/* * PROJECT: PAINT for ReactOS * LICENSE: LGPL * FILE: base/applications/paint/mouse.h * PURPOSE: Things which should not be in the mouse event handler itself * PROGRAMMERS: Benedikt Freisen */ void placeSelWin(); void startPaintingL(HDC hdc, short x, short y, int fg, int bg); void whilePaintingL(HDC hdc, short x, short y, int fg, int bg); void endPaintingL(HDC hdc, short x, short y, int fg, int bg); void startPaintingR(HDC hdc, short x, short y, int fg, int bg); void whilePaintingR(HDC hdc, short x, short y, int fg, int bg); void endPaintingR(HDC hdc, short x, short y, int fg, int bg);