[AMSTREAM] We don't need to define WIDL_C_INLINE_WRAPPERS here anymore.
[reactos.git] / dll / directx / wine / d3d9 / swapchain.c
index af56d73..7b2dc7e 100644 (file)
  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
  */
 
-#include "config.h"
 #include "d3d9_private.h"
 
-WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
-
-static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9(IDirect3DSwapChain9 *iface)
+static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
 {
-    return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9_iface);
+    return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
 }
 
-static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9 *iface, REFIID riid, void **out)
+static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
 {
     TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
 
     if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
             || IsEqualGUID(riid, &IID_IUnknown))
     {
-        IDirect3DSwapChain9_AddRef(iface);
+        IDirect3DSwapChain9Ex_AddRef(iface);
+        *out = iface;
+        return S_OK;
+    }
+
+    if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
+    {
+        struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+        struct d3d9_device *device       = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
+
+        /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
+         * It doesn't matter with which function the device was created. */
+        if (!device->d3d_parent->extended)
+        {
+            WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
+            *out = NULL;
+            return E_NOINTERFACE;
+        }
+
+        IDirect3DSwapChain9Ex_AddRef(iface);
         *out = iface;
         return S_OK;
     }
@@ -48,9 +64,9 @@ static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9 *iface,
     return E_NOINTERFACE;
 }
 
-static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9 *iface)
+static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
     ULONG refcount = InterlockedIncrement(&swapchain->refcount);
 
     TRACE("%p increasing refcount to %u.\n", iface, refcount);
@@ -68,11 +84,18 @@ static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9 *iface)
     return refcount;
 }
 
-static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9 *iface)
+static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
-    ULONG refcount = InterlockedDecrement(&swapchain->refcount);
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+    ULONG refcount;
+
+    if (!swapchain->refcount)
+    {
+        WARN("Swapchain does not have any references.\n");
+        return 0;
+    }
 
+    refcount = InterlockedDecrement(&swapchain->refcount);
     TRACE("%p decreasing refcount to %u.\n", iface, refcount);
 
     if (!refcount)
@@ -91,69 +114,86 @@ static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9 *iface)
     return refcount;
 }
 
-static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9 *iface,
+static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
         const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
         const RGNDATA *dirty_region, DWORD flags)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+    struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
     HRESULT hr;
 
     TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
             iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
             dst_window_override, dirty_region, flags);
 
+    if (device->device_state != D3D9_DEVICE_STATE_OK)
+        return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
+
+    if (dirty_region)
+        FIXME("Ignoring dirty_region %p.\n", dirty_region);
+
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
-            dst_rect, dst_window_override, dirty_region, flags);
+    hr = wined3d_swapchain_present(swapchain->wined3d_swapchain,
+            src_rect, dst_rect, dst_window_override, flags);
     wined3d_mutex_unlock();
 
     return hr;
 }
 
-static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9 *iface, IDirect3DSurface9 *surface)
+static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
     struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
     HRESULT hr;
 
     TRACE("iface %p, surface %p.\n", iface, surface);
 
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_surface);
+    hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
     wined3d_mutex_unlock();
 
     return hr;
 }
 
-static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9 *iface,
+static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
         UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
-    struct wined3d_surface *wined3d_surface = NULL;
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+    struct wined3d_texture *wined3d_texture;
     struct d3d9_surface *surface_impl;
-    HRESULT hr;
+    HRESULT hr = D3D_OK;
 
     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
             iface, backbuffer_idx, backbuffer_type, backbuffer);
 
+    /* backbuffer_type is ignored by native. */
+
+    if (!backbuffer)
+    {
+        WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
+        return D3DERR_INVALIDCALL;
+    }
+
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
-            backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type, &wined3d_surface);
-    if (SUCCEEDED(hr) && wined3d_surface)
+    if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
+    {
+        surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
+        *backbuffer = &surface_impl->IDirect3DSurface9_iface;
+        IDirect3DSurface9_AddRef(*backbuffer);
+    }
+    else
     {
-       surface_impl = wined3d_surface_get_parent(wined3d_surface);
-       *backbuffer = &surface_impl->IDirect3DSurface9_iface;
-       IDirect3DSurface9_AddRef(*backbuffer);
-       wined3d_surface_decref(wined3d_surface);
+        /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
+        hr = D3DERR_INVALIDCALL;
     }
     wined3d_mutex_unlock();
 
     return hr;
 }
 
-static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface, D3DRASTER_STATUS *raster_status)
+static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
     HRESULT hr;
 
     TRACE("iface %p, raster_status %p.\n", iface, raster_status);
@@ -166,9 +206,9 @@ static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface,
     return hr;
 }
 
-static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9 *iface, D3DDISPLAYMODE *mode)
+static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
     struct wined3d_display_mode wined3d_mode;
     HRESULT hr;
 
@@ -189,9 +229,9 @@ static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9 *iface,
     return hr;
 }
 
-static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
+static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
 
     TRACE("iface %p, device %p.\n", iface, device);
 
@@ -203,29 +243,80 @@ static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9 *iface, IDire
     return D3D_OK;
 }
 
-static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9 *iface,
+static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
         D3DPRESENT_PARAMETERS *parameters)
 {
-    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
     struct wined3d_swapchain_desc desc;
-    HRESULT hr;
 
     TRACE("iface %p, parameters %p.\n", iface, parameters);
 
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
+    wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
     wined3d_mutex_unlock();
     present_parameters_from_wined3d_swapchain_desc(parameters, &desc);
 
-    return hr;
+    return D3D_OK;
+}
+
+static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
+        UINT *last_present_count)
+{
+    FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
+
+    if (last_present_count)
+        *last_present_count = 0;
+
+    return D3D_OK;
 }
 
+static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
+        D3DPRESENTSTATS *present_stats)
+{
+    FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
+
+    if (present_stats)
+        memset(present_stats, 0, sizeof(*present_stats));
 
-static const struct IDirect3DSwapChain9Vtbl d3d9_swapchain_vtbl =
+    return D3D_OK;
+}
+
+static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
+        D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
 {
+    struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+    struct wined3d_display_mode wined3d_mode;
+    HRESULT hr;
+
+    TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
+
+    if (mode->Size != sizeof(*mode))
+        return D3DERR_INVALIDCALL;
+
+    wined3d_mutex_lock();
+    hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
+            (enum wined3d_display_rotation *)rotation);
+    wined3d_mutex_unlock();
+
+    if (SUCCEEDED(hr))
+    {
+        mode->Width = wined3d_mode.width;
+        mode->Height = wined3d_mode.height;
+        mode->RefreshRate = wined3d_mode.refresh_rate;
+        mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
+        mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
+    }
+
+    return hr;
+}
+
+static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
+{
+    /* IUnknown */
     d3d9_swapchain_QueryInterface,
     d3d9_swapchain_AddRef,
     d3d9_swapchain_Release,
+    /* IDirect3DSwapChain9 */
     d3d9_swapchain_Present,
     d3d9_swapchain_GetFrontBufferData,
     d3d9_swapchain_GetBackBuffer,
@@ -233,6 +324,10 @@ static const struct IDirect3DSwapChain9Vtbl d3d9_swapchain_vtbl =
     d3d9_swapchain_GetDisplayMode,
     d3d9_swapchain_GetDevice,
     d3d9_swapchain_GetPresentParameters,
+    /* IDirect3DSwapChain9Ex */
+    d3d9_swapchain_GetLastPresentCount,
+    d3d9_swapchain_GetPresentStatistics,
+    d3d9_swapchain_GetDisplayModeEx
 };
 
 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
@@ -251,12 +346,11 @@ static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_devi
     HRESULT hr;
 
     swapchain->refcount = 1;
-    swapchain->IDirect3DSwapChain9_iface.lpVtbl = &d3d9_swapchain_vtbl;
+    swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
 
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_create(device->wined3d_device, desc,
-            WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d9_swapchain_wined3d_parent_ops,
-            &swapchain->wined3d_swapchain);
+    hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
+            &d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
     wined3d_mutex_unlock();
 
     if (FAILED(hr))
@@ -278,10 +372,7 @@ HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapcha
     HRESULT hr;
 
     if (!(object = HeapAlloc(GetProcessHeap(),  HEAP_ZERO_MEMORY, sizeof(*object))))
-    {
-        ERR("Failed to allocate swapchain memory.\n");
         return E_OUTOFMEMORY;
-    }
 
     if (FAILED(hr = swapchain_init(object, device, desc)))
     {