DWORD iAdapter;
EnterCriticalSection(&This->CriticalSection);
-
+
/* TODO: Free resources here */
for (iAdapter = 0; iAdapter < This->NumAdaptersInDevice; iAdapter++)
{
{
HRESULT hResult;
IDirect3DSwapChain9* pSwapChain;
-
+
IDirect3DDevice9Base_GetSwapChain(iface, i, &pSwapChain);
hResult = IDirect3DSwapChain9_Present(pSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, 0);