[AMSTREAM] We don't need to define WIDL_C_INLINE_WRAPPERS here anymore.
[reactos.git] / dll / directx / wine / d3d9 / swapchain.c
index f5ec383..7b2dc7e 100644 (file)
@@ -87,8 +87,15 @@ static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
 static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
 {
     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
-    ULONG refcount = InterlockedDecrement(&swapchain->refcount);
+    ULONG refcount;
 
+    if (!swapchain->refcount)
+    {
+        WARN("Swapchain does not have any references.\n");
+        return 0;
+    }
+
+    refcount = InterlockedDecrement(&swapchain->refcount);
     TRACE("%p decreasing refcount to %u.\n", iface, refcount);
 
     if (!refcount)
@@ -112,15 +119,22 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChai
         const RGNDATA *dirty_region, DWORD flags)
 {
     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
+    struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
     HRESULT hr;
 
     TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
             iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
             dst_window_override, dirty_region, flags);
 
+    if (device->device_state != D3D9_DEVICE_STATE_OK)
+        return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
+
+    if (dirty_region)
+        FIXME("Ignoring dirty_region %p.\n", dirty_region);
+
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
-            dst_rect, dst_window_override, dirty_region, flags);
+    hr = wined3d_swapchain_present(swapchain->wined3d_swapchain,
+            src_rect, dst_rect, dst_window_override, flags);
     wined3d_mutex_unlock();
 
     return hr;
@@ -135,7 +149,7 @@ static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *i
     TRACE("iface %p, surface %p.\n", iface, surface);
 
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_surface);
+    hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
     wined3d_mutex_unlock();
 
     return hr;
@@ -145,23 +159,31 @@ static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
         UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
 {
     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
-    struct wined3d_surface *wined3d_surface = NULL;
+    struct wined3d_texture *wined3d_texture;
     struct d3d9_surface *surface_impl;
     HRESULT hr = D3D_OK;
 
     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
             iface, backbuffer_idx, backbuffer_type, backbuffer);
 
+    /* backbuffer_type is ignored by native. */
+
+    if (!backbuffer)
+    {
+        WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
+        return D3DERR_INVALIDCALL;
+    }
+
     wined3d_mutex_lock();
-    if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
-            backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type)))
+    if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
     {
-       surface_impl = wined3d_surface_get_parent(wined3d_surface);
-       *backbuffer = &surface_impl->IDirect3DSurface9_iface;
-       IDirect3DSurface9_AddRef(*backbuffer);
+        surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
+        *backbuffer = &surface_impl->IDirect3DSurface9_iface;
+        IDirect3DSurface9_AddRef(*backbuffer);
     }
     else
     {
+        /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
         hr = D3DERR_INVALIDCALL;
     }
     wined3d_mutex_unlock();