[CONSRV]
[reactos.git] / CMakeLists.txt
index 90f3e62..6ffb68e 100644 (file)
 
-add_subdirectory(apitests)
-#add_subdirectory(dibtests)
-add_subdirectory(drivers)
-#add_subdirectory(dxtest)
-add_subdirectory(kmtests)
-#add_subdirectory(regtests)
-if(NOT MSVC) # FIXME: msvc build
-    add_subdirectory(rosautotest)
-endif()
-add_subdirectory(tests)
-add_subdirectory(win32)
-add_subdirectory(winetests)
+cmake_minimum_required(VERSION 2.6)
+
+if(POLICY CMP0017)
+    # Shadow cmake provided modules
+    cmake_policy(SET CMP0017 OLD)
+endif()
+
+project(REACTOS)
+
+# Versioning
+include(include/reactos/version.cmake)
+
+# Don't escape preprocessor definition values added via add_definitions
+cmake_policy(SET CMP0005 OLD)
+cmake_policy(SET CMP0002 NEW)
+if(POLICY CMP0018)
+    cmake_policy(SET CMP0018 OLD)
+endif()
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON)
+set(CMAKE_SHARED_LIBRARY_PREFIX "")
+set(CMAKE_SKIP_PREPROCESSED_SOURCE_RULES TRUE)
+set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE)
+set(CMAKE_COLOR_MAKEFILE OFF)
+#set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
+
+if(NOT ARCH)
+    set(ARCH i386)
+endif()
+# Now the ARCH variable will be in lowercase.
+# It is needed because STREQUAL comparison
+# is case-sensitive.
+# See http://cmake.3232098.n2.nabble.com/Case-insensitive-string-compare-td7580269.html
+# for more information.
+string(TOLOWER ${ARCH} ARCH)
+
+# Compile options
+if(ARCH STREQUAL "i386")
+    include(cmake/config.cmake)
+elseif(ARCH STREQUAL "amd64")
+    include(cmake/config-amd64.cmake)
+elseif(ARCH STREQUAL "arm")
+    include(cmake/config-arm.cmake)
+endif()
+
+# Compiler flags handling
+include(cmake/compilerflags.cmake)
+
+add_definitions(-D__REACTOS__)
+
+if(NOT CMAKE_CROSSCOMPILING)
+
+    add_definitions(-DTARGET_${ARCH})
+
+    if(MSVC)
+        if(ARCH STREQUAL "i386")
+            add_definitions(/D_X86_ /DWIN32 /D_WINDOWS)
+        endif()
+        add_definitions(/Dinline=__inline)
+    else()
+        add_compile_flags("-fshort-wchar -Wno-multichar")
+    endif()
+
+    include_directories(include/host)
+
+    add_subdirectory(tools)
+    add_subdirectory(lib)
+
+    if(NOT MSVC)
+        export(TARGETS bin2c widl gendib cabman cdmake mkhive obj2bin spec2def geninc rsym mkshelllink FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
+    else()
+        export(TARGETS bin2c widl gendib cabman cdmake mkhive obj2bin spec2def geninc mkshelllink FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
+    endif()
+
+else()
+
+    # adjust the default behaviour of the FIND_XXX() commands:
+    # search headers and libraries in the target environment, search
+    # programs in the host environment
+    set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+    set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
+    set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
+
+    #useful stuff!
+    include(CMakeParseArguments)
+
+    if(ENABLE_CCACHE)
+        set(CMAKE_C_USE_RESPONSE_FILE_FOR_INCLUDES OFF)
+        set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES OFF)
+    endif()
+
+    # Default to Debug for the build type
+    set(CMAKE_BUILD_TYPE "Debug" CACHE STRING 
+"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel." FORCE)
+
+    # Do some cleanup
+    file(REMOVE
+        ${REACTOS_BINARY_DIR}/dependencies.graphml
+        ${REACTOS_BINARY_DIR}/boot/ros_livecd.txt
+        ${REACTOS_BINARY_DIR}/boot/ros_livecd_target.txt
+        ${REACTOS_BINARY_DIR}/boot/ros_minicd.txt
+        ${REACTOS_BINARY_DIR}/boot/ros_minicd_target.txt
+        ${REACTOS_BINARY_DIR}/boot/ros_cab.txt
+        ${REACTOS_BINARY_DIR}/boot/ros_cab_target.txt)
+
+    if(NOT DEFINED REACTOS_BUILD_TOOLS_DIR)
+        set(REACTOS_BUILD_TOOLS_DIR ${REACTOS_SOURCE_DIR}/build)
+    endif()
+
+    set(IMPORT_EXECUTABLES "${REACTOS_BUILD_TOOLS_DIR}/ImportExecutables.cmake" CACHE FILEPATH "Host executables")
+    include(${IMPORT_EXECUTABLES})
+
+    if(DBG)
+        add_definitions(-DDBG=1 -D_SEH_ENABLE_TRACE)
+    else()
+        add_definitions(-DDBG=0)
+    endif()
+
+    if(KDBG)
+        add_definitions(-DKDBG=1)
+    endif()
+
+    if(_WINKD_)
+        add_definitions(-D_WINKD_=1)
+    endif()
+
+    if(USE_PSEH3)
+        add_definitions(-D_USE_PSEH3=1)
+    endif()
+
+    # Version Options
+    add_definitions(-DWINVER=0x502
+                    -D_WIN32_IE=0x600
+                    -D_WIN32_WINNT=0x502
+                    -D_WIN32_WINDOWS=0x502
+                    -D_SETUPAPI_VER=0x502)
+
+    # Arch Options
+    if(ARCH STREQUAL "i386")
+        add_definitions(-D_M_IX86 -D_X86_ -D__i386__)
+    elseif(ARCH STREQUAL "amd64")
+        add_definitions(-D_M_AMD64 -D_AMD64_ -D__x86_64__ -D_WIN64)
+    elseif(ARCH STREQUAL "arm")
+        # _M_ARM is already defined by toolchain
+        add_definitions(-D_ARM_ -D__arm__)
+    endif()
+
+    # Other
+    if(ARCH STREQUAL "i386")
+        add_definitions(-DUSE_COMPILER_EXCEPTIONS -D_USE_32BIT_TIME_T)
+    elseif(ARCH STREQUAL "amd64")
+        add_definitions(-DUSE_COMPILER_EXCEPTIONS -DNO_UNDERSCORE_PREFIX)
+    elseif(ARCH STREQUAL "arm")
+        add_definitions(-DUSE_COMPILER_EXCEPTIONS)
+    endif()
+
+    # Activate support for assembly source files
+    enable_language(ASM)
+
+    # Activate language support for resource files
+    enable_language(RC)
+
+    # Localization definitions
+    include(cmake/localization.cmake)
+    set(I18N_DEFS "")
+    # This will set I18N_DEFS for later use
+    set_i18n_language(${I18N_LANG})
+
+    # Compiler specific definitions and macros
+    if(MSVC)
+        include(cmake/msvc.cmake)
+    else()
+        include(cmake/gcc.cmake)
+    endif()
+
+    # Generic macros
+    include(cmake/CMakeMacros.cmake)
+
+    # IDL macros for widl/midl
+    # We're using widl now for both MSVC and GCC builds
+    include(cmake/widl-support.cmake)
+
+    if(MSVC AND USE_WDK_HEADERS)
+        include_directories(
+            include
+            $ENV{SDK_INC_PATH}
+            include/dxsdk
+            ${REACTOS_BINARY_DIR}/include
+            ${REACTOS_BINARY_DIR}/include/dxsdk
+            ${REACTOS_BINARY_DIR}/include/psdk
+            ${REACTOS_BINARY_DIR}/include/reactos
+            $ENV{CRT_INC_PATH}
+            $ENV{DDK_INC_PATH}
+            include/ndk
+            include/reactos
+            include/reactos/libs)
+    else()
+        include_directories(
+            include
+            include/psdk
+            include/dxsdk
+            ${REACTOS_BINARY_DIR}/include
+            ${REACTOS_BINARY_DIR}/include/dxsdk
+            ${REACTOS_BINARY_DIR}/include/psdk
+            ${REACTOS_BINARY_DIR}/include/reactos
+            include/crt
+            include/ddk
+            include/ndk
+            include/reactos
+            include/reactos/libs)
+    endif()
+
+
+    if(ARCH STREQUAL "arm")
+        include_directories(${REACTOS_SOURCE_DIR}/include/reactos/arm)
+    endif()
+
+    if(MSVC)
+        include_directories(include/crt/msc)
+    else()
+        include_directories(include/crt/mingw32)
+    endif()
+
+    add_dependency_header()
+
+    add_subdirectory(include/psdk)
+    add_subdirectory(include/dxsdk)
+    add_subdirectory(include/reactos/wine)
+    add_subdirectory(include/reactos/mc)
+    add_subdirectory(include/asm)
+
+    include(cmake/baseaddress.cmake)
+
+    #begin with boot so reactos_cab target is defined before all other modules
+    add_subdirectory(boot)
+    add_subdirectory(base)
+    add_subdirectory(dll)
+    add_subdirectory(drivers)
+    add_subdirectory(hal)
+    add_subdirectory(lib)
+    add_subdirectory(media)
+    add_subdirectory(modules)
+    add_subdirectory(ntoskrnl)
+    add_subdirectory(subsystems)
+    add_subdirectory(win32ss)
+
+    file(MAKE_DIRECTORY ${REACTOS_BINARY_DIR}/include/reactos)
+
+    add_dependency_footer()
+endif()