/* INCLUDES ******************************************************************/
-#include "usetup.h"
+#include <usetup.h>
#define NDEBUG
#include <debug.h>
&Written);
}
+static
+VOID
+CONSOLE_ClearTextXY(IN SHORT x,
+ IN SHORT y,
+ IN SHORT Length)
+{
+ COORD coPos;
+ DWORD Written;
+
+ coPos.X = x;
+ coPos.Y = y;
+
+ FillConsoleOutputCharacterA(StdOutput,
+ ' ',
+ Length,
+ coPos,
+ &Written);
+}
+
VOID
CONSOLE_SetInputTextXY(
IN SHORT x,
&Written);
}
+static
+VOID
+CONSOLE_ClearStatusTextX(IN SHORT x,
+ IN SHORT Length)
+{
+ COORD coPos;
+ DWORD Written;
+
+ coPos.X = x;
+ coPos.Y = yScreen - 1;
+
+ FillConsoleOutputCharacterA(StdOutput,
+ ' ',
+ Length,
+ coPos,
+ &Written);
+}
+
+
VOID
CONSOLE_SetStatusTextAutoFitX(
IN SHORT x,
}
}
+
+VOID
+CONSOLE_ClearStyledText(IN SHORT x,
+ IN SHORT y,
+ IN INT Flags,
+ IN SHORT Length)
+{
+ COORD coPos;
+
+ coPos.X = x;
+ coPos.Y = y;
+
+ if (Flags & TEXT_TYPE_STATUS)
+ {
+ coPos.X = x;
+ coPos.Y = yScreen - 1;
+ }
+ else /* TEXT_TYPE_REGULAR (Default) */
+ {
+ coPos.X = x;
+ coPos.Y = y;
+ }
+
+ if (Flags & TEXT_ALIGN_CENTER)
+ {
+ coPos.X = (xScreen - Length) /2;
+ }
+ else if(Flags & TEXT_ALIGN_RIGHT)
+ {
+ coPos.X = coPos.X - Length;
+
+ if (Flags & TEXT_PADDING_SMALL)
+ {
+ coPos.X -= 1;
+ }
+ else if (Flags & TEXT_PADDING_MEDIUM)
+ {
+ coPos.X -= 2;
+ }
+ else if (Flags & TEXT_PADDING_BIG)
+ {
+ coPos.X -= 3;
+ }
+ }
+ else /* TEXT_ALIGN_LEFT (Default) */
+ {
+ if (Flags & TEXT_PADDING_SMALL)
+ {
+ coPos.X += 1;
+ }
+ else if (Flags & TEXT_PADDING_MEDIUM)
+ {
+ coPos.X += 2;
+ }
+ else if (Flags & TEXT_PADDING_BIG)
+ {
+ coPos.X += 3;
+ }
+ }
+
+ if (Flags & TEXT_TYPE_STATUS)
+ {
+ CONSOLE_ClearStatusTextX(coPos.X, Length);
+ }
+ else /* TEXT_TYPE_REGULAR (Default) */
+ {
+ CONSOLE_ClearTextXY(coPos.X, coPos.Y, Length);
+ }
+}
+
/* EOF */