[CONSRV]: Rename context members with a more explicit name (code "style" only).
[reactos.git] / win32ss / user / winsrv / consrv / include / conio.h
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Console Server DLL
4 * FILE: consrv/include/conio.h
5 * PURPOSE: Public Console I/O Interface
6 * PROGRAMMERS: Gé van Geldorp
7 * Jeffrey Morlan
8 * Hermes Belusca-Maito (hermes.belusca@sfr.fr)
9 */
10
11 #pragma once
12
13 #include "rect.h"
14
15 // This is ALMOST a HACK!!!!!!!
16 // Helpers for code refactoring
17 #ifdef USE_NEW_CONSOLE_WAY
18
19 #define _CONSRV_CONSOLE _WINSRV_CONSOLE
20 #define CONSRV_CONSOLE WINSRV_CONSOLE
21 #define PCONSRV_CONSOLE PWINSRV_CONSOLE
22
23 #else
24
25 #define _CONSRV_CONSOLE _CONSOLE
26 #define CONSRV_CONSOLE CONSOLE
27 #define PCONSRV_CONSOLE PCONSOLE
28
29 #endif
30
31 /* Default attributes */
32 #define DEFAULT_SCREEN_ATTRIB (FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED)
33 #define DEFAULT_POPUP_ATTRIB (FOREGROUND_BLUE | FOREGROUND_RED | \
34 BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_INTENSITY)
35
36
37 /* Object type magic numbers */
38 typedef enum _CONSOLE_IO_OBJECT_TYPE
39 {
40 UNKNOWN = 0x00, // --> Unknown object
41 TEXTMODE_BUFFER = 0x01, // --> Output-type object for text SBs
42 GRAPHICS_BUFFER = 0x02, // --> Output-type object for graphics SBs
43 SCREEN_BUFFER = 0x03, // --> Any SB type
44 INPUT_BUFFER = 0x04, // --> Input-type object
45 ANY_TYPE_BUFFER = 0x07, // --> Any IO object
46 } CONSOLE_IO_OBJECT_TYPE;
47
48 typedef struct _CONSOLE_IO_OBJECT
49 {
50 CONSOLE_IO_OBJECT_TYPE Type;
51
52 struct _CONSOLE* /* PCONSOLE */ Console;
53 LONG ReferenceCount; /* Is incremented each time a console object gets referenced */
54
55 LONG AccessRead, AccessWrite;
56 LONG ExclusiveRead, ExclusiveWrite;
57 } CONSOLE_IO_OBJECT, *PCONSOLE_IO_OBJECT;
58
59
60 /******************************************************************************\
61 |* *|
62 |* Abstract "class" for screen-buffers, be they text-mode or graphics *|
63 |* *|
64 \******************************************************************************/
65
66 /*
67 * See conoutput.c for the implementation
68 */
69
70 typedef struct _CONSOLE_SCREEN_BUFFER CONSOLE_SCREEN_BUFFER,
71 *PCONSOLE_SCREEN_BUFFER;
72
73 typedef struct _CONSOLE_SCREEN_BUFFER_VTBL
74 {
75 CONSOLE_IO_OBJECT_TYPE (*GetType)(PCONSOLE_SCREEN_BUFFER This);
76 } CONSOLE_SCREEN_BUFFER_VTBL, *PCONSOLE_SCREEN_BUFFER_VTBL;
77
78 #define GetType(This) (This)->Vtbl->GetType(This)
79
80 struct _CONSOLE_SCREEN_BUFFER
81 {
82 CONSOLE_IO_OBJECT Header; /* Object header - MUST BE IN FIRST PLACE */
83 PCONSOLE_SCREEN_BUFFER_VTBL Vtbl; /* Virtual table */
84
85 LIST_ENTRY ListEntry; /* Entry in console's list of buffers */
86
87 COORD ScreenBufferSize; /* Size of this screen buffer. (Rows, Columns) for text-mode and (Width, Height) for graphics-mode */
88 COORD ViewSize; /* Associated "view" (i.e. console) size */
89
90 COORD OldScreenBufferSize; /* Old size of this screen buffer */
91 COORD OldViewSize; /* Old associated view size */
92
93 COORD ViewOrigin; /* Beginning offset for the actual display area */
94
95 /***** Put that VV in TEXTMODE_SCREEN_BUFFER ?? *****/
96 USHORT VirtualY; /* Top row of buffer being displayed, reported to callers */
97
98 COORD CursorPosition; /* Current cursor position */
99 BOOLEAN CursorBlinkOn;
100 BOOLEAN ForceCursorOff;
101 // ULONG CursorSize;
102 CONSOLE_CURSOR_INFO CursorInfo; // FIXME: Keep this member or not ??
103 /*********************************************/
104
105 HPALETTE PaletteHandle; /* Handle to the color palette associated to this buffer */
106 UINT PaletteUsage; /* The new use of the system palette. See SetSystemPaletteUse 'uUsage' parameter */
107
108 // WORD ScreenDefaultAttrib; /* Default screen char attribute */
109 // WORD PopupDefaultAttrib; /* Default popup char attribute */
110 USHORT Mode; /* Output buffer modes */
111 };
112
113
114
115 /******************************************************************************\
116 |* *|
117 |* Text-mode and graphics-mode screen-buffer "classes" *|
118 |* *|
119 \******************************************************************************/
120
121 /*
122 * See text.c for the implementation
123 */
124
125 /************************************************************************
126 * Screen buffer structure represents the win32 screen buffer object. *
127 * Internally, the portion of the buffer being shown CAN loop past the *
128 * bottom of the virtual buffer and wrap around to the top. Win32 does *
129 * not do this. I decided to do this because it eliminates the need to *
130 * do a massive memcpy() to scroll the contents of the buffer up to *
131 * scroll the screen on output, instead I just shift down the position *
132 * to be displayed, and let it wrap around to the top again. *
133 * The VirtualY member keeps track of the top Y coord that win32 *
134 * clients THINK is currently being displayed, because they think that *
135 * when the display reaches the bottom of the buffer and another line *
136 * being printed causes another line to scroll down, that the buffer IS *
137 * memcpy()'s up, and the bottom of the buffer is still displayed, but *
138 * internally, I just wrap back to the top of the buffer. *
139 ************************************************************************/
140
141 typedef struct _TEXTMODE_BUFFER_INFO
142 {
143 COORD ScreenBufferSize;
144 USHORT ScreenAttrib;
145 USHORT PopupAttrib;
146 ULONG CursorSize;
147 BOOLEAN IsCursorVisible;
148 } TEXTMODE_BUFFER_INFO, *PTEXTMODE_BUFFER_INFO;
149
150 typedef struct _TEXTMODE_SCREEN_BUFFER
151 {
152 CONSOLE_SCREEN_BUFFER; /* Screen buffer base class - MUST BE IN FIRST PLACE */
153
154 PCHAR_INFO Buffer; /* Pointer to UNICODE screen buffer (Buffer->Char.UnicodeChar only is valid, not Char.AsciiChar) */
155
156 WORD ScreenDefaultAttrib; /* Default screen char attribute */
157 WORD PopupDefaultAttrib; /* Default popup char attribute */
158 } TEXTMODE_SCREEN_BUFFER, *PTEXTMODE_SCREEN_BUFFER;
159
160
161 /*
162 * See graphics.c for the implementation
163 */
164
165 typedef struct _GRAPHICS_BUFFER_INFO
166 {
167 CONSOLE_GRAPHICS_BUFFER_INFO Info;
168 } GRAPHICS_BUFFER_INFO, *PGRAPHICS_BUFFER_INFO;
169
170 typedef struct _GRAPHICS_SCREEN_BUFFER
171 {
172 CONSOLE_SCREEN_BUFFER; /* Screen buffer base class - MUST BE IN FIRST PLACE */
173
174 ULONG BitMapInfoLength; /* Real size of the structure pointed by BitMapInfo */
175 LPBITMAPINFO BitMapInfo; /* Information on the bitmap buffer */
176 ULONG BitMapUsage; /* See the uUsage parameter of GetDIBits */
177 HANDLE hSection; /* Handle to the memory shared section for the bitmap buffer */
178 PVOID BitMap; /* Our bitmap buffer */
179
180 PVOID ClientBitMap; /* A copy of the client view of our bitmap buffer */
181 HANDLE Mutex; /* Our mutex, used to synchronize read / writes to the bitmap buffer */
182 HANDLE ClientMutex; /* A copy of the client handle to our mutex */
183 HANDLE ClientProcess; /* Handle to the client process who opened the buffer, to unmap the view */
184 } GRAPHICS_SCREEN_BUFFER, *PGRAPHICS_SCREEN_BUFFER;
185
186
187
188 typedef struct _CONSOLE_INPUT_BUFFER
189 {
190 CONSOLE_IO_OBJECT Header; /* Object header - MUST BE IN FIRST PLACE */
191
192 ULONG InputBufferSize; /* Size of this input buffer -- UNUSED!! */
193 LIST_ENTRY InputEvents; /* List head for input event queue */
194 HANDLE ActiveEvent; /* Event set when an input event is added in its queue */
195
196 USHORT Mode; /* Input buffer modes */
197 } CONSOLE_INPUT_BUFFER, *PCONSOLE_INPUT_BUFFER;
198
199
200 typedef struct _TERMINAL TERMINAL, *PTERMINAL;
201 /* HACK: */ typedef struct _CONSOLE_INFO *PCONSOLE_INFO;
202 typedef struct _TERMINAL_VTBL
203 {
204 /*
205 * Internal interface (functions called by the console server only)
206 */
207 NTSTATUS (NTAPI *InitTerminal)(IN OUT PTERMINAL This,
208 IN struct _CONSOLE* Console);
209 VOID (NTAPI *DeinitTerminal)(IN OUT PTERMINAL This);
210
211
212
213 /************ Line discipline ***************/
214
215 /* Interface used only for text-mode screen buffers */
216
217 NTSTATUS (NTAPI *ReadStream)(IN OUT PTERMINAL This,
218 IN BOOLEAN Unicode,
219 /**PWCHAR Buffer,**/
220 OUT PVOID Buffer,
221 IN OUT PCONSOLE_READCONSOLE_CONTROL ReadControl,
222 IN PVOID Parameter OPTIONAL,
223 IN ULONG NumCharsToRead,
224 OUT PULONG NumCharsRead OPTIONAL);
225 NTSTATUS (NTAPI *WriteStream)(IN OUT PTERMINAL This,
226 PTEXTMODE_SCREEN_BUFFER Buff,
227 PWCHAR Buffer,
228 DWORD Length,
229 BOOL Attrib);
230
231 /************ Line discipline ***************/
232
233
234
235 /* Interface used for both text-mode and graphics screen buffers */
236 VOID (NTAPI *DrawRegion)(IN OUT PTERMINAL This,
237 SMALL_RECT* Region);
238 BOOL (NTAPI *SetCursorInfo)(IN OUT PTERMINAL This,
239 PCONSOLE_SCREEN_BUFFER ScreenBuffer);
240 BOOL (NTAPI *SetScreenInfo)(IN OUT PTERMINAL This,
241 PCONSOLE_SCREEN_BUFFER ScreenBuffer,
242 SHORT OldCursorX,
243 SHORT OldCursorY);
244 VOID (NTAPI *ResizeTerminal)(IN OUT PTERMINAL This);
245 VOID (NTAPI *SetActiveScreenBuffer)(IN OUT PTERMINAL This);
246 VOID (NTAPI *ReleaseScreenBuffer)(IN OUT PTERMINAL This,
247 IN PCONSOLE_SCREEN_BUFFER ScreenBuffer);
248
249 /*
250 * External interface (functions corresponding to the Console API)
251 */
252 VOID (NTAPI *GetLargestConsoleWindowSize)(IN OUT PTERMINAL This,
253 PCOORD pSize);
254 BOOL (NTAPI *SetPalette)(IN OUT PTERMINAL This,
255 HPALETTE PaletteHandle,
256 UINT PaletteUsage);
257 INT (NTAPI *ShowMouseCursor)(IN OUT PTERMINAL This,
258 BOOL Show);
259
260 #if 0 // Possible future terminal interface
261 BOOL (NTAPI *GetTerminalProperty)(IN OUT PTERMINAL This,
262 ULONG Flag,
263 PVOID Info,
264 ULONG Size);
265 BOOL (NTAPI *SetTerminalProperty)(IN OUT PTERMINAL This,
266 ULONG Flag,
267 PVOID Info /*,
268 ULONG Size */);
269 #endif
270 } TERMINAL_VTBL, *PTERMINAL_VTBL;
271
272 struct _TERMINAL
273 {
274 PTERMINAL_VTBL Vtbl; /* Virtual table */
275 struct _CONSOLE* Console; /* Console to which the terminal is attached to */
276 PVOID Context; /* Private context */
277 };
278
279 /*
280 * WARNING: Change the state of the console ONLY when the console is locked !
281 */
282 typedef enum _CONSOLE_STATE
283 {
284 CONSOLE_INITIALIZING, /* Console is initializing */
285 CONSOLE_RUNNING , /* Console running */
286 CONSOLE_TERMINATING , /* Console about to be destroyed (but still not) */
287 CONSOLE_IN_DESTRUCTION /* Console in destruction */
288 } CONSOLE_STATE, *PCONSOLE_STATE;
289
290 // HACK!!
291 struct _CONSOLE;
292 /* HACK: */ typedef struct _CONSOLE *PCONSOLE;
293 #ifndef USE_NEW_CONSOLE_WAY
294 #include "conio_winsrv.h"
295 #endif
296
297 typedef struct _CONSOLE
298 {
299 /******************************* Console Set-up *******************************/
300
301 #ifndef USE_NEW_CONSOLE_WAY
302 WINSRV_CONSOLE; // HACK HACK!!
303 #endif
304
305 LONG ReferenceCount; /* Is incremented each time a handle to something in the console (a screen-buffer or the input buffer of this console) gets referenced */
306 CRITICAL_SECTION Lock;
307
308 ULONG ConsoleID; /* The ID of the console */
309 LIST_ENTRY ListEntry; /* Entry in the list of consoles */
310
311 CONSOLE_STATE State; /* State of the console */
312 TERMINAL TermIFace; /* Terminal-specific interface */
313
314 HANDLE UnpauseEvent; /* When != NULL, event for pausing the console */
315
316 /******************************** Input buffer ********************************/
317 CONSOLE_INPUT_BUFFER InputBuffer; /* Input buffer of the console */
318 UINT InputCodePage;
319
320 /******************************* Screen buffers *******************************/
321 LIST_ENTRY BufferList; /* List of all screen buffers for this console */
322 PCONSOLE_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
323 UINT OutputCodePage;
324
325 /****************************** Other properties ******************************/
326 COORD ConsoleSize; /* The current size of the console, for text-mode only */
327 BOOLEAN FixedSize; /* TRUE if the console is of fixed size */
328
329 } CONSOLE; // , *PCONSOLE;
330
331 /* console.c */
332 VOID NTAPI
333 ConDrvPause(PCONSOLE Console);
334 VOID NTAPI
335 ConDrvUnpause(PCONSOLE Console);
336
337 NTSTATUS
338 ConSrvConsoleCtrlEvent(IN ULONG CtrlEvent,
339 IN PCONSOLE_PROCESS_DATA ProcessData);
340
341
342 #define GetConsoleInputBufferMode(Console) \
343 (Console)->InputBuffer.Mode
344
345
346 /* conoutput.c */
347 PCHAR_INFO ConioCoordToPointer(PTEXTMODE_SCREEN_BUFFER Buff, ULONG X, ULONG Y);
348 NTSTATUS ConioResizeBuffer(PCONSOLE /*PCONSRV_CONSOLE*/ Console,
349 PTEXTMODE_SCREEN_BUFFER ScreenBuffer,
350 COORD Size);
351
352 /* EOF */