[CRT] Massively improve performance of rand_s
[reactos.git] / win32ss / user / winsrv / consrv / frontends / gui / guiterm.h
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Console Server DLL
4 * FILE: win32ss/user/winsrv/consrv/frontends/gui/guiterm.h
5 * PURPOSE: GUI Terminal Front-End
6 * PROGRAMMERS: Gé van Geldorp
7 * Johannes Anderwald
8 * Jeffrey Morlan
9 * Hermes Belusca-Maito (hermes.belusca@sfr.fr)
10 */
11
12 #pragma once
13
14 #include "guisettings.h"
15 #include "conwnd.h"
16
17
18 /* HELPER FUNCTIONS ***********************************************************/
19
20 FORCEINLINE
21 VOID
22 GetScreenBufferSizeUnits(IN PCONSOLE_SCREEN_BUFFER Buffer,
23 IN PGUI_CONSOLE_DATA GuiData,
24 OUT PUINT WidthUnit,
25 OUT PUINT HeightUnit)
26 {
27 ASSERT(Buffer && GuiData && WidthUnit && HeightUnit);
28
29 if (GetType(Buffer) == TEXTMODE_BUFFER)
30 {
31 *WidthUnit = GuiData->CharWidth ;
32 *HeightUnit = GuiData->CharHeight;
33 }
34 else /* if (GetType(Buffer) == GRAPHICS_BUFFER) */
35 {
36 *WidthUnit = 1;
37 *HeightUnit = 1;
38 }
39 }
40
41 FORCEINLINE
42 VOID
43 SmallRectToRect(PGUI_CONSOLE_DATA GuiData, PRECT Rect, PSMALL_RECT SmallRect)
44 {
45 PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
46 UINT WidthUnit, HeightUnit;
47
48 GetScreenBufferSizeUnits(Buffer, GuiData, &WidthUnit, &HeightUnit);
49
50 Rect->left = (SmallRect->Left - Buffer->ViewOrigin.X) * WidthUnit ;
51 Rect->top = (SmallRect->Top - Buffer->ViewOrigin.Y) * HeightUnit;
52 Rect->right = (SmallRect->Right + 1 - Buffer->ViewOrigin.X) * WidthUnit ;
53 Rect->bottom = (SmallRect->Bottom + 1 - Buffer->ViewOrigin.Y) * HeightUnit;
54 }
55
56
57 /* FUNCTIONS ******************************************************************/
58
59 /* guiterm.c */
60
61 VOID
62 GuiConsoleMoveWindow(PGUI_CONSOLE_DATA GuiData);
63
64
65 /* conwnd.c */
66
67 BOOL
68 InitFonts(
69 _Inout_ PGUI_CONSOLE_DATA GuiData,
70 _In_reads_or_z_(LF_FACESIZE)
71 PCWSTR FaceName,
72 _In_ ULONG FontWeight,
73 _In_ ULONG FontFamily,
74 _In_ COORD FontSize,
75 _In_opt_ UINT CodePage,
76 _In_ BOOL UseDefaultFallback);
77
78 VOID
79 DeleteFonts(PGUI_CONSOLE_DATA GuiData);
80
81
82 /* fullscreen.c */
83
84 BOOL
85 EnterFullScreen(PGUI_CONSOLE_DATA GuiData);
86 VOID
87 LeaveFullScreen(PGUI_CONSOLE_DATA GuiData);
88 VOID
89 SwitchFullScreen(PGUI_CONSOLE_DATA GuiData, BOOL FullScreen);
90 VOID
91 GuiConsoleSwitchFullScreen(PGUI_CONSOLE_DATA GuiData);
92
93
94 /* graphics.c */
95
96 VOID
97 GuiCopyFromGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer,
98 PGUI_CONSOLE_DATA GuiData);
99 VOID
100 GuiPasteToGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer,
101 PGUI_CONSOLE_DATA GuiData);
102 VOID
103 GuiPaintGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer,
104 PGUI_CONSOLE_DATA GuiData,
105 PRECT rcView,
106 PRECT rcFramebuffer);
107
108
109 /* text.c */
110
111 VOID
112 PasteText(
113 IN PCONSRV_CONSOLE Console,
114 IN PWCHAR Buffer,
115 IN SIZE_T cchSize);
116
117 VOID
118 GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
119 PGUI_CONSOLE_DATA GuiData);
120 VOID
121 GuiPasteToTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
122 PGUI_CONSOLE_DATA GuiData);
123 VOID
124 GuiPaintTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
125 PGUI_CONSOLE_DATA GuiData,
126 PRECT rcView,
127 PRECT rcFramebuffer);
128
129 /* EOF */