-D__WINESRC__
-DUSE_WIN32_OPENGL)
-include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
-
+include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
spec2def(d3d9.dll d3d9.spec ADD_IMPORTLIB)
list(APPEND SOURCE
texture.c
vertexdeclaration.c
volume.c
+ d3d9_private.h)
+
+add_library(d3d9 SHARED
+ ${SOURCE}
+ guid.c
version.rc
${CMAKE_CURRENT_BINARY_DIR}/d3d9_stubs.c
${CMAKE_CURRENT_BINARY_DIR}/d3d9.def)
-add_library(d3d9 SHARED ${SOURCE})
set_module_type(d3d9 win32dll UNICODE)
-target_link_libraries(d3d9 uuid wine)
-
-add_importlibs(d3d9
- user32
- gdi32
- advapi32
- wined3d
- msvcrt
- kernel32
- ntdll)
-
-add_dependencies(d3d9 wineheaders)
-add_pch(d3d9 d3d9_private.h)
+target_link_libraries(d3d9 wine)
+add_importlibs(d3d9 d3dwine user32 msvcrt kernel32 ntdll)
+add_pch(d3d9 d3d9_private.h SOURCE)
add_cd_file(TARGET d3d9 DESTINATION reactos/system32 FOR all)