#include #include "resources.h" #define REACTOS_VERSION_DLL #define REACTOS_STR_FILE_DESCRIPTION "SAM server DLL\0" #define REACTOS_STR_INTERNAL_NAME "samsrv\0" #define REACTOS_STR_ORIGINAL_FILENAME "samsrv.dll\0" #define REACTOS_FILEVERSION 5,1,2600,0 #define REACTOS_STR_FILE_VERSION "5.1.2600\0" #include LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL /* * Everything specific to any language goes in one of the specific * files. Note that you can and may override resources which also have * a neutral version. This is to get localized bitmaps for example. */ /* UTF-8 */ #pragma code_page(65001) #ifdef LANGUAGE_DE_DE #include "lang/de-DE.rc" #endif #ifdef LANGUAGE_EN_US #include "lang/en-US.rc" #endif #ifdef LANGUAGE_PL_PL #include "lang/pl-PL.rc" #endif