if (ListEntry == &List->Selected->ListEntry)
CONSOLE_SetInvertedTextXY(List->Left,
- List->Top + Index,
+ List->Top + (SHORT)Index,
Buffer);
else
CONSOLE_SetTextXY(List->Left,
- List->Top + Index,
+ List->Top + (SHORT)Index,
Buffer);
Index++;
ListEntry = ListEntry->Flink;