#include "evcode.h"
#include "strmif.h"
#include "dsound.h"
+#include "amaudio.h"
#include "wine/unicode.h"
#include "wine/debug.h"
static const IBasicAudioVtbl IBasicAudio_Vtbl;
static const IReferenceClockVtbl IReferenceClock_Vtbl;
static const IMediaSeekingVtbl IMediaSeeking_Vtbl;
+static const IAMDirectSoundVtbl IAMDirectSound_Vtbl;
typedef struct DSoundRenderImpl
{
const IBaseFilterVtbl * lpVtbl;
const IBasicAudioVtbl *IBasicAudio_vtbl;
const IReferenceClockVtbl *IReferenceClock_vtbl;
+ const IAMDirectSoundVtbl *IAMDirectSound_vtbl;
LONG refCount;
CRITICAL_SECTION csFilter;
pDSoundRender->lpVtbl = &DSoundRender_Vtbl;
pDSoundRender->IBasicAudio_vtbl = &IBasicAudio_Vtbl;
pDSoundRender->IReferenceClock_vtbl = &IReferenceClock_Vtbl;
+ pDSoundRender->IAMDirectSound_vtbl = &IAMDirectSound_Vtbl;
pDSoundRender->refCount = 1;
InitializeCriticalSection(&pDSoundRender->csFilter);
pDSoundRender->csFilter.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter");
*ppv = &This->IReferenceClock_vtbl;
else if (IsEqualIID(riid, &IID_IMediaSeeking))
*ppv = &This->mediaSeeking.lpVtbl;
+ else if (IsEqualIID(riid, &IID_IAMDirectSound))
+ *ppv = &This->IAMDirectSound_vtbl;
if (*ppv)
{
MediaSeekingImpl_GetRate,
MediaSeekingImpl_GetPreroll
};
+
+/*** IUnknown methods ***/
+static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
+ REFIID riid,
+ LPVOID*ppvObj)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
+
+ return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
+}
+
+static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ TRACE("(%p/%p)->()\n", This, iface);
+
+ return DSoundRender_AddRef((IBaseFilter*)This);
+}
+
+static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ TRACE("(%p/%p)->()\n", This, iface);
+
+ return DSoundRender_Release((IBaseFilter*)This);
+}
+
+/*** IAMDirectSound methods ***/
+static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgsilent)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgsilent);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND hwnd)
+{
+ ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
+
+ FIXME("(%p/%p)->(%p): stub\n", This, iface, hwnd);
+
+ return E_NOTIMPL;
+}
+
+static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
+{
+ AMDirectSound_QueryInterface,
+ AMDirectSound_AddRef,
+ AMDirectSound_Release,
+ AMDirectSound_GetDirectSoundInterface,
+ AMDirectSound_GetPrimaryBufferInterface,
+ AMDirectSound_GetSecondaryBufferInterface,
+ AMDirectSound_ReleaseDirectSoundInterface,
+ AMDirectSound_ReleasePrimaryBufferInterface,
+ AMDirectSound_ReleaseSecondaryBufferInterface,
+ AMDirectSound_SetFocusWindow,
+ AMDirectSound_GetFocusWindow
+};