@ stdcall D3DRMColorGetAlpha(long) @ stdcall D3DRMColorGetBlue(long) @ stdcall D3DRMColorGetGreen(long) @ stdcall D3DRMColorGetRed(long) @ stdcall D3DRMCreateColorRGB(float float float) @ stdcall D3DRMCreateColorRGBA(float float float float) @ stdcall D3DRMMatrixFromQuaternion(ptr ptr) @ stdcall D3DRMQuaternionFromRotation(ptr ptr float) @ stdcall D3DRMQuaternionMultiply(ptr ptr ptr) @ stdcall D3DRMQuaternionSlerp(ptr ptr ptr float) @ stdcall D3DRMVectorAdd(ptr ptr ptr) @ stdcall D3DRMVectorCrossProduct(ptr ptr ptr) @ stdcall D3DRMVectorDotProduct(ptr ptr) @ stdcall D3DRMVectorModulus(ptr) @ stdcall D3DRMVectorNormalize(ptr) @ stdcall D3DRMVectorRandom(ptr) @ stdcall D3DRMVectorReflect(ptr ptr ptr) @ stdcall D3DRMVectorRotate(ptr ptr ptr float) @ stdcall D3DRMVectorScale(ptr ptr float) @ stdcall D3DRMVectorSubtract(ptr ptr ptr) @ stdcall Direct3DRMCreate(ptr) @ stdcall -private DllCanUnloadNow() @ stdcall -private DllGetClassObject(ptr ptr ptr)