-set_rc_compiler()
+
set_unicode()
-add_definitions(-D__WINESRC__)
-add_definitions(-DUSE_WIN32_OPENGL)
+add_definitions(
+ -D__WINESRC__
+ -DUSE_WIN32_OPENGL)
+
include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
+set_rc_compiler()
+
spec2def(d3d8.dll d3d8.spec)
list(APPEND SOURCE
volume.c
volumetexture.c
version.rc
- d3d8.def)
+ ${CMAKE_CURRENT_BINARY_DIR}/d3d8.def)
add_library(d3d8 SHARED ${SOURCE})
set_module_type(d3d8 win32dll)
-target_link_libraries(d3d8
- uuid
- wine)
+target_link_libraries(d3d8 uuid wine)
add_importlibs(d3d8
user32
ntdll)
add_dependencies(d3d8 wineheaders)
-add_cab_target(d3d8 1)
+add_pch(d3d8 d3d8_private.h)
+add_cd_file(TARGET d3d8 DESTINATION reactos/system32 FOR all)