UCHAR
NvGetCrtc(UCHAR Index)
{
- *((PUCHAR) NV2A_CRTC_REGISTER_INDEX) = Index;
- return *((PUCHAR) NV2A_CRTC_REGISTER_VALUE);
+ WRITE_REGISTER_UCHAR(NV2A_CRTC_REGISTER_INDEX, Index);
+ return READ_REGISTER_UCHAR(NV2A_CRTC_REGISTER_VALUE);
}
ULONG
XboxVideoInit(VOID)
{
/* Reuse framebuffer that was set up by firmware */
- FrameBuffer = (PVOID)*((PULONG) NV2A_CRTC_FRAMEBUFFER_START);
+ FrameBuffer = (PVOID)READ_REGISTER_ULONG(NV2A_CRTC_FRAMEBUFFER_START);
/* Verify that framebuffer address is page-aligned */
ASSERT((ULONG_PTR)FrameBuffer % PAGE_SIZE == 0);
WARN("Could not detect framebuffer memory size, fallback to 4 MB\n");
}
- ScreenWidth = *((PULONG) NV2A_RAMDAC_FP_HVALID_END) + 1;
- ScreenHeight = *((PULONG) NV2A_RAMDAC_FP_VVALID_END) + 1;
+ ScreenWidth = READ_REGISTER_ULONG(NV2A_RAMDAC_FP_HVALID_END) + 1;
+ ScreenHeight = READ_REGISTER_ULONG(NV2A_RAMDAC_FP_VVALID_END) + 1;
/* Get BPP directly from NV2A CRTC (magic constants are from Cromwell) */
BytesPerPixel = 8 * (((NvGetCrtc(0x19) & 0xE0) << 3) | (NvGetCrtc(0x13) & 0xFF)) / ScreenWidth;
if (BytesPerPixel == 4)