* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
-#include "config.h"
#include "d3d9_private.h"
-WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
-
-/* IDirect3DSurface9 IUnknown parts follow: */
-static HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+static inline struct d3d9_surface *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
+{
+ return CONTAINING_RECORD(iface, struct d3d9_surface, IDirect3DSurface9_iface);
+}
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
+static HRESULT WINAPI d3d9_surface_QueryInterface(IDirect3DSurface9 *iface, REFIID riid, void **out)
+{
+ TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
- if (IsEqualGUID(riid, &IID_IUnknown)
- || IsEqualGUID(riid, &IID_IDirect3DResource9)
- || IsEqualGUID(riid, &IID_IDirect3DSurface9)) {
+ if (IsEqualGUID(riid, &IID_IDirect3DSurface9)
+ || IsEqualGUID(riid, &IID_IDirect3DResource9)
+ || IsEqualGUID(riid, &IID_IUnknown))
+ {
IDirect3DSurface9_AddRef(iface);
- *ppobj = This;
+ *out = iface;
return S_OK;
}
- WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
- *ppobj = NULL;
+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
+
+ *out = NULL;
return E_NOINTERFACE;
}
-static ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+static ULONG WINAPI d3d9_surface_AddRef(IDirect3DSurface9 *iface)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
+ ULONG refcount;
TRACE("iface %p.\n", iface);
- if (This->forwardReference) {
- /* Forward refcounting */
- TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
- return IUnknown_AddRef(This->forwardReference);
- } else {
- /* No container, handle our own refcounting */
- ULONG ref = InterlockedIncrement(&This->ref);
-
- TRACE("%p increasing refcount to %u.\n", iface, ref);
-
- if (ref == 1)
- {
- if (This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice);
- wined3d_mutex_lock();
- wined3d_surface_incref(This->wined3d_surface);
- wined3d_mutex_unlock();
- }
-
- return ref;
+ if (surface->texture)
+ {
+ TRACE("Forwarding to %p.\n", surface->texture);
+ return IDirect3DBaseTexture9_AddRef(&surface->texture->IDirect3DBaseTexture9_iface);
}
+ refcount = InterlockedIncrement(&surface->resource.refcount);
+ TRACE("%p increasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 1)
+ {
+ if (surface->parent_device)
+ IDirect3DDevice9Ex_AddRef(surface->parent_device);
+ wined3d_mutex_lock();
+ if (surface->wined3d_rtv)
+ wined3d_rendertarget_view_incref(surface->wined3d_rtv);
+ wined3d_texture_incref(surface->wined3d_texture);
+ wined3d_mutex_unlock();
+ }
+
+ return refcount;
}
-static ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+static ULONG WINAPI d3d9_surface_Release(IDirect3DSurface9 *iface)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
+ ULONG refcount;
TRACE("iface %p.\n", iface);
- if (This->forwardReference) {
- /* Forward to the containerParent */
- TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
- return IUnknown_Release(This->forwardReference);
- } else {
- /* No container, handle our own refcounting */
- ULONG ref = InterlockedDecrement(&This->ref);
+ if (surface->texture)
+ {
+ TRACE("Forwarding to %p.\n", surface->texture);
+ return IDirect3DBaseTexture9_Release(&surface->texture->IDirect3DBaseTexture9_iface);
+ }
- TRACE("%p decreasing refcount to %u.\n", iface, ref);
+ if (!surface->resource.refcount)
+ {
+ WARN("Surface does not have any references.\n");
+ return 0;
+ }
- if (ref == 0) {
- IDirect3DDevice9Ex *parentDevice = This->parentDevice;
+ refcount = InterlockedDecrement(&surface->resource.refcount);
+ TRACE("%p decreasing refcount to %u.\n", iface, refcount);
- wined3d_mutex_lock();
- wined3d_surface_decref(This->wined3d_surface);
- wined3d_mutex_unlock();
+ if (!refcount)
+ {
+ IDirect3DDevice9Ex *parent_device = surface->parent_device;
- /* Release the device last, as it may cause the device to be destroyed. */
- if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice);
- }
+ wined3d_mutex_lock();
+ if (surface->wined3d_rtv)
+ wined3d_rendertarget_view_decref(surface->wined3d_rtv);
+ wined3d_texture_decref(surface->wined3d_texture);
+ wined3d_mutex_unlock();
- return ref;
+ /* Release the device last, as it may cause the device to be destroyed. */
+ if (parent_device)
+ IDirect3DDevice9Ex_Release(parent_device);
}
+
+ return refcount;
}
-/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
-static HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device)
+static HRESULT WINAPI d3d9_surface_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device)
{
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
TRACE("iface %p, device %p.\n", iface, device);
- if (This->forwardReference)
- {
- IDirect3DResource9 *resource;
- HRESULT hr;
-
- hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
- if (SUCCEEDED(hr))
- {
- hr = IDirect3DResource9_GetDevice(resource, device);
- IDirect3DResource9_Release(resource);
+ if (surface->texture)
+ return IDirect3DBaseTexture9_GetDevice(&surface->texture->IDirect3DBaseTexture9_iface, device);
- TRACE("Returning device %p.\n", *device);
- }
-
- return hr;
- }
-
- *device = (IDirect3DDevice9 *)This->parentDevice;
+ *device = (IDirect3DDevice9 *)surface->parent_device;
IDirect3DDevice9_AddRef(*device);
TRACE("Returning device %p.\n", *device);
return D3D_OK;
}
-static HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
- HRESULT hr;
-
+static HRESULT WINAPI d3d9_surface_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
+ const void *data, DWORD data_size, DWORD flags)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
- iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
+ iface, debugstr_guid(guid), data, data_size, flags);
- wined3d_mutex_lock();
- hr = wined3d_surface_set_private_data(This->wined3d_surface, refguid, pData, SizeOfData, Flags);
- wined3d_mutex_unlock();
-
- return hr;
+ return d3d9_resource_set_private_data(&surface->resource, guid, data, data_size, flags);
}
-static HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
- HRESULT hr;
-
+static HRESULT WINAPI d3d9_surface_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
+ void *data, DWORD *data_size)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
- iface, debugstr_guid(refguid), pData, pSizeOfData);
-
- wined3d_mutex_lock();
- hr = wined3d_surface_get_private_data(This->wined3d_surface, refguid, pData, pSizeOfData);
- wined3d_mutex_unlock();
+ iface, debugstr_guid(guid), data, data_size);
- return hr;
+ return d3d9_resource_get_private_data(&surface->resource, guid, data, data_size);
}
-static HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
- HRESULT hr;
-
- TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
-
- wined3d_mutex_lock();
- hr = wined3d_surface_free_private_data(This->wined3d_surface, refguid);
- wined3d_mutex_unlock();
+static HRESULT WINAPI d3d9_surface_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
+ TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
- return hr;
+ return d3d9_resource_free_private_data(&surface->resource, guid);
}
-static DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
- HRESULT hr;
-
- TRACE("iface %p, priority %u.\n", iface, PriorityNew);
-
- wined3d_mutex_lock();
- hr = wined3d_surface_set_priority(This->wined3d_surface, PriorityNew);
- wined3d_mutex_unlock();
-
- return hr;
+static DWORD WINAPI d3d9_surface_SetPriority(IDirect3DSurface9 *iface, DWORD priority)
+{
+ TRACE("iface %p, priority %u. Ignored on surfaces.\n", iface, priority);
+ return 0;
}
-static DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
- HRESULT hr;
-
- TRACE("iface %p.\n", iface);
-
- wined3d_mutex_lock();
- hr = wined3d_surface_get_priority(This->wined3d_surface);
- wined3d_mutex_unlock();
-
- return hr;
+static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface)
+{
+ TRACE("iface %p. Ignored on surfaces.\n", iface);
+ return 0;
}
-static void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- wined3d_surface_preload(This->wined3d_surface);
+ wined3d_resource_preload(wined3d_texture_get_resource(surface->wined3d_texture));
wined3d_mutex_unlock();
}
-static D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(IDirect3DSurface9 *iface)
+static D3DRESOURCETYPE WINAPI d3d9_surface_GetType(IDirect3DSurface9 *iface)
{
TRACE("iface %p.\n", iface);
return D3DRTYPE_SURFACE;
}
-/* IDirect3DSurface9 Interface follow: */
-static HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
- HRESULT res;
+static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID riid, void **container)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
+ HRESULT hr;
- TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
+ TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
- if (!This->container) return E_NOINTERFACE;
+ if (!surface->container)
+ return E_NOINTERFACE;
- res = IUnknown_QueryInterface(This->container, riid, ppContainer);
+ hr = IUnknown_QueryInterface(surface->container, riid, container);
- TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
+ TRACE("Returning %p.\n", *container);
- return res;
+ return hr;
}
-static HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
+static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
{
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
- struct wined3d_resource_desc wined3d_desc;
- struct wined3d_resource *wined3d_resource;
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
+ struct wined3d_sub_resource_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock();
- wined3d_resource = wined3d_surface_get_resource(This->wined3d_surface);
- wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
+ wined3d_texture_get_sub_resource_desc(surface->wined3d_texture, surface->sub_resource_idx, &wined3d_desc);
wined3d_mutex_unlock();
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
- desc->Type = wined3d_desc.resource_type;
- desc->Usage = wined3d_desc.usage;
+ desc->Type = D3DRTYPE_SURFACE;
+ desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
desc->Pool = wined3d_desc.pool;
desc->MultiSampleType = wined3d_desc.multisample_type;
desc->MultiSampleQuality = wined3d_desc.multisample_quality;
return D3D_OK;
}
-static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
+ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
+ struct wined3d_box box;
+ struct wined3d_map_desc map_desc;
HRESULT hr;
- TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags);
+ TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
+ iface, locked_rect, wine_dbgstr_rect(rect), flags);
+
+ if (rect)
+ wined3d_box_set(&box, rect->left, rect->top, rect->right, rect->bottom, 0, 1);
wined3d_mutex_lock();
- hr = wined3d_surface_map(This->wined3d_surface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+ hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
+ &map_desc, rect ? &box : NULL, flags);
wined3d_mutex_unlock();
+ if (SUCCEEDED(hr))
+ {
+ locked_rect->Pitch = map_desc.row_pitch;
+ locked_rect->pBits = map_desc.data;
+ }
+
return hr;
}
-static HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- hr = wined3d_surface_unmap(This->wined3d_surface);
+ hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
wined3d_mutex_unlock();
- switch(hr)
+ if (hr == WINEDDERR_NOTLOCKED)
{
- case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
- default: return hr;
+ D3DRESOURCETYPE type;
+ if (surface->texture)
+ type = IDirect3DBaseTexture9_GetType(&surface->texture->IDirect3DBaseTexture9_iface);
+ else
+ type = D3DRTYPE_SURFACE;
+ hr = type == D3DRTYPE_TEXTURE ? D3D_OK : D3DERR_INVALIDCALL;
}
+ return hr;
}
-static HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
- TRACE("iface %p, hdc %p.\n", iface, phdc);
-
- if(!This->getdc_supported)
- {
- WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n");
- /* Don't touch the DC */
- return D3DERR_INVALIDCALL;
- }
+ TRACE("iface %p, dc %p.\n", iface, dc);
wined3d_mutex_lock();
- hr = wined3d_surface_getdc(This->wined3d_surface, phdc);
+ hr = wined3d_texture_get_dc(surface->wined3d_texture, surface->sub_resource_idx, dc);
wined3d_mutex_unlock();
return hr;
}
-static HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) {
- IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+static HRESULT WINAPI d3d9_surface_ReleaseDC(IDirect3DSurface9 *iface, HDC dc)
+{
+ struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
- TRACE("iface %p, hdc %p.\n", iface, hdc);
+ TRACE("iface %p, dc %p.\n", iface, dc);
wined3d_mutex_lock();
- hr = wined3d_surface_releasedc(This->wined3d_surface, hdc);
+ hr = wined3d_texture_release_dc(surface->wined3d_texture, surface->sub_resource_idx, dc);
wined3d_mutex_unlock();
- switch (hr)
- {
- case WINEDDERR_NODC: return D3DERR_INVALIDCALL;
- default: return hr;
- }
+ return hr;
}
-static const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
+static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl =
{
/* IUnknown */
- IDirect3DSurface9Impl_QueryInterface,
- IDirect3DSurface9Impl_AddRef,
- IDirect3DSurface9Impl_Release,
+ d3d9_surface_QueryInterface,
+ d3d9_surface_AddRef,
+ d3d9_surface_Release,
/* IDirect3DResource9 */
- IDirect3DSurface9Impl_GetDevice,
- IDirect3DSurface9Impl_SetPrivateData,
- IDirect3DSurface9Impl_GetPrivateData,
- IDirect3DSurface9Impl_FreePrivateData,
- IDirect3DSurface9Impl_SetPriority,
- IDirect3DSurface9Impl_GetPriority,
- IDirect3DSurface9Impl_PreLoad,
- IDirect3DSurface9Impl_GetType,
+ d3d9_surface_GetDevice,
+ d3d9_surface_SetPrivateData,
+ d3d9_surface_GetPrivateData,
+ d3d9_surface_FreePrivateData,
+ d3d9_surface_SetPriority,
+ d3d9_surface_GetPriority,
+ d3d9_surface_PreLoad,
+ d3d9_surface_GetType,
/* IDirect3DSurface9 */
- IDirect3DSurface9Impl_GetContainer,
- IDirect3DSurface9Impl_GetDesc,
- IDirect3DSurface9Impl_LockRect,
- IDirect3DSurface9Impl_UnlockRect,
- IDirect3DSurface9Impl_GetDC,
- IDirect3DSurface9Impl_ReleaseDC
+ d3d9_surface_GetContainer,
+ d3d9_surface_GetDesc,
+ d3d9_surface_LockRect,
+ d3d9_surface_UnlockRect,
+ d3d9_surface_GetDC,
+ d3d9_surface_ReleaseDC,
};
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
{
- HeapFree(GetProcessHeap(), 0, parent);
+ struct d3d9_surface *surface = parent;
+ d3d9_resource_cleanup(&surface->resource);
+ HeapFree(GetProcessHeap(), 0, surface);
}
static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
surface_wined3d_object_destroyed,
};
-HRESULT surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device,
- UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
- DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
+void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture,
+ unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
+{
+ IDirect3DBaseTexture9 *texture;
+
+ surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl;
+ d3d9_resource_init(&surface->resource);
+ surface->resource.refcount = 0;
+ list_init(&surface->rtv_entry);
+ surface->container = wined3d_texture_get_parent(wined3d_texture);
+ surface->wined3d_texture = wined3d_texture;
+ surface->sub_resource_idx = sub_resource_idx;
+
+ if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container,
+ &IID_IDirect3DBaseTexture9, (void **)&texture)))
+ {
+ surface->texture = unsafe_impl_from_IDirect3DBaseTexture9(texture);
+ IDirect3DBaseTexture9_Release(texture);
+ }
+
+ *parent_ops = &d3d9_surface_wined3d_parent_ops;
+}
+
+static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
+{
+ struct d3d9_surface *surface = parent;
+
+ /* If the surface reference count drops to zero, we release our reference
+ * to the view, but don't clear the pointer yet, in case e.g. a
+ * GetRenderTarget() call brings the surface back before the view is
+ * actually destroyed. When the view is destroyed, we need to clear the
+ * pointer, or a subsequent surface AddRef() would reference it again.
+ *
+ * This is safe because as long as the view still has a reference to the
+ * texture, the surface is also still alive, and we're called before the
+ * view releases that reference. */
+ surface->wined3d_rtv = NULL;
+ list_remove(&surface->rtv_entry);
+}
+
+static const struct wined3d_parent_ops d3d9_view_wined3d_parent_ops =
+{
+ view_wined3d_object_destroyed,
+};
+
+struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface)
+{
+ IDirect3DDevice9Ex *device;
+ device = surface->texture ? surface->texture->parent_device : surface->parent_device;
+ return impl_from_IDirect3DDevice9Ex(device);
+}
+
+struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface)
{
HRESULT hr;
- surface->lpVtbl = &Direct3DSurface9_Vtbl;
- surface->ref = 1;
+ /* The surface reference count can be equal to 0 when this function is
+ * called. In order to properly manage the render target view reference
+ * count, we temporarily increment the surface reference count. */
+ d3d9_surface_AddRef(&surface->IDirect3DSurface9_iface);
- switch (format)
- {
- case D3DFMT_A8R8G8B8:
- case D3DFMT_X8R8G8B8:
- case D3DFMT_R5G6B5:
- case D3DFMT_X1R5G5B5:
- case D3DFMT_A1R5G5B5:
- case D3DFMT_R8G8B8:
- surface->getdc_supported = TRUE;
- break;
-
- default:
- surface->getdc_supported = FALSE;
- break;
- }
+ if (surface->wined3d_rtv)
+ return surface->wined3d_rtv;
- /* FIXME: Check MAX bounds of MultisampleQuality. */
- if (multisample_quality > 0)
+ if (FAILED(hr = wined3d_rendertarget_view_create_from_sub_resource(surface->wined3d_texture,
+ surface->sub_resource_idx, surface, &d3d9_view_wined3d_parent_ops, &surface->wined3d_rtv)))
{
- FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality);
- multisample_quality = 0;
+ ERR("Failed to create rendertarget view, hr %#x.\n", hr);
+ d3d9_surface_Release(&surface->IDirect3DSurface9_iface);
+ return NULL;
}
- wined3d_mutex_lock();
- hr = wined3d_surface_create(device->wined3d_device, width, height, wined3dformat_from_d3dformat(format),
- lockable, discard, level, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, multisample_type,
- multisample_quality, SURFACE_OPENGL, surface, &d3d9_surface_wined3d_parent_ops, &surface->wined3d_surface);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- {
- WARN("Failed to create wined3d surface, hr %#x.\n", hr);
- return hr;
- }
+ if (surface->texture)
+ list_add_head(&surface->texture->rtv_list, &surface->rtv_entry);
- surface->parentDevice = &device->IDirect3DDevice9Ex_iface;
- IDirect3DDevice9Ex_AddRef(surface->parentDevice);
+ return surface->wined3d_rtv;
+}
- return D3D_OK;
+void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface,
+ struct wined3d_rendertarget_view *rtv)
+{
+ if (rtv)
+ d3d9_surface_Release(&surface->IDirect3DSurface9_iface);
+}
+
+struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
+{
+ if (!iface)
+ return NULL;
+ assert(iface->lpVtbl == &d3d9_surface_vtbl);
+
+ return impl_from_IDirect3DSurface9(iface);
}