// DeflaterOutputStream.cs // Copyright (C) 2001 Mike Krueger // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // Linking this library statically or dynamically with other modules is // making a combined work based on this library. Thus, the terms and // conditions of the GNU General Public License cover the whole // combination. // // As a special exception, the copyright holders of this library give you // permission to link this library with independent modules to produce an // executable, regardless of the license terms of these independent // modules, and to copy and distribute the resulting executable under // terms of your choice, provided that you also meet, for each linked // independent module, the terms and conditions of the license of that // module. An independent module is a module which is not derived from // or based on this library. If you modify this library, you may extend // this exception to your version of the library, but you are not // obligated to do so. If you do not wish to do so, delete this // exception statement from your version. using System; using System.IO; using ICSharpCode.SharpZipLib.Checksums; using ICSharpCode.SharpZipLib.Zip.Compression; namespace ICSharpCode.SharpZipLib.Zip.Compression.Streams { /// /// This is a special FilterOutputStream deflating the bytes that are /// written through it. It uses the Deflater for deflating. /// /// authors of the original java version : Tom Tromey, Jochen Hoenicke /// public class DeflaterOutputStream : Stream { /// /// This buffer is used temporarily to retrieve the bytes from the /// deflater and write them to the underlying output stream. /// protected byte[] buf; /// /// The deflater which is used to deflate the stream. /// protected Deflater def; /// /// base stream the deflater depends on. /// protected Stream baseOutputStream; /// /// I needed to implement the abstract member. /// public override bool CanRead { get { return baseOutputStream.CanRead; } } /// /// I needed to implement the abstract member. /// public override bool CanSeek { get { return false; // return baseOutputStream.CanSeek; } } /// /// I needed to implement the abstract member. /// public override bool CanWrite { get { return baseOutputStream.CanWrite; } } /// /// I needed to implement the abstract member. /// public override long Length { get { return baseOutputStream.Length; } } /// /// I needed to implement the abstract member. /// public override long Position { get { return baseOutputStream.Position; } set { baseOutputStream.Position = value; } } /// /// I needed to implement the abstract member. /// public override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException("Seek not supported"); // -jr- 01-Dec-2003 // return baseOutputStream.Seek(offset, origin); } /// /// I needed to implement the abstract member. /// public override void SetLength(long val) { baseOutputStream.SetLength(val); } /// /// I needed to implement the abstract member. /// public override int ReadByte() { return baseOutputStream.ReadByte(); } /// /// I needed to implement the abstract member. /// public override int Read(byte[] b, int off, int len) { return baseOutputStream.Read(b, off, len); } // -jr- 01-Dec-2003 public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { throw new NotSupportedException("Asynch read not currently supported"); } // -jr- 01-Dec-2003 public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { throw new NotSupportedException("Asynch write not currently supported"); } /// /// Deflates everything in the def's input buffers. This will call /// def.deflate() until all bytes from the input buffers /// are processed. /// protected void Deflate() { while (!def.IsNeedingInput) { int len = def.Deflate(buf, 0, buf.Length); // System.err.println("DOS deflated " + len + " baseOutputStream of " + buf.length); if (len <= 0) { break; } baseOutputStream.Write(buf, 0, len); } if (!def.IsNeedingInput) { throw new ApplicationException("Can't deflate all input?"); } } /// /// Creates a new DeflaterOutputStream with a default Deflater and default buffer size. /// /// /// the output stream where deflated output should be written. /// public DeflaterOutputStream(Stream baseOutputStream) : this(baseOutputStream, new Deflater(), 512) { } /// /// Creates a new DeflaterOutputStream with the given Deflater and /// default buffer size. /// /// /// the output stream where deflated output should be written. /// /// /// the underlying deflater. /// public DeflaterOutputStream(Stream baseOutputStream, Deflater defl) :this(baseOutputStream, defl, 512) { } /// /// Creates a new DeflaterOutputStream with the given Deflater and /// buffer size. /// /// /// the output stream where deflated output should be written. /// /// /// the underlying deflater. /// /// /// the buffer size. /// /// /// if bufsize isn't positive. /// public DeflaterOutputStream(Stream baseOutputStream, Deflater defl, int bufsize) { this.baseOutputStream = baseOutputStream; if (bufsize <= 0) { throw new InvalidOperationException("bufsize <= 0"); } buf = new byte[bufsize]; def = defl; } /// /// Flushes the stream by calling flush() on the deflater and then /// on the underlying stream. This ensures that all bytes are /// flushed. /// public override void Flush() { def.Flush(); Deflate(); baseOutputStream.Flush(); } /// /// Finishes the stream by calling finish() on the deflater. /// public virtual void Finish() { def.Finish(); while (!def.IsFinished) { int len = def.Deflate(buf, 0, buf.Length); if (len <= 0) { break; } // kidnthrain encryption alteration if (this.Password != null) { // plain data has been deflated. Now encrypt result this.EncryptBlock(buf, 0, len); } baseOutputStream.Write(buf, 0, len); } if (!def.IsFinished) { throw new ApplicationException("Can't deflate all input?"); } baseOutputStream.Flush(); } /// /// Calls finish () and closes the stream. /// public override void Close() { Finish(); baseOutputStream.Close(); } /// /// Writes a single byte to the compressed output stream. /// /// /// the byte value. /// public override void WriteByte(byte bval) { byte[] b = new byte[1]; b[0] = (byte) bval; Write(b, 0, 1); } /// /// Writes a len bytes from an array to the compressed stream. /// /// /// the byte array. /// /// /// the offset into the byte array where to start. /// /// /// the number of bytes to write. /// public override void Write(byte[] buf, int off, int len) { // System.err.println("DOS with off " + off + " and len " + len); def.SetInput(buf, off, len); Deflate(); } #region Encryption string password = null; uint[] keys = null; public string Password { get { return password; } set { password = value; } } //The beauty of xor-ing bits is that //plain ^ key = enc //and enc ^ key = plain //accordingly, this is the exact same as the decrypt byte //function in InflaterInputStream protected byte EncryptByte() { uint temp = ((keys[2] & 0xFFFF) | 2); return (byte)((temp * (temp ^ 1)) >> 8); } /// /// Takes a buffer of data and uses the keys /// that have been previously initialized from a /// password and then updated via a random encryption header /// to encrypt that data /// protected void EncryptBlock(byte[] buf, int off, int len) { for (int i = off; i < off + len; ++i) { byte oldbyte = buf[i]; buf[i] ^= EncryptByte(); UpdateKeys(oldbyte); } } /// /// Initializes our encryption keys using a given password /// protected void InitializePassword(string password) { keys = new uint[] { 0x12345678, 0x23456789, 0x34567890 }; for (int i = 0; i < password.Length; ++i) { UpdateKeys((byte)password[i]); } } protected void UpdateKeys(byte ch) { keys[0] = Crc32.ComputeCrc32(keys[0], ch); keys[1] = keys[1] + (byte)keys[0]; keys[1] = keys[1] * 134775813 + 1; keys[2] = Crc32.ComputeCrc32(keys[2], (byte)(keys[1] >> 24)); } #endregion } }