[AMSTREAM] We don't need to define WIDL_C_INLINE_WRAPPERS here anymore.
[reactos.git] / dll / directx / wine / d3dx9_36 / CMakeLists.txt
index cadec7e..1b56e54 100644 (file)
@@ -1,35 +1,39 @@
 
+add_definitions(-D__WINESRC__ -Dcopysignf=_copysignf -D_D3DX9_VER=36)
+include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
 spec2def(d3dx9_36.dll d3dx9_36.spec ADD_IMPORTLIB)
 
 list(APPEND SOURCE
+    animation.c
     core.c
     d3dx9_36_main.c
+    effect.c
     font.c
+    line.c
     math.c
     mesh.c
+    preshader.c
+    render.c
     shader.c
+    skin.c
     sprite.c
     surface.c
     texture.c
     util.c
+    volume.c
+    xfile.c
+    d3dx9_36_private.h)
+
+add_library(d3dx9_36 SHARED
+    ${SOURCE}
+    guid.c
     version.rc
     ${CMAKE_CURRENT_BINARY_DIR}/d3dx9_36_stubs.c
     ${CMAKE_CURRENT_BINARY_DIR}/d3dx9_36.def)
 
-add_definitions(-D__WINESRC__)
-include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
-add_library(d3dx9_36 SHARED ${SOURCE})
 set_module_type(d3dx9_36 win32dll)
-target_link_libraries(d3dx9_36 uuid wine)
-
-add_importlibs(d3dx9_36
-    d3d9
-    user32
-    gdi32
-    advapi32
-    msvcrt
-    kernel32
-    ntdll)
-
-add_dependencies(d3dx9_36 wineheaders)
+add_dependencies(d3dx9_36 d3d_idl_headers)
+target_link_libraries(d3dx9_36 dxguid wine)
+add_importlibs(d3dx9_36 d3dcompiler_43 d3dxof d3dwine user32 ole32 gdi32 msvcrt kernel32 ntdll)
+add_pch(d3dx9_36 d3dx9_36_private.h SOURCE)
 add_cd_file(TARGET d3dx9_36 DESTINATION reactos/system32 FOR all)