/* * PROJECT: Solitaire * LICENSE: Freeware, permission to use under Public Domain * FILE: base/applications/games/solitaire/lang/en-US.rc * PURPOSE: Japanese Language File for Solitaire * PROGRAMMERS: Daniel "EmuandCo" Reimer (reimer.daniel@freenet.de) */ #include "resource.h" LANGUAGE LANG_JAPANESE, SUBLANG_DEFAULT /* Dialogs */ IDD_OPTIONS DIALOGEX DISCARDABLE 0, 0, 186, 118 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU | DS_SHELLFONT CAPTION "オプション" FONT 9, "MS UI Gothic" BEGIN GROUPBOX "カード", -1, 7, 7, 65, 40 AUTORADIOBUTTON "1 枚ずつ取る(&O)", IDC_OPT_DRAWONE, 14, 19, 52, 10, WS_GROUP | WS_TABSTOP AUTORADIOBUTTON "3 枚ずつ取る(&T)", IDC_OPT_DRAWTHREE, 14, 32, 52, 10 AUTOCHECKBOX "時間を表\示する(&S)", IDC_OPT_SHOWTIME, 7 ,51 ,65 ,10, WS_TABSTOP | WS_DISABLED AUTOCHECKBOX "ステータスバーを表\示する(&T)", IDC_OPT_STATUSBAR, 7, 66, 64, 10, WS_TABSTOP DEFPUSHBUTTON "OK", IDOK, 35, 97, 50, 14 PUSHBUTTON "キャンセル", IDCANCEL, 101, 97, 50, 14 END IDD_CARDBACK DIALOGEX 6, 6, 186, 104 CAPTION "カードの背景を選択" FONT 9, "MS UI Gothic" STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU | DS_SHELLFONT BEGIN CONTROL "", IDC_CARDBACK1, "Static", SS_NOTIFY, 4, 7, 26, 32 CONTROL "", IDC_CARDBACK2, "Static", SS_NOTIFY, 34, 7, 26, 32 CONTROL "", IDC_CARDBACK3, "Static", SS_NOTIFY, 64, 7, 26, 32 CONTROL "", IDC_CARDBACK4, "Static", SS_NOTIFY, 94, 7, 26, 32 CONTROL "", IDC_CARDBACK5, "Static", SS_NOTIFY, 124, 7, 26, 32 CONTROL "", IDC_CARDBACK6, "Static", SS_NOTIFY, 154, 7, 26, 32 CONTROL "", IDC_CARDBACK7, "Static", SS_NOTIFY, 4, 46, 26, 32 CONTROL "", IDC_CARDBACK8, "Static", SS_NOTIFY, 34, 46, 26, 32 CONTROL "", IDC_CARDBACK9, "Static", SS_NOTIFY, 64, 46, 26, 32 CONTROL "", IDC_CARDBACK10, "Static", SS_NOTIFY, 94, 46, 26, 32 CONTROL "", IDC_CARDBACK11, "Static", SS_NOTIFY, 124, 46, 26, 32 CONTROL "", IDC_CARDBACK12, "Static", SS_NOTIFY, 154, 46, 26, 32 DEFPUSHBUTTON "OK", IDOK, 66, 84, 54, 13 PUSHBUTTON "キャンセル", IDCANCEL, 126, 84, 54, 13 END /* Strings */ STRINGTABLE BEGIN IDS_SOL_NAME "ソ\リティア" IDS_SOL_ABOUT "J Brown によるソ\リティア\n\nCardLib バージョン 1.0。" IDS_SOL_QUIT "現在のゲームを終了しますか?" IDS_SOL_WIN "おめでとう、あなたの勝ちです!" IDS_SOL_DEAL "もう一度カードを配りますか?" END /* Menus */ IDR_MENU1 MENU DISCARDABLE BEGIN POPUP "ゲーム(&G)" BEGIN MENUITEM "カードを配る(&D)\tF2", IDM_GAME_NEW MENUITEM SEPARATOR MENUITEM "カードの装飾(&C)...", IDM_GAME_DECK MENUITEM "オプション(&O)...", IDM_GAME_OPTIONS MENUITEM SEPARATOR MENUITEM "終了(&E)", IDM_GAME_EXIT END POPUP "ヘルプ(&H)" BEGIN MENUITEM "目次(&C)\tF1", IDM_HELP_CONTENTS MENUITEM "バージョン情報(&A)", IDM_HELP_ABOUT END END /* Accelerator */ IDR_ACCELERATOR1 ACCELERATORS DISCARDABLE BEGIN VK_F1, IDM_HELP_CONTENTS, VIRTKEY, NOINVERT VK_F2, IDM_GAME_NEW, VIRTKEY, NOINVERT END