[CMAKE]
[reactos.git] / dll / directx / wine / d3d8 / CMakeLists.txt
index af2c4ad..0b44eeb 100644 (file)
@@ -1,30 +1,34 @@
-
+set_rc_compiler()
 set_unicode()
 
 add_definitions(-D__WINESRC__)
 add_definitions(-DUSE_WIN32_OPENGL)
 include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
 
+if(MSVC)
+    add_definitions(-FImsvchelper.h)
+endif()
+
 spec2def(d3d8.dll d3d8.spec)
 
-add_library(d3d8 SHARED
+list(APPEND SOURCE
+    buffer.c
     cubetexture.c
     d3d8_main.c
     device.c
     directx.c
-    #indexbuffer.c
-    #pixelshader.c
+    shader.c
     surface.c
     swapchain.c
     texture.c
-    #vertexbuffer.c
     vertexdeclaration.c
-    vertexshader.c
     volume.c
     volumetexture.c
     version.rc
     ${CMAKE_CURRENT_BINARY_DIR}/d3d8.def)
 
+add_library(d3d8 SHARED ${SOURCE})
+
 set_module_type(d3d8 win32dll)
 
 target_link_libraries(d3d8
@@ -35,7 +39,10 @@ add_importlibs(d3d8
     user32
     gdi32
     advapi32
-    wined3d)
+    wined3d
+    msvcrt
+    kernel32
+    ntdll)
 
 add_dependencies(d3d8 wineheaders)
 add_cab_target(d3d8 1)