREEN_BUFFER Buffer;
152
153 DPRINT("SrvSetConsoleCursorPosition\n");
154
155 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
156 SetCursorPositionRequest->OutputHandle,
157 &Buffer, GENERIC_WRITE, TRUE);
158 if (!NT_SUCCESS(Status)) return Status;
159
160 Status = ConDrvSetConsoleCursorPosition(Buffer->Header.Console,
161 Buffer,
162 &SetCursorPositionRequest->Position);
163
164 ConSrvReleaseScreenBuffer(Buffer, TRUE);
165 return Status;
166 }
167
168 CSR_API(SrvCreateConsoleScreenBuffer)
169 {
170 NTSTATUS Status = STATUS_INVALID_PARAMETER;
171 PCONSOLE_CREATESCREENBUFFER CreateScreenBufferRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.CreateScreenBufferRequest;
172 PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
173 PCONSOLE Console;
174 PCONSOLE_SCREEN_BUFFER Buff;
175
176 PVOID ScreenBufferInfo = NULL;
177 TEXTMODE_BUFFER_INFO TextModeInfo = {{80, 25},
178 DEFAULT_SCREEN_ATTRIB,
179 DEFAULT_POPUP_ATTRIB ,
180 TRUE,
181 CSR_DEFAULT_CURSOR_SIZE};
182 GRAPHICS_BUFFER_INFO GraphicsInfo;
183 GraphicsInfo.Info = CreateScreenBufferRequest->GraphicsBufferInfo; // HACK for MSVC
184
185 DPRINT("SrvCreateConsoleScreenBuffer\n");
186
187 Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
188 if (!NT_SUCCESS(Status)) return Status;
189
190 if (CreateScreenBufferRequest->ScreenBufferType == CONSOLE_TEXTMODE_BUFFER)
191 {
192 ScreenBufferInfo = &TextModeInfo;
193
194 /*
195 if (Console->ActiveBuffer)
196 {
197 TextModeInfo.ScreenBufferSize = Console->ActiveBuffer->ScreenBufferSize;
198 if (TextModeInfo.ScreenBufferSize.X == 0) TextModeInfo.ScreenBufferSize.X = 80;
199 if (TextModeInfo.ScreenBufferSize.Y == 0) TextModeInfo.ScreenBufferSize.Y = 25;
200
201 TextModeInfo.ScreenAttrib = Console->ActiveBuffer->ScreenBuffer.TextBuffer.ScreenDefaultAttrib;
202 TextModeInfo.PopupAttrib = Console->ActiveBuffer->ScreenBuffer.TextBuffer.PopupDefaultAttrib;
203
204 TextModeInfo.IsCursorVisible = Console->ActiveBuffer->CursorInfo.bVisible;
205 TextModeInfo.CursorSize = Console->ActiveBuffer->CursorInfo.dwSize;
206 }
207 */
208
209 /*
210 * This is Windows' behaviour
211 */
212
213 /* Use the current console size. Regularize it if needed. */
214 TextModeInfo.ScreenBufferSize = Console->ConsoleSize;
215 if (TextModeInfo.ScreenBufferSize.X == 0) TextModeInfo.ScreenBufferSize.X = 1;
216 if (TextModeInfo.ScreenBufferSize.Y == 0) TextModeInfo.ScreenBufferSize.Y = 1;
217
218 /* If we have an active screen buffer, use its attributes as the new ones */
219 if (Console->ActiveBuffer && GetType(Console->ActiveBuffer) == TEXTMODE_BUFFER)
220 {
221 PTEXTMODE_SCREEN_BUFFER Buffer = (PTEXTMODE_SCREEN_BUFFER)Console->ActiveBuffer;
222
223 TextModeInfo.ScreenAttrib = Buffer->ScreenDefaultAttrib;
224 TextModeInfo.PopupAttrib = Buffer->PopupDefaultAttrib;
225
226 TextModeInfo.IsCursorVisible = Buffer->CursorInfo.bVisible;
227 TextModeInfo.CursorSize = Buffer->CursorInfo.dwSize;
228 }
229 }
230 else if (CreateScreenBufferRequest->ScreenBufferType == CONSOLE_GRAPHICS_BUFFER)
231 {
232 /* Get infos from the graphics buffer information structure */
233 if (!CsrValidateMessageBuffer(ApiMessage,
234 (PVOID*)&CreateScreenBufferRequest->GraphicsBufferInfo.lpBitMapInfo,
235 CreateScreenBufferRequest->GraphicsBufferInfo.dwBitMapInfoLength,
236 sizeof(BYTE)))
237 {
238 Status = STATUS_INVALID_PARAMETER;
239 goto Quit;
240 }
241
242 ScreenBufferInfo = &GraphicsInfo;
243
244 /* Initialize shared variables */
245 // CreateScreenBufferRequest->GraphicsBufferInfo.hMutex
246 CreateScreenBufferRequest->hMutex = GraphicsInfo.Info.hMutex = INVALID_HANDLE_VALUE;
247 // CreateScreenBufferRequest->GraphicsBufferInfo.lpBitMap
248 CreateScreenBufferRequest->lpBitMap = GraphicsInfo.Info.lpBitMap = NULL;
249
250 /* A graphics screen buffer is never inheritable */
251 CreateScreenBufferRequest->InheritHandle = FALSE;
252 }
253
254 Status = ConDrvCreateScreenBuffer(&Buff,
255 Console,
256 CreateScreenBufferRequest->ScreenBufferType,
257 ScreenBufferInfo);
258 if (!NT_SUCCESS(Status)) goto Quit;
259
260 /* Insert the new handle inside the process handles table */
261 RtlEnterCriticalSection(&ProcessData->HandleTableLock);
262
263 Status = ConSrvInsertObject(ProcessData,
264 &CreateScreenBufferRequest->OutputHandle,
265 &Buff->Header,
266 CreateScreenBufferRequest->DesiredAccess,
267 CreateScreenBufferRequest->InheritHandle,
268 CreateScreenBufferRequest->ShareMode);
269
270 RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
271
272 if (!NT_SUCCESS(Status)) goto Quit;
273
274 if (CreateScreenBufferRequest->ScreenBufferType == CONSOLE_GRAPHICS_BUFFER)
275 {
276 PGRAPHICS_SCREEN_BUFFER Buffer = (PGRAPHICS_SCREEN_BUFFER)Buff;
277 /*
278 * Initialize the graphics buffer information structure
279 * and give it back to the client.
280 */
281 // CreateScreenBufferRequest->GraphicsBufferInfo.hMutex
282 CreateScreenBufferRequest->hMutex = Buffer->ClientMutex;
283 // CreateScreenBufferRequest->GraphicsBufferInfo.lpBitMap
284 CreateScreenBufferRequest->lpBitMap = Buffer->ClientBitMap;
285 }
286
287 Quit:
288 ConSrvReleaseConsole(Console, TRUE);
289 return Status;
290 }
291
292 NTSTATUS NTAPI
293 ConDrvSetConsoleActiveScreenBuffer(IN PCONSOLE Console,
294 IN PCONSOLE_SCREEN_BUFFER Buffer);
295 CSR_API(SrvSetConsoleActiveScreenBuffer)
296 {
297 NTSTATUS Status;
298 PCONSOLE_SETACTIVESCREENBUFFER SetScreenBufferRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetScreenBufferRequest;
299 PCONSOLE_SCREEN_BUFFER Buffer;
300
301 DPRINT("SrvSetConsoleActiveScreenBuffer\n");
302
303 Status = ConSrvGetScreenBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
304 SetScreenBufferRequest->OutputHandle,
305 &Buffer, GENERIC_WRITE, TRUE);
306 if (!NT_SUCCESS(Status)) return Status;
307
308 Status = ConDrvSetConsoleActiveScreenBuffer(Buffer->Header.Console,
309 Buffer);
310
311 ConSrvReleaseScreenBuffer(Buffer, TRUE);
312 return Status;
313 }
314
315
316 /* CSR THREADS FOR WriteConsole ***********************************************/
317
318 static NTSTATUS
319 DoWriteConsole(IN PCSR_API_MESSAGE ApiMessage,
320 IN PCSR_THREAD ClientThread,
321 IN BOOLEAN CreateWaitBlock OPTIONAL);
322
323 // Wait function CSR_WAIT_FUNCTION
324 static BOOLEAN
325 NTAPI
326 WriteConsoleThread(IN PLIST_ENTRY WaitList,
327 IN PCSR_THREAD WaitThread,
328 IN PCSR_API_MESSAGE WaitApiMessage,
329 IN PVOID WaitContext,
330 IN PVOID WaitArgument1,
331 IN PVOID WaitArgument2,
332 IN ULONG WaitFlags)
333 {
334 NTSTATUS Status;
335
336 DPRINT("WriteConsoleThread - WaitContext = 0x%p, WaitArgument1 = 0x%p, WaitArgument2 = 0x%p, WaitFlags = %lu\n", WaitContext, WaitArgument1, WaitArgument2, WaitFlags);
337
338 /*
339 * If we are notified of the process termination via a call
340 * to CsrNotifyWaitBlock triggered by CsrDestroyProcess or
341 * CsrDestroyThread, just return.
342 */
343 if (WaitFlags & CsrProcessTerminating)
344 {
345 Status = STATUS_THREAD_IS_TERMINATING;
346 goto Quit;
347 }
348
349 Status = DoWriteConsole(WaitApiMessage, WaitThread, FALSE);
350
351 Quit:
352 if (Status != STATUS_PENDING)
353 {
354 WaitApiMessage->Status = Status;
355 }
356
357 return (Status == STATUS_PENDING ? FALSE : TRUE);
358 }
359
360 NTSTATUS NTAPI
361 ConDrvWriteConsole(IN PCONSOLE Console,
362 IN PTEXTMODE_SCREEN_BUFFER ScreenBuffer,
363 IN BOOLEAN Unicode,
364 IN PVOID StringBuffer,
365 IN ULONG NumCharsToWrite,
366 OUT PULONG NumCharsWritten OPTIONAL);
367 static NTSTATUS
368 DoWriteConsole(IN PCSR_API_MESSAGE ApiMessage,
369 IN PCSR_THREAD ClientThread,
370 IN BOOLEAN CreateWaitBlock OPTIONAL)
371 {
372 NTSTATUS Status;
373 PCONSOLE_WRITECONSOLE WriteConsoleRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.WriteConsoleRequest;
374 PTEXTMODE_SCREEN_BUFFER ScreenBuffer;
375
376 PVOID Buffer;
377 ULONG NrCharactersWritten = 0;
378 ULONG CharSize = (WriteConsoleRequest->Unicode ? sizeof(WCHAR) : sizeof(CHAR));
379
380 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(ClientThread->Process),
381 WriteConsoleRequest->OutputHandle,
382 &ScreenBuffer, GENERIC_WRITE, FALSE);
383 if (!NT_SUCCESS(Status)) return Status;
384
385 /*
386 * For optimization purposes, Windows (and hence ReactOS, too, for
387 * compatibility reasons) uses a static buffer if no more than eighty
388 * bytes are written. Otherwise a new buffer is used.
389 * The client-side expects that we know this behaviour.
390 */
391 if (WriteConsoleRequest->UsingStaticBuffer &&
392 WriteConsoleRequest->NumBytes <= sizeof(WriteConsoleRequest->StaticBuffer))
393 {
394 /*
395 * Adjust the internal pointer, because its old value points to
396 * the static buffer in the original ApiMessage structure.
397 */
398 // WriteConsoleRequest->Buffer = WriteConsoleRequest->StaticBuffer;
399 Buffer = WriteConsoleRequest->StaticBuffer;
400 }
401 else
402 {
403 Buffer = WriteConsoleRequest->Buffer;
404 }
405
406 DPRINT("Calling ConDrvWriteConsole\n");
407 Status = ConDrvWriteConsole(ScreenBuffer->Header.Console,
408 ScreenBuffer,
409 WriteConsoleRequest->Unicode,
410 Buffer,
411 WriteConsoleRequest->NumBytes / CharSize, // NrCharactersToWrite
412 &NrCharactersWritten);
413 DPRINT("ConDrvWriteConsole returned (%d ; Status = 0x%08x)\n",
414 NrCharactersWritten, Status);
415
416 if (Status == STATUS_PENDING)
417 {
418 if (CreateWaitBlock)
419 {
420 if (!CsrCreateWait(&ScreenBuffer->Header.Console->WriteWaitQueue,
421 WriteConsoleThread,
422 ClientThread,
423 ApiMessage,
424 NULL))
425 {
426 /* Fail */
427 Status = STATUS_NO_MEMORY;
428 goto Quit;
429 }
430 }
431
432 /* Wait until we un-pause the console */
433 // Status = STATUS_PENDING;
434 }
435 else
436 {
437 /* We read all what we wanted. Set the number of bytes written. */
438 WriteConsoleRequest->NumBytes = NrCharactersWritten * CharSize;
439 }
440
441 Quit:
442 ConSrvReleaseScreenBuffer(ScreenBuffer, FALSE);
443 return Status;
444 }
445
446
447 /* TEXT OUTPUT APIS ***********************************************************/
448
449 NTSTATUS NTAPI
450 ConDrvReadConsoleOutput(IN PCONSOLE Console,
451 IN PTEXTMODE_SCREEN_BUFFER Buffer,
452 IN BOOLEAN Unicode,
453 OUT PCHAR_INFO CharInfo/*Buffer*/,
454 IN OUT PSMALL_RECT ReadRegion);
455 CSR_API(SrvReadConsoleOutput)
456 {
457 NTSTATUS Status;
458 PCONSOLE_READOUTPUT ReadOutputRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.ReadOutputRequest;
459 PTEXTMODE_SCREEN_BUFFER Buffer;
460
461 ULONG NumCells;
462 PCHAR_INFO CharInfo;
463
464 DPRINT("SrvReadConsoleOutput\n");
465
466 /*
467 * For optimization purposes, Windows (and hence ReactOS, too, for
468 * compatibility reasons) uses a static buffer if no more than one
469 * cell is read. Otherwise a new buffer is used.
470 * The client-side expects that we know this behaviour.
471 */
472 NumCells = (ReadOutputRequest->ReadRegion.Right - ReadOutputRequest->ReadRegion.Left + 1) *
473 (ReadOutputRequest->ReadRegion.Bottom - ReadOutputRequest->ReadRegion.Top + 1);
474
475 if (NumCells <= 1)
476 {
477 /*
478 * Adjust the internal pointer, because its old value points to
479 * the static buffer in the original ApiMessage structure.
480 */
481 // ReadOutputRequest->CharInfo = &ReadOutputRequest->StaticBuffer;
482 CharInfo = &ReadOutputRequest->StaticBuffer;
483 }
484 else
485 {
486 if (!CsrValidateMessageBuffer(ApiMessage,
487 (PVOID*)&ReadOutputRequest->CharInfo,
488 NumCells,
489 sizeof(CHAR_INFO)))
490 {
491 return STATUS_INVALID_PARAMETER;
492 }
493
494 CharInfo = ReadOutputRequest->CharInfo;
495 }
496
497 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
498 ReadOutputRequest->OutputHandle,
499 &Buffer, GENERIC_READ, TRUE);
500 if (!NT_SUCCESS(Status)) return Status;
501
502 Status = ConDrvReadConsoleOutput(Buffer->Header.Console,
503 Buffer,
504 ReadOutputRequest->Unicode,
505 CharInfo,
506 &ReadOutputRequest->ReadRegion);
507
508 ConSrvReleaseScreenBuffer(Buffer, TRUE);
509 return Status;
510 }
511
512 NTSTATUS NTAPI
513 ConDrvWriteConsoleOutput(IN PCONSOLE Console,
514 IN PTEXTMODE_SCREEN_BUFFER Buffer,
515 IN BOOLEAN Unicode,
516 IN PCHAR_INFO CharInfo/*Buffer*/,
517 IN OUT PSMALL_RECT WriteRegion);
518 CSR_API(SrvWriteConsoleOutput)
519 {
520 NTSTATUS Status;
521 PCONSOLE_WRITEOUTPUT WriteOutputRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.WriteOutputRequest;
522 PTEXTMODE_SCREEN_BUFFER Buffer;
523
524 ULONG NumCells;
525 PCHAR_INFO CharInfo;
526
527 DPRINT("SrvWriteConsoleOutput\n");
528
529 /*
530 * For optimization purposes, Windows (and hence ReactOS, too, for
531 * compatibility reasons) uses a static buffer if no more than one
532 * cell is written. Otherwise a new buffer is used.
533 * The client-side expects that we know this behaviour.
534 */
535 NumCells = (WriteOutputRequest->WriteRegion.Right - WriteOutputRequest->WriteRegion.Left + 1) *
536 (WriteOutputRequest->WriteRegion.Bottom - WriteOutputRequest->WriteRegion.Top + 1);
537
538 if (NumCells <= 1)
539 {
540 /*
541 * Adjust the internal pointer, because its old value points to
542 * the static buffer in the original ApiMessage structure.
543 */
544 // WriteOutputRequest->CharInfo = &WriteOutputRequest->StaticBuffer;
545 CharInfo = &WriteOutputRequest->StaticBuffer;
546 }
547 else
548 {
549 if (!CsrValidateMessageBuffer(ApiMessage,
550 (PVOID*)&WriteOutputRequest->CharInfo,
551 NumCells,
552 sizeof(CHAR_INFO)))
553 {
554 return STATUS_INVALID_PARAMETER;
555 }
556
557 CharInfo = WriteOutputRequest->CharInfo;
558 }
559
560 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
561 WriteOutputRequest->OutputHandle,
562 &Buffer, GENERIC_WRITE, TRUE);
563 if (!NT_SUCCESS(Status)) return Status;
564
565 Status = ConDrvWriteConsoleOutput(Buffer->Header.Console,
566 Buffer,
567 WriteOutputRequest->Unicode,
568 CharInfo,
569 &WriteOutputRequest->WriteRegion);
570
571 ConSrvReleaseScreenBuffer(Buffer, TRUE);
572 return Status;
573 }
574
575 CSR_API(SrvWriteConsole)
576 {
577 NTSTATUS Status;
578 PCONSOLE_WRITECONSOLE WriteConsoleRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.WriteConsoleRequest;
579
580 DPRINT("SrvWriteConsole\n");
581
582 /*
583 * For optimization purposes, Windows (and hence ReactOS, too, for
584 * compatibility reasons) uses a static buffer if no more than eighty
585 * bytes are written. Otherwise a new buffer is used.
586 * The client-side expects that we know this behaviour.
587 */
588 if (WriteConsoleRequest->UsingStaticBuffer &&
589 WriteConsoleRequest->NumBytes <= sizeof(WriteConsoleRequest->StaticBuffer))
590 {
591 /*
592 * Adjust the internal pointer, because its old value points to
593 * the static buffer in the original ApiMessage structure.
594 */
595 // WriteConsoleRequest->Buffer = WriteConsoleRequest->StaticBuffer;
596 }
597 else
598 {
599 if (!CsrValidateMessageBuffer(ApiMessage,
600 (PVOID)&WriteConsoleRequest->Buffer,
601 WriteConsoleRequest->NumBytes,
602 sizeof(BYTE)))
603 {
604 return STATUS_INVALID_PARAMETER;
605 }
606 }
607
608 Status = DoWriteConsole(ApiMessage, CsrGetClientThread(), TRUE);
609
610 if (Status == STATUS_PENDING) *ReplyCode = CsrReplyPending;
611
612 return Status;
613 }
614
615 NTSTATUS NTAPI
616 ConDrvReadConsoleOutputString(IN PCONSOLE Console,
617 IN PTEXTMODE_SCREEN_BUFFER Buffer,
618 IN CODE_TYPE CodeType,
619 OUT PVOID StringBuffer,
620 IN ULONG NumCodesToRead,
621 IN PCOORD ReadCoord,
622 // OUT PCOORD EndCoord,
623 OUT PULONG NumCodesRead OPTIONAL);
624 CSR_API(SrvReadConsoleOutputString)
625 {
626 NTSTATUS Status;
627 PCONSOLE_READOUTPUTCODE ReadOutputCodeRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.ReadOutputCodeRequest;
628 PTEXTMODE_SCREEN_BUFFER Buffer;
629 ULONG CodeSize;
630
631 PVOID pCode;
632
633 DPRINT("SrvReadConsoleOutputString\n");
634
635 switch (ReadOutputCodeRequest->CodeType)
636 {
637 case CODE_ASCII:
638 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, AsciiChar);
639 break;
640
641 case CODE_UNICODE:
642 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, UnicodeChar);
643 break;
644
645 case CODE_ATTRIBUTE:
646 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, Attribute);
647 break;
648
649 default:
650 return STATUS_INVALID_PARAMETER;
651 }
652
653 /*
654 * For optimization purposes, Windows (and hence ReactOS, too, for
655 * compatibility reasons) uses a static buffer if no more than eighty
656 * bytes are read. Otherwise a new buffer is used.
657 * The client-side expects that we know this behaviour.
658 */
659 if (ReadOutputCodeRequest->NumCodes * CodeSize <= sizeof(ReadOutputCodeRequest->CodeStaticBuffer))
660 {
661 /*
662 * Adjust the internal pointer, because its old value points to
663 * the static buffer in the original ApiMessage structure.
664 */
665 // ReadOutputCodeRequest->pCode = ReadOutputCodeRequest->CodeStaticBuffer;
666 pCode = ReadOutputCodeRequest->CodeStaticBuffer;
667 }
668 else
669 {
670 if (!CsrValidateMessageBuffer(ApiMessage,
671 (PVOID*)&ReadOutputCodeRequest->pCode,
672 ReadOutputCodeRequest->NumCodes,
673 CodeSize))
674 {
675 return STATUS_INVALID_PARAMETER;
676 }
677
678 pCode = ReadOutputCodeRequest->pCode;
679 }
680
681 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
682 ReadOutputCodeRequest->OutputHandle,
683 &Buffer, GENERIC_READ, TRUE);
684 if (!NT_SUCCESS(Status))
685 {
686 ReadOutputCodeRequest->NumCodes = 0;
687 return Status;
688 }
689
690 Status = ConDrvReadConsoleOutputString(Buffer->Header.Console,
691 Buffer,
692 ReadOutputCodeRequest->CodeType,
693 pCode,
694 ReadOutputCodeRequest->NumCodes,
695 &ReadOutputCodeRequest->Coord,
696 // &ReadOutputCodeRequest->EndCoord,
697 &ReadOutputCodeRequest->NumCodes);
698
699 ConSrvReleaseScreenBuffer(Buffer, TRUE);
700 return Status;
701 }
702
703 NTSTATUS NTAPI
704 ConDrvWriteConsoleOutputString(IN PCONSOLE Console,
705 IN PTEXTMODE_SCREEN_BUFFER Buffer,
706 IN CODE_TYPE CodeType,
707 IN PVOID StringBuffer,
708 IN ULONG NumCodesToWrite,
709 IN PCOORD WriteCoord,
710 // OUT PCOORD EndCoord,
711 OUT PULONG NumCodesWritten OPTIONAL);
712 CSR_API(SrvWriteConsoleOutputString)
713 {
714 NTSTATUS Status;
715 PCONSOLE_WRITEOUTPUTCODE WriteOutputCodeRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.WriteOutputCodeRequest;
716 PTEXTMODE_SCREEN_BUFFER Buffer;
717 ULONG CodeSize;
718
719 PVOID pCode;
720
721 DPRINT("SrvWriteConsoleOutputString\n");
722
723 switch (WriteOutputCodeRequest->CodeType)
724 {
725 case CODE_ASCII:
726 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, AsciiChar);
727 break;
728
729 case CODE_UNICODE:
730 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, UnicodeChar);
731 break;
732
733 case CODE_ATTRIBUTE:
734 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, Attribute);
735 break;
736
737 default:
738 return STATUS_INVALID_PARAMETER;
739 }
740
741 /*
742 * For optimization purposes, Windows (and hence ReactOS, too, for
743 * compatibility reasons) uses a static buffer if no more than eighty
744 * bytes are written. Otherwise a new buffer is used.
745 * The client-side expects that we know this behaviour.
746 */
747 if (WriteOutputCodeRequest->NumCodes * CodeSize <= sizeof(WriteOutputCodeRequest->CodeStaticBuffer))
748 {
749 /*
750 * Adjust the internal pointer, because its old value points to
751 * the static buffer in the original ApiMessage structure.
752 */
753 // WriteOutputCodeRequest->pCode = WriteOutputCodeRequest->CodeStaticBuffer;
754 pCode = WriteOutputCodeRequest->CodeStaticBuffer;
755 }
756 else
757 {
758 if (!CsrValidateMessageBuffer(ApiMessage,
759 (PVOID*)&WriteOutputCodeRequest->pCode,
760 WriteOutputCodeRequest->NumCodes,
761 CodeSize))
762 {
763 return STATUS_INVALID_PARAMETER;
764 }
765
766 pCode = WriteOutputCodeRequest->pCode;
767 }
768
769 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
770 WriteOutputCodeRequest->OutputHandle,
771 &Buffer, GENERIC_WRITE, TRUE);
772 if (!NT_SUCCESS(Status))
773 {
774 WriteOutputCodeRequest->NumCodes = 0;
775 return Status;
776 }
777
778 Status = ConDrvWriteConsoleOutputString(Buffer->Header.Console,
779 Buffer,
780 WriteOutputCodeRequest->CodeType,
781 pCode,
782 WriteOutputCodeRequest->NumCodes,
783 &WriteOutputCodeRequest->Coord,
784 // &WriteOutputCodeRequest->EndCoord,
785 &WriteOutputCodeRequest->NumCodes);
786
787 ConSrvReleaseScreenBuffer(Buffer, TRUE);
788 return Status;
789 }
790
791 NTSTATUS NTAPI
792 ConDrvFillConsoleOutput(IN PCONSOLE Console,
793 IN PTEXTMODE_SCREEN_BUFFER Buffer,
794 IN CODE_TYPE CodeType,
795 IN CODE_ELEMENT Code,
796 IN ULONG NumCodesToWrite,
797 IN PCOORD WriteCoord,
798 OUT PULONG NumCodesWritten OPTIONAL);
799 CSR_API(SrvFillConsoleOutput)
800 {
801 NTSTATUS Status;
802 PCONSOLE_FILLOUTPUTCODE FillOutputRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.FillOutputRequest;
803 PTEXTMODE_SCREEN_BUFFER Buffer;
804 CODE_TYPE CodeType = FillOutputRequest->CodeType;
805
806 DPRINT("SrvFillConsoleOutput\n");
807
808 if ( (CodeType != CODE_ASCII ) &&
809 (CodeType != CODE_UNICODE ) &&
810 (CodeType != CODE_ATTRIBUTE) )
811 {
812 return STATUS_INVALID_PARAMETER;
813 }
814
815 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
816 FillOutputRequest->OutputHandle,
817 &Buffer, GENERIC_WRITE, TRUE);
818 if (!NT_SUCCESS(Status))
819 {
820 FillOutputRequest->NumCodes = 0;
821 return Status;
822 }
823
824 Status = ConDrvFillConsoleOutput(Buffer->Header.Console,
825 Buffer,
826 CodeType,
827 FillOutputRequest->Code,
828 FillOutputRequest->NumCodes,
829 &FillOutputRequest->WriteCoord,
830 &FillOutputRequest->NumCodes);
831
832 ConSrvReleaseScreenBuffer(Buffer, TRUE);
833 return Status;
834 }
835
836 NTSTATUS NTAPI
837 ConDrvGetConsoleScreenBufferInfo(IN PCONSOLE Console,
838 IN PTEXTMODE_SCREEN_BUFFER Buffer,
839 OUT PCOORD ScreenBufferSize,
840 OUT PCOORD CursorPosition,
841 OUT PCOORD ViewOrigin,
842 OUT PCOORD ViewSize,
843 OUT PCOORD MaximumViewSize,
844 OUT PWORD Attributes);
845 CSR_API(SrvGetConsoleScreenBufferInfo)
846 {
847 NTSTATUS Status;
848 PCONSOLE_GETSCREENBUFFERINFO ScreenBufferInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.ScreenBufferInfoRequest;
849 PTEXTMODE_SCREEN_BUFFER Buffer;
850
851 DPRINT("SrvGetConsoleScreenBufferInfo\n");
852
853 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
854 ScreenBufferInfoRequest->OutputHandle,
855 &Buffer, GENERIC_READ, TRUE);
856 if (!NT_SUCCESS(Status)) return Status;
857
858 Status = ConDrvGetConsoleScreenBufferInfo(Buffer->Header.Console,
859 Buffer,
860 &ScreenBufferInfoRequest->ScreenBufferSize,
861 &ScreenBufferInfoRequest->CursorPosition,
862 &ScreenBufferInfoRequest->ViewOrigin,
863 &ScreenBufferInfoRequest->ViewSize,
864 &ScreenBufferInfoRequest->MaximumViewSize,
865 &ScreenBufferInfoRequest->Attributes);
866
867 ConSrvReleaseScreenBuffer(Buffer, TRUE);
868 return Status;
869 }
870
871 NTSTATUS NTAPI
872 ConDrvSetConsoleTextAttribute(IN PCONSOLE Console,
873 IN PTEXTMODE_SCREEN_BUFFER Buffer,
874 IN WORD Attributes);
875 CSR_API(SrvSetConsoleTextAttribute)
876 {
877 NTSTATUS Status;
878 PCONSOLE_SETTEXTATTRIB SetTextAttribRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetTextAttribRequest;
879 PTEXTMODE_SCREEN_BUFFER Buffer;
880
881 DPRINT("SrvSetConsoleTextAttribute\n");
882
883 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
884 SetTextAttribRequest->OutputHandle,
885 &Buffer, GENERIC_WRITE, TRUE);
886 if (!NT_SUCCESS(Status)) return Status;
887
888 Status = ConDrvSetConsoleTextAttribute(Buffer->Header.Console,
889 Buffer,
890 SetTextAttribRequest->Attributes);
891
892 ConSrvReleaseScreenBuffer(Buffer, TRUE);
893 return Status;
894 }
895
896 NTSTATUS NTAPI
897 ConDrvSetConsoleScreenBufferSize(IN PCONSOLE Console,
898 IN PTEXTMODE_SCREEN_BUFFER Buffer,
899 IN PCOORD Size);
900 CSR_API(SrvSetConsoleScreenBufferSize)
901 {
902 NTSTATUS Status;
903 PCONSOLE_SETSCREENBUFFERSIZE SetScreenBufferSizeRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetScreenBufferSizeRequest;
904 PTEXTMODE_SCREEN_BUFFER Buffer;
905
906 DPRINT("SrvSetConsoleScreenBufferSize\n");
907
908 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
909 SetScreenBufferSizeRequest->OutputHandle,
910 &Buffer, GENERIC_WRITE, TRUE);
911 if (!NT_SUCCESS(Status)) return Status;
912
913 Status = ConDrvSetConsoleScreenBufferSize(Buffer->Header.Console,
914 Buffer,
915 &SetScreenBufferSizeRequest->Size);
916
917 ConSrvReleaseScreenBuffer(Buffer, TRUE);
918 return Status;
919 }
920
921 NTSTATUS NTAPI
922 ConDrvScrollConsoleScreenBuffer(IN PCONSOLE Console,
923 IN PTEXTMODE_SCREEN_BUFFER Buffer,
924 IN BOOLEAN Unicode,
925 IN PSMALL_RECT ScrollRectangle,
926 IN BOOLEAN UseClipRectangle,
927 IN PSMALL_RECT ClipRectangle OPTIONAL,
928 IN PCOORD DestinationOrigin,
929 IN CHAR_INFO FillChar);
930 CSR_API(SrvScrollConsoleScreenBuffer)
931 {
932 NTSTATUS Status;
933 PCONSOLE_SCROLLSCREENBUFFER ScrollScreenBufferRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.ScrollScreenBufferRequest;
934 PTEXTMODE_SCREEN_BUFFER Buffer;
935
936 DPRINT("SrvScrollConsoleScreenBuffer\n");
937
938 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
939 ScrollScreenBufferRequest->OutputHandle,
940 &Buffer, GENERIC_WRITE, TRUE);
941 if (!NT_SUCCESS(Status)) return Status;
942
943 Status = ConDrvScrollConsoleScreenBuffer(Buffer->Header.Console,
944 Buffer,
945 ScrollScreenBufferRequest->Unicode,
946 &ScrollScreenBufferRequest->ScrollRectangle,
947 ScrollScreenBufferRequest->UseClipRectangle,
948 &ScrollScreenBufferRequest->ClipRectangle,
949 &ScrollScreenBufferRequest->DestinationOrigin,
950 ScrollScreenBufferRequest->Fill);
951
952 ConSrvReleaseScreenBuffer(Buffer, TRUE);
953 return Status;
954 }
955
956 NTSTATUS NTAPI
957 ConDrvSetConsoleWindowInfo(IN PCONSOLE Console,
958 IN PTEXTMODE_SCREEN_BUFFER Buffer,
959 IN BOOLEAN Absolute,
960 IN PSMALL_RECT WindowRect);
961 CSR_API(SrvSetConsoleWindowInfo)
962 {
963 NTSTATUS Status;
964 PCONSOLE_SETWINDOWINFO SetWindowInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetWindowInfoRequest;
965 // PCONSOLE_SCREEN_BUFFER Buffer;
966 PTEXTMODE_SCREEN_BUFFER Buffer;
967
968 DPRINT1("SrvSetConsoleWindowInfo(0x%08x, %d, {L%d, T%d, R%d, B%d}) called\n",
969 SetWindowInfoRequest->OutputHandle, SetWindowInfoRequest->Absolute,
970 SetWindowInfoRequest->WindowRect.Left ,
971 SetWindowInfoRequest->WindowRect.Top ,
972 SetWindowInfoRequest->WindowRect.Right,
973 SetWindowInfoRequest->WindowRect.Bottom);
974
975 // ConSrvGetScreenBuffer
976 Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
977 SetWindowInfoRequest->OutputHandle,
978 &Buffer, GENERIC_READ, TRUE);
979 if (!NT_SUCCESS(Status)) return Status;
980
981 Status = ConDrvSetConsoleWindowInfo(Buffer->Header.Console,
982 Buffer,
983 SetWindowInfoRequest->Absolute,
984 &SetWindowInfoRequest->WindowRect);
985
986 ConSrvReleaseScreenBuffer(Buffer, TRUE);
987 return Status;
988 }
989
990 /* EOF */