add_definitions( -D__WINESRC__ -DDIRECT3D_VERSION=0x0900) include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine) spec2def(d3dcompiler_43.dll d3dcompiler_43.spec ADD_IMPORTLIB) list(APPEND SOURCE asmparser.c asmshader.tab.c asmshader.yy.c blob.c bytecodewriter.c compiler.c d3dcompiler_43_main.c hlsl.tab.c hlsl.yy.c reflection.c utils.c d3dcompiler_private.h ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43_stubs.c) add_library(d3dcompiler_43 SHARED ${SOURCE} version.rc ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43.def) set_module_type(d3dcompiler_43 win32dll) target_link_libraries(d3dcompiler_43 dx10guid uuid wine wpp) add_importlibs(d3dcompiler_43 msvcrt kernel32 ntdll) add_dependencies(d3dcompiler_43 d3d_idl_headers) add_pch(d3dcompiler_43 d3dcompiler_private.h SOURCE) add_cd_file(TARGET d3dcompiler_43 DESTINATION reactos/system32 FOR all)