/* $Id$ */ #include #include "resource.h" #define REACTOS_VERSION_DLL #define REACTOS_STR_FILE_DESCRIPTION "System Setup DLL\0" #define REACTOS_STR_INTERNAL_NAME "syssetup\0" #define REACTOS_STR_ORIGINAL_FILENAME "syssetup.dll\0" #include LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL /* Bitmaps */ IDB_WATERMARK BITMAP "resources/watermark.bmp" IDB_HEADER BITMAP "resources/header.bmp" IDI_ICON1 ICON "resources/1.ico" IDI_ICON2 ICON "resources/2.ico" IDI_ICON3 ICON "resources/3.ico" IDI_ICON4 ICON "resources/4.ico" IDI_ICON5 ICON "resources/5.ico" STRINGTABLE BEGIN IDS_ACKPROJECTS "Wine - http://www.winehq.org\nFreeType - http://www.freetype.org\nExpat - http://expat.sourceforge.net\nDJGPP - http://www.delorie.com/djgpp\nSYSLINUX - http://syslinux.zytor.com\nXbox Linux - http://www.xbox-linux.org\nMinGW - http://www.mingw.org\nBochs - http://bochs.sourceforge.net\nQEMU - http://fabrice.bellard.free.fr/qemu\nMesa3D - http://www.mesa3d.org\nFreeBSD - http://www.freebsd.org\nadns - http://adns.jgaa.com\nICU - http://www.icu-project.org/\nGraphApp - http://enchantia.com/software/graphapp/\nExt2 - http://winext2fsd.sourceforge.net/\nX - http://www.x.org/\n" END IDR_GPL RT_TEXT "COPYING" /* * Everything specific to any language goes in one of the specific * files. Note that you can and may override resources which also have * a neutral version. This is to get localized bitmaps for example. */ #include "lang/bg-BG.rc" #include "lang/cs-CZ.rc" #include "lang/de-DE.rc" #include "lang/el-GR.rc" #include "lang/en-US.rc" #include "lang/es-ES.rc" #include "lang/et-EE.rc" #include "lang/fr-FR.rc" #include "lang/hu-HU.rc" #include "lang/id-ID.rc" #include "lang/it-IT.rc" #include "lang/no-NO.rc" #include "lang/nl-NL.rc" #include "lang/pt-BR.rc" #include "lang/sk-SK.rc" #include "lang/zh-CN.rc" // UTF-8 #pragma code_page(65001) #include "lang/ja-JP.rc" #include "lang/pl-PL.rc" #include "lang/ro-RO.rc" #include "lang/ru-RU.rc" #include "lang/uk-UA.rc"