* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
-#include <config.h>
#include "d3d9_private.h"
-WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
-
-static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9(IDirect3DSwapChain9 *iface)
+static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
{
- return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9_iface);
+ return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
}
-static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9 *iface, REFIID riid, void **out)
+static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
|| IsEqualGUID(riid, &IID_IUnknown))
{
- IDirect3DSwapChain9_AddRef(iface);
+ IDirect3DSwapChain9Ex_AddRef(iface);
+ *out = iface;
+ return S_OK;
+ }
+
+ if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
+ {
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+ struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
+
+ /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
+ * It doesn't matter with which function the device was created. */
+ if (!device->d3d_parent->extended)
+ {
+ WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
+ *out = NULL;
+ return E_NOINTERFACE;
+ }
+
+ IDirect3DSwapChain9Ex_AddRef(iface);
*out = iface;
return S_OK;
}
return E_NOINTERFACE;
}
-static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9 *iface)
+static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
ULONG refcount = InterlockedIncrement(&swapchain->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
-static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9 *iface)
+static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
- ULONG refcount = InterlockedDecrement(&swapchain->refcount);
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+ ULONG refcount;
+ if (!swapchain->refcount)
+ {
+ WARN("Swapchain does not have any references.\n");
+ return 0;
+ }
+
+ refcount = InterlockedDecrement(&swapchain->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
return refcount;
}
-static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9 *iface,
+static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
const RGNDATA *dirty_region, DWORD flags)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+ struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
HRESULT hr;
TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
dst_window_override, dirty_region, flags);
+ if (device->device_state != D3D9_DEVICE_STATE_OK)
+ return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
+
+ if (dirty_region)
+ FIXME("Ignoring dirty_region %p.\n", dirty_region);
+
wined3d_mutex_lock();
- hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
- dst_rect, dst_window_override, dirty_region, flags);
+ hr = wined3d_swapchain_present(swapchain->wined3d_swapchain,
+ src_rect, dst_rect, dst_window_override, flags);
wined3d_mutex_unlock();
return hr;
}
-static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9 *iface, IDirect3DSurface9 *surface)
+static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
HRESULT hr;
TRACE("iface %p, surface %p.\n", iface, surface);
wined3d_mutex_lock();
- hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_surface);
+ hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
wined3d_mutex_unlock();
return hr;
}
-static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9 *iface,
+static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
- struct wined3d_surface *wined3d_surface = NULL;
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+ struct wined3d_texture *wined3d_texture;
struct d3d9_surface *surface_impl;
HRESULT hr = D3D_OK;
TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
iface, backbuffer_idx, backbuffer_type, backbuffer);
+ /* backbuffer_type is ignored by native. */
+
+ if (!backbuffer)
+ {
+ WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
+ return D3DERR_INVALIDCALL;
+ }
+
wined3d_mutex_lock();
- if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
- backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type)))
+ if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
{
- surface_impl = wined3d_surface_get_parent(wined3d_surface);
- *backbuffer = &surface_impl->IDirect3DSurface9_iface;
- IDirect3DSurface9_AddRef(*backbuffer);
+ surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
+ *backbuffer = &surface_impl->IDirect3DSurface9_iface;
+ IDirect3DSurface9_AddRef(*backbuffer);
}
else
{
+ /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
hr = D3DERR_INVALIDCALL;
}
wined3d_mutex_unlock();
return hr;
}
-static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface, D3DRASTER_STATUS *raster_status)
+static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
HRESULT hr;
TRACE("iface %p, raster_status %p.\n", iface, raster_status);
return hr;
}
-static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9 *iface, D3DDISPLAYMODE *mode)
+static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
struct wined3d_display_mode wined3d_mode;
HRESULT hr;
return hr;
}
-static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
+static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
TRACE("iface %p, device %p.\n", iface, device);
return D3D_OK;
}
-static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9 *iface,
+static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
D3DPRESENT_PARAMETERS *parameters)
{
- struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
struct wined3d_swapchain_desc desc;
TRACE("iface %p, parameters %p.\n", iface, parameters);
return D3D_OK;
}
+static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
+ UINT *last_present_count)
+{
+ FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
+
+ if (last_present_count)
+ *last_present_count = 0;
+
+ return D3D_OK;
+}
+
+static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
+ D3DPRESENTSTATS *present_stats)
+{
+ FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
+
+ if (present_stats)
+ memset(present_stats, 0, sizeof(*present_stats));
+
+ return D3D_OK;
+}
+
+static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
+ D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
+{
+ struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+ struct wined3d_display_mode wined3d_mode;
+ HRESULT hr;
+
+ TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
+
+ if (mode->Size != sizeof(*mode))
+ return D3DERR_INVALIDCALL;
+
+ wined3d_mutex_lock();
+ hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
+ (enum wined3d_display_rotation *)rotation);
+ wined3d_mutex_unlock();
+
+ if (SUCCEEDED(hr))
+ {
+ mode->Width = wined3d_mode.width;
+ mode->Height = wined3d_mode.height;
+ mode->RefreshRate = wined3d_mode.refresh_rate;
+ mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
+ mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
+ }
+
+ return hr;
+}
-static const struct IDirect3DSwapChain9Vtbl d3d9_swapchain_vtbl =
+static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
{
+ /* IUnknown */
d3d9_swapchain_QueryInterface,
d3d9_swapchain_AddRef,
d3d9_swapchain_Release,
+ /* IDirect3DSwapChain9 */
d3d9_swapchain_Present,
d3d9_swapchain_GetFrontBufferData,
d3d9_swapchain_GetBackBuffer,
d3d9_swapchain_GetDisplayMode,
d3d9_swapchain_GetDevice,
d3d9_swapchain_GetPresentParameters,
+ /* IDirect3DSwapChain9Ex */
+ d3d9_swapchain_GetLastPresentCount,
+ d3d9_swapchain_GetPresentStatistics,
+ d3d9_swapchain_GetDisplayModeEx
};
static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
HRESULT hr;
swapchain->refcount = 1;
- swapchain->IDirect3DSwapChain9_iface.lpVtbl = &d3d9_swapchain_vtbl;
+ swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
wined3d_mutex_lock();
hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,