// Standard C++ dynamic memory management header #ifndef _NEW #define _NEW #include #include extern "C++" { class bad_alloc : public exception { public: bad_alloc(const char *name = "bad alloc") throw() : exception(name) { } virtual ~bad_alloc() throw() { } }; namespace std { using ::bad_alloc; struct nothrow_t { }; extern const nothrow_t nothrow; } // namespace std typedef void (*new_handler)(); new_handler set_new_handler(new_handler) throw(); void* operator new (std::size_t size, const std::nothrow_t& nothrow_constant) throw(); inline void* operator new (std::size_t size, void* ptr) throw() { return ptr; } void* operator new[] (std::size_t size, const std::nothrow_t& nothrow_constant) throw(); inline void* operator new[] (std::size_t size, void* ptr) throw() { return ptr; } void operator delete (void* ptr) throw (); void operator delete (void* ptr, const std::nothrow_t& nothrow_constant) throw(); inline void operator delete (void* ptr, void* voidptr2) throw() { } void operator delete[] (void* ptr) throw (); void operator delete[] (void* ptr, const std::nothrow_t& nothrow_constant) throw(); inline void operator delete[] (void* ptr, void* voidptr2) throw() { } } // extern "C++" #endif