. include/reactos/wine . wine user32 opengl32 gdi32 advapi32 kernel32 uuid ati_fragment_shader.c arb_program_shader.c baseshader.c basetexture.c clipper.c context.c cubetexture.c device.c directx.c drawprim.c glsl_shader.c indexbuffer.c nvidia_texture_shader.c palette.c pixelshader.c query.c resource.c state.c stateblock.c surface_base.c surface.c surface_gdi.c swapchain.c swapchain_base.c swapchain_gdi.c texture.c utils.c vertexbuffer.c vertexdeclaration.c vertexshader.c volume.c volumetexture.c wined3d_main.c version.rc wined3d_header wined3d.idl