-D__WINESRC__
-DUSE_WIN32_OPENGL)
-include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
-
+include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
spec2def(d3d9.dll d3d9.spec ADD_IMPORTLIB)
list(APPEND SOURCE
texture.c
vertexdeclaration.c
volume.c
- d3d9_private.h)
+ precomp.h)
-add_library(d3d9 SHARED
+add_library(d3d9 MODULE
${SOURCE}
guid.c
version.rc
${CMAKE_CURRENT_BINARY_DIR}/d3d9_stubs.c
${CMAKE_CURRENT_BINARY_DIR}/d3d9.def)
-set_module_type(d3d9 win32dll UNICODE HOTPATCHABLE)
+set_module_type(d3d9 win32dll UNICODE)
target_link_libraries(d3d9 wine)
-add_importlibs(d3d9 wined3d msvcrt kernel32 ntdll)
-add_pch(d3d9 d3d9_private.h SOURCE)
+add_importlibs(d3d9 d3dwine user32 msvcrt kernel32 ntdll)
+add_pch(d3d9 precomp.h SOURCE)
add_cd_file(TARGET d3d9 DESTINATION reactos/system32 FOR all)