#include "config.h"
#include "wine/port.h"
-#include <assert.h>
-#include <stdarg.h>
-#include <string.h>
-#include <stdlib.h>
-
-#define COBJMACROS
-#define NONAMELESSUNION
-
-#include "windef.h"
-#include "winbase.h"
-#include "winerror.h"
-#include "wingdi.h"
-#include "wine/exception.h"
-
-#include "ddraw.h"
-#include "d3d.h"
-
#include "ddraw_private.h"
-#include "wine/debug.h"
-WINE_DEFAULT_DEBUG_CHANNEL(d3d7);
-WINE_DECLARE_DEBUG_CHANNEL(ddraw_thunk);
+WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
static void dump_material(const D3DMATERIAL *mat)
{
LPVOID* obp)
{
IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
- TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), obp);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
*obp = NULL;
if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
IUnknown_AddRef(iface);
- *obp = iface;
- TRACE(" Creating IUnknown interface at %p.\n", *obp);
- return S_OK;
+ *obp = iface;
+ TRACE(" Creating IUnknown interface at %p.\n", *obp);
+ return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DMaterial, riid ) ) {
IDirect3DMaterial_AddRef((IDirect3DMaterial *)&This->IDirect3DMaterial_vtbl);
*obp = &This->IDirect3DMaterial_vtbl;
- TRACE(" Creating IDirect3DMaterial interface %p\n", *obp);
- return S_OK;
+ TRACE(" Creating IDirect3DMaterial interface %p\n", *obp);
+ return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) {
IDirect3DMaterial_AddRef((IDirect3DMaterial2 *)&This->IDirect3DMaterial2_vtbl);
*obp = &This->IDirect3DMaterial2_vtbl;
- TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
- return S_OK;
+ TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
+ return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DMaterial3, riid ) ) {
IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)This);
*obp = This;
- TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
- return S_OK;
+ TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
+ return S_OK;
}
FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
return E_NOINTERFACE;
IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
ULONG ref = InterlockedIncrement(&This->ref);
- TRACE("(%p)->() incrementing from %u.\n", This, ref - 1);
+ TRACE("%p increasing refcount to %u.\n", This, ref);
return ref;
}
IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE("(%p)->() decrementing from %u.\n", This, ref + 1);
+ TRACE("%p decreasing refcount to %u.\n", This, ref);
if (!ref)
{
if(This->Handle)
{
EnterCriticalSection(&ddraw_cs);
- This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL;
- This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown;
+ ddraw_free_handle(&This->ddraw->d3ddevice->handle_table, This->Handle - 1, DDRAW_HANDLE_MATERIAL);
LeaveCriticalSection(&ddraw_cs);
}
IDirect3DMaterialImpl_Initialize(IDirect3DMaterial *iface,
IDirect3D *Direct3D)
{
- IDirect3DMaterialImpl *This = material_from_material1(iface);
-
- TRACE("(%p)->(%p) no-op...!\n", This, Direct3D);
+ TRACE("iface %p, d3d %p.\n", iface, Direct3D);
return D3D_OK;
}
static HRESULT WINAPI
IDirect3DMaterialImpl_Reserve(IDirect3DMaterial *iface)
{
- IDirect3DMaterialImpl *This = material_from_material1(iface);
- TRACE("(%p)->() not implemented\n", This);
+ TRACE("iface %p.\n", iface);
return DDERR_UNSUPPORTED;
}
static HRESULT WINAPI
IDirect3DMaterialImpl_Unreserve(IDirect3DMaterial *iface)
{
- IDirect3DMaterialImpl *This = material_from_material1(iface);
- TRACE("(%p)->() not implemented.\n", This);
+ TRACE("iface %p.\n", iface);
return DDERR_UNSUPPORTED;
}
D3DMATERIAL *lpMat)
{
IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
- TRACE("(%p)->(%p)\n", This, lpMat);
- if (TRACE_ON(d3d7))
+
+ TRACE("iface %p, material %p.\n", iface, lpMat);
+ if (TRACE_ON(ddraw))
dump_material(lpMat);
/* Stores the material */
{
IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
DWORD dwSize;
- TRACE("(%p)->(%p)\n", This, lpMat);
- if (TRACE_ON(d3d7)) {
+
+ TRACE("iface %p, material %p.\n", iface, lpMat);
+ if (TRACE_ON(ddraw))
+ {
TRACE(" Returning material : ");
dump_material(&This->mat);
}
{
IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
IDirect3DDeviceImpl *device = device_from_device3(lpDirect3DDevice3);
- TRACE("(%p/%p)->(%p,%p)\n", This, iface, device, lpHandle);
+
+ TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice3, lpHandle);
EnterCriticalSection(&ddraw_cs);
This->active_device = device;
if(!This->Handle)
{
- This->Handle = IDirect3DDeviceImpl_CreateHandle(device);
- if(!This->Handle)
+ DWORD h = ddraw_allocate_handle(&device->handle_table, This, DDRAW_HANDLE_MATERIAL);
+ if (h == DDRAW_INVALID_HANDLE)
{
- ERR("Error creating a handle\n");
+ ERR("Failed to allocate a material handle.\n");
LeaveCriticalSection(&ddraw_cs);
return DDERR_INVALIDPARAMS; /* Unchecked */
}
- device->Handles[This->Handle - 1].ptr = This;
- device->Handles[This->Handle - 1].type = DDrawHandle_Material;
+
+ This->Handle = h + 1;
}
*lpHandle = This->Handle;
TRACE(" returning handle %08x.\n", *lpHandle);
return D3D_OK;
}
-static HRESULT WINAPI
-Thunk_IDirect3DMaterialImpl_2_GetHandle(LPDIRECT3DMATERIAL2 iface,
- LPDIRECT3DDEVICE2 lpDirect3DDevice2,
- LPD3DMATERIALHANDLE lpHandle)
+static HRESULT WINAPI Thunk_IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *iface,
+ IDirect3DDevice2 *lpDirect3DDevice2, D3DMATERIALHANDLE *lpHandle)
{
- TRACE_(ddraw_thunk)("(%p)->(%p,%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpDirect3DDevice2, lpHandle);
+ TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice2, lpHandle);
+
return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3 *)material_from_material2(iface), lpDirect3DDevice2 ?
(IDirect3DDevice3 *)&device_from_device2(lpDirect3DDevice2)->IDirect3DDevice3_vtbl : NULL, lpHandle);
}
-static HRESULT WINAPI
-Thunk_IDirect3DMaterialImpl_1_GetHandle(LPDIRECT3DMATERIAL iface,
- LPDIRECT3DDEVICE lpDirect3DDevice,
- LPD3DMATERIALHANDLE lpHandle)
+static HRESULT WINAPI Thunk_IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface,
+ IDirect3DDevice *lpDirect3DDevice, D3DMATERIALHANDLE *lpHandle)
{
- TRACE_(ddraw_thunk)("(%p)->(%p,%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpDirect3DDevice, lpHandle);
+ TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice, lpHandle);
+
return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3 *)material_from_material1(iface), lpDirect3DDevice ?
(IDirect3DDevice3 *)&device_from_device1(lpDirect3DDevice)->IDirect3DDevice3_vtbl : NULL, lpHandle);
}
REFIID riid,
LPVOID* obp)
{
- TRACE_(ddraw_thunk)("(%p)->(%s,%p) thunking to IDirect3DMaterial3 interface.\n", iface, debugstr_guid(riid), obp);
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
+
return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material2(iface), riid, obp);
}
REFIID riid,
LPVOID* obp)
{
- TRACE_(ddraw_thunk)("(%p)->(%s,%p) thunking to IDirect3DMaterial3 interface.\n", iface, debugstr_guid(riid), obp);
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
+
return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material1(iface), riid, obp);
}
static ULONG WINAPI
Thunk_IDirect3DMaterialImpl_2_AddRef(LPDIRECT3DMATERIAL2 iface)
{
- TRACE_(ddraw_thunk)("(%p)->() thunking to IDirect3DMaterial3 interface.\n", iface);
+ TRACE("iface %p.\n", iface);
+
return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material2(iface));
}
static ULONG WINAPI
Thunk_IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface)
{
- TRACE_(ddraw_thunk)("(%p)->() thunking to IDirect3DMaterial3 interface.\n", iface);
+ TRACE("iface %p.\n", iface);
+
return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material1(iface));
}
static ULONG WINAPI
Thunk_IDirect3DMaterialImpl_2_Release(LPDIRECT3DMATERIAL2 iface)
{
- TRACE_(ddraw_thunk)("(%p)->() thunking to IDirect3DMaterial3 interface.\n", iface);
+ TRACE("iface %p.\n", iface);
+
return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material2(iface));
}
static ULONG WINAPI
Thunk_IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface)
{
- TRACE_(ddraw_thunk)("(%p)->() thunking to IDirect3DMaterial3 interface.\n", iface);
+ TRACE("iface %p.\n", iface);
+
return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material1(iface));
}
Thunk_IDirect3DMaterialImpl_2_SetMaterial(LPDIRECT3DMATERIAL2 iface,
LPD3DMATERIAL lpMat)
{
- TRACE_(ddraw_thunk)("(%p)->(%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpMat);
+ TRACE("iface %p, material %p.\n", iface, lpMat);
+
return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material2(iface), lpMat);
}
Thunk_IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL iface,
LPD3DMATERIAL lpMat)
{
- TRACE_(ddraw_thunk)("(%p)->(%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpMat);
+ TRACE("iface %p, material %p.\n", iface, lpMat);
+
return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material1(iface), lpMat);
}
Thunk_IDirect3DMaterialImpl_2_GetMaterial(LPDIRECT3DMATERIAL2 iface,
LPD3DMATERIAL lpMat)
{
- TRACE_(ddraw_thunk)("(%p)->(%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpMat);
+ TRACE("iface %p, material %p.\n", iface, lpMat);
+
return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3 *)material_from_material2(iface), lpMat);
}
Thunk_IDirect3DMaterialImpl_1_GetMaterial(LPDIRECT3DMATERIAL iface,
LPD3DMATERIAL lpMat)
{
- TRACE_(ddraw_thunk)("(%p)->(%p) thunking to IDirect3DMaterial3 interface.\n", iface, lpMat);
+ TRACE("iface %p, material %p.\n", iface, lpMat);
+
return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3 *)material_from_material1(iface), lpMat);
}
IDirect3DDevice7_SetMaterial((IDirect3DDevice7 *)This->active_device, &d3d7mat);
}
-const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl =
+static const struct IDirect3DMaterial3Vtbl d3d_material3_vtbl =
{
/*** IUnknown Methods ***/
IDirect3DMaterialImpl_QueryInterface,
IDirect3DMaterialImpl_GetHandle,
};
-const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl =
+static const struct IDirect3DMaterial2Vtbl d3d_material2_vtbl =
{
/*** IUnknown Methods ***/
Thunk_IDirect3DMaterialImpl_2_QueryInterface,
Thunk_IDirect3DMaterialImpl_2_GetHandle,
};
-const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl =
+static const struct IDirect3DMaterialVtbl d3d_material1_vtbl =
{
/*** IUnknown Methods ***/
Thunk_IDirect3DMaterialImpl_1_QueryInterface,
IDirect3DMaterialImpl_Reserve,
IDirect3DMaterialImpl_Unreserve
};
+
+void d3d_material_init(IDirect3DMaterialImpl *material, IDirectDrawImpl *ddraw)
+{
+ material->lpVtbl = &d3d_material3_vtbl;
+ material->IDirect3DMaterial2_vtbl = &d3d_material2_vtbl;
+ material->IDirect3DMaterial_vtbl = &d3d_material1_vtbl;
+ material->ref = 1;
+ material->ddraw = ddraw;
+}