if (ref == 0)
{
EnterCriticalSection(&ddraw_cs);
- IWineD3DClipper_Release(This->wineD3DClipper);
+ wined3d_clipper_decref(This->wineD3DClipper);
HeapFree(GetProcessHeap(), 0, This);
LeaveCriticalSection(&ddraw_cs);
return 0;
TRACE("iface %p, flags %#x, window %p.\n", iface, dwFlags, hWnd);
EnterCriticalSection(&ddraw_cs);
- hr = IWineD3DClipper_SetHWnd(This->wineD3DClipper,
- dwFlags,
- hWnd);
+ hr = wined3d_clipper_set_window(This->wineD3DClipper, dwFlags, hWnd);
LeaveCriticalSection(&ddraw_cs);
switch(hr)
{
iface, wine_dbgstr_rect(lpRect), lpClipList, lpdwSize);
EnterCriticalSection(&ddraw_cs);
- hr = IWineD3DClipper_GetClipList(This->wineD3DClipper,
- lpRect,
- lpClipList,
- lpdwSize);
+ hr = wined3d_clipper_get_clip_list(This->wineD3DClipper, lpRect, lpClipList, lpdwSize);
LeaveCriticalSection(&ddraw_cs);
return hr;
}
TRACE("iface %p, clip_list %p, flags %#x.\n", iface, lprgn, dwFlag);
EnterCriticalSection(&ddraw_cs);
- hr = IWineD3DClipper_SetClipList(This->wineD3DClipper,
- lprgn,
- dwFlag);
+ hr = wined3d_clipper_set_clip_list(This->wineD3DClipper, lprgn, dwFlag);
LeaveCriticalSection(&ddraw_cs);
return hr;
}
TRACE("iface %p, window %p.\n", iface, hWndPtr);
EnterCriticalSection(&ddraw_cs);
- hr = IWineD3DClipper_GetHWnd(This->wineD3DClipper,
- hWndPtr);
+ hr = wined3d_clipper_get_window(This->wineD3DClipper, hWndPtr);
LeaveCriticalSection(&ddraw_cs);
return hr;
}
{
clipper->lpVtbl = &ddraw_clipper_vtbl;
clipper->ref = 1;
- clipper->wineD3DClipper = pWineDirect3DCreateClipper();
+ clipper->wineD3DClipper = wined3d_clipper_create();
if (!clipper->wineD3DClipper)
{
WARN("Failed to create wined3d clipper.\n");