BOOL FoundDisplayDevice;
memset(&DisplayDevice, 0, sizeof(DISPLAY_DEVICEA));
- DisplayDevice.cb = sizeof(DISPLAY_DEVICEA);
+ DisplayDevice.cb = sizeof(DISPLAY_DEVICEA);
AdapterIndex = 0;
FoundDisplayDevice = FALSE;
BOOL GetAdapterMode(LPCSTR lpszDeviceName, D3DDISPLAYMODE* pMode)
{
DEVMODEA DevMode;
-
+
memset(&DevMode, 0, sizeof(DEVMODEA));
DevMode.dmSize = sizeof(DEVMODEA);
if (FALSE == EnumDisplaySettingsA(lpszDeviceName, ENUM_CURRENT_SETTINGS, &DevMode))
pMode->Width = DevMode.dmPelsWidth;
pMode->Height = DevMode.dmPelsHeight;
pMode->RefreshRate = DevMode.dmDisplayFrequency;
-
+
switch (DevMode.dmBitsPerPel)
{
case 8: