#define _AUDIO_DEF__H_
-#include <iostream>
+//#include <iostream>
// Platform depend stuff
//
-#include <windows.h>
+//#include <windows.h>
#include <mmsystem.h> //Windows MultiMedia (WINMM) audio apis
#include <mmreg.h> //codecs stuff
#include <msacm.h> //codecs stuff