--- /dev/null
+/* DirectDraw Surface Implementation
+ *
+ * Copyright (c) 1997-2000 Marcus Meissner
+ * Copyright (c) 1998-2000 Lionel Ulmer
+ * Copyright (c) 2000-2001 TransGaming Technologies Inc.
+ * Copyright (c) 2006 Stefan Dösinger
+ * Copyright (c) 2011 Ričardas Barkauskas for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "ddraw_private.h"
+
+static struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface);
+static struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface);
+
+static inline struct ddraw_surface *impl_from_IDirectDrawGammaControl(IDirectDrawGammaControl *iface)
+{
+ return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawGammaControl_iface);
+}
+
+/* This is slow, of course. Also, in case of locks, we can't prevent other
+ * applications from drawing to the screen while we've locked the frontbuffer.
+ * We'd like to do this in wined3d instead, but for that to work wined3d needs
+ * to support windowless rendering first. */
+HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface, const RECT *rect, BOOL read)
+{
+ struct ddraw *ddraw = surface->ddraw;
+ HDC surface_dc, screen_dc;
+ int x, y, w, h;
+ HRESULT hr;
+ BOOL ret;
+ RECT r;
+
+ if (!rect)
+ {
+ SetRect(&r, 0, 0, surface->surface_desc.dwWidth, surface->surface_desc.dwHeight);
+ rect = &r;
+ }
+
+ x = rect->left;
+ y = rect->top;
+ w = rect->right - rect->left;
+ h = rect->bottom - rect->top;
+
+ if (w <= 0 || h <= 0)
+ return DD_OK;
+
+ if (ddraw->swapchain_window && !(ddraw->flags & DDRAW_GDI_FLIP))
+ {
+ /* Nothing to do, we control the frontbuffer, or at least the parts we
+ * care about. */
+ if (read)
+ return DD_OK;
+
+ return wined3d_texture_blt(ddraw->wined3d_frontbuffer, 0, rect,
+ surface->wined3d_texture, surface->sub_resource_idx, rect, 0, NULL, WINED3D_TEXF_POINT);
+ }
+
+ if (FAILED(hr = wined3d_texture_get_dc(surface->wined3d_texture, surface->sub_resource_idx, &surface_dc)))
+ {
+ ERR("Failed to get surface DC, hr %#x.\n", hr);
+ return hr;
+ }
+ if (surface->palette)
+ wined3d_palette_apply_to_dc(surface->palette->wined3d_palette, surface_dc);
+
+ if (!(screen_dc = GetDC(NULL)))
+ {
+ wined3d_texture_release_dc(surface->wined3d_texture, surface->sub_resource_idx, surface_dc);
+ ERR("Failed to get screen DC.\n");
+ return E_FAIL;
+ }
+
+ if (read)
+ ret = BitBlt(surface_dc, x, y, w, h,
+ screen_dc, x, y, SRCCOPY);
+ else
+ ret = BitBlt(screen_dc, x, y, w, h,
+ surface_dc, x, y, SRCCOPY);
+
+ ReleaseDC(NULL, screen_dc);
+ wined3d_texture_release_dc(surface->wined3d_texture, surface->sub_resource_idx, surface_dc);
+
+ if (!ret)
+ {
+ ERR("Failed to blit to/from screen.\n");
+ return E_FAIL;
+ }
+
+ return DD_OK;
+}
+
+/*****************************************************************************
+ * IUnknown parts follow
+ *****************************************************************************/
+
+/*****************************************************************************
+ * IDirectDrawSurface7::QueryInterface
+ *
+ * A normal QueryInterface implementation. For QueryInterface rules
+ * see ddraw.c, IDirectDraw7::QueryInterface. This method
+ * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
+ * in all versions, the IDirectDrawGammaControl interface and it can
+ * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
+ *
+ * Params:
+ * riid: The interface id queried for
+ * obj: Address to write the pointer to
+ *
+ * Returns:
+ * S_OK on success
+ * E_NOINTERFACE if the requested interface wasn't found
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface, REFIID riid, void **obj)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
+
+ /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
+ *obj = NULL;
+
+ if(!riid)
+ return DDERR_INVALIDPARAMS;
+
+ if (IsEqualGUID(riid, &IID_IDirectDrawSurface7))
+ {
+ IDirectDrawSurface7_AddRef(iface);
+ *obj = iface;
+ TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
+ return S_OK;
+ }
+
+ if (IsEqualGUID(riid, &IID_IDirectDrawSurface4))
+ {
+ IDirectDrawSurface4_AddRef(&This->IDirectDrawSurface4_iface);
+ *obj = &This->IDirectDrawSurface4_iface;
+ TRACE("(%p) returning IDirectDrawSurface4 interface at %p\n", This, *obj);
+ return S_OK;
+ }
+
+ if (IsEqualGUID(riid, &IID_IDirectDrawSurface3))
+ {
+ IDirectDrawSurface3_AddRef(&This->IDirectDrawSurface3_iface);
+ *obj = &This->IDirectDrawSurface3_iface;
+ TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
+ return S_OK;
+ }
+
+ if (IsEqualGUID(riid, &IID_IDirectDrawSurface2))
+ {
+ IDirectDrawSurface2_AddRef(&This->IDirectDrawSurface2_iface);
+ *obj = &This->IDirectDrawSurface2_iface;
+ TRACE("(%p) returning IDirectDrawSurface2 interface at %p\n", This, *obj);
+ return S_OK;
+ }
+
+ if (IsEqualGUID(riid, &IID_IDirectDrawSurface)
+ || IsEqualGUID(riid, &IID_IUnknown))
+ {
+ IDirectDrawSurface_AddRef(&This->IDirectDrawSurface_iface);
+ *obj = &This->IDirectDrawSurface_iface;
+ TRACE("(%p) returning IDirectDrawSurface interface at %p\n", This, *obj);
+ return S_OK;
+ }
+
+ if (IsEqualGUID(riid, &IID_IDirectDrawGammaControl))
+ {
+ IDirectDrawGammaControl_AddRef(&This->IDirectDrawGammaControl_iface);
+ *obj = &This->IDirectDrawGammaControl_iface;
+ TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
+ return S_OK;
+ }
+
+ if (IsEqualGUID(riid, &IID_IDirectDrawColorControl))
+ {
+ WARN("Color control not implemented.\n");
+ *obj = NULL;
+ return E_NOINTERFACE;
+ }
+
+ if (This->version != 7)
+ {
+ if (IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D)
+ || IsEqualGUID(riid, &IID_IDirect3DHALDevice)
+ || IsEqualGUID(riid, &IID_IDirect3DRGBDevice))
+ {
+ wined3d_mutex_lock();
+ if (!This->device1)
+ {
+ HRESULT hr;
+
+ if (FAILED(hr = d3d_device_create(This->ddraw, riid, This, (IUnknown *)&This->IDirectDrawSurface_iface,
+ 1, &This->device1, (IUnknown *)&This->IDirectDrawSurface_iface)))
+ {
+ This->device1 = NULL;
+ wined3d_mutex_unlock();
+ WARN("Failed to create device, hr %#x.\n", hr);
+ return hr;
+ }
+ }
+ wined3d_mutex_unlock();
+
+ IDirect3DDevice_AddRef(&This->device1->IDirect3DDevice_iface);
+ *obj = &This->device1->IDirect3DDevice_iface;
+ return S_OK;
+ }
+
+ if (IsEqualGUID(&IID_IDirect3DTexture2, riid))
+ {
+ IDirect3DTexture2_AddRef(&This->IDirect3DTexture2_iface);
+ *obj = &This->IDirect3DTexture2_iface;
+ return S_OK;
+ }
+
+ if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
+ {
+ IDirect3DTexture2_AddRef(&This->IDirect3DTexture_iface);
+ *obj = &This->IDirect3DTexture_iface;
+ return S_OK;
+ }
+ }
+
+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
+
+ if (This->version != 7)
+ return E_INVALIDARG;
+
+ return E_NOINTERFACE;
+}
+
+static HRESULT WINAPI ddraw_surface4_QueryInterface(IDirectDrawSurface4 *iface, REFIID riid, void **object)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
+}
+
+static HRESULT WINAPI ddraw_surface3_QueryInterface(IDirectDrawSurface3 *iface, REFIID riid, void **object)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
+}
+
+static HRESULT WINAPI ddraw_surface2_QueryInterface(IDirectDrawSurface2 *iface, REFIID riid, void **object)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
+}
+
+static HRESULT WINAPI ddraw_surface1_QueryInterface(IDirectDrawSurface *iface, REFIID riid, void **object)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
+}
+
+static HRESULT WINAPI ddraw_gamma_control_QueryInterface(IDirectDrawGammaControl *iface,
+ REFIID riid, void **object)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawGammaControl(iface);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
+}
+
+static HRESULT WINAPI d3d_texture2_QueryInterface(IDirect3DTexture2 *iface, REFIID riid, void **object)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
+}
+
+static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFIID riid, void **object)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
+
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object);
+}
+
+static void ddraw_surface_add_iface(struct ddraw_surface *surface)
+{
+ ULONG iface_count = InterlockedIncrement(&surface->iface_count);
+ TRACE("%p increasing iface count to %u.\n", surface, iface_count);
+
+ if (iface_count == 1)
+ {
+ if (surface->ifaceToRelease)
+ IUnknown_AddRef(surface->ifaceToRelease);
+ wined3d_mutex_lock();
+ if (surface->wined3d_rtv)
+ wined3d_rendertarget_view_incref(surface->wined3d_rtv);
+ wined3d_texture_incref(surface->wined3d_texture);
+ wined3d_mutex_unlock();
+ }
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::AddRef
+ *
+ * A normal addref implementation
+ *
+ * Returns:
+ * The new refcount
+ *
+ *****************************************************************************/
+static ULONG WINAPI ddraw_surface7_AddRef(IDirectDrawSurface7 *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+ ULONG refcount = InterlockedIncrement(&This->ref7);
+
+ TRACE("iface %p increasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 1)
+ {
+ ddraw_surface_add_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_surface4_AddRef(IDirectDrawSurface4 *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface4(iface);
+ ULONG refcount = InterlockedIncrement(&This->ref4);
+
+ TRACE("iface %p increasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 1)
+ {
+ ddraw_surface_add_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_surface3_AddRef(IDirectDrawSurface3 *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface3(iface);
+ ULONG refcount = InterlockedIncrement(&This->ref3);
+
+ TRACE("iface %p increasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 1)
+ {
+ ddraw_surface_add_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_surface2_AddRef(IDirectDrawSurface2 *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface2(iface);
+ ULONG refcount = InterlockedIncrement(&This->ref2);
+
+ TRACE("iface %p increasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 1)
+ {
+ ddraw_surface_add_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_surface1_AddRef(IDirectDrawSurface *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface(iface);
+ ULONG refcount = InterlockedIncrement(&This->ref1);
+
+ TRACE("iface %p increasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 1)
+ {
+ ddraw_surface_add_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_gamma_control_AddRef(IDirectDrawGammaControl *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawGammaControl(iface);
+ ULONG refcount = InterlockedIncrement(&This->gamma_count);
+
+ TRACE("iface %p increasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 1)
+ {
+ ddraw_surface_add_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI d3d_texture2_AddRef(IDirect3DTexture2 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return IUnknown_AddRef(surface->texture_outer);
+}
+
+static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return IUnknown_AddRef(surface->texture_outer);
+}
+
+static HRESULT ddraw_surface_set_palette(struct ddraw_surface *surface, IDirectDrawPalette *palette)
+{
+ struct ddraw_palette *palette_impl = unsafe_impl_from_IDirectDrawPalette(palette);
+ struct ddraw_palette *prev;
+
+ TRACE("iface %p, palette %p.\n", surface, palette);
+
+ if (palette_impl && palette_impl->flags & DDPCAPS_ALPHA
+ && !(surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_TEXTURE))
+ {
+ WARN("Alpha palette set on non-texture surface, returning DDERR_INVALIDSURFACETYPE.\n");
+ return DDERR_INVALIDSURFACETYPE;
+ }
+
+ if (!format_is_paletteindexed(&surface->surface_desc.u4.ddpfPixelFormat))
+ return DDERR_INVALIDPIXELFORMAT;
+
+ wined3d_mutex_lock();
+
+ prev = surface->palette;
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ if (prev)
+ prev->flags &= ~DDPCAPS_PRIMARYSURFACE;
+ if (palette_impl)
+ palette_impl->flags |= DDPCAPS_PRIMARYSURFACE;
+ wined3d_swapchain_set_palette(surface->ddraw->wined3d_swapchain,
+ palette_impl ? palette_impl->wined3d_palette : NULL);
+ ddraw_surface_update_frontbuffer(surface, NULL, FALSE);
+ }
+ if (palette_impl)
+ IDirectDrawPalette_AddRef(&palette_impl->IDirectDrawPalette_iface);
+ if (prev)
+ IDirectDrawPalette_Release(&prev->IDirectDrawPalette_iface);
+ surface->palette = palette_impl;
+
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static void ddraw_surface_cleanup(struct ddraw_surface *surface)
+{
+ struct ddraw_surface *surf;
+ UINT i;
+
+ TRACE("surface %p.\n", surface);
+
+ /* The refcount test shows that the palette is detached when the surface
+ * is destroyed. */
+ ddraw_surface_set_palette(surface, NULL);
+
+ /* Loop through all complex attached surfaces and destroy them.
+ *
+ * Yet again, only the root can have more than one complexly attached
+ * surface, all the others have a total of one. */
+ for (i = 0; i < MAX_COMPLEX_ATTACHED; ++i)
+ {
+ if (!surface->complex_array[i])
+ break;
+
+ surf = surface->complex_array[i];
+ surface->complex_array[i] = NULL;
+ if (!surf->is_complex_root)
+ ddraw_surface_cleanup(surf);
+ }
+
+ if (surface->device1)
+ IUnknown_Release(&surface->device1->IUnknown_inner);
+
+ if (surface->iface_count > 1)
+ {
+ /* This can happen when a complex surface is destroyed, because the
+ * 2nd surface was addref()ed when the app called
+ * GetAttachedSurface(). */
+ WARN("Destroying surface %p with refcounts 7: %u 4: %u 3: %u 2: %u 1: %u.\n",
+ surface, surface->ref7, surface->ref4, surface->ref3, surface->ref2, surface->ref1);
+ }
+
+ if (surface->wined3d_rtv)
+ wined3d_rendertarget_view_decref(surface->wined3d_rtv);
+ wined3d_texture_decref(surface->wined3d_texture);
+}
+
+static ULONG ddraw_surface_release_iface(struct ddraw_surface *This)
+{
+ ULONG iface_count;
+
+ /* Prevent the surface from being destroyed if it's still attached to
+ * another surface. It will be destroyed when the root is destroyed. */
+ if (This->iface_count == 1 && This->attached_iface)
+ IUnknown_AddRef(This->attached_iface);
+ iface_count = InterlockedDecrement(&This->iface_count);
+
+ TRACE("%p decreasing iface count to %u.\n", This, iface_count);
+
+ if (iface_count == 0)
+ {
+ struct ddraw_texture *texture = wined3d_texture_get_parent(This->wined3d_texture);
+ struct wined3d_device *wined3d_device = texture->wined3d_device;
+ IUnknown *release_iface = This->ifaceToRelease;
+
+ /* Complex attached surfaces are destroyed implicitly when the root is released */
+ wined3d_mutex_lock();
+ if(!This->is_complex_root)
+ {
+ WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
+ wined3d_mutex_unlock();
+ return iface_count;
+ }
+ ddraw_surface_cleanup(This);
+ wined3d_mutex_unlock();
+
+ if (release_iface)
+ IUnknown_Release(release_iface);
+ /* Release the device only after anything that may reference it (the
+ * wined3d texture and rendertarget view in particular) is released. */
+ wined3d_device_decref(wined3d_device);
+ }
+
+ return iface_count;
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::Release
+ *
+ * Reduces the surface's refcount by 1. If the refcount falls to 0, the
+ * surface is destroyed.
+ *
+ * Destroying the surface is a bit tricky. For the connection between
+ * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
+ * It has a nice graph explaining the connection.
+ *
+ * What happens here is basically this:
+ * When a surface is destroyed, its WineD3DSurface is released,
+ * and the refcount of the DirectDraw interface is reduced by 1. If it has
+ * complex surfaces attached to it, then these surfaces are destroyed too,
+ * regardless of their refcount. If any surface being destroyed has another
+ * surface attached to it (with a "soft" attachment, not complex), then
+ * this surface is detached with DeleteAttachedSurface.
+ *
+ * When the surface is a texture, the WineD3DTexture is released.
+ * If the surface is the Direct3D render target, then the D3D
+ * capabilities of the WineD3DDevice are uninitialized, which causes the
+ * swapchain to be released.
+ *
+ * When a complex sublevel falls to ref zero, then this is ignored.
+ *
+ * Returns:
+ * The new refcount
+ *
+ *****************************************************************************/
+static ULONG WINAPI ddraw_surface7_Release(IDirectDrawSurface7 *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+ ULONG refcount = InterlockedDecrement(&This->ref7);
+
+ TRACE("iface %p decreasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 0)
+ {
+ ddraw_surface_release_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_surface4_Release(IDirectDrawSurface4 *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface4(iface);
+ ULONG refcount = InterlockedDecrement(&This->ref4);
+
+ TRACE("iface %p decreasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 0)
+ {
+ ddraw_surface_release_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_surface3_Release(IDirectDrawSurface3 *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface3(iface);
+ ULONG refcount = InterlockedDecrement(&This->ref3);
+
+ TRACE("iface %p decreasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 0)
+ {
+ ddraw_surface_release_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_surface2_Release(IDirectDrawSurface2 *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface2(iface);
+ ULONG refcount = InterlockedDecrement(&This->ref2);
+
+ TRACE("iface %p decreasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 0)
+ {
+ ddraw_surface_release_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_surface1_Release(IDirectDrawSurface *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface(iface);
+ ULONG refcount = InterlockedDecrement(&This->ref1);
+
+ TRACE("iface %p decreasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 0)
+ {
+ ddraw_surface_release_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI ddraw_gamma_control_Release(IDirectDrawGammaControl *iface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawGammaControl(iface);
+ ULONG refcount = InterlockedDecrement(&This->gamma_count);
+
+ TRACE("iface %p decreasing refcount to %u.\n", iface, refcount);
+
+ if (refcount == 0)
+ {
+ ddraw_surface_release_iface(This);
+ }
+
+ return refcount;
+}
+
+static ULONG WINAPI d3d_texture2_Release(IDirect3DTexture2 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return IUnknown_Release(surface->texture_outer);
+}
+
+static ULONG WINAPI d3d_texture1_Release(IDirect3DTexture *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return IUnknown_Release(surface->texture_outer);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetAttachedSurface
+ *
+ * Returns an attached surface with the requested caps. Surface attachment
+ * and complex surfaces are not clearly described by the MSDN or sdk,
+ * so this method is tricky and likely to contain problems.
+ * This implementation searches the complex list first, then the
+ * attachment chain.
+ *
+ * The chains are searched from This down to the last surface in the chain,
+ * not from the first element in the chain. The first surface found is
+ * returned. The MSDN says that this method fails if more than one surface
+ * matches the caps, but it is not sure if that is right. The attachment
+ * structure may not even allow two matching surfaces.
+ *
+ * The found surface is AddRef-ed before it is returned.
+ *
+ * Params:
+ * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
+ * Surface: Address to store the found surface
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if Caps or Surface is NULL
+ * DDERR_NOTFOUND if no surface was found
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *iface,
+ DDSCAPS2 *Caps, IDirectDrawSurface7 **Surface)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_surface *surf;
+ DDSCAPS2 our_caps;
+ int i;
+
+ TRACE("iface %p, caps %p, attachment %p.\n", iface, Caps, Surface);
+
+ wined3d_mutex_lock();
+
+ if(This->version < 7)
+ {
+ /* Earlier dx apps put garbage into these members, clear them */
+ our_caps.dwCaps = Caps->dwCaps;
+ our_caps.dwCaps2 = 0;
+ our_caps.dwCaps3 = 0;
+ our_caps.u1.dwCaps4 = 0;
+ }
+ else
+ {
+ our_caps = *Caps;
+ }
+
+ TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.u1.dwCaps4); /* FIXME: Better debugging */
+
+ for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
+ {
+ surf = This->complex_array[i];
+ if(!surf) break;
+
+ TRACE("Surface: (%p) caps: %#x, %#x, %#x, %#x.\n", surf,
+ surf->surface_desc.ddsCaps.dwCaps,
+ surf->surface_desc.ddsCaps.dwCaps2,
+ surf->surface_desc.ddsCaps.dwCaps3,
+ surf->surface_desc.ddsCaps.u1.dwCaps4);
+
+ if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
+ ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
+
+ /* MSDN: "This method fails if more than one surface is attached
+ * that matches the capabilities requested."
+ *
+ * Not sure how to test this.
+ */
+
+ TRACE("(%p): Returning surface %p\n", This, surf);
+ *Surface = &surf->IDirectDrawSurface7_iface;
+ ddraw_surface7_AddRef(*Surface);
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+ }
+ }
+
+ /* Next, look at the attachment chain */
+ surf = This;
+
+ while( (surf = surf->next_attached) )
+ {
+ TRACE("Surface: (%p) caps: %#x, %#x, %#x, %#x.\n", surf,
+ surf->surface_desc.ddsCaps.dwCaps,
+ surf->surface_desc.ddsCaps.dwCaps2,
+ surf->surface_desc.ddsCaps.dwCaps3,
+ surf->surface_desc.ddsCaps.u1.dwCaps4);
+
+ if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
+ ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
+
+ TRACE("(%p): Returning surface %p\n", This, surf);
+ *Surface = &surf->IDirectDrawSurface7_iface;
+ ddraw_surface7_AddRef(*Surface);
+ wined3d_mutex_unlock();
+ return DD_OK;
+ }
+ }
+
+ TRACE("(%p) Didn't find a valid surface\n", This);
+
+ wined3d_mutex_unlock();
+
+ *Surface = NULL;
+ return DDERR_NOTFOUND;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetAttachedSurface(IDirectDrawSurface4 *iface,
+ DDSCAPS2 *caps, IDirectDrawSurface4 **attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+ struct ddraw_surface *attachment_impl;
+ IDirectDrawSurface7 *attachment7;
+ HRESULT hr;
+
+ TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
+
+ hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
+ caps, &attachment7);
+ if (FAILED(hr))
+ {
+ *attachment = NULL;
+ return hr;
+ }
+ attachment_impl = impl_from_IDirectDrawSurface7(attachment7);
+ *attachment = &attachment_impl->IDirectDrawSurface4_iface;
+ ddraw_surface4_AddRef(*attachment);
+ ddraw_surface7_Release(attachment7);
+
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *iface,
+ DDSCAPS *caps, IDirectDrawSurface3 **attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ struct ddraw_surface *attachment_impl;
+ IDirectDrawSurface7 *attachment7;
+ DDSCAPS2 caps2;
+ HRESULT hr;
+
+ TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
+
+ caps2.dwCaps = caps->dwCaps;
+ caps2.dwCaps2 = 0;
+ caps2.dwCaps3 = 0;
+ caps2.u1.dwCaps4 = 0;
+
+ hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
+ &caps2, &attachment7);
+ if (FAILED(hr))
+ {
+ *attachment = NULL;
+ return hr;
+ }
+ attachment_impl = impl_from_IDirectDrawSurface7(attachment7);
+ *attachment = &attachment_impl->IDirectDrawSurface3_iface;
+ ddraw_surface3_AddRef(*attachment);
+ ddraw_surface7_Release(attachment7);
+
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface2_GetAttachedSurface(IDirectDrawSurface2 *iface,
+ DDSCAPS *caps, IDirectDrawSurface2 **attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ struct ddraw_surface *attachment_impl;
+ IDirectDrawSurface7 *attachment7;
+ DDSCAPS2 caps2;
+ HRESULT hr;
+
+ TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
+
+ caps2.dwCaps = caps->dwCaps;
+ caps2.dwCaps2 = 0;
+ caps2.dwCaps3 = 0;
+ caps2.u1.dwCaps4 = 0;
+
+ hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
+ &caps2, &attachment7);
+ if (FAILED(hr))
+ {
+ *attachment = NULL;
+ return hr;
+ }
+ attachment_impl = impl_from_IDirectDrawSurface7(attachment7);
+ *attachment = &attachment_impl->IDirectDrawSurface2_iface;
+ ddraw_surface2_AddRef(*attachment);
+ ddraw_surface7_Release(attachment7);
+
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *iface,
+ DDSCAPS *caps, IDirectDrawSurface **attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ struct ddraw_surface *attachment_impl;
+ IDirectDrawSurface7 *attachment7;
+ DDSCAPS2 caps2;
+ HRESULT hr;
+
+ TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
+
+ caps2.dwCaps = caps->dwCaps;
+ caps2.dwCaps2 = 0;
+ caps2.dwCaps3 = 0;
+ caps2.u1.dwCaps4 = 0;
+
+ hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
+ &caps2, &attachment7);
+ if (FAILED(hr))
+ {
+ *attachment = NULL;
+ return hr;
+ }
+ attachment_impl = impl_from_IDirectDrawSurface7(attachment7);
+ *attachment = &attachment_impl->IDirectDrawSurface_iface;
+ ddraw_surface1_AddRef(*attachment);
+ ddraw_surface7_Release(attachment7);
+
+ return hr;
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::Lock
+ *
+ * Locks the surface and returns a pointer to the surface's memory
+ *
+ * Params:
+ * Rect: Rectangle to lock. If NULL, the whole surface is locked
+ * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
+ * Flags: Locking flags, e.g Read only or write only
+ * h: An event handle that's not used and must be NULL
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if DDSD is NULL
+ *
+ *****************************************************************************/
+static HRESULT surface_lock(struct ddraw_surface *surface,
+ RECT *rect, DDSURFACEDESC2 *surface_desc, unsigned int surface_desc_size,
+ DWORD flags, HANDLE h)
+{
+ struct wined3d_map_desc map_desc;
+ struct wined3d_box box;
+ HRESULT hr = DD_OK;
+
+ TRACE("surface %p, rect %s, surface_desc %p, surface_desc_size %u, flags %#x, h %p.\n",
+ surface, wine_dbgstr_rect(rect), surface_desc, surface_desc_size, flags, h);
+
+ /* surface->surface_desc.dwWidth and dwHeight are changeable, thus lock */
+ wined3d_mutex_lock();
+
+ /* Should I check for the handle to be NULL?
+ *
+ * The DDLOCK flags and the D3DLOCK flags are equal
+ * for the supported values. The others are ignored by WineD3D
+ */
+
+ /* Windows zeroes this if the rect is invalid */
+ surface_desc->lpSurface = NULL;
+
+ if (rect)
+ {
+ if ((rect->left < 0) || (rect->top < 0)
+ || (rect->left > rect->right) || (rect->right > surface->surface_desc.dwWidth)
+ || (rect->top > rect->bottom) || (rect->bottom > surface->surface_desc.dwHeight))
+ {
+ WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDPARAMS;
+ }
+ wined3d_box_set(&box, rect->left, rect->top, rect->right, rect->bottom, 0, 1);
+ }
+
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ hr = ddraw_surface_update_frontbuffer(surface, rect, TRUE);
+ if (SUCCEEDED(hr))
+ hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture),
+ surface->sub_resource_idx, &map_desc, rect ? &box : NULL, flags);
+ if (FAILED(hr))
+ {
+ wined3d_mutex_unlock();
+ switch(hr)
+ {
+ /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
+ * specific error. But since wined3d returns that error in this only occasion,
+ * keep d3d8 and d3d9 free from the return value override. There are many different
+ * places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it is much easier
+ * to do it in one place in ddraw.
+ */
+ case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY;
+ default: return hr;
+ }
+ }
+
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ if (flags & DDLOCK_READONLY)
+ SetRectEmpty(&surface->ddraw->primary_lock);
+ else if (rect)
+ surface->ddraw->primary_lock = *rect;
+ else
+ SetRect(&surface->ddraw->primary_lock, 0, 0, surface->surface_desc.dwWidth, surface->surface_desc.dwHeight);
+ }
+
+ /* Windows does not set DDSD_LPSURFACE on locked surfaces. */
+ DD_STRUCT_COPY_BYSIZE_(surface_desc, &surface->surface_desc, surface_desc_size, surface->surface_desc.dwSize);
+ surface_desc->lpSurface = map_desc.data;
+
+ TRACE("locked surface returning description :\n");
+ if (TRACE_ON(ddraw))
+ DDRAW_dump_surface_desc(surface_desc);
+
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static BOOL surface_validate_lock_desc(struct ddraw_surface *surface,
+ const DDSURFACEDESC *desc, unsigned int *size)
+{
+ if (!desc)
+ return FALSE;
+
+ if (desc->dwSize == sizeof(DDSURFACEDESC) || desc->dwSize == sizeof(DDSURFACEDESC2))
+ {
+ *size = desc->dwSize;
+ return TRUE;
+ }
+
+ if (surface->version == 7
+ && surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_TEXTURE
+ && !(surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
+ {
+ if (desc->dwSize >= sizeof(DDSURFACEDESC2))
+ *size = sizeof(DDSURFACEDESC2);
+ else
+ *size = sizeof(DDSURFACEDESC);
+ return TRUE;
+ }
+
+ WARN("Invalid structure size %u.\n", desc->dwSize);
+ return FALSE;
+}
+
+static HRESULT WINAPI ddraw_surface7_Lock(IDirectDrawSurface7 *iface,
+ RECT *rect, DDSURFACEDESC2 *surface_desc, DWORD flags, HANDLE h)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ unsigned int surface_desc_size;
+
+ TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
+ iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
+
+ if (!surface_validate_lock_desc(surface, (DDSURFACEDESC *)surface_desc, &surface_desc_size))
+ return DDERR_INVALIDPARAMS;
+
+ return surface_lock(surface, rect, surface_desc, surface_desc_size, flags, h);
+}
+
+static HRESULT WINAPI ddraw_surface4_Lock(IDirectDrawSurface4 *iface, RECT *rect,
+ DDSURFACEDESC2 *surface_desc, DWORD flags, HANDLE h)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+ unsigned int surface_desc_size;
+
+ TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
+ iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
+
+ if (!surface_validate_lock_desc(surface, (DDSURFACEDESC *)surface_desc, &surface_desc_size))
+ return DDERR_INVALIDPARAMS;
+
+ return surface_lock(surface, rect, surface_desc, surface_desc_size, flags, h);
+}
+
+static HRESULT WINAPI ddraw_surface3_Lock(IDirectDrawSurface3 *iface, RECT *rect,
+ DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ unsigned int surface_desc_size;
+ DDSURFACEDESC2 surface_desc2;
+ HRESULT hr;
+
+ TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
+ iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
+
+ if (!surface_validate_lock_desc(surface, surface_desc, &surface_desc_size))
+ return DDERR_INVALIDPARAMS;
+
+ surface_desc2.dwSize = surface_desc->dwSize;
+ surface_desc2.dwFlags = 0;
+ hr = surface_lock(surface, rect, &surface_desc2, surface_desc_size, flags, h);
+ DDSD2_to_DDSD(&surface_desc2, surface_desc);
+ surface_desc->dwSize = surface_desc2.dwSize;
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface2_Lock(IDirectDrawSurface2 *iface, RECT *rect,
+ DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ unsigned int surface_desc_size;
+ DDSURFACEDESC2 surface_desc2;
+ HRESULT hr;
+
+ TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
+ iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
+
+ if (!surface_validate_lock_desc(surface, surface_desc, &surface_desc_size))
+ return DDERR_INVALIDPARAMS;
+
+ surface_desc2.dwSize = surface_desc->dwSize;
+ surface_desc2.dwFlags = 0;
+ hr = surface_lock(surface, rect, &surface_desc2, surface_desc_size, flags, h);
+ DDSD2_to_DDSD(&surface_desc2, surface_desc);
+ surface_desc->dwSize = surface_desc2.dwSize;
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface1_Lock(IDirectDrawSurface *iface, RECT *rect,
+ DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ unsigned int surface_desc_size;
+ DDSURFACEDESC2 surface_desc2;
+ HRESULT hr;
+
+ TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
+ iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
+
+ if (!surface_validate_lock_desc(surface, surface_desc, &surface_desc_size))
+ return DDERR_INVALIDPARAMS;
+
+ surface_desc2.dwSize = surface_desc->dwSize;
+ surface_desc2.dwFlags = 0;
+ hr = surface_lock(surface, rect, &surface_desc2, surface_desc_size, flags, h);
+ DDSD2_to_DDSD(&surface_desc2, surface_desc);
+ surface_desc->dwSize = surface_desc2.dwSize;
+ return hr;
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::Unlock
+ *
+ * Unlocks an locked surface
+ *
+ * Params:
+ * Rect: Not used by this implementation
+ *
+ * Returns:
+ * D3D_OK on success, error code otherwise.
+ *
+ *****************************************************************************/
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Unlock(IDirectDrawSurface7 *iface, RECT *pRect)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ HRESULT hr;
+
+ TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(pRect));
+
+ wined3d_mutex_lock();
+ hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
+ if (SUCCEEDED(hr) && surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ hr = ddraw_surface_update_frontbuffer(surface, &surface->ddraw->primary_lock, FALSE);
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_Unlock(IDirectDrawSurface4 *iface, RECT *pRect)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, rect %p.\n", iface, pRect);
+
+ return ddraw_surface7_Unlock(&surface->IDirectDrawSurface7_iface, pRect);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_Unlock(IDirectDrawSurface3 *iface, void *data)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, data %p.\n", iface, data);
+
+ /* data might not be the LPRECT of later versions, so drop it. */
+ return ddraw_surface7_Unlock(&surface->IDirectDrawSurface7_iface, NULL);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_Unlock(IDirectDrawSurface2 *iface, void *data)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, data %p.\n", iface, data);
+
+ /* data might not be the LPRECT of later versions, so drop it. */
+ return ddraw_surface7_Unlock(&surface->IDirectDrawSurface7_iface, NULL);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_Unlock(IDirectDrawSurface *iface, void *data)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, data %p.\n", iface, data);
+
+ /* data might not be the LPRECT of later versions, so drop it. */
+ return ddraw_surface7_Unlock(&surface->IDirectDrawSurface7_iface, NULL);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7 *iface,
+ IDirectDrawSurface7 *src, DWORD flags)
+{
+ struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src);
+ struct wined3d_rendertarget_view *tmp_rtv, *src_rtv, *rtv;
+ struct ddraw_texture *ddraw_texture, *prev_ddraw_texture;
+ DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}};
+ struct wined3d_texture *texture;
+ IDirectDrawSurface7 *current;
+ HRESULT hr;
+
+ TRACE("iface %p, src %p, flags %#x.\n", iface, src, flags);
+
+ if (src == iface || !(dst_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)))
+ return DDERR_NOTFLIPPABLE;
+
+ if (IDirectDrawSurface7_IsLost(iface) == DDERR_SURFACELOST)
+ return DDERR_SURFACELOST;
+
+ wined3d_mutex_lock();
+
+ if ((dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ && !(dst_impl->ddraw->cooperative_level & DDSCL_EXCLUSIVE))
+ {
+ WARN("Not in exclusive mode.\n");
+ wined3d_mutex_unlock();
+ return DDERR_NOEXCLUSIVEMODE;
+ }
+
+ tmp_rtv = ddraw_surface_get_rendertarget_view(dst_impl);
+ if (dst_impl->sub_resource_idx)
+ ERR("Invalid sub-resource index %u on surface %p.\n", dst_impl->sub_resource_idx, dst_impl);
+ texture = dst_impl->wined3d_texture;
+ rtv = wined3d_device_get_rendertarget_view(dst_impl->ddraw->wined3d_device, 0);
+ ddraw_texture = wined3d_texture_get_parent(dst_impl->wined3d_texture);
+
+ if (src_impl)
+ {
+ for (current = iface; current != src;)
+ {
+ if (FAILED(hr = ddraw_surface7_GetAttachedSurface(current, &caps, ¤t)))
+ {
+ WARN("Surface %p is not on the same flip chain as surface %p.\n", src, iface);
+ wined3d_mutex_unlock();
+ return DDERR_NOTFLIPPABLE;
+ }
+ ddraw_surface7_Release(current);
+ if (current == iface)
+ {
+ WARN("Surface %p is not on the same flip chain as surface %p.\n", src, iface);
+ wined3d_mutex_unlock();
+ return DDERR_NOTFLIPPABLE;
+ }
+ }
+
+ src_rtv = ddraw_surface_get_rendertarget_view(src_impl);
+ if (rtv == dst_impl->wined3d_rtv)
+ wined3d_device_set_rendertarget_view(dst_impl->ddraw->wined3d_device, 0, src_rtv, FALSE);
+ wined3d_rendertarget_view_set_parent(src_rtv, dst_impl);
+ dst_impl->wined3d_rtv = src_rtv;
+ wined3d_texture_set_sub_resource_parent(src_impl->wined3d_texture, 0, dst_impl);
+ prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
+ wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
+ if (src_impl->sub_resource_idx)
+ ERR("Invalid sub-resource index %u on surface %p.\n", src_impl->sub_resource_idx, src_impl);
+ dst_impl->wined3d_texture = src_impl->wined3d_texture;
+ ddraw_texture = prev_ddraw_texture;
+ }
+ else
+ {
+ for (current = iface;;)
+ {
+ if (FAILED(hr = ddraw_surface7_GetAttachedSurface(current, &caps, ¤t)))
+ {
+ ERR("Can't find a flip target\n");
+ wined3d_mutex_unlock();
+ return DDERR_NOTFLIPPABLE; /* Unchecked */
+ }
+ ddraw_surface7_Release(current);
+ if (current == iface)
+ {
+ dst_impl = impl_from_IDirectDrawSurface7(iface);
+ break;
+ }
+
+ src_impl = impl_from_IDirectDrawSurface7(current);
+ src_rtv = ddraw_surface_get_rendertarget_view(src_impl);
+ if (rtv == dst_impl->wined3d_rtv)
+ wined3d_device_set_rendertarget_view(dst_impl->ddraw->wined3d_device, 0, src_rtv, FALSE);
+ wined3d_rendertarget_view_set_parent(src_rtv, dst_impl);
+ dst_impl->wined3d_rtv = src_rtv;
+ wined3d_texture_set_sub_resource_parent(src_impl->wined3d_texture, 0, dst_impl);
+ prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
+ wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
+ ddraw_texture = prev_ddraw_texture;
+ if (src_impl->sub_resource_idx)
+ ERR("Invalid sub-resource index %u on surface %p.\n", src_impl->sub_resource_idx, src_impl);
+ dst_impl->wined3d_texture = src_impl->wined3d_texture;
+ dst_impl = src_impl;
+ }
+ }
+
+ /* We don't have to worry about potential texture bindings, since
+ * flippable surfaces can never be textures. */
+ if (rtv == src_impl->wined3d_rtv)
+ wined3d_device_set_rendertarget_view(dst_impl->ddraw->wined3d_device, 0, tmp_rtv, FALSE);
+ wined3d_rendertarget_view_set_parent(tmp_rtv, src_impl);
+ src_impl->wined3d_rtv = tmp_rtv;
+ wined3d_texture_set_sub_resource_parent(texture, 0, src_impl);
+ wined3d_resource_set_parent(wined3d_texture_get_resource(texture), ddraw_texture);
+ src_impl->wined3d_texture = texture;
+
+ if (flags)
+ {
+ static UINT once;
+ if (!once++)
+ FIXME("Ignoring flags %#x.\n", flags);
+ else
+ WARN("Ignoring flags %#x.\n", flags);
+ }
+
+ if (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ hr = ddraw_surface_update_frontbuffer(dst_impl, NULL, FALSE);
+ else
+ hr = DD_OK;
+
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_Flip(IDirectDrawSurface4 *iface,
+ IDirectDrawSurface4 *src, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface4(src);
+
+ TRACE("iface %p, src %p, flags %#x.\n", iface, src, flags);
+
+ return ddraw_surface7_Flip(&surface->IDirectDrawSurface7_iface,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_Flip(IDirectDrawSurface3 *iface,
+ IDirectDrawSurface3 *src, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface3(src);
+
+ TRACE("iface %p, src %p, flags %#x.\n", iface, src, flags);
+
+ return ddraw_surface7_Flip(&surface->IDirectDrawSurface7_iface,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_Flip(IDirectDrawSurface2 *iface,
+ IDirectDrawSurface2 *src, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface2(src);
+
+ TRACE("iface %p, src %p, flags %#x.\n", iface, src, flags);
+
+ return ddraw_surface7_Flip(&surface->IDirectDrawSurface7_iface,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_Flip(IDirectDrawSurface *iface,
+ IDirectDrawSurface *src, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src);
+
+ TRACE("iface %p, src %p, flags %#x.\n", iface, src, flags);
+
+ return ddraw_surface7_Flip(&surface->IDirectDrawSurface7_iface,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, flags);
+}
+
+static HRESULT ddraw_surface_blt(struct ddraw_surface *dst_surface, const RECT *dst_rect,
+ struct ddraw_surface *src_surface, const RECT *src_rect, DWORD flags, DWORD fill_colour,
+ const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
+{
+ struct wined3d_device *wined3d_device = dst_surface->ddraw->wined3d_device;
+ struct wined3d_color colour;
+ DWORD wined3d_flags;
+
+ if (flags & DDBLT_COLORFILL)
+ {
+ if (!wined3d_colour_from_ddraw_colour(&dst_surface->surface_desc.u4.ddpfPixelFormat,
+ dst_surface->palette, fill_colour, &colour))
+ return DDERR_INVALIDPARAMS;
+
+ return wined3d_device_clear_rendertarget_view(wined3d_device,
+ ddraw_surface_get_rendertarget_view(dst_surface),
+ dst_rect, WINED3DCLEAR_TARGET, &colour, 0.0f, 0);
+ }
+
+ if (flags & DDBLT_DEPTHFILL)
+ {
+ if (!wined3d_colour_from_ddraw_colour(&dst_surface->surface_desc.u4.ddpfPixelFormat,
+ dst_surface->palette, fill_colour, &colour))
+ return DDERR_INVALIDPARAMS;
+
+ return wined3d_device_clear_rendertarget_view(wined3d_device,
+ ddraw_surface_get_rendertarget_view(dst_surface),
+ dst_rect, WINED3DCLEAR_ZBUFFER, NULL, colour.r, 0);
+ }
+
+ wined3d_flags = flags & ~DDBLT_ASYNC;
+ if (wined3d_flags & ~WINED3D_BLT_MASK)
+ {
+ FIXME("Unhandled flags %#x.\n", flags);
+ return E_NOTIMPL;
+ }
+
+ if (!(flags & DDBLT_ASYNC))
+ wined3d_flags |= WINED3D_BLT_SYNCHRONOUS;
+
+ return wined3d_texture_blt(dst_surface->wined3d_texture, dst_surface->sub_resource_idx, dst_rect,
+ src_surface->wined3d_texture, src_surface->sub_resource_idx, src_rect, wined3d_flags, fx, filter);
+}
+
+static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, const RECT *dst_rect_in,
+ struct ddraw_surface *src_surface, const RECT *src_rect_in, DWORD flags, DWORD fill_colour,
+ const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
+{
+ RECT src_rect, dst_rect;
+ float scale_x, scale_y;
+ const RECT *clip_rect;
+ UINT clip_list_size;
+ RGNDATA *clip_list;
+ HRESULT hr = DD_OK;
+ UINT i;
+
+ if (!dst_rect_in)
+ SetRect(&dst_rect, 0, 0, dst_surface->surface_desc.dwWidth,
+ dst_surface->surface_desc.dwHeight);
+ else
+ dst_rect = *dst_rect_in;
+
+ if (IsRectEmpty(&dst_rect))
+ return DDERR_INVALIDRECT;
+
+ if (src_surface)
+ {
+ if (!src_rect_in)
+ SetRect(&src_rect, 0, 0, src_surface->surface_desc.dwWidth,
+ src_surface->surface_desc.dwHeight);
+ else
+ src_rect = *src_rect_in;
+
+ if (IsRectEmpty(&src_rect))
+ return DDERR_INVALIDRECT;
+ }
+ else
+ {
+ SetRectEmpty(&src_rect);
+ }
+
+ if (!dst_surface->clipper)
+ {
+ if (src_surface && src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ hr = ddraw_surface_update_frontbuffer(src_surface, &src_rect, TRUE);
+ if (SUCCEEDED(hr))
+ hr = ddraw_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, flags, fill_colour, fx, filter);
+ if (SUCCEEDED(hr) && (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
+ hr = ddraw_surface_update_frontbuffer(dst_surface, &dst_rect, FALSE);
+
+ return hr;
+ }
+
+ scale_x = (float)(src_rect.right - src_rect.left) / (float)(dst_rect.right - dst_rect.left);
+ scale_y = (float)(src_rect.bottom - src_rect.top) / (float)(dst_rect.bottom - dst_rect.top);
+
+ if (FAILED(hr = IDirectDrawClipper_GetClipList(&dst_surface->clipper->IDirectDrawClipper_iface,
+ &dst_rect, NULL, &clip_list_size)))
+ {
+ WARN("Failed to get clip list size, hr %#x.\n", hr);
+ return hr;
+ }
+
+ if (!(clip_list = HeapAlloc(GetProcessHeap(), 0, clip_list_size)))
+ {
+ WARN("Failed to allocate clip list.\n");
+ return E_OUTOFMEMORY;
+ }
+
+ if (FAILED(hr = IDirectDrawClipper_GetClipList(&dst_surface->clipper->IDirectDrawClipper_iface,
+ &dst_rect, clip_list, &clip_list_size)))
+ {
+ WARN("Failed to get clip list, hr %#x.\n", hr);
+ HeapFree(GetProcessHeap(), 0, clip_list);
+ return hr;
+ }
+
+ clip_rect = (RECT *)clip_list->Buffer;
+ for (i = 0; i < clip_list->rdh.nCount; ++i)
+ {
+ RECT src_rect_clipped = src_rect;
+
+ if (src_surface)
+ {
+ src_rect_clipped.left += (LONG)((clip_rect[i].left - dst_rect.left) * scale_x);
+ src_rect_clipped.top += (LONG)((clip_rect[i].top - dst_rect.top) * scale_y);
+ src_rect_clipped.right -= (LONG)((dst_rect.right - clip_rect[i].right) * scale_x);
+ src_rect_clipped.bottom -= (LONG)((dst_rect.bottom - clip_rect[i].bottom) * scale_y);
+
+ if (src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ if (FAILED(hr = ddraw_surface_update_frontbuffer(src_surface, &src_rect_clipped, TRUE)))
+ break;
+ }
+ }
+
+ if (FAILED(hr = ddraw_surface_blt(dst_surface, &clip_rect[i],
+ src_surface, &src_rect_clipped, flags, fill_colour, fx, filter)))
+ break;
+
+ if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ if (FAILED(hr = ddraw_surface_update_frontbuffer(dst_surface, &clip_rect[i], FALSE)))
+ break;
+ }
+ }
+
+ HeapFree(GetProcessHeap(), 0, clip_list);
+ return hr;
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::Blt
+ *
+ * Performs a blit on the surface
+ *
+ * Params:
+ * DestRect: Destination rectangle, can be NULL
+ * SrcSurface: Source surface, can be NULL
+ * SrcRect: Source rectangle, can be NULL
+ * Flags: Blt flags
+ * DDBltFx: Some extended blt parameters, connected to the flags
+ *
+ * Returns:
+ * D3D_OK on success, error code otherwise.
+ *
+ *****************************************************************************/
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *dst_rect,
+ IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
+{
+ struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src_surface);
+ struct wined3d_blt_fx wined3d_fx;
+ DWORD unsupported_flags;
+ DWORD fill_colour = 0;
+ HRESULT hr = DD_OK;
+ DDBLTFX rop_fx;
+
+ TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
+
+ unsupported_flags = DDBLT_ALPHADEST
+ | DDBLT_ALPHADESTCONSTOVERRIDE
+ | DDBLT_ALPHADESTNEG
+ | DDBLT_ALPHADESTSURFACEOVERRIDE
+ | DDBLT_ALPHAEDGEBLEND
+ | DDBLT_ALPHASRC
+ | DDBLT_ALPHASRCCONSTOVERRIDE
+ | DDBLT_ALPHASRCNEG
+ | DDBLT_ALPHASRCSURFACEOVERRIDE
+ | DDBLT_ZBUFFER
+ | DDBLT_ZBUFFERDESTCONSTOVERRIDE
+ | DDBLT_ZBUFFERDESTOVERRIDE
+ | DDBLT_ZBUFFERSRCCONSTOVERRIDE
+ | DDBLT_ZBUFFERSRCOVERRIDE;
+ if (flags & unsupported_flags)
+ {
+ WARN("Ignoring unsupported flags %#x.\n", flags & unsupported_flags);
+ flags &= ~unsupported_flags;
+ }
+
+ if ((flags & DDBLT_KEYSRCOVERRIDE) && (!fx || flags & DDBLT_KEYSRC))
+ {
+ WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if ((flags & DDBLT_KEYDESTOVERRIDE) && (!fx || flags & DDBLT_KEYDEST))
+ {
+ WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (flags & DDBLT_DDROPS)
+ {
+ FIXME("DDBLT_DDROPS not implemented.\n");
+ if (fx)
+ FIXME(" rop %#x, pattern %p.\n", fx->dwDDROP, fx->u5.lpDDSPattern);
+ return DDERR_NORASTEROPHW;
+ }
+
+ wined3d_mutex_lock();
+
+ if (flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL))
+ {
+ if (flags & DDBLT_ROP)
+ {
+ wined3d_mutex_unlock();
+ WARN("DDBLT_ROP used with DDBLT_COLORFILL or DDBLT_DEPTHFILL, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ if (src_impl)
+ {
+ wined3d_mutex_unlock();
+ WARN("Depth or colorfill is not compatible with source surfaces, returning DDERR_INVALIDPARAMS\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ if (!fx)
+ {
+ wined3d_mutex_unlock();
+ WARN("Depth or colorfill used with NULL fx, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if ((flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL)) == (DDBLT_COLORFILL | DDBLT_DEPTHFILL))
+ flags &= ~DDBLT_DEPTHFILL;
+
+ if ((dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) && (flags & DDBLT_COLORFILL))
+ {
+ wined3d_mutex_unlock();
+ WARN("DDBLT_COLORFILL used on a depth buffer, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ if (!(dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) && (flags & DDBLT_DEPTHFILL))
+ {
+ wined3d_mutex_unlock();
+ WARN("DDBLT_DEPTHFILL used on a color buffer, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ }
+
+ if (flags & DDBLT_ROP)
+ {
+ if (!fx)
+ {
+ wined3d_mutex_unlock();
+ WARN("DDBLT_ROP used with NULL fx, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (src_impl && src_rect
+ && ((ULONG)src_rect->left >= src_rect->right || src_rect->right > src_impl->surface_desc.dwWidth
+ || (ULONG)src_rect->top >= src_rect->bottom || src_rect->bottom > src_impl->surface_desc.dwHeight))
+ {
+ WARN("Invalid source rectangle.\n");
+ return DDERR_INVALIDRECT;
+ }
+
+ flags &= ~DDBLT_ROP;
+ switch (fx->dwROP)
+ {
+ case SRCCOPY:
+ break;
+
+ case WHITENESS:
+ case BLACKNESS:
+ rop_fx = *fx;
+
+ if (fx->dwROP == WHITENESS)
+ rop_fx.u5.dwFillColor = 0xffffffff;
+ else
+ rop_fx.u5.dwFillColor = 0;
+
+ if (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
+ flags |= DDBLT_DEPTHFILL;
+ else
+ flags |= DDBLT_COLORFILL;
+
+ fx = &rop_fx;
+ break;
+
+ default:
+ wined3d_mutex_unlock();
+ WARN("Unsupported ROP %#x used, returning DDERR_NORASTEROPHW.\n", fx->dwROP);
+ return DDERR_NORASTEROPHW;
+ }
+ }
+
+ if (!(flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL)) && !src_impl)
+ {
+ WARN("No source surface.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (flags & DDBLT_KEYSRC && (!src_impl || !(src_impl->surface_desc.dwFlags & DDSD_CKSRCBLT)))
+ {
+ WARN("DDBLT_KEYSRC blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDPARAMS;
+ }
+ if (flags & DDBLT_KEYDEST && !(dst_impl->surface_desc.dwFlags & DDSD_CKDESTBLT))
+ {
+ WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (fx)
+ {
+ wined3d_fx.fx = fx->dwDDFX;
+ fill_colour = fx->u5.dwFillColor;
+ wined3d_fx.dst_color_key.color_space_low_value = fx->ddckDestColorkey.dwColorSpaceLowValue;
+ wined3d_fx.dst_color_key.color_space_high_value = fx->ddckDestColorkey.dwColorSpaceHighValue;
+ wined3d_fx.src_color_key.color_space_low_value = fx->ddckSrcColorkey.dwColorSpaceLowValue;
+ wined3d_fx.src_color_key.color_space_high_value = fx->ddckSrcColorkey.dwColorSpaceHighValue;
+ }
+
+ hr = ddraw_surface_blt_clipped(dst_impl, dst_rect, src_impl,
+ src_rect, flags, fill_colour, fx ? &wined3d_fx : NULL, WINED3D_TEXF_LINEAR);
+
+ wined3d_mutex_unlock();
+ switch(hr)
+ {
+ case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
+ default: return hr;
+ }
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_Blt(IDirectDrawSurface4 *iface, RECT *dst_rect,
+ IDirectDrawSurface4 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
+{
+ struct ddraw_surface *dst = impl_from_IDirectDrawSurface4(iface);
+ struct ddraw_surface *src = unsafe_impl_from_IDirectDrawSurface4(src_surface);
+
+ TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
+
+ return ddraw_surface7_Blt(&dst->IDirectDrawSurface7_iface, dst_rect,
+ src ? &src->IDirectDrawSurface7_iface : NULL, src_rect, flags, fx);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_Blt(IDirectDrawSurface3 *iface, RECT *dst_rect,
+ IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
+{
+ struct ddraw_surface *dst = impl_from_IDirectDrawSurface3(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface3(src_surface);
+
+ TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
+
+ return ddraw_surface7_Blt(&dst->IDirectDrawSurface7_iface, dst_rect,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags, fx);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_Blt(IDirectDrawSurface2 *iface, RECT *dst_rect,
+ IDirectDrawSurface2 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
+{
+ struct ddraw_surface *dst = impl_from_IDirectDrawSurface2(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface2(src_surface);
+
+ TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
+
+ return ddraw_surface7_Blt(&dst->IDirectDrawSurface7_iface, dst_rect,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags, fx);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_Blt(IDirectDrawSurface *iface, RECT *dst_rect,
+ IDirectDrawSurface *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
+{
+ struct ddraw_surface *dst = impl_from_IDirectDrawSurface(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src_surface);
+
+ TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
+
+ return ddraw_surface7_Blt(&dst->IDirectDrawSurface7_iface, dst_rect,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags, fx);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::AddAttachedSurface
+ *
+ * Attaches a surface to another surface. How the surface attachments work
+ * is not totally understood yet, and this method is prone to problems.
+ * The surface that is attached is AddRef-ed.
+ *
+ * Tests with complex surfaces suggest that the surface attachments form a
+ * tree, but no method to test this has been found yet.
+ *
+ * The attachment list consists of a first surface (first_attached) and
+ * for each surface a pointer to the next attached surface (next_attached).
+ * For the first surface, and a surface that has no attachments
+ * first_attached points to the surface itself. A surface that has
+ * no successors in the chain has next_attached set to NULL.
+ *
+ * Newly attached surfaces are attached right after the root surface.
+ * If a surface is attached to a complex surface compound, it's attached to
+ * the surface that the app requested, not the complex root. See
+ * GetAttachedSurface for a description how surfaces are found.
+ *
+ * This is how the current implementation works, and it was coded by looking
+ * at the needs of the applications.
+ *
+ * So far only Z-Buffer attachments are tested, and they are activated in
+ * WineD3D. Mipmaps could be tricky to activate in WineD3D.
+ * Back buffers should work in 2D mode, but they are not tested(They can be
+ * attached in older iface versions). Rendering to the front buffer and
+ * switching between that and double buffering is not yet implemented in
+ * WineD3D, so for 3D it might have unexpected results.
+ *
+ * ddraw_surface_attach_surface is the real thing,
+ * ddraw_surface7_AddAttachedSurface is a wrapper around it that
+ * performs additional checks. Version 7 of this interface is much more restrictive
+ * than its predecessors.
+ *
+ * Params:
+ * Attach: Surface to attach to iface
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
+ *
+ *****************************************************************************/
+static HRESULT ddraw_surface_attach_surface(struct ddraw_surface *This, struct ddraw_surface *Surf)
+{
+ TRACE("surface %p, attachment %p.\n", This, Surf);
+
+ if(Surf == This)
+ return DDERR_CANNOTATTACHSURFACE; /* unchecked */
+
+ wined3d_mutex_lock();
+
+ /* Check if the surface is already attached somewhere */
+ if (Surf->next_attached || Surf->first_attached != Surf)
+ {
+ /* TODO: Test for the structure of the manual attachment. Is it a
+ * chain or a list? What happens if one surface is attached to 2
+ * different surfaces? */
+ WARN("Surface %p is already attached somewhere. next_attached %p, first_attached %p.\n",
+ Surf, Surf->next_attached, Surf->first_attached);
+
+ wined3d_mutex_unlock();
+ return DDERR_SURFACEALREADYATTACHED;
+ }
+
+ /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
+ Surf->next_attached = This->next_attached;
+ Surf->first_attached = This->first_attached;
+ This->next_attached = Surf;
+
+ /* Check if the WineD3D depth stencil needs updating */
+ if (This->ddraw->d3ddevice)
+ d3d_device_update_depth_stencil(This->ddraw->d3ddevice);
+
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *attachment)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface7(attachment);
+ HRESULT hr;
+
+ TRACE("iface %p, attachment %p.\n", iface, attachment);
+
+ /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
+ if(!(attachment_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
+ {
+
+ WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
+ attachment_impl->surface_desc.ddsCaps.dwCaps);
+ return DDERR_CANNOTATTACHSURFACE;
+ }
+
+ hr = ddraw_surface_attach_surface(This, attachment_impl);
+ if (FAILED(hr))
+ {
+ return hr;
+ }
+ attachment_impl->attached_iface = (IUnknown *)attachment;
+ IUnknown_AddRef(attachment_impl->attached_iface);
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface4_AddAttachedSurface(IDirectDrawSurface4 *iface, IDirectDrawSurface4 *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface4(attachment);
+ HRESULT hr;
+
+ TRACE("iface %p, attachment %p.\n", iface, attachment);
+
+ /* Tests suggest that
+ * -> offscreen plain surfaces can be attached to other offscreen plain surfaces
+ * -> offscreen plain surfaces can be attached to primaries
+ * -> primaries can be attached to offscreen plain surfaces
+ * -> z buffers can be attached to primaries */
+ if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN)
+ && attachment_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN))
+ {
+ /* Sizes have to match */
+ if (attachment_impl->surface_desc.dwWidth != surface->surface_desc.dwWidth
+ || attachment_impl->surface_desc.dwHeight != surface->surface_desc.dwHeight)
+ {
+ WARN("Surface sizes do not match.\n");
+ return DDERR_CANNOTATTACHSURFACE;
+ }
+ }
+ else if (!(surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE))
+ || !(attachment_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_ZBUFFER)))
+ {
+ WARN("Invalid attachment combination.\n");
+ return DDERR_CANNOTATTACHSURFACE;
+ }
+
+ if (FAILED(hr = ddraw_surface_attach_surface(surface, attachment_impl)))
+ return hr;
+
+ attachment_impl->attached_iface = (IUnknown *)attachment;
+ IUnknown_AddRef(attachment_impl->attached_iface);
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface3(attachment);
+ HRESULT hr;
+
+ TRACE("iface %p, attachment %p.\n", iface, attachment);
+
+ if (FAILED(hr = ddraw_surface4_AddAttachedSurface(&surface->IDirectDrawSurface4_iface,
+ attachment_impl ? &attachment_impl->IDirectDrawSurface4_iface : NULL)))
+ return hr;
+
+ attachment_impl->attached_iface = (IUnknown *)attachment;
+ IUnknown_AddRef(attachment_impl->attached_iface);
+ ddraw_surface4_Release(&attachment_impl->IDirectDrawSurface4_iface);
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface2_AddAttachedSurface(IDirectDrawSurface2 *iface, IDirectDrawSurface2 *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface2(attachment);
+ HRESULT hr;
+
+ TRACE("iface %p, attachment %p.\n", iface, attachment);
+
+ if (FAILED(hr = ddraw_surface4_AddAttachedSurface(&surface->IDirectDrawSurface4_iface,
+ attachment_impl ? &attachment_impl->IDirectDrawSurface4_iface : NULL)))
+ return hr;
+
+ attachment_impl->attached_iface = (IUnknown *)attachment;
+ IUnknown_AddRef(attachment_impl->attached_iface);
+ ddraw_surface4_Release(&attachment_impl->IDirectDrawSurface4_iface);
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface1_AddAttachedSurface(IDirectDrawSurface *iface, IDirectDrawSurface *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface(attachment);
+ HRESULT hr;
+
+ TRACE("iface %p, attachment %p.\n", iface, attachment);
+
+ if (FAILED(hr = ddraw_surface4_AddAttachedSurface(&surface->IDirectDrawSurface4_iface,
+ attachment_impl ? &attachment_impl->IDirectDrawSurface4_iface : NULL)))
+ return hr;
+
+ attachment_impl->attached_iface = (IUnknown *)attachment;
+ IUnknown_AddRef(attachment_impl->attached_iface);
+ ddraw_surface4_Release(&attachment_impl->IDirectDrawSurface4_iface);
+ return hr;
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::DeleteAttachedSurface
+ *
+ * Removes a surface from the attachment chain. The surface's refcount
+ * is decreased by one after it has been removed
+ *
+ * Params:
+ * Flags: Some flags, not used by this implementation
+ * Attach: Surface to detach
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_SURFACENOTATTACHED if the surface isn't attached to
+ *
+ *****************************************************************************/
+static HRESULT ddraw_surface_delete_attached_surface(struct ddraw_surface *surface,
+ struct ddraw_surface *attachment, IUnknown *detach_iface)
+{
+ struct ddraw_surface *prev = surface;
+
+ TRACE("surface %p, attachment %p, detach_iface %p.\n", surface, attachment, detach_iface);
+
+ wined3d_mutex_lock();
+ if (!attachment || (attachment->first_attached != surface) || (attachment == surface) )
+ {
+ wined3d_mutex_unlock();
+ return DDERR_CANNOTDETACHSURFACE;
+ }
+
+ if (attachment->attached_iface != detach_iface)
+ {
+ WARN("attachment->attach_iface %p != detach_iface %p.\n", attachment->attached_iface, detach_iface);
+ wined3d_mutex_unlock();
+ return DDERR_SURFACENOTATTACHED;
+ }
+
+ /* Remove MIPMAPSUBLEVEL if this seemed to be one */
+ if (surface->surface_desc.ddsCaps.dwCaps & attachment->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
+ {
+ attachment->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
+ /* FIXME: we should probably also subtract from dwMipMapCount of this
+ * and all parent surfaces */
+ }
+
+ /* Find the predecessor of the detached surface */
+ while (prev->next_attached != attachment)
+ {
+ if (!(prev = prev->next_attached))
+ {
+ ERR("Failed to find predecessor of %p.\n", attachment);
+ wined3d_mutex_unlock();
+ return DDERR_SURFACENOTATTACHED;
+ }
+ }
+
+ /* Unchain the surface */
+ prev->next_attached = attachment->next_attached;
+ attachment->next_attached = NULL;
+ attachment->first_attached = attachment;
+
+ /* Check if the wined3d depth stencil needs updating. Note that we don't
+ * just call d3d_device_update_depth_stencil() here since it uses
+ * QueryInterface(). Some applications, SCP - Containment Breach in
+ * particular, modify the QueryInterface() pointer in the surface vtbl
+ * but don't cleanup properly after the relevant dll is unloaded. */
+ if (attachment->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER
+ && wined3d_device_get_depth_stencil_view(surface->ddraw->wined3d_device) == surface->wined3d_rtv)
+ wined3d_device_set_depth_stencil_view(surface->ddraw->wined3d_device, NULL);
+ wined3d_mutex_unlock();
+
+ /* Set attached_iface to NULL before releasing it, the surface may go
+ * away. */
+ attachment->attached_iface = NULL;
+ IUnknown_Release(detach_iface);
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface7_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
+ DWORD flags, IDirectDrawSurface7 *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface7(attachment);
+
+ TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment);
+
+ return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
+}
+
+static HRESULT WINAPI ddraw_surface4_DeleteAttachedSurface(IDirectDrawSurface4 *iface,
+ DWORD flags, IDirectDrawSurface4 *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface4(attachment);
+
+ TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment);
+
+ return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
+}
+
+static HRESULT WINAPI ddraw_surface3_DeleteAttachedSurface(IDirectDrawSurface3 *iface,
+ DWORD flags, IDirectDrawSurface3 *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface3(attachment);
+
+ TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment);
+
+ return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
+}
+
+static HRESULT WINAPI ddraw_surface2_DeleteAttachedSurface(IDirectDrawSurface2 *iface,
+ DWORD flags, IDirectDrawSurface2 *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface2(attachment);
+
+ TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment);
+
+ return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
+}
+
+static HRESULT WINAPI ddraw_surface1_DeleteAttachedSurface(IDirectDrawSurface *iface,
+ DWORD flags, IDirectDrawSurface *attachment)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ struct ddraw_surface *attachment_impl = unsafe_impl_from_IDirectDrawSurface(attachment);
+
+ TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment);
+
+ return ddraw_surface_delete_attached_surface(surface, attachment_impl, (IUnknown *)attachment);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::AddOverlayDirtyRect
+ *
+ * "This method is not currently implemented"
+ *
+ * Params:
+ * Rect: ?
+ *
+ * Returns:
+ * DDERR_UNSUPPORTED
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, RECT *Rect)
+{
+ TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(Rect));
+
+ return DDERR_UNSUPPORTED; /* unchecked */
+}
+
+static HRESULT WINAPI ddraw_surface4_AddOverlayDirtyRect(IDirectDrawSurface4 *iface, RECT *rect)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
+
+ return ddraw_surface7_AddOverlayDirtyRect(&surface->IDirectDrawSurface7_iface, rect);
+}
+
+static HRESULT WINAPI ddraw_surface3_AddOverlayDirtyRect(IDirectDrawSurface3 *iface, RECT *rect)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
+
+ return ddraw_surface7_AddOverlayDirtyRect(&surface->IDirectDrawSurface7_iface, rect);
+}
+
+static HRESULT WINAPI ddraw_surface2_AddOverlayDirtyRect(IDirectDrawSurface2 *iface, RECT *rect)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
+
+ return ddraw_surface7_AddOverlayDirtyRect(&surface->IDirectDrawSurface7_iface, rect);
+}
+
+static HRESULT WINAPI ddraw_surface1_AddOverlayDirtyRect(IDirectDrawSurface *iface, RECT *rect)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
+
+ return ddraw_surface7_AddOverlayDirtyRect(&surface->IDirectDrawSurface7_iface, rect);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetDC
+ *
+ * Returns a GDI device context for the surface
+ *
+ * Params:
+ * hdc: Address of a HDC variable to store the dc to
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if hdc is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetDC(IDirectDrawSurface7 *iface, HDC *dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ HRESULT hr = DD_OK;
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ if (!dc)
+ return DDERR_INVALIDPARAMS;
+
+ wined3d_mutex_lock();
+ if (surface->dc)
+ hr = DDERR_DCALREADYCREATED;
+ else if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ hr = ddraw_surface_update_frontbuffer(surface, NULL, TRUE);
+ if (SUCCEEDED(hr))
+ hr = wined3d_texture_get_dc(surface->wined3d_texture, surface->sub_resource_idx, dc);
+
+ if (SUCCEEDED(hr))
+ {
+ surface->dc = *dc;
+
+ if (format_is_paletteindexed(&surface->surface_desc.u4.ddpfPixelFormat))
+ {
+ const struct ddraw_palette *palette;
+
+ if (surface->palette)
+ palette = surface->palette;
+ else if (surface->ddraw->primary)
+ palette = surface->ddraw->primary->palette;
+ else
+ palette = NULL;
+
+ if (palette)
+ wined3d_palette_apply_to_dc(palette->wined3d_palette, *dc);
+ }
+ }
+
+ wined3d_mutex_unlock();
+ switch (hr)
+ {
+ /* Some, but not all errors set *dc to NULL. E.g. DCALREADYCREATED
+ * does not touch *dc. */
+ case WINED3DERR_INVALIDCALL:
+ *dc = NULL;
+ return DDERR_CANTCREATEDC;
+
+ default:
+ return hr;
+ }
+}
+
+static HRESULT WINAPI ddraw_surface4_GetDC(IDirectDrawSurface4 *iface, HDC *dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ return ddraw_surface7_GetDC(&surface->IDirectDrawSurface7_iface, dc);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetDC(IDirectDrawSurface3 *iface, HDC *dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ return ddraw_surface7_GetDC(&surface->IDirectDrawSurface7_iface, dc);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetDC(IDirectDrawSurface2 *iface, HDC *dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ return ddraw_surface7_GetDC(&surface->IDirectDrawSurface7_iface, dc);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetDC(IDirectDrawSurface *iface, HDC *dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ return ddraw_surface7_GetDC(&surface->IDirectDrawSurface7_iface, dc);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::ReleaseDC
+ *
+ * Releases the DC that was constructed with GetDC
+ *
+ * Params:
+ * hdc: HDC to release
+ *
+ * Returns:
+ * DD_OK on success, error code otherwise.
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_ReleaseDC(IDirectDrawSurface7 *iface, HDC hdc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ HRESULT hr;
+
+ TRACE("iface %p, dc %p.\n", iface, hdc);
+
+ wined3d_mutex_lock();
+ if (!surface->dc)
+ {
+ hr = DDERR_NODC;
+ }
+ else if (SUCCEEDED(hr = wined3d_texture_release_dc(surface->wined3d_texture, surface->sub_resource_idx, hdc)))
+ {
+ surface->dc = NULL;
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ hr = ddraw_surface_update_frontbuffer(surface, NULL, FALSE);
+ }
+ wined3d_mutex_unlock();
+
+
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface4_ReleaseDC(IDirectDrawSurface4 *iface, HDC dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ return ddraw_surface7_ReleaseDC(&surface->IDirectDrawSurface7_iface, dc);
+}
+
+static HRESULT WINAPI ddraw_surface3_ReleaseDC(IDirectDrawSurface3 *iface, HDC dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ return ddraw_surface7_ReleaseDC(&surface->IDirectDrawSurface7_iface, dc);
+}
+
+static HRESULT WINAPI ddraw_surface2_ReleaseDC(IDirectDrawSurface2 *iface, HDC dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ return ddraw_surface7_ReleaseDC(&surface->IDirectDrawSurface7_iface, dc);
+}
+
+static HRESULT WINAPI ddraw_surface1_ReleaseDC(IDirectDrawSurface *iface, HDC dc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, dc %p.\n", iface, dc);
+
+ return ddraw_surface7_ReleaseDC(&surface->IDirectDrawSurface7_iface, dc);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetCaps
+ *
+ * Returns the surface's caps
+ *
+ * Params:
+ * Caps: Address to write the caps to
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if Caps is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetCaps(IDirectDrawSurface7 *iface, DDSCAPS2 *Caps)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, caps %p.\n", iface, Caps);
+
+ if(!Caps)
+ return DDERR_INVALIDPARAMS;
+
+ *Caps = surface->surface_desc.ddsCaps;
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetCaps(IDirectDrawSurface4 *iface, DDSCAPS2 *caps)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, caps %p.\n", iface, caps);
+
+ return ddraw_surface7_GetCaps(&surface->IDirectDrawSurface7_iface, caps);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetCaps(IDirectDrawSurface3 *iface, DDSCAPS *caps)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ DDSCAPS2 caps2;
+ HRESULT hr;
+
+ TRACE("iface %p, caps %p.\n", iface, caps);
+
+ hr = ddraw_surface7_GetCaps(&surface->IDirectDrawSurface7_iface, &caps2);
+ if (FAILED(hr)) return hr;
+
+ caps->dwCaps = caps2.dwCaps;
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface2_GetCaps(IDirectDrawSurface2 *iface, DDSCAPS *caps)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ DDSCAPS2 caps2;
+ HRESULT hr;
+
+ TRACE("iface %p, caps %p.\n", iface, caps);
+
+ hr = ddraw_surface7_GetCaps(&surface->IDirectDrawSurface7_iface, &caps2);
+ if (FAILED(hr)) return hr;
+
+ caps->dwCaps = caps2.dwCaps;
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface1_GetCaps(IDirectDrawSurface *iface, DDSCAPS *caps)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ DDSCAPS2 caps2;
+ HRESULT hr;
+
+ TRACE("iface %p, caps %p.\n", iface, caps);
+
+ hr = ddraw_surface7_GetCaps(&surface->IDirectDrawSurface7_iface, &caps2);
+ if (FAILED(hr)) return hr;
+
+ caps->dwCaps = caps2.dwCaps;
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface7_SetPriority(IDirectDrawSurface7 *iface, DWORD priority)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ DWORD managed = DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE;
+ HRESULT hr;
+ struct wined3d_resource *resource;
+
+ TRACE("iface %p, priority %u.\n", iface, priority);
+
+ wined3d_mutex_lock();
+ /* No need to check for offscreen plain surfaces or mipmap sublevels. SetPriority
+ * calls on such surfaces segfault on Windows. */
+ if (!(surface->surface_desc.ddsCaps.dwCaps2 & managed))
+ {
+ WARN("Called on non-managed texture returning DDERR_INVALIDPARAMS.\n");
+ hr = DDERR_INVALIDPARAMS;
+ }
+ else
+ {
+ resource = wined3d_texture_get_resource(surface->wined3d_texture);
+ wined3d_resource_set_priority(resource, priority);
+ hr = DD_OK;
+ }
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface7_GetPriority(IDirectDrawSurface7 *iface, DWORD *priority)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ const struct wined3d_resource *resource;
+ DWORD managed = DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE;
+ HRESULT hr;
+
+ TRACE("iface %p, priority %p.\n", iface, priority);
+
+ wined3d_mutex_lock();
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_OFFSCREENPLAIN)
+ {
+ WARN("Called on offscreenplain surface, returning DDERR_INVALIDOBJECT.\n");
+ hr = DDERR_INVALIDOBJECT;
+ }
+ else if (!(surface->surface_desc.ddsCaps.dwCaps2 & managed) || !surface->is_complex_root)
+ {
+ WARN("Called on non-managed texture or non-root surface, returning DDERR_INVALIDPARAMS.\n");
+ hr = DDERR_INVALIDPARAMS;
+ }
+ else
+ {
+ resource = wined3d_texture_get_resource(surface->wined3d_texture);
+ *priority = wined3d_resource_get_priority(resource);
+ hr = DD_OK;
+ }
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::SetPrivateData
+ *
+ * Stores some data in the surface that is intended for the application's
+ * use.
+ *
+ * Params:
+ * tag: GUID that identifies the data
+ * Data: Pointer to the private data
+ * Size: Size of the private data
+ * Flags: Some flags
+ *
+ * Returns:
+ * D3D_OK on success, error code otherwise.
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_SetPrivateData(IDirectDrawSurface7 *iface,
+ REFGUID tag, void *data, DWORD size, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ HRESULT hr;
+
+ TRACE("iface %p, tag %s, data %p, data_size %u, flags %#x.\n",
+ iface, debugstr_guid(tag), data, size, flags);
+
+ if (!data)
+ {
+ WARN("data is NULL, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+
+ wined3d_mutex_lock();
+ hr = wined3d_private_store_set_private_data(&surface->private_store, tag, data, size, flags);
+ wined3d_mutex_unlock();
+ return hr_ddraw_from_wined3d(hr);
+}
+
+static HRESULT WINAPI ddraw_surface4_SetPrivateData(IDirectDrawSurface4 *iface,
+ REFGUID tag, void *data, DWORD size, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, tag %s, data %p, data_size %u, flags %#x.\n",
+ iface, debugstr_guid(tag), data, size, flags);
+
+ return ddraw_surface7_SetPrivateData(&surface->IDirectDrawSurface7_iface, tag, data, size, flags);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetPrivateData
+ *
+ * Returns the private data set with IDirectDrawSurface7::SetPrivateData
+ *
+ * Params:
+ * tag: GUID of the data to return
+ * Data: Address where to write the data to
+ * Size: Size of the buffer at Data
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if Data is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetPrivateData(IDirectDrawSurface7 *iface, REFGUID tag, void *data, DWORD *size)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ const struct wined3d_private_data *stored_data;
+ HRESULT hr;
+
+ TRACE("iface %p, tag %s, data %p, data_size %p.\n",
+ iface, debugstr_guid(tag), data, size);
+
+ wined3d_mutex_lock();
+ stored_data = wined3d_private_store_get_private_data(&surface->private_store, tag);
+ if (!stored_data)
+ {
+ hr = DDERR_NOTFOUND;
+ goto done;
+ }
+ if (!size)
+ {
+ hr = DDERR_INVALIDPARAMS;
+ goto done;
+ }
+ if (*size < stored_data->size)
+ {
+ *size = stored_data->size;
+ hr = DDERR_MOREDATA;
+ goto done;
+ }
+ if (!data)
+ {
+ hr = DDERR_INVALIDPARAMS;
+ goto done;
+ }
+
+ *size = stored_data->size;
+ memcpy(data, stored_data->content.data, stored_data->size);
+ hr = DD_OK;
+
+done:
+ wined3d_mutex_unlock();
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetPrivateData(IDirectDrawSurface4 *iface, REFGUID tag, void *data, DWORD *size)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, tag %s, data %p, data_size %p.\n",
+ iface, debugstr_guid(tag), data, size);
+
+ return ddraw_surface7_GetPrivateData(&surface->IDirectDrawSurface7_iface, tag, data, size);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::FreePrivateData
+ *
+ * Frees private data stored in the surface
+ *
+ * Params:
+ * tag: Tag of the data to free
+ *
+ * Returns:
+ * D3D_OK on success, error code otherwise.
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_FreePrivateData(IDirectDrawSurface7 *iface, REFGUID tag)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ struct wined3d_private_data *entry;
+
+ TRACE("iface %p, tag %s.\n", iface, debugstr_guid(tag));
+
+ wined3d_mutex_lock();
+ entry = wined3d_private_store_get_private_data(&surface->private_store, tag);
+ if (!entry)
+ {
+ wined3d_mutex_unlock();
+ return DDERR_NOTFOUND;
+ }
+
+ wined3d_private_store_free_private_data(&surface->private_store, entry);
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_FreePrivateData(IDirectDrawSurface4 *iface, REFGUID tag)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, tag %s.\n", iface, debugstr_guid(tag));
+
+ return ddraw_surface7_FreePrivateData(&surface->IDirectDrawSurface7_iface, tag);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::PageLock
+ *
+ * Prevents a sysmem surface from being paged out
+ *
+ * Params:
+ * Flags: Not used, must be 0(unchecked)
+ *
+ * Returns:
+ * DD_OK, because it's a stub
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_PageLock(IDirectDrawSurface7 *iface, DWORD Flags)
+{
+ TRACE("iface %p, flags %#x.\n", iface, Flags);
+
+ /* This is Windows memory management related - we don't need this */
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_PageLock(IDirectDrawSurface4 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_PageLock(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface3_PageLock(IDirectDrawSurface3 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_PageLock(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface2_PageLock(IDirectDrawSurface2 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_PageLock(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::PageUnlock
+ *
+ * Allows a sysmem surface to be paged out
+ *
+ * Params:
+ * Flags: Not used, must be 0(unchecked)
+ *
+ * Returns:
+ * DD_OK, because it's a stub
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_PageUnlock(IDirectDrawSurface7 *iface, DWORD Flags)
+{
+ TRACE("iface %p, flags %#x.\n", iface, Flags);
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_PageUnlock(IDirectDrawSurface4 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_PageUnlock(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface3_PageUnlock(IDirectDrawSurface3 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_PageUnlock(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface2_PageUnlock(IDirectDrawSurface2 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_PageUnlock(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::BltBatch
+ *
+ * An unimplemented function
+ *
+ * Params:
+ * ?
+ *
+ * Returns:
+ * DDERR_UNSUPPORTED
+ *
+ *****************************************************************************/
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
+{
+ TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, Batch, Count, Flags);
+
+ /* MSDN: "not currently implemented" */
+ return DDERR_UNSUPPORTED;
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_BltBatch(IDirectDrawSurface4 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, batch, count, flags);
+
+ return ddraw_surface7_BltBatch(&surface->IDirectDrawSurface7_iface, batch, count, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_BltBatch(IDirectDrawSurface3 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, batch, count, flags);
+
+ return ddraw_surface7_BltBatch(&surface->IDirectDrawSurface7_iface, batch, count, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_BltBatch(IDirectDrawSurface2 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, batch, count, flags);
+
+ return ddraw_surface7_BltBatch(&surface->IDirectDrawSurface7_iface, batch, count, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_BltBatch(IDirectDrawSurface *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, batch, count, flags);
+
+ return ddraw_surface7_BltBatch(&surface->IDirectDrawSurface7_iface, batch, count, flags);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::EnumAttachedSurfaces
+ *
+ * Enumerates all surfaces attached to this surface
+ *
+ * Params:
+ * context: Pointer to pass unmodified to the callback
+ * cb: Callback function to call for each surface
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if cb is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
+ void *context, LPDDENUMSURFACESCALLBACK7 cb)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_surface *surf;
+ DDSURFACEDESC2 desc;
+ int i;
+
+ /* Attached surfaces aren't handled in WineD3D */
+ TRACE("iface %p, context %p, callback %p.\n", iface, context, cb);
+
+ if(!cb)
+ return DDERR_INVALIDPARAMS;
+
+ wined3d_mutex_lock();
+
+ for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
+ {
+ surf = surface->complex_array[i];
+ if(!surf) break;
+
+ ddraw_surface7_AddRef(&surf->IDirectDrawSurface7_iface);
+ desc = surf->surface_desc;
+ /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
+ if (cb(&surf->IDirectDrawSurface7_iface, &desc, context) == DDENUMRET_CANCEL)
+ {
+ wined3d_mutex_unlock();
+ return DD_OK;
+ }
+ }
+
+ for (surf = surface->next_attached; surf != NULL; surf = surf->next_attached)
+ {
+ ddraw_surface7_AddRef(&surf->IDirectDrawSurface7_iface);
+ desc = surf->surface_desc;
+ /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
+ if (cb(&surf->IDirectDrawSurface7_iface, &desc, context) == DDENUMRET_CANCEL)
+ {
+ wined3d_mutex_unlock();
+ return DD_OK;
+ }
+ }
+
+ TRACE(" end of enumeration.\n");
+
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+struct callback_info2
+{
+ LPDDENUMSURFACESCALLBACK2 callback;
+ void *context;
+};
+
+struct callback_info
+{
+ LPDDENUMSURFACESCALLBACK callback;
+ void *context;
+};
+
+static HRESULT CALLBACK EnumCallback2(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *context)
+{
+ struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface);
+ const struct callback_info2 *info = context;
+
+ ddraw_surface4_AddRef(&surface_impl->IDirectDrawSurface4_iface);
+ ddraw_surface7_Release(surface);
+
+ return info->callback(&surface_impl->IDirectDrawSurface4_iface, surface_desc, info->context);
+}
+
+static HRESULT CALLBACK EnumCallback(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *context)
+{
+ struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface);
+ const struct callback_info *info = context;
+
+ ddraw_surface1_AddRef(&surface_impl->IDirectDrawSurface_iface);
+ ddraw_surface7_Release(surface);
+
+ /* FIXME: Check surface_test.dwSize */
+ return info->callback(&surface_impl->IDirectDrawSurface_iface,
+ (DDSURFACEDESC *)surface_desc, info->context);
+}
+
+static HRESULT WINAPI ddraw_surface4_EnumAttachedSurfaces(IDirectDrawSurface4 *iface,
+ void *context, LPDDENUMSURFACESCALLBACK2 callback)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+ struct callback_info2 info;
+
+ TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
+
+ info.callback = callback;
+ info.context = context;
+
+ return ddraw_surface7_EnumAttachedSurfaces(&surface->IDirectDrawSurface7_iface,
+ &info, EnumCallback2);
+}
+
+static HRESULT WINAPI ddraw_surface3_EnumAttachedSurfaces(IDirectDrawSurface3 *iface,
+ void *context, LPDDENUMSURFACESCALLBACK callback)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ struct callback_info info;
+
+ TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
+
+ info.callback = callback;
+ info.context = context;
+
+ return ddraw_surface7_EnumAttachedSurfaces(&surface->IDirectDrawSurface7_iface,
+ &info, EnumCallback);
+}
+
+static HRESULT WINAPI ddraw_surface2_EnumAttachedSurfaces(IDirectDrawSurface2 *iface,
+ void *context, LPDDENUMSURFACESCALLBACK callback)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ struct callback_info info;
+
+ TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
+
+ info.callback = callback;
+ info.context = context;
+
+ return ddraw_surface7_EnumAttachedSurfaces(&surface->IDirectDrawSurface7_iface,
+ &info, EnumCallback);
+}
+
+static HRESULT WINAPI ddraw_surface1_EnumAttachedSurfaces(IDirectDrawSurface *iface,
+ void *context, LPDDENUMSURFACESCALLBACK callback)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ struct callback_info info;
+
+ TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
+
+ info.callback = callback;
+ info.context = context;
+
+ return ddraw_surface7_EnumAttachedSurfaces(&surface->IDirectDrawSurface7_iface,
+ &info, EnumCallback);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::EnumOverlayZOrders
+ *
+ * "Enumerates the overlay surfaces on the specified destination"
+ *
+ * Params:
+ * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
+ * context: context to pass back to the callback
+ * cb: callback function to call for each enumerated surface
+ *
+ * Returns:
+ * DD_OK, because it's a stub
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
+ DWORD Flags, void *context, LPDDENUMSURFACESCALLBACK7 cb)
+{
+ FIXME("iface %p, flags %#x, context %p, callback %p stub!\n", iface, Flags, context, cb);
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_EnumOverlayZOrders(IDirectDrawSurface4 *iface,
+ DWORD flags, void *context, LPDDENUMSURFACESCALLBACK2 callback)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+ struct callback_info2 info;
+
+ TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface, flags, context, callback);
+
+ info.callback = callback;
+ info.context = context;
+
+ return ddraw_surface7_EnumOverlayZOrders(&surface->IDirectDrawSurface7_iface,
+ flags, &info, EnumCallback2);
+}
+
+static HRESULT WINAPI ddraw_surface3_EnumOverlayZOrders(IDirectDrawSurface3 *iface,
+ DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ struct callback_info info;
+
+ TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface, flags, context, callback);
+
+ info.callback = callback;
+ info.context = context;
+
+ return ddraw_surface7_EnumOverlayZOrders(&surface->IDirectDrawSurface7_iface,
+ flags, &info, EnumCallback);
+}
+
+static HRESULT WINAPI ddraw_surface2_EnumOverlayZOrders(IDirectDrawSurface2 *iface,
+ DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ struct callback_info info;
+
+ TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface, flags, context, callback);
+
+ info.callback = callback;
+ info.context = context;
+
+ return ddraw_surface7_EnumOverlayZOrders(&surface->IDirectDrawSurface7_iface,
+ flags, &info, EnumCallback);
+}
+
+static HRESULT WINAPI ddraw_surface1_EnumOverlayZOrders(IDirectDrawSurface *iface,
+ DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ struct callback_info info;
+
+ TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface, flags, context, callback);
+
+ info.callback = callback;
+ info.context = context;
+
+ return ddraw_surface7_EnumOverlayZOrders(&surface->IDirectDrawSurface7_iface,
+ flags, &info, EnumCallback);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetBltStatus
+ *
+ * Returns the blitting status
+ *
+ * Params:
+ * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetBltStatus(IDirectDrawSurface7 *iface, DWORD Flags)
+{
+ TRACE("iface %p, flags %#x.\n", iface, Flags);
+
+ switch (Flags)
+ {
+ case WINEDDGBS_CANBLT:
+ case WINEDDGBS_ISBLTDONE:
+ return DD_OK;
+
+ default:
+ return DDERR_INVALIDPARAMS;
+ }
+}
+
+static HRESULT WINAPI ddraw_surface4_GetBltStatus(IDirectDrawSurface4 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_GetBltStatus(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetBltStatus(IDirectDrawSurface3 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_GetBltStatus(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetBltStatus(IDirectDrawSurface2 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_GetBltStatus(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetBltStatus(IDirectDrawSurface *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_GetBltStatus(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetColorKey
+ *
+ * Returns the color key assigned to the surface
+ *
+ * Params:
+ * Flags: Some flags
+ * CKey: Address to store the key to
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if CKey is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, Flags, CKey);
+
+ if(!CKey)
+ return DDERR_INVALIDPARAMS;
+
+ wined3d_mutex_lock();
+
+ switch (Flags)
+ {
+ case DDCKEY_DESTBLT:
+ if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT))
+ {
+ wined3d_mutex_unlock();
+ return DDERR_NOCOLORKEY;
+ }
+ *CKey = This->surface_desc.ddckCKDestBlt;
+ break;
+
+ case DDCKEY_DESTOVERLAY:
+ if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY))
+ {
+ wined3d_mutex_unlock();
+ return DDERR_NOCOLORKEY;
+ }
+ *CKey = This->surface_desc.u3.ddckCKDestOverlay;
+ break;
+
+ case DDCKEY_SRCBLT:
+ if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT))
+ {
+ wined3d_mutex_unlock();
+ return DDERR_NOCOLORKEY;
+ }
+ *CKey = This->surface_desc.ddckCKSrcBlt;
+ break;
+
+ case DDCKEY_SRCOVERLAY:
+ if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY))
+ {
+ wined3d_mutex_unlock();
+ return DDERR_NOCOLORKEY;
+ }
+ *CKey = This->surface_desc.ddckCKSrcOverlay;
+ break;
+
+ default:
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDPARAMS;
+ }
+
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetColorKey(IDirectDrawSurface4 *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ return ddraw_surface7_GetColorKey(&surface->IDirectDrawSurface7_iface, flags, color_key);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ return ddraw_surface7_GetColorKey(&surface->IDirectDrawSurface7_iface, flags, color_key);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetColorKey(IDirectDrawSurface2 *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ return ddraw_surface7_GetColorKey(&surface->IDirectDrawSurface7_iface, flags, color_key);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetColorKey(IDirectDrawSurface *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ return ddraw_surface7_GetColorKey(&surface->IDirectDrawSurface7_iface, flags, color_key);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetFlipStatus
+ *
+ * Returns the flipping status of the surface
+ *
+ * Params:
+ * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetFlipStatus(IDirectDrawSurface7 *iface, DWORD Flags)
+{
+ TRACE("iface %p, flags %#x.\n", iface, Flags);
+
+ /* XXX: DDERR_INVALIDSURFACETYPE */
+
+ switch (Flags)
+ {
+ case WINEDDGFS_CANFLIP:
+ case WINEDDGFS_ISFLIPDONE:
+ return DD_OK;
+
+ default:
+ return DDERR_INVALIDPARAMS;
+ }
+}
+
+static HRESULT WINAPI ddraw_surface4_GetFlipStatus(IDirectDrawSurface4 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_GetFlipStatus(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetFlipStatus(IDirectDrawSurface3 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_GetFlipStatus(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetFlipStatus(IDirectDrawSurface2 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_GetFlipStatus(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetFlipStatus(IDirectDrawSurface *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_GetFlipStatus(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetOverlayPosition
+ *
+ * Returns the display coordinates of a visible and active overlay surface
+ *
+ * Params:
+ * X
+ * Y
+ *
+ * Returns:
+ * DDERR_NOTAOVERLAYSURFACE, because it's a stub
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetOverlayPosition(IDirectDrawSurface7 *iface, LONG *x, LONG *y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ HRESULT hr;
+
+ TRACE("iface %p, x %p, y %p.\n", iface, x, y);
+
+ wined3d_mutex_lock();
+ hr = wined3d_texture_get_overlay_position(surface->wined3d_texture,
+ surface->sub_resource_idx, x, y);
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetOverlayPosition(IDirectDrawSurface4 *iface, LONG *x, LONG *y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, x %p, y %p.\n", iface, x, y);
+
+ return ddraw_surface7_GetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetOverlayPosition(IDirectDrawSurface3 *iface, LONG *x, LONG *y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, x %p, y %p.\n", iface, x, y);
+
+ return ddraw_surface7_GetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetOverlayPosition(IDirectDrawSurface2 *iface, LONG *x, LONG *y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, x %p, y %p.\n", iface, x, y);
+
+ return ddraw_surface7_GetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetOverlayPosition(IDirectDrawSurface *iface, LONG *x, LONG *y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, x %p, y %p.\n", iface, x, y);
+
+ return ddraw_surface7_GetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetPixelFormat
+ *
+ * Returns the pixel format of the Surface
+ *
+ * Params:
+ * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
+ * format should be written
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if PixelFormat is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetPixelFormat(IDirectDrawSurface7 *iface, DDPIXELFORMAT *PixelFormat)
+{
+ /* What is DDERR_INVALIDSURFACETYPE for here? */
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, pixel_format %p.\n", iface, PixelFormat);
+
+ if(!PixelFormat)
+ return DDERR_INVALIDPARAMS;
+
+ wined3d_mutex_lock();
+ DD_STRUCT_COPY_BYSIZE(PixelFormat, &surface->surface_desc.u4.ddpfPixelFormat);
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetPixelFormat(IDirectDrawSurface4 *iface, DDPIXELFORMAT *pixel_format)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
+
+ return ddraw_surface7_GetPixelFormat(&surface->IDirectDrawSurface7_iface, pixel_format);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetPixelFormat(IDirectDrawSurface3 *iface, DDPIXELFORMAT *pixel_format)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
+
+ return ddraw_surface7_GetPixelFormat(&surface->IDirectDrawSurface7_iface, pixel_format);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetPixelFormat(IDirectDrawSurface2 *iface, DDPIXELFORMAT *pixel_format)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
+
+ return ddraw_surface7_GetPixelFormat(&surface->IDirectDrawSurface7_iface, pixel_format);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetPixelFormat(IDirectDrawSurface *iface, DDPIXELFORMAT *pixel_format)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
+
+ return ddraw_surface7_GetPixelFormat(&surface->IDirectDrawSurface7_iface, pixel_format);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetSurfaceDesc
+ *
+ * Returns the description of this surface
+ *
+ * Params:
+ * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
+ * surface desc
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if DDSD is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
+
+ if(!DDSD)
+ return DDERR_INVALIDPARAMS;
+
+ if (DDSD->dwSize != sizeof(DDSURFACEDESC2))
+ {
+ WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ wined3d_mutex_lock();
+ DD_STRUCT_COPY_BYSIZE(DDSD, &surface->surface_desc);
+ TRACE("Returning surface desc:\n");
+ if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetSurfaceDesc(IDirectDrawSurface4 *iface, DDSURFACEDESC2 *DDSD)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
+
+ return ddraw_surface7_GetSurfaceDesc(&surface->IDirectDrawSurface7_iface, DDSD);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetSurfaceDesc(IDirectDrawSurface3 *iface, DDSURFACEDESC *surface_desc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
+
+ if (!surface_desc) return DDERR_INVALIDPARAMS;
+
+ if (surface_desc->dwSize != sizeof(DDSURFACEDESC))
+ {
+ WARN("Incorrect structure size %u, returning DDERR_INVALIDPARAMS.\n", surface_desc->dwSize);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ wined3d_mutex_lock();
+ DDSD2_to_DDSD(&surface->surface_desc, surface_desc);
+ TRACE("Returning surface desc:\n");
+ if (TRACE_ON(ddraw))
+ {
+ /* DDRAW_dump_surface_desc handles the smaller size */
+ DDRAW_dump_surface_desc((DDSURFACEDESC2 *)surface_desc);
+ }
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface2_GetSurfaceDesc(IDirectDrawSurface2 *iface, DDSURFACEDESC *DDSD)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
+
+ return ddraw_surface3_GetSurfaceDesc(&surface->IDirectDrawSurface3_iface, DDSD);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetSurfaceDesc(IDirectDrawSurface *iface, DDSURFACEDESC *DDSD)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
+
+ return ddraw_surface3_GetSurfaceDesc(&surface->IDirectDrawSurface3_iface, DDSD);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::Initialize
+ *
+ * Initializes the surface. This is a no-op in Wine
+ *
+ * Params:
+ * DD: Pointer to an DirectDraw interface
+ * DDSD: Surface description for initialization
+ *
+ * Returns:
+ * DDERR_ALREADYINITIALIZED
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_Initialize(IDirectDrawSurface7 *iface,
+ IDirectDraw *ddraw, DDSURFACEDESC2 *surface_desc)
+{
+ TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
+
+ return DDERR_ALREADYINITIALIZED;
+}
+
+static HRESULT WINAPI ddraw_surface4_Initialize(IDirectDrawSurface4 *iface,
+ IDirectDraw *ddraw, DDSURFACEDESC2 *surface_desc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
+
+ return ddraw_surface7_Initialize(&surface->IDirectDrawSurface7_iface,
+ ddraw, surface_desc);
+}
+
+static HRESULT WINAPI ddraw_surface3_Initialize(IDirectDrawSurface3 *iface,
+ IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ DDSURFACEDESC2 surface_desc2;
+
+ TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
+
+ if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
+ return ddraw_surface7_Initialize(&surface->IDirectDrawSurface7_iface,
+ ddraw, surface_desc ? &surface_desc2 : NULL);
+}
+
+static HRESULT WINAPI ddraw_surface2_Initialize(IDirectDrawSurface2 *iface,
+ IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ DDSURFACEDESC2 surface_desc2;
+
+ TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
+
+ if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
+ return ddraw_surface7_Initialize(&surface->IDirectDrawSurface7_iface,
+ ddraw, surface_desc ? &surface_desc2 : NULL);
+}
+
+static HRESULT WINAPI ddraw_surface1_Initialize(IDirectDrawSurface *iface,
+ IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ DDSURFACEDESC2 surface_desc2;
+
+ TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
+
+ if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
+ return ddraw_surface7_Initialize(&surface->IDirectDrawSurface7_iface,
+ ddraw, surface_desc ? &surface_desc2 : NULL);
+}
+
+/*****************************************************************************
+ * IDirect3DTexture1::Initialize
+ *
+ * The sdk says it's not implemented
+ *
+ * Params:
+ * ?
+ *
+ * Returns
+ * DDERR_UNSUPPORTED
+ *
+ *****************************************************************************/
+static HRESULT WINAPI d3d_texture1_Initialize(IDirect3DTexture *iface,
+ IDirect3DDevice *device, IDirectDrawSurface *surface)
+{
+ TRACE("iface %p, device %p, surface %p.\n", iface, device, surface);
+
+ return DDERR_UNSUPPORTED; /* Unchecked */
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::IsLost
+ *
+ * Checks if the surface is lost
+ *
+ * Returns:
+ * DD_OK, if the surface is usable
+ * DDERR_ISLOST if the surface is lost
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_IsLost(IDirectDrawSurface7 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ if (surface->ddraw->device_state != DDRAW_DEVICE_STATE_OK || surface->is_lost)
+ return DDERR_SURFACELOST;
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_IsLost(IDirectDrawSurface4 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_IsLost(&surface->IDirectDrawSurface7_iface);
+}
+
+static HRESULT WINAPI ddraw_surface3_IsLost(IDirectDrawSurface3 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_IsLost(&surface->IDirectDrawSurface7_iface);
+}
+
+static HRESULT WINAPI ddraw_surface2_IsLost(IDirectDrawSurface2 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_IsLost(&surface->IDirectDrawSurface7_iface);
+}
+
+static HRESULT WINAPI ddraw_surface1_IsLost(IDirectDrawSurface *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_IsLost(&surface->IDirectDrawSurface7_iface);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::Restore
+ *
+ * Restores a lost surface. This makes the surface usable again, but
+ * doesn't reload its old contents
+ *
+ * Returns:
+ * DD_OK on success, error code otherwise.
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_Restore(IDirectDrawSurface7 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ struct wined3d_swapchain *swapchain = surface->ddraw->wined3d_swapchain;
+ struct wined3d_sub_resource_desc wined3d_desc;
+ struct wined3d_display_mode mode;
+ HRESULT hr;
+
+ if (FAILED(hr = wined3d_swapchain_get_display_mode(swapchain, &mode, NULL)))
+ {
+ WARN("Failed to get display mode, hr %#x.\n", hr);
+ return hr;
+ }
+
+ if (FAILED(hr = wined3d_texture_get_sub_resource_desc(surface->wined3d_texture, 0, &wined3d_desc)))
+ {
+ WARN("Failed to get resource desc, hr %#x.\n", hr);
+ return hr;
+ }
+
+ if (mode.width != wined3d_desc.width || mode.height != wined3d_desc.height)
+ {
+ WARN("Display mode dimensions %ux%u don't match surface dimensions %ux%u.\n",
+ mode.width, mode.height, wined3d_desc.width, wined3d_desc.height);
+ return DDERR_WRONGMODE;
+ }
+
+ if (mode.format_id != wined3d_desc.format)
+ {
+ WARN("Display mode format %#x doesn't match surface format %#x.\n",
+ mode.format_id, wined3d_desc.format);
+ return DDERR_WRONGMODE;
+ }
+ }
+
+ ddraw_update_lost_surfaces(surface->ddraw);
+ surface->is_lost = FALSE;
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_Restore(IDirectDrawSurface4 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_Restore(&surface->IDirectDrawSurface7_iface);
+}
+
+static HRESULT WINAPI ddraw_surface3_Restore(IDirectDrawSurface3 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_Restore(&surface->IDirectDrawSurface7_iface);
+}
+
+static HRESULT WINAPI ddraw_surface2_Restore(IDirectDrawSurface2 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_Restore(&surface->IDirectDrawSurface7_iface);
+}
+
+static HRESULT WINAPI ddraw_surface1_Restore(IDirectDrawSurface *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_Restore(&surface->IDirectDrawSurface7_iface);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::SetOverlayPosition
+ *
+ * Changes the display coordinates of an overlay surface
+ *
+ * Params:
+ * X:
+ * Y:
+ *
+ * Returns:
+ * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_SetOverlayPosition(IDirectDrawSurface7 *iface, LONG x, LONG y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ HRESULT hr;
+
+ TRACE("iface %p, x %d, y %d.\n", iface, x, y);
+
+ wined3d_mutex_lock();
+ hr = wined3d_texture_set_overlay_position(surface->wined3d_texture,
+ surface->sub_resource_idx, x, y);
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface4_SetOverlayPosition(IDirectDrawSurface4 *iface, LONG x, LONG y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, x %d, y %d.\n", iface, x, y);
+
+ return ddraw_surface7_SetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
+}
+
+static HRESULT WINAPI ddraw_surface3_SetOverlayPosition(IDirectDrawSurface3 *iface, LONG x, LONG y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, x %d, y %d.\n", iface, x, y);
+
+ return ddraw_surface7_SetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
+}
+
+static HRESULT WINAPI ddraw_surface2_SetOverlayPosition(IDirectDrawSurface2 *iface, LONG x, LONG y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, x %d, y %d.\n", iface, x, y);
+
+ return ddraw_surface7_SetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
+}
+
+static HRESULT WINAPI ddraw_surface1_SetOverlayPosition(IDirectDrawSurface *iface, LONG x, LONG y)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, x %d, y %d.\n", iface, x, y);
+
+ return ddraw_surface7_SetOverlayPosition(&surface->IDirectDrawSurface7_iface, x, y);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::UpdateOverlay
+ *
+ * Modifies the attributes of an overlay surface.
+ *
+ * Params:
+ * SrcRect: The section of the source being used for the overlay
+ * DstSurface: Address of the surface that is overlaid
+ * DstRect: Place of the overlay
+ * Flags: some DDOVER_* flags
+ *
+ * Returns:
+ * DDERR_UNSUPPORTED, because we don't support overlays
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_UpdateOverlay(IDirectDrawSurface7 *iface, RECT *src_rect,
+ IDirectDrawSurface7 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
+{
+ struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface7(dst_surface);
+ struct wined3d_texture *dst_wined3d_texture = NULL;
+ unsigned int dst_sub_resource_idx = 0;
+ HRESULT hr;
+
+ TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
+
+ if (fx)
+ FIXME("Ignoring fx %p.\n", fx);
+
+ wined3d_mutex_lock();
+ if (dst_impl)
+ {
+ dst_wined3d_texture = dst_impl->wined3d_texture;
+ dst_sub_resource_idx = dst_impl->sub_resource_idx;
+ }
+ hr = wined3d_texture_update_overlay(src_impl->wined3d_texture, src_impl->sub_resource_idx,
+ src_rect, dst_wined3d_texture, dst_sub_resource_idx, dst_rect, flags);
+ wined3d_mutex_unlock();
+
+ switch (hr)
+ {
+ case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
+ case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE;
+ case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE;
+ default:
+ return hr;
+ }
+}
+
+static HRESULT WINAPI ddraw_surface4_UpdateOverlay(IDirectDrawSurface4 *iface, RECT *src_rect,
+ IDirectDrawSurface4 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
+{
+ struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface4(iface);
+ struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface4(dst_surface);
+
+ TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
+
+ return ddraw_surface7_UpdateOverlay(&src_impl->IDirectDrawSurface7_iface, src_rect,
+ dst_impl ? &dst_impl->IDirectDrawSurface7_iface : NULL, dst_rect, flags, fx);
+}
+
+static HRESULT WINAPI ddraw_surface3_UpdateOverlay(IDirectDrawSurface3 *iface, RECT *src_rect,
+ IDirectDrawSurface3 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
+{
+ struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface3(iface);
+ struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface3(dst_surface);
+
+ TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
+
+ return ddraw_surface7_UpdateOverlay(&src_impl->IDirectDrawSurface7_iface, src_rect,
+ dst_impl ? &dst_impl->IDirectDrawSurface7_iface : NULL, dst_rect, flags, fx);
+}
+
+static HRESULT WINAPI ddraw_surface2_UpdateOverlay(IDirectDrawSurface2 *iface, RECT *src_rect,
+ IDirectDrawSurface2 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
+{
+ struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface2(iface);
+ struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface2(dst_surface);
+
+ TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
+
+ return ddraw_surface7_UpdateOverlay(&src_impl->IDirectDrawSurface7_iface, src_rect,
+ dst_impl ? &dst_impl->IDirectDrawSurface7_iface : NULL, dst_rect, flags, fx);
+}
+
+static HRESULT WINAPI ddraw_surface1_UpdateOverlay(IDirectDrawSurface *iface, RECT *src_rect,
+ IDirectDrawSurface *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
+{
+ struct ddraw_surface *src_impl = impl_from_IDirectDrawSurface(iface);
+ struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface(dst_surface);
+
+ TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
+ iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
+
+ return ddraw_surface7_UpdateOverlay(&src_impl->IDirectDrawSurface7_iface, src_rect,
+ dst_impl ? &dst_impl->IDirectDrawSurface7_iface : NULL, dst_rect, flags, fx);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::UpdateOverlayDisplay
+ *
+ * The DX7 sdk says that it's not implemented
+ *
+ * Params:
+ * Flags: ?
+ *
+ * Returns: DDERR_UNSUPPORTED, because we don't support overlays
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, DWORD Flags)
+{
+ TRACE("iface %p, flags %#x.\n", iface, Flags);
+
+ return DDERR_UNSUPPORTED;
+}
+
+static HRESULT WINAPI ddraw_surface4_UpdateOverlayDisplay(IDirectDrawSurface4 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_UpdateOverlayDisplay(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface3_UpdateOverlayDisplay(IDirectDrawSurface3 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_UpdateOverlayDisplay(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface2_UpdateOverlayDisplay(IDirectDrawSurface2 *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_UpdateOverlayDisplay(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+static HRESULT WINAPI ddraw_surface1_UpdateOverlayDisplay(IDirectDrawSurface *iface, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, flags %#x.\n", iface, flags);
+
+ return ddraw_surface7_UpdateOverlayDisplay(&surface->IDirectDrawSurface7_iface, flags);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::UpdateOverlayZOrder
+ *
+ * Sets an overlay's Z order
+ *
+ * Params:
+ * Flags: DDOVERZ_* flags
+ * DDSRef: Defines the relative position in the overlay chain
+ *
+ * Returns:
+ * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
+ DWORD flags, IDirectDrawSurface7 *reference)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ FIXME("iface %p, flags %#x, reference %p stub!\n", iface, flags, reference);
+
+ wined3d_mutex_lock();
+ if (!(surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_OVERLAY))
+ {
+ WARN("Not an overlay surface.\n");
+ wined3d_mutex_unlock();
+ return DDERR_NOTAOVERLAYSURFACE;
+ }
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_UpdateOverlayZOrder(IDirectDrawSurface4 *iface,
+ DWORD flags, IDirectDrawSurface4 *reference)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+ struct ddraw_surface *reference_impl = unsafe_impl_from_IDirectDrawSurface4(reference);
+
+ TRACE("iface %p, flags %#x, reference %p.\n", iface, flags, reference);
+
+ return ddraw_surface7_UpdateOverlayZOrder(&surface->IDirectDrawSurface7_iface, flags,
+ reference_impl ? &reference_impl->IDirectDrawSurface7_iface : NULL);
+}
+
+static HRESULT WINAPI ddraw_surface3_UpdateOverlayZOrder(IDirectDrawSurface3 *iface,
+ DWORD flags, IDirectDrawSurface3 *reference)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ struct ddraw_surface *reference_impl = unsafe_impl_from_IDirectDrawSurface3(reference);
+
+ TRACE("iface %p, flags %#x, reference %p.\n", iface, flags, reference);
+
+ return ddraw_surface7_UpdateOverlayZOrder(&surface->IDirectDrawSurface7_iface, flags,
+ reference_impl ? &reference_impl->IDirectDrawSurface7_iface : NULL);
+}
+
+static HRESULT WINAPI ddraw_surface2_UpdateOverlayZOrder(IDirectDrawSurface2 *iface,
+ DWORD flags, IDirectDrawSurface2 *reference)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+ struct ddraw_surface *reference_impl = unsafe_impl_from_IDirectDrawSurface2(reference);
+
+ TRACE("iface %p, flags %#x, reference %p.\n", iface, flags, reference);
+
+ return ddraw_surface7_UpdateOverlayZOrder(&surface->IDirectDrawSurface7_iface, flags,
+ reference_impl ? &reference_impl->IDirectDrawSurface7_iface : NULL);
+}
+
+static HRESULT WINAPI ddraw_surface1_UpdateOverlayZOrder(IDirectDrawSurface *iface,
+ DWORD flags, IDirectDrawSurface *reference)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+ struct ddraw_surface *reference_impl = unsafe_impl_from_IDirectDrawSurface(reference);
+
+ TRACE("iface %p, flags %#x, reference %p.\n", iface, flags, reference);
+
+ return ddraw_surface7_UpdateOverlayZOrder(&surface->IDirectDrawSurface7_iface, flags,
+ reference_impl ? &reference_impl->IDirectDrawSurface7_iface : NULL);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetDDInterface
+ *
+ * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
+ * surface belongs to
+ *
+ * Params:
+ * DD: Address to write the interface pointer to
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if DD is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetDDInterface(IDirectDrawSurface7 *iface, void **DD)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, ddraw %p.\n", iface, DD);
+
+ if(!DD)
+ return DDERR_INVALIDPARAMS;
+
+ switch(This->version)
+ {
+ case 7:
+ *DD = &This->ddraw->IDirectDraw7_iface;
+ break;
+
+ case 4:
+ *DD = &This->ddraw->IDirectDraw4_iface;
+ break;
+
+ case 2:
+ *DD = &This->ddraw->IDirectDraw2_iface;
+ break;
+
+ case 1:
+ *DD = &This->ddraw->IDirectDraw_iface;
+ break;
+
+ }
+ IUnknown_AddRef((IUnknown *)*DD);
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetDDInterface(IDirectDrawSurface4 *iface, void **ddraw)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, ddraw %p.\n", iface, ddraw);
+
+ return ddraw_surface7_GetDDInterface(&surface->IDirectDrawSurface7_iface, ddraw);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetDDInterface(IDirectDrawSurface3 *iface, void **ddraw)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, ddraw %p.\n", iface, ddraw);
+
+ return ddraw_surface7_GetDDInterface(&surface->IDirectDrawSurface7_iface, ddraw);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetDDInterface(IDirectDrawSurface2 *iface, void **ddraw)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, ddraw %p.\n", iface, ddraw);
+
+ return ddraw_surface7_GetDDInterface(&surface->IDirectDrawSurface7_iface, ddraw);
+}
+
+static HRESULT WINAPI ddraw_surface7_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
+{
+ TRACE("iface %p.\n", iface);
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_ChangeUniquenessValue(IDirectDrawSurface4 *iface)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ return ddraw_surface7_ChangeUniquenessValue(&surface->IDirectDrawSurface7_iface);
+}
+
+static HRESULT WINAPI ddraw_surface7_GetUniquenessValue(IDirectDrawSurface7 *iface, DWORD *pValue)
+{
+ TRACE("iface %p, value %p.\n", iface, pValue);
+
+ *pValue = 0;
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetUniquenessValue(IDirectDrawSurface4 *iface, DWORD *pValue)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, value %p.\n", iface, pValue);
+
+ return ddraw_surface7_GetUniquenessValue(&surface->IDirectDrawSurface7_iface, pValue);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::SetLOD
+ *
+ * Sets the level of detail of a texture
+ *
+ * Params:
+ * MaxLOD: LOD to set
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDOBJECT if the surface is invalid for this method
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_SetLOD(IDirectDrawSurface7 *iface, DWORD MaxLOD)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ HRESULT hr;
+
+ TRACE("iface %p, lod %u.\n", iface, MaxLOD);
+
+ wined3d_mutex_lock();
+ if (!(surface->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
+ {
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDOBJECT;
+ }
+
+ hr = wined3d_texture_set_lod(surface->wined3d_texture, MaxLOD);
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetLOD
+ *
+ * Returns the level of detail of a Direct3D texture
+ *
+ * Params:
+ * MaxLOD: Address to write the LOD to
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if MaxLOD is NULL
+ * DDERR_INVALIDOBJECT if the surface is invalid for this method
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetLOD(IDirectDrawSurface7 *iface, DWORD *MaxLOD)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, lod %p.\n", iface, MaxLOD);
+
+ if(!MaxLOD)
+ return DDERR_INVALIDPARAMS;
+
+ wined3d_mutex_lock();
+ if (!(surface->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
+ {
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDOBJECT;
+ }
+
+ *MaxLOD = wined3d_texture_get_lod(surface->wined3d_texture);
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::BltFast
+ *
+ * Performs a fast Blit.
+ *
+ * Params:
+ * dstx: The x coordinate to blit to on the destination
+ * dsty: The y coordinate to blit to on the destination
+ * Source: The source surface
+ * rsrc: The source rectangle
+ * trans: Type of transfer. Some DDBLTFAST_* flags
+ *
+ * Returns:
+ * DD_OK on success, error code otherwise.
+ *
+ *****************************************************************************/
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_BltFast(IDirectDrawSurface7 *iface,
+ DWORD dst_x, DWORD dst_y, IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD trans)
+{
+ struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src_surface);
+ DWORD flags = WINED3D_BLT_SYNCHRONOUS;
+ DWORD src_w, src_h, dst_w, dst_h;
+ HRESULT hr = DD_OK;
+ RECT dst_rect, s;
+
+ TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
+ iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), trans);
+
+ dst_w = dst_impl->surface_desc.dwWidth;
+ dst_h = dst_impl->surface_desc.dwHeight;
+
+ if (!src_rect)
+ {
+ SetRect(&s, 0, 0, src_impl->surface_desc.dwWidth, src_impl->surface_desc.dwHeight);
+ src_rect = &s;
+ }
+
+ src_w = src_rect->right - src_rect->left;
+ src_h = src_rect->bottom - src_rect->top;
+ if (src_w > dst_w || dst_x > dst_w - src_w
+ || src_h > dst_h || dst_y > dst_h - src_h)
+ {
+ WARN("Destination area out of bounds, returning DDERR_INVALIDRECT.\n");
+ return DDERR_INVALIDRECT;
+ }
+
+ SetRect(&dst_rect, dst_x, dst_y, dst_x + src_w, dst_y + src_h);
+ if (trans & DDBLTFAST_SRCCOLORKEY)
+ flags |= WINED3D_BLT_SRC_CKEY;
+ if (trans & DDBLTFAST_DESTCOLORKEY)
+ flags |= WINED3D_BLT_DST_CKEY;
+ if (trans & DDBLTFAST_WAIT)
+ flags |= WINED3D_BLT_WAIT;
+ if (trans & DDBLTFAST_DONOTWAIT)
+ flags |= WINED3D_BLT_DO_NOT_WAIT;
+
+ wined3d_mutex_lock();
+ if (dst_impl->clipper)
+ {
+ wined3d_mutex_unlock();
+ WARN("Destination surface has a clipper set, returning DDERR_BLTFASTCANTCLIP.\n");
+ return DDERR_BLTFASTCANTCLIP;
+ }
+
+ if (src_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ hr = ddraw_surface_update_frontbuffer(src_impl, src_rect, TRUE);
+ if (SUCCEEDED(hr))
+ hr = wined3d_texture_blt(dst_impl->wined3d_texture, dst_impl->sub_resource_idx, &dst_rect,
+ src_impl->wined3d_texture, src_impl->sub_resource_idx, src_rect, flags, NULL, WINED3D_TEXF_POINT);
+ if (SUCCEEDED(hr) && (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
+ hr = ddraw_surface_update_frontbuffer(dst_impl, &dst_rect, FALSE);
+ wined3d_mutex_unlock();
+
+ switch(hr)
+ {
+ case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
+ default: return hr;
+ }
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface4_BltFast(IDirectDrawSurface4 *iface, DWORD dst_x, DWORD dst_y,
+ IDirectDrawSurface4 *src_surface, RECT *src_rect, DWORD flags)
+{
+ struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface4(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface4(src_surface);
+
+ TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
+ iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
+
+ return ddraw_surface7_BltFast(&dst_impl->IDirectDrawSurface7_iface, dst_x, dst_y,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface3_BltFast(IDirectDrawSurface3 *iface, DWORD dst_x, DWORD dst_y,
+ IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags)
+{
+ struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface3(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface3(src_surface);
+
+ TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
+ iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
+
+ return ddraw_surface7_BltFast(&dst_impl->IDirectDrawSurface7_iface, dst_x, dst_y,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface2_BltFast(IDirectDrawSurface2 *iface, DWORD dst_x, DWORD dst_y,
+ IDirectDrawSurface2 *src_surface, RECT *src_rect, DWORD flags)
+{
+ struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface2(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface2(src_surface);
+
+ TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
+ iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
+
+ return ddraw_surface7_BltFast(&dst_impl->IDirectDrawSurface7_iface, dst_x, dst_y,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags);
+}
+
+static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_BltFast(IDirectDrawSurface *iface, DWORD dst_x, DWORD dst_y,
+ IDirectDrawSurface *src_surface, RECT *src_rect, DWORD flags)
+{
+ struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface(iface);
+ struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src_surface);
+
+ TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
+ iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
+
+ return ddraw_surface7_BltFast(&dst_impl->IDirectDrawSurface7_iface, dst_x, dst_y,
+ src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, src_rect, flags);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::GetClipper
+ *
+ * Returns the IDirectDrawClipper interface of the clipper assigned to this
+ * surface
+ *
+ * Params:
+ * Clipper: Address to store the interface pointer at
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if Clipper is NULL
+ * DDERR_NOCLIPPERATTACHED if there's no clipper attached
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_GetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper **Clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, Clipper);
+
+ if (!Clipper)
+ return DDERR_INVALIDPARAMS;
+
+ wined3d_mutex_lock();
+ if (!surface->clipper)
+ {
+ wined3d_mutex_unlock();
+ return DDERR_NOCLIPPERATTACHED;
+ }
+
+ *Clipper = &surface->clipper->IDirectDrawClipper_iface;
+ IDirectDrawClipper_AddRef(*Clipper);
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetClipper(IDirectDrawSurface4 *iface, IDirectDrawClipper **clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, clipper);
+
+ return ddraw_surface7_GetClipper(&surface->IDirectDrawSurface7_iface, clipper);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper **clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, clipper);
+
+ return ddraw_surface7_GetClipper(&surface->IDirectDrawSurface7_iface, clipper);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetClipper(IDirectDrawSurface2 *iface, IDirectDrawClipper **clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, clipper);
+
+ return ddraw_surface7_GetClipper(&surface->IDirectDrawSurface7_iface, clipper);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetClipper(IDirectDrawSurface *iface, IDirectDrawClipper **clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, clipper);
+
+ return ddraw_surface7_GetClipper(&surface->IDirectDrawSurface7_iface, clipper);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::SetClipper
+ *
+ * Sets a clipper for the surface
+ *
+ * Params:
+ * Clipper: IDirectDrawClipper interface of the clipper to set
+ *
+ * Returns:
+ * DD_OK on success
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface,
+ IDirectDrawClipper *iclipper)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_clipper *clipper = unsafe_impl_from_IDirectDrawClipper(iclipper);
+ struct ddraw_clipper *old_clipper = This->clipper;
+ HWND clipWindow;
+
+ TRACE("iface %p, clipper %p.\n", iface, iclipper);
+
+ wined3d_mutex_lock();
+ if (clipper == This->clipper)
+ {
+ wined3d_mutex_unlock();
+ return DD_OK;
+ }
+
+ This->clipper = clipper;
+
+ if (clipper != NULL)
+ IDirectDrawClipper_AddRef(iclipper);
+ if (old_clipper)
+ IDirectDrawClipper_Release(&old_clipper->IDirectDrawClipper_iface);
+
+ if ((This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) && This->ddraw->wined3d_swapchain)
+ {
+ clipWindow = NULL;
+ if(clipper) {
+ IDirectDrawClipper_GetHWnd(iclipper, &clipWindow);
+ }
+
+ if (clipWindow)
+ {
+ wined3d_swapchain_set_window(This->ddraw->wined3d_swapchain, clipWindow);
+ ddraw_set_swapchain_window(This->ddraw, clipWindow);
+ }
+ else
+ {
+ wined3d_swapchain_set_window(This->ddraw->wined3d_swapchain, This->ddraw->d3d_window);
+ ddraw_set_swapchain_window(This->ddraw, This->ddraw->dest_window);
+ }
+ }
+
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_SetClipper(IDirectDrawSurface4 *iface, IDirectDrawClipper *clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, clipper);
+
+ return ddraw_surface7_SetClipper(&surface->IDirectDrawSurface7_iface, clipper);
+}
+
+static HRESULT WINAPI ddraw_surface3_SetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper *clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, clipper);
+
+ return ddraw_surface7_SetClipper(&surface->IDirectDrawSurface7_iface, clipper);
+}
+
+static HRESULT WINAPI ddraw_surface2_SetClipper(IDirectDrawSurface2 *iface, IDirectDrawClipper *clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, clipper);
+
+ return ddraw_surface7_SetClipper(&surface->IDirectDrawSurface7_iface, clipper);
+}
+
+static HRESULT WINAPI ddraw_surface1_SetClipper(IDirectDrawSurface *iface, IDirectDrawClipper *clipper)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, clipper %p.\n", iface, clipper);
+
+ return ddraw_surface7_SetClipper(&surface->IDirectDrawSurface7_iface, clipper);
+}
+
+/*****************************************************************************
+ * IDirectDrawSurface7::SetSurfaceDesc
+ *
+ * Sets the surface description. It can override the pixel format, the surface
+ * memory, ...
+ * It's not really tested.
+ *
+ * Params:
+ * DDSD: Pointer to the new surface description to set
+ * Flags: Some flags
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if DDSD is NULL
+ *
+ *****************************************************************************/
+static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD, DWORD Flags)
+{
+ struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
+ HRESULT hr;
+ const DWORD allowed_flags = DDSD_LPSURFACE | DDSD_PIXELFORMAT | DDSD_WIDTH
+ | DDSD_HEIGHT | DDSD_PITCH | DDSD_CAPS;
+ enum wined3d_format_id format_id;
+ UINT pitch, width, height;
+
+ TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, DDSD, Flags);
+
+ if (!DDSD)
+ {
+ WARN("DDSD is NULL, returning DDERR_INVALIDPARAMS\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ if (Flags)
+ {
+ WARN("Flags is %x, returning DDERR_INVALIDPARAMS\n", Flags);
+ return DDERR_INVALIDPARAMS;
+ }
+ if (!(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)
+ || This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE
+ || This->surface_desc.ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
+ {
+ WARN("Surface is not in system memory, returning DDERR_INVALIDSURFACETYPE.\n");
+ return DDERR_INVALIDSURFACETYPE;
+ }
+
+ /* Tests show that only LPSURFACE and PIXELFORMAT can be set, and LPSURFACE is required
+ * for PIXELFORMAT to work */
+ if (DDSD->dwFlags & ~allowed_flags)
+ {
+ WARN("Invalid flags (0x%08x) set, returning DDERR_INVALIDPARAMS\n", DDSD->dwFlags);
+ return DDERR_INVALIDPARAMS;
+ }
+ if (!(DDSD->dwFlags & DDSD_LPSURFACE) || !DDSD->lpSurface)
+ {
+ WARN("DDSD_LPSURFACE is not set or lpSurface is NULL, returning DDERR_INVALIDPARAMS\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ if ((DDSD->dwFlags & DDSD_CAPS) && DDSD->ddsCaps.dwCaps)
+ {
+ WARN("DDSD_CAPS is set, returning DDERR_INVALIDCAPS.\n");
+ return DDERR_INVALIDCAPS;
+ }
+ if (DDSD->dwFlags & DDSD_WIDTH)
+ {
+ if (!(DDSD->dwFlags & DDSD_PITCH))
+ {
+ WARN("DDSD_WIDTH is set, but DDSD_PITCH is not, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ if (!DDSD->dwWidth || DDSD->u1.lPitch <= 0 || DDSD->u1.lPitch & 0x3)
+ {
+ WARN("Pitch is %d, width is %u, returning DDERR_INVALIDPARAMS.\n",
+ DDSD->u1.lPitch, DDSD->dwWidth);
+ return DDERR_INVALIDPARAMS;
+ }
+ if (DDSD->dwWidth != This->surface_desc.dwWidth)
+ TRACE("Surface width changed from %u to %u.\n", This->surface_desc.dwWidth, DDSD->dwWidth);
+ if (DDSD->u1.lPitch != This->surface_desc.u1.lPitch)
+ TRACE("Surface pitch changed from %u to %u.\n", This->surface_desc.u1.lPitch, DDSD->u1.lPitch);
+ pitch = DDSD->u1.lPitch;
+ width = DDSD->dwWidth;
+ }
+ else if (DDSD->dwFlags & DDSD_PITCH)
+ {
+ WARN("DDSD_PITCH is set, but DDSD_WIDTH is not, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ else
+ {
+ pitch = This->surface_desc.u1.lPitch;
+ width = This->surface_desc.dwWidth;
+ }
+
+ if (DDSD->dwFlags & DDSD_HEIGHT)
+ {
+ if (!DDSD->dwHeight)
+ {
+ WARN("Height is 0, returning DDERR_INVALIDPARAMS.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+ if (DDSD->dwHeight != This->surface_desc.dwHeight)
+ TRACE("Surface height changed from %u to %u.\n", This->surface_desc.dwHeight, DDSD->dwHeight);
+ height = DDSD->dwHeight;
+ }
+ else
+ {
+ height = This->surface_desc.dwHeight;
+ }
+
+ wined3d_mutex_lock();
+ if (DDSD->dwFlags & DDSD_PIXELFORMAT)
+ {
+ enum wined3d_format_id current_format_id;
+ format_id = wined3dformat_from_ddrawformat(&DDSD->u4.ddpfPixelFormat);
+
+ if (format_id == WINED3DFMT_UNKNOWN)
+ {
+ ERR("Requested to set an unknown pixelformat\n");
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDPARAMS;
+ }
+ current_format_id = wined3dformat_from_ddrawformat(&This->surface_desc.u4.ddpfPixelFormat);
+ if (format_id != current_format_id)
+ TRACE("Surface format changed from %#x to %#x.\n", current_format_id, format_id);
+ }
+ else
+ {
+ format_id = wined3dformat_from_ddrawformat(&This->surface_desc.u4.ddpfPixelFormat);
+ }
+
+ if (FAILED(hr = wined3d_texture_update_desc(This->wined3d_texture, width, height,
+ format_id, WINED3D_MULTISAMPLE_NONE, 0, DDSD->lpSurface, pitch)))
+ {
+ WARN("Failed to update surface desc, hr %#x.\n", hr);
+ wined3d_mutex_unlock();
+ return hr_ddraw_from_wined3d(hr);
+ }
+
+ if (DDSD->dwFlags & DDSD_WIDTH)
+ This->surface_desc.dwWidth = width;
+ if (DDSD->dwFlags & DDSD_PITCH)
+ This->surface_desc.u1.lPitch = DDSD->u1.lPitch;
+ if (DDSD->dwFlags & DDSD_HEIGHT)
+ This->surface_desc.dwHeight = height;
+ if (DDSD->dwFlags & DDSD_PIXELFORMAT)
+ This->surface_desc.u4.ddpfPixelFormat = DDSD->u4.ddpfPixelFormat;
+
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+static HRESULT WINAPI ddraw_surface4_SetSurfaceDesc(IDirectDrawSurface4 *iface,
+ DDSURFACEDESC2 *surface_desc, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, surface_desc, flags);
+
+ return ddraw_surface7_SetSurfaceDesc(&surface->IDirectDrawSurface7_iface,
+ surface_desc, flags);
+}
+
+static HRESULT WINAPI ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3 *iface,
+ DDSURFACEDESC *surface_desc, DWORD flags)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+ DDSURFACEDESC2 surface_desc2;
+
+ TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, surface_desc, flags);
+
+ if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
+ return ddraw_surface7_SetSurfaceDesc(&surface->IDirectDrawSurface7_iface,
+ surface_desc ? &surface_desc2 : NULL, flags);
+}
+
+static HRESULT WINAPI ddraw_surface7_GetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette **palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+ struct ddraw_palette *palette_impl;
+ HRESULT hr = DD_OK;
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ if (!palette)
+ return DDERR_INVALIDPARAMS;
+ if (IDirectDrawSurface7_IsLost(iface) == DDERR_SURFACELOST)
+ {
+ WARN("Surface lost, returning DDERR_SURFACELOST.\n");
+ return DDERR_SURFACELOST;
+ }
+
+ wined3d_mutex_lock();
+ if ((palette_impl = surface->palette))
+ {
+ *palette = &palette_impl->IDirectDrawPalette_iface;
+ IDirectDrawPalette_AddRef(*palette);
+ }
+ else
+ {
+ *palette = NULL;
+ hr = DDERR_NOPALETTEATTACHED;
+ }
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+static HRESULT WINAPI ddraw_surface4_GetPalette(IDirectDrawSurface4 *iface, IDirectDrawPalette **palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
+}
+
+static HRESULT WINAPI ddraw_surface3_GetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette **palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
+}
+
+static HRESULT WINAPI ddraw_surface2_GetPalette(IDirectDrawSurface2 *iface, IDirectDrawPalette **palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
+}
+
+static HRESULT WINAPI ddraw_surface1_GetPalette(IDirectDrawSurface *iface, IDirectDrawPalette **palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
+}
+
+static HRESULT ddraw_surface_set_color_key(struct ddraw_surface *surface, DWORD flags, DDCOLORKEY *color_key)
+{
+ DDCOLORKEY fixed_color_key;
+ HRESULT hr = WINED3D_OK;
+
+ if (flags & DDCKEY_COLORSPACE)
+ {
+ if (color_key && color_key->dwColorSpaceLowValue != color_key->dwColorSpaceHighValue)
+ {
+ WARN("Range color keys are not supported, returning DDERR_NOCOLORKEYHW.\n");
+ return DDERR_NOCOLORKEYHW;
+ }
+ flags &= ~DDCKEY_COLORSPACE;
+ }
+
+ wined3d_mutex_lock();
+
+ if (color_key)
+ {
+ fixed_color_key.dwColorSpaceLowValue = fixed_color_key.dwColorSpaceHighValue = color_key->dwColorSpaceLowValue;
+ switch (flags & ~DDCKEY_COLORSPACE)
+ {
+ case DDCKEY_DESTBLT:
+ surface->surface_desc.ddckCKDestBlt = fixed_color_key;
+ surface->surface_desc.dwFlags |= DDSD_CKDESTBLT;
+ break;
+
+ case DDCKEY_DESTOVERLAY:
+ surface->surface_desc.u3.ddckCKDestOverlay = fixed_color_key;
+ surface->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
+ break;
+
+ case DDCKEY_SRCOVERLAY:
+ surface->surface_desc.ddckCKSrcOverlay = fixed_color_key;
+ surface->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
+ break;
+
+ case DDCKEY_SRCBLT:
+ surface->surface_desc.ddckCKSrcBlt = fixed_color_key;
+ surface->surface_desc.dwFlags |= DDSD_CKSRCBLT;
+ break;
+
+ default:
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDPARAMS;
+ }
+ }
+ else
+ {
+ switch (flags & ~DDCKEY_COLORSPACE)
+ {
+ case DDCKEY_DESTBLT:
+ surface->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
+ break;
+
+ case DDCKEY_DESTOVERLAY:
+ surface->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
+ break;
+
+ case DDCKEY_SRCOVERLAY:
+ surface->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
+ break;
+
+ case DDCKEY_SRCBLT:
+ surface->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
+ break;
+
+ default:
+ wined3d_mutex_unlock();
+ return DDERR_INVALIDPARAMS;
+ }
+ }
+
+ if (surface->is_complex_root)
+ hr = wined3d_texture_set_color_key(surface->wined3d_texture, flags,
+ color_key ? (struct wined3d_color_key *)&fixed_color_key : NULL);
+
+ wined3d_mutex_unlock();
+
+ return hr_ddraw_from_wined3d(hr);
+}
+
+static HRESULT WINAPI ddraw_surface7_SetColorKey(IDirectDrawSurface7 *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ if (surface->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_MIPMAPSUBLEVEL)
+ return DDERR_NOTONMIPMAPSUBLEVEL;
+
+ return ddraw_surface_set_color_key(surface, flags, color_key);
+}
+
+static HRESULT WINAPI ddraw_surface4_SetColorKey(IDirectDrawSurface4 *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ return ddraw_surface_set_color_key(surface, flags, color_key);
+}
+
+static HRESULT WINAPI ddraw_surface3_SetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ return ddraw_surface_set_color_key(surface, flags, color_key);
+}
+
+static HRESULT WINAPI ddraw_surface2_SetColorKey(IDirectDrawSurface2 *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ return ddraw_surface_set_color_key(surface, flags, color_key);
+}
+
+static HRESULT WINAPI ddraw_surface1_SetColorKey(IDirectDrawSurface *iface, DWORD flags, DDCOLORKEY *color_key)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
+
+ return ddraw_surface_set_color_key(surface, flags, color_key);
+}
+
+static HRESULT WINAPI ddraw_surface7_SetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette *palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ if (surface->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_MIPMAPSUBLEVEL)
+ return DDERR_NOTONMIPMAPSUBLEVEL;
+ if (IDirectDrawSurface7_IsLost(iface) == DDERR_SURFACELOST)
+ {
+ WARN("Surface lost, returning DDERR_SURFACELOST.\n");
+ return DDERR_SURFACELOST;
+ }
+
+ return ddraw_surface_set_palette(surface, palette);
+}
+
+static HRESULT WINAPI ddraw_surface4_SetPalette(IDirectDrawSurface4 *iface, IDirectDrawPalette *palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface4(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ if (IDirectDrawSurface4_IsLost(iface) == DDERR_SURFACELOST)
+ {
+ WARN("Surface lost, returning DDERR_SURFACELOST.\n");
+ return DDERR_SURFACELOST;
+ }
+
+ return ddraw_surface_set_palette(surface, palette);
+}
+
+static HRESULT WINAPI ddraw_surface3_SetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette *palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface3(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ if (IDirectDrawSurface3_IsLost(iface) == DDERR_SURFACELOST)
+ {
+ WARN("Surface lost, returning DDERR_SURFACELOST.\n");
+ return DDERR_SURFACELOST;
+ }
+
+ return ddraw_surface_set_palette(surface, palette);
+}
+
+static HRESULT WINAPI ddraw_surface2_SetPalette(IDirectDrawSurface2 *iface, IDirectDrawPalette *palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface2(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ if (IDirectDrawSurface2_IsLost(iface) == DDERR_SURFACELOST)
+ {
+ WARN("Surface lost, returning DDERR_SURFACELOST.\n");
+ return DDERR_SURFACELOST;
+ }
+
+ return ddraw_surface_set_palette(surface, palette);
+}
+
+static HRESULT WINAPI ddraw_surface1_SetPalette(IDirectDrawSurface *iface, IDirectDrawPalette *palette)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawSurface(iface);
+
+ TRACE("iface %p, palette %p.\n", iface, palette);
+
+ if (IDirectDrawSurface_IsLost(iface) == DDERR_SURFACELOST)
+ {
+ WARN("Surface lost, returning DDERR_SURFACELOST.\n");
+ return DDERR_SURFACELOST;
+ }
+
+ return ddraw_surface_set_palette(surface, palette);
+}
+
+/**********************************************************
+ * IDirectDrawGammaControl::GetGammaRamp
+ *
+ * Returns the current gamma ramp for a surface
+ *
+ * Params:
+ * flags: Ignored
+ * gamma_ramp: Address to write the ramp to
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if gamma_ramp is NULL
+ *
+ **********************************************************/
+static HRESULT WINAPI ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl *iface,
+ DWORD flags, DDGAMMARAMP *gamma_ramp)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawGammaControl(iface);
+
+ TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp);
+
+ if (!gamma_ramp)
+ {
+ WARN("Invalid gamma_ramp passed.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+
+ wined3d_mutex_lock();
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ /* Note: DDGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
+ wined3d_device_get_gamma_ramp(surface->ddraw->wined3d_device, 0, (struct wined3d_gamma_ramp *)gamma_ramp);
+ }
+ else
+ {
+ ERR("Not implemented for non-primary surfaces.\n");
+ }
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+/**********************************************************
+ * IDirectDrawGammaControl::SetGammaRamp
+ *
+ * Sets the red, green and blue gamma ramps for
+ *
+ * Params:
+ * flags: Can be DDSGR_CALIBRATE to request calibration
+ * gamma_ramp: Structure containing the new gamma ramp
+ *
+ * Returns:
+ * DD_OK on success
+ * DDERR_INVALIDPARAMS if gamma_ramp is NULL
+ *
+ **********************************************************/
+static HRESULT WINAPI ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl *iface,
+ DWORD flags, DDGAMMARAMP *gamma_ramp)
+{
+ struct ddraw_surface *surface = impl_from_IDirectDrawGammaControl(iface);
+
+ TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp);
+
+ if (!gamma_ramp)
+ {
+ WARN("Invalid gamma_ramp passed.\n");
+ return DDERR_INVALIDPARAMS;
+ }
+
+ wined3d_mutex_lock();
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ /* Note: DDGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
+ wined3d_device_set_gamma_ramp(surface->ddraw->wined3d_device,
+ 0, flags, (struct wined3d_gamma_ramp *)gamma_ramp);
+ }
+ else
+ {
+ ERR("Not implemented for non-primary surfaces.\n");
+ }
+ wined3d_mutex_unlock();
+
+ return DD_OK;
+}
+
+/*****************************************************************************
+ * IDirect3DTexture2::PaletteChanged
+ *
+ * Informs the texture about a palette change
+ *
+ * Params:
+ * start: Start index of the change
+ * count: The number of changed entries
+ *
+ * Returns
+ * D3D_OK, because it's a stub
+ *
+ *****************************************************************************/
+static HRESULT WINAPI d3d_texture2_PaletteChanged(IDirect3DTexture2 *iface, DWORD start, DWORD count)
+{
+ FIXME("iface %p, start %u, count %u stub!\n", iface, start, count);
+
+ return D3D_OK;
+}
+
+static HRESULT WINAPI d3d_texture1_PaletteChanged(IDirect3DTexture *iface, DWORD start, DWORD count)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
+
+ TRACE("iface %p, start %u, count %u.\n", iface, start, count);
+
+ return d3d_texture2_PaletteChanged(&surface->IDirect3DTexture2_iface, start, count);
+}
+
+/*****************************************************************************
+ * IDirect3DTexture::Unload
+ *
+ * DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented
+ *
+ *
+ * Returns:
+ * DDERR_UNSUPPORTED
+ *
+ *****************************************************************************/
+static HRESULT WINAPI d3d_texture1_Unload(IDirect3DTexture *iface)
+{
+ WARN("iface %p. Not implemented.\n", iface);
+
+ return DDERR_UNSUPPORTED;
+}
+
+/*****************************************************************************
+ * IDirect3DTexture2::GetHandle
+ *
+ * Returns handle for the texture.
+ *
+ * Params:
+ * device: Device this handle is assigned to
+ * handle: Address to store the handle at.
+ *
+ * Returns:
+ * D3D_OK
+ *
+ *****************************************************************************/
+static HRESULT WINAPI d3d_texture2_GetHandle(IDirect3DTexture2 *iface,
+ IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
+ struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice2(device);
+
+ TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
+
+ wined3d_mutex_lock();
+
+ if (!surface->Handle)
+ {
+ DWORD h = ddraw_allocate_handle(&device_impl->handle_table, surface, DDRAW_HANDLE_SURFACE);
+ if (h == DDRAW_INVALID_HANDLE)
+ {
+ ERR("Failed to allocate a texture handle.\n");
+ wined3d_mutex_unlock();
+ return DDERR_OUTOFMEMORY;
+ }
+
+ surface->Handle = h + 1;
+ }
+
+ TRACE("Returning handle %08x.\n", surface->Handle);
+ *handle = surface->Handle;
+
+ wined3d_mutex_unlock();
+
+ return D3D_OK;
+}
+
+static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface,
+ IDirect3DDevice *device, D3DTEXTUREHANDLE *handle)
+{
+ struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
+ struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice(device);
+
+ TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
+
+ return d3d_texture2_GetHandle(&surface->IDirect3DTexture2_iface,
+ device_impl ? &device_impl->IDirect3DDevice2_iface : NULL, handle);
+}
+
+/*****************************************************************************
+ * get_sub_mimaplevel
+ *
+ * Helper function that returns the next mipmap level
+ *
+ * tex_ptr: Surface of which to return the next level
+ *
+ *****************************************************************************/
+static struct ddraw_surface *get_sub_mimaplevel(struct ddraw_surface *surface)
+{
+ /* Now go down the mipmap chain to the next surface */
+ static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, {0} };
+ IDirectDrawSurface7 *next_level;
+ HRESULT hr;
+
+ hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface, &mipmap_caps, &next_level);
+ if (FAILED(hr)) return NULL;
+
+ ddraw_surface7_Release(next_level);
+
+ return impl_from_IDirectDrawSurface7(next_level);
+}
+
+static BOOL compare_format(DDPIXELFORMAT *format1, DDPIXELFORMAT *format2)
+{
+ if ((format1->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_FOURCC)) !=
+ (format2->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_FOURCC)))
+ return FALSE;
+
+ if (format1->dwFlags & (DDPF_RGB|DDPF_YUV))
+ {
+ if (!(format1->dwFlags & DDPF_ALPHA))
+ {
+ /* The RGB and YUV bits are stored in the same fields */
+ if (format1->u1.dwRGBBitCount != format2->u1.dwRGBBitCount)
+ return FALSE;
+
+ if (format1->u2.dwRBitMask != format2->u2.dwRBitMask)
+ return FALSE;
+
+ if (format1->u3.dwGBitMask != format2->u3.dwGBitMask)
+ return FALSE;
+
+ if (format1->u4.dwBBitMask != format2->u4.dwBBitMask)
+ return FALSE;
+ }
+
+ if (format1->dwFlags & (DDPF_ALPHAPIXELS | DDPF_ALPHA))
+ {
+ if (format1->u5.dwRGBAlphaBitMask != format2->u5.dwRGBAlphaBitMask)
+ return FALSE;
+ }
+ }
+
+ if (format1->dwFlags & DDPF_FOURCC)
+ {
+ if (format1->dwFourCC != format2->dwFourCC)
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+/*****************************************************************************
+ * IDirect3DTexture2::Load
+ *
+ * Loads a texture created with the DDSCAPS_ALLOCONLOAD
+ *
+ * This function isn't relayed to WineD3D because the whole interface is
+ * implemented in DDraw only. For speed improvements an implementation which
+ * takes OpenGL more into account could be placed into WineD3D.
+ *
+ * Params:
+ * src_texture: Address of the texture to load
+ *
+ * Returns:
+ * D3D_OK on success
+ * D3DERR_TEXTURE_LOAD_FAILED.
+ *
+ *****************************************************************************/
+static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTexture2 *src_texture)
+{
+ struct ddraw_surface *dst_surface = impl_from_IDirect3DTexture2(iface);
+ struct ddraw_surface *src_surface = unsafe_impl_from_IDirect3DTexture2(src_texture);
+ RECT src_rect, dst_rect;
+ HRESULT hr;
+
+ TRACE("iface %p, src_texture %p.\n", iface, src_texture);
+
+ if (src_surface == dst_surface)
+ {
+ TRACE("copying surface %p to surface %p, why?\n", src_surface, dst_surface);
+ return D3D_OK;
+ }
+
+ wined3d_mutex_lock();
+
+ for (;;)
+ {
+ DDSURFACEDESC *src_desc = (DDSURFACEDESC *)&src_surface->surface_desc;
+
+ TRACE("Copying surface %p to surface %p.\n", src_surface, dst_surface);
+
+ if (compare_format(&src_surface->surface_desc.u4.ddpfPixelFormat,
+ &dst_surface->surface_desc.u4.ddpfPixelFormat))
+ {
+ struct ddraw_palette *dst_pal, *src_pal;
+
+ /* Get the palettes */
+ dst_pal = dst_surface->palette;
+ src_pal = src_surface->palette;
+
+ if (src_pal)
+ {
+ PALETTEENTRY palent[256];
+
+ if (!dst_pal)
+ {
+ wined3d_mutex_unlock();
+ return DDERR_NOPALETTEATTACHED;
+ }
+ IDirectDrawPalette_GetEntries(&src_pal->IDirectDrawPalette_iface, 0, 0, 256, palent);
+ IDirectDrawPalette_SetEntries(&dst_pal->IDirectDrawPalette_iface, 0, 0, 256, palent);
+ }
+
+ if (src_desc->dwFlags & DDSD_CKSRCBLT)
+ {
+ IDirectDrawSurface7_SetColorKey(&dst_surface->IDirectDrawSurface7_iface,
+ DDCKEY_SRCBLT, &src_desc->ddckCKSrcBlt);
+ }
+ }
+ else
+ {
+ if (src_desc->dwFlags & DDSD_CKSRCBLT)
+ return E_FAIL;
+ }
+
+ /* Suppress the ALLOCONLOAD flag */
+ dst_surface->surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD;
+
+ SetRect(&src_rect, 0, 0, src_surface->surface_desc.dwWidth, src_surface->surface_desc.dwHeight);
+ SetRect(&dst_rect, 0, 0, dst_surface->surface_desc.dwWidth, dst_surface->surface_desc.dwHeight);
+
+ hr = wined3d_texture_blt(dst_surface->wined3d_texture, dst_surface->sub_resource_idx, &dst_rect,
+ src_surface->wined3d_texture, src_surface->sub_resource_idx, &src_rect,
+ 0, NULL, WINED3D_TEXF_LINEAR);
+ if (FAILED(hr))
+ {
+ ERR("Failed to blit surface, hr %#x.\n", hr);
+ wined3d_mutex_unlock();
+ return hr;
+ }
+
+ if (src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
+ src_surface = get_sub_mimaplevel(src_surface);
+ else
+ src_surface = NULL;
+
+ if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
+ dst_surface = get_sub_mimaplevel(dst_surface);
+ else
+ dst_surface = NULL;
+
+ if (src_surface && !dst_surface)
+ return DDERR_NOTFOUND;
+
+ if (!src_surface || !dst_surface)
+ break;
+ }
+
+ wined3d_mutex_unlock();
+
+ return hr;
+}
+
+static HRESULT WINAPI d3d_texture1_Load(IDirect3DTexture *iface, IDirect3DTexture *src_texture)
+{
+ struct ddraw_surface *dst_surface = impl_from_IDirect3DTexture(iface);
+ struct ddraw_surface *src_surface = unsafe_impl_from_IDirect3DTexture(src_texture);
+
+ TRACE("iface %p, src_texture %p.\n", iface, src_texture);
+
+ return d3d_texture2_Load(&dst_surface->IDirect3DTexture2_iface,
+ src_surface ? &src_surface->IDirect3DTexture2_iface : NULL);
+}
+
+/*****************************************************************************
+ * The VTable
+ *****************************************************************************/
+
+static const struct IDirectDrawSurface7Vtbl ddraw_surface7_vtbl =
+{
+ /* IUnknown */
+ ddraw_surface7_QueryInterface,
+ ddraw_surface7_AddRef,
+ ddraw_surface7_Release,
+ /* IDirectDrawSurface */
+ ddraw_surface7_AddAttachedSurface,
+ ddraw_surface7_AddOverlayDirtyRect,
+ ddraw_surface7_Blt,
+ ddraw_surface7_BltBatch,
+ ddraw_surface7_BltFast,
+ ddraw_surface7_DeleteAttachedSurface,
+ ddraw_surface7_EnumAttachedSurfaces,
+ ddraw_surface7_EnumOverlayZOrders,
+ ddraw_surface7_Flip,
+ ddraw_surface7_GetAttachedSurface,
+ ddraw_surface7_GetBltStatus,
+ ddraw_surface7_GetCaps,
+ ddraw_surface7_GetClipper,
+ ddraw_surface7_GetColorKey,
+ ddraw_surface7_GetDC,
+ ddraw_surface7_GetFlipStatus,
+ ddraw_surface7_GetOverlayPosition,
+ ddraw_surface7_GetPalette,
+ ddraw_surface7_GetPixelFormat,
+ ddraw_surface7_GetSurfaceDesc,
+ ddraw_surface7_Initialize,
+ ddraw_surface7_IsLost,
+ ddraw_surface7_Lock,
+ ddraw_surface7_ReleaseDC,
+ ddraw_surface7_Restore,
+ ddraw_surface7_SetClipper,
+ ddraw_surface7_SetColorKey,
+ ddraw_surface7_SetOverlayPosition,
+ ddraw_surface7_SetPalette,
+ ddraw_surface7_Unlock,
+ ddraw_surface7_UpdateOverlay,
+ ddraw_surface7_UpdateOverlayDisplay,
+ ddraw_surface7_UpdateOverlayZOrder,
+ /* IDirectDrawSurface2 */
+ ddraw_surface7_GetDDInterface,
+ ddraw_surface7_PageLock,
+ ddraw_surface7_PageUnlock,
+ /* IDirectDrawSurface3 */
+ ddraw_surface7_SetSurfaceDesc,
+ /* IDirectDrawSurface4 */
+ ddraw_surface7_SetPrivateData,
+ ddraw_surface7_GetPrivateData,
+ ddraw_surface7_FreePrivateData,
+ ddraw_surface7_GetUniquenessValue,
+ ddraw_surface7_ChangeUniquenessValue,
+ /* IDirectDrawSurface7 */
+ ddraw_surface7_SetPriority,
+ ddraw_surface7_GetPriority,
+ ddraw_surface7_SetLOD,
+ ddraw_surface7_GetLOD,
+};
+
+static const struct IDirectDrawSurface4Vtbl ddraw_surface4_vtbl =
+{
+ /* IUnknown */
+ ddraw_surface4_QueryInterface,
+ ddraw_surface4_AddRef,
+ ddraw_surface4_Release,
+ /* IDirectDrawSurface */
+ ddraw_surface4_AddAttachedSurface,
+ ddraw_surface4_AddOverlayDirtyRect,
+ ddraw_surface4_Blt,
+ ddraw_surface4_BltBatch,
+ ddraw_surface4_BltFast,
+ ddraw_surface4_DeleteAttachedSurface,
+ ddraw_surface4_EnumAttachedSurfaces,
+ ddraw_surface4_EnumOverlayZOrders,
+ ddraw_surface4_Flip,
+ ddraw_surface4_GetAttachedSurface,
+ ddraw_surface4_GetBltStatus,
+ ddraw_surface4_GetCaps,
+ ddraw_surface4_GetClipper,
+ ddraw_surface4_GetColorKey,
+ ddraw_surface4_GetDC,
+ ddraw_surface4_GetFlipStatus,
+ ddraw_surface4_GetOverlayPosition,
+ ddraw_surface4_GetPalette,
+ ddraw_surface4_GetPixelFormat,
+ ddraw_surface4_GetSurfaceDesc,
+ ddraw_surface4_Initialize,
+ ddraw_surface4_IsLost,
+ ddraw_surface4_Lock,
+ ddraw_surface4_ReleaseDC,
+ ddraw_surface4_Restore,
+ ddraw_surface4_SetClipper,
+ ddraw_surface4_SetColorKey,
+ ddraw_surface4_SetOverlayPosition,
+ ddraw_surface4_SetPalette,
+ ddraw_surface4_Unlock,
+ ddraw_surface4_UpdateOverlay,
+ ddraw_surface4_UpdateOverlayDisplay,
+ ddraw_surface4_UpdateOverlayZOrder,
+ /* IDirectDrawSurface2 */
+ ddraw_surface4_GetDDInterface,
+ ddraw_surface4_PageLock,
+ ddraw_surface4_PageUnlock,
+ /* IDirectDrawSurface3 */
+ ddraw_surface4_SetSurfaceDesc,
+ /* IDirectDrawSurface4 */
+ ddraw_surface4_SetPrivateData,
+ ddraw_surface4_GetPrivateData,
+ ddraw_surface4_FreePrivateData,
+ ddraw_surface4_GetUniquenessValue,
+ ddraw_surface4_ChangeUniquenessValue,
+};
+
+static const struct IDirectDrawSurface3Vtbl ddraw_surface3_vtbl =
+{
+ /* IUnknown */
+ ddraw_surface3_QueryInterface,
+ ddraw_surface3_AddRef,
+ ddraw_surface3_Release,
+ /* IDirectDrawSurface */
+ ddraw_surface3_AddAttachedSurface,
+ ddraw_surface3_AddOverlayDirtyRect,
+ ddraw_surface3_Blt,
+ ddraw_surface3_BltBatch,
+ ddraw_surface3_BltFast,
+ ddraw_surface3_DeleteAttachedSurface,
+ ddraw_surface3_EnumAttachedSurfaces,
+ ddraw_surface3_EnumOverlayZOrders,
+ ddraw_surface3_Flip,
+ ddraw_surface3_GetAttachedSurface,
+ ddraw_surface3_GetBltStatus,
+ ddraw_surface3_GetCaps,
+ ddraw_surface3_GetClipper,
+ ddraw_surface3_GetColorKey,
+ ddraw_surface3_GetDC,
+ ddraw_surface3_GetFlipStatus,
+ ddraw_surface3_GetOverlayPosition,
+ ddraw_surface3_GetPalette,
+ ddraw_surface3_GetPixelFormat,
+ ddraw_surface3_GetSurfaceDesc,
+ ddraw_surface3_Initialize,
+ ddraw_surface3_IsLost,
+ ddraw_surface3_Lock,
+ ddraw_surface3_ReleaseDC,
+ ddraw_surface3_Restore,
+ ddraw_surface3_SetClipper,
+ ddraw_surface3_SetColorKey,
+ ddraw_surface3_SetOverlayPosition,
+ ddraw_surface3_SetPalette,
+ ddraw_surface3_Unlock,
+ ddraw_surface3_UpdateOverlay,
+ ddraw_surface3_UpdateOverlayDisplay,
+ ddraw_surface3_UpdateOverlayZOrder,
+ /* IDirectDrawSurface2 */
+ ddraw_surface3_GetDDInterface,
+ ddraw_surface3_PageLock,
+ ddraw_surface3_PageUnlock,
+ /* IDirectDrawSurface3 */
+ ddraw_surface3_SetSurfaceDesc,
+};
+
+static const struct IDirectDrawSurface2Vtbl ddraw_surface2_vtbl =
+{
+ /* IUnknown */
+ ddraw_surface2_QueryInterface,
+ ddraw_surface2_AddRef,
+ ddraw_surface2_Release,
+ /* IDirectDrawSurface */
+ ddraw_surface2_AddAttachedSurface,
+ ddraw_surface2_AddOverlayDirtyRect,
+ ddraw_surface2_Blt,
+ ddraw_surface2_BltBatch,
+ ddraw_surface2_BltFast,
+ ddraw_surface2_DeleteAttachedSurface,
+ ddraw_surface2_EnumAttachedSurfaces,
+ ddraw_surface2_EnumOverlayZOrders,
+ ddraw_surface2_Flip,
+ ddraw_surface2_GetAttachedSurface,
+ ddraw_surface2_GetBltStatus,
+ ddraw_surface2_GetCaps,
+ ddraw_surface2_GetClipper,
+ ddraw_surface2_GetColorKey,
+ ddraw_surface2_GetDC,
+ ddraw_surface2_GetFlipStatus,
+ ddraw_surface2_GetOverlayPosition,
+ ddraw_surface2_GetPalette,
+ ddraw_surface2_GetPixelFormat,
+ ddraw_surface2_GetSurfaceDesc,
+ ddraw_surface2_Initialize,
+ ddraw_surface2_IsLost,
+ ddraw_surface2_Lock,
+ ddraw_surface2_ReleaseDC,
+ ddraw_surface2_Restore,
+ ddraw_surface2_SetClipper,
+ ddraw_surface2_SetColorKey,
+ ddraw_surface2_SetOverlayPosition,
+ ddraw_surface2_SetPalette,
+ ddraw_surface2_Unlock,
+ ddraw_surface2_UpdateOverlay,
+ ddraw_surface2_UpdateOverlayDisplay,
+ ddraw_surface2_UpdateOverlayZOrder,
+ /* IDirectDrawSurface2 */
+ ddraw_surface2_GetDDInterface,
+ ddraw_surface2_PageLock,
+ ddraw_surface2_PageUnlock,
+};
+
+static struct IDirectDrawSurfaceVtbl ddraw_surface1_vtbl =
+{
+ /* IUnknown */
+ ddraw_surface1_QueryInterface,
+ ddraw_surface1_AddRef,
+ ddraw_surface1_Release,
+ /* IDirectDrawSurface */
+ ddraw_surface1_AddAttachedSurface,
+ ddraw_surface1_AddOverlayDirtyRect,
+ ddraw_surface1_Blt,
+ ddraw_surface1_BltBatch,
+ ddraw_surface1_BltFast,
+ ddraw_surface1_DeleteAttachedSurface,
+ ddraw_surface1_EnumAttachedSurfaces,
+ ddraw_surface1_EnumOverlayZOrders,
+ ddraw_surface1_Flip,
+ ddraw_surface1_GetAttachedSurface,
+ ddraw_surface1_GetBltStatus,
+ ddraw_surface1_GetCaps,
+ ddraw_surface1_GetClipper,
+ ddraw_surface1_GetColorKey,
+ ddraw_surface1_GetDC,
+ ddraw_surface1_GetFlipStatus,
+ ddraw_surface1_GetOverlayPosition,
+ ddraw_surface1_GetPalette,
+ ddraw_surface1_GetPixelFormat,
+ ddraw_surface1_GetSurfaceDesc,
+ ddraw_surface1_Initialize,
+ ddraw_surface1_IsLost,
+ ddraw_surface1_Lock,
+ ddraw_surface1_ReleaseDC,
+ ddraw_surface1_Restore,
+ ddraw_surface1_SetClipper,
+ ddraw_surface1_SetColorKey,
+ ddraw_surface1_SetOverlayPosition,
+ ddraw_surface1_SetPalette,
+ ddraw_surface1_Unlock,
+ ddraw_surface1_UpdateOverlay,
+ ddraw_surface1_UpdateOverlayDisplay,
+ ddraw_surface1_UpdateOverlayZOrder,
+};
+
+static const struct IDirectDrawGammaControlVtbl ddraw_gamma_control_vtbl =
+{
+ ddraw_gamma_control_QueryInterface,
+ ddraw_gamma_control_AddRef,
+ ddraw_gamma_control_Release,
+ ddraw_gamma_control_GetGammaRamp,
+ ddraw_gamma_control_SetGammaRamp,
+};
+
+static const struct IDirect3DTexture2Vtbl d3d_texture2_vtbl =
+{
+ d3d_texture2_QueryInterface,
+ d3d_texture2_AddRef,
+ d3d_texture2_Release,
+ d3d_texture2_GetHandle,
+ d3d_texture2_PaletteChanged,
+ d3d_texture2_Load,
+};
+
+static const struct IDirect3DTextureVtbl d3d_texture1_vtbl =
+{
+ d3d_texture1_QueryInterface,
+ d3d_texture1_AddRef,
+ d3d_texture1_Release,
+ d3d_texture1_Initialize,
+ d3d_texture1_GetHandle,
+ d3d_texture1_PaletteChanged,
+ d3d_texture1_Load,
+ d3d_texture1_Unload,
+};
+
+/* Some games (e.g. Tomb Raider 3) pass the wrong version of the
+ * IDirectDrawSurface interface to ddraw methods. */
+struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
+{
+ if (!iface) return NULL;
+ if (iface->lpVtbl != &ddraw_surface7_vtbl)
+ {
+ HRESULT hr = IDirectDrawSurface7_QueryInterface(iface, &IID_IDirectDrawSurface7, (void **)&iface);
+ if (FAILED(hr))
+ {
+ WARN("Object %p doesn't expose interface IDirectDrawSurface7.\n", iface);
+ return NULL;
+ }
+ IDirectDrawSurface7_Release(iface);
+ }
+ return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface);
+}
+
+struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
+{
+ if (!iface) return NULL;
+ if (iface->lpVtbl != &ddraw_surface4_vtbl)
+ {
+ HRESULT hr = IDirectDrawSurface4_QueryInterface(iface, &IID_IDirectDrawSurface4, (void **)&iface);
+ if (FAILED(hr))
+ {
+ WARN("Object %p doesn't expose interface IDirectDrawSurface4.\n", iface);
+ return NULL;
+ }
+ IDirectDrawSurface4_Release(iface);
+ }
+ return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface4_iface);
+}
+
+static struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
+{
+ if (!iface) return NULL;
+ if (iface->lpVtbl != &ddraw_surface3_vtbl)
+ {
+ HRESULT hr = IDirectDrawSurface3_QueryInterface(iface, &IID_IDirectDrawSurface3, (void **)&iface);
+ if (FAILED(hr))
+ {
+ WARN("Object %p doesn't expose interface IDirectDrawSurface3.\n", iface);
+ return NULL;
+ }
+ IDirectDrawSurface3_Release(iface);
+ }
+ return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface3_iface);
+}
+
+static struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
+{
+ if (!iface) return NULL;
+ if (iface->lpVtbl != &ddraw_surface2_vtbl)
+ {
+ HRESULT hr = IDirectDrawSurface2_QueryInterface(iface, &IID_IDirectDrawSurface2, (void **)&iface);
+ if (FAILED(hr))
+ {
+ WARN("Object %p doesn't expose interface IDirectDrawSurface2.\n", iface);
+ return NULL;
+ }
+ IDirectDrawSurface2_Release(iface);
+ }
+ return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface2_iface);
+}
+
+struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
+{
+ if (!iface) return NULL;
+ if (iface->lpVtbl != &ddraw_surface1_vtbl)
+ {
+ HRESULT hr = IDirectDrawSurface_QueryInterface(iface, &IID_IDirectDrawSurface, (void **)&iface);
+ if (FAILED(hr))
+ {
+ WARN("Object %p doesn't expose interface IDirectDrawSurface.\n", iface);
+ return NULL;
+ }
+ IDirectDrawSurface_Release(iface);
+ }
+ return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface_iface);
+}
+
+struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
+{
+ if (!iface) return NULL;
+ assert(iface->lpVtbl == &d3d_texture2_vtbl);
+ return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture2_iface);
+}
+
+struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface)
+{
+ if (!iface) return NULL;
+ assert(iface->lpVtbl == &d3d_texture1_vtbl);
+ return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture_iface);
+}
+
+static void STDMETHODCALLTYPE ddraw_surface_wined3d_object_destroyed(void *parent)
+{
+ struct ddraw_surface *surface = parent;
+
+ TRACE("surface %p.\n", surface);
+
+ /* This shouldn't happen, ddraw_surface_release_iface() should prevent the
+ * surface from being destroyed in this case. */
+ if (surface->first_attached != surface)
+ ERR("Surface is still attached to surface %p.\n", surface->first_attached);
+
+ while (surface->next_attached)
+ if (FAILED(ddraw_surface_delete_attached_surface(surface,
+ surface->next_attached, surface->next_attached->attached_iface)))
+ ERR("DeleteAttachedSurface failed.\n");
+
+ /* Having a texture handle set implies that the device still exists. */
+ if (surface->Handle)
+ ddraw_free_handle(&surface->ddraw->d3ddevice->handle_table, surface->Handle - 1, DDRAW_HANDLE_SURFACE);
+
+ /* Reduce the ddraw surface count. */
+ list_remove(&surface->surface_list_entry);
+
+ if (surface->clipper)
+ IDirectDrawClipper_Release(&surface->clipper->IDirectDrawClipper_iface);
+
+ if (surface == surface->ddraw->primary)
+ surface->ddraw->primary = NULL;
+
+ wined3d_private_store_cleanup(&surface->private_store);
+
+ HeapFree(GetProcessHeap(), 0, surface);
+}
+
+static const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops =
+{
+ ddraw_surface_wined3d_object_destroyed,
+};
+
+static void STDMETHODCALLTYPE ddraw_texture_wined3d_object_destroyed(void *parent)
+{
+ TRACE("parent %p.\n", parent);
+
+ HeapFree(GetProcessHeap(), 0, parent);
+}
+
+static const struct wined3d_parent_ops ddraw_texture_wined3d_parent_ops =
+{
+ ddraw_texture_wined3d_object_destroyed,
+};
+
+static HRESULT CDECL ddraw_reset_enum_callback(struct wined3d_resource *resource)
+{
+ return DD_OK;
+}
+
+HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_desc,
+ struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version)
+{
+ struct wined3d_sub_resource_desc wined3d_mip_desc;
+ struct ddraw_surface *root, *mip, **attach;
+ struct wined3d_resource_desc wined3d_desc;
+ struct wined3d_texture *wined3d_texture;
+ struct wined3d_display_mode mode;
+ DDSURFACEDESC2 *desc, *mip_desc;
+ struct ddraw_texture *texture;
+ unsigned int layers = 1;
+ unsigned int pitch = 0;
+ UINT levels, i, j;
+ HRESULT hr;
+
+ TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p, version %u.\n",
+ ddraw, surface_desc, surface, outer_unknown, version);
+ if (TRACE_ON(ddraw))
+ {
+ TRACE("Requesting surface desc:\n");
+ DDRAW_dump_surface_desc(surface_desc);
+ }
+
+ if (outer_unknown)
+ return CLASS_E_NOAGGREGATION;
+
+ if (!surface)
+ return E_POINTER;
+
+ if (!(texture = HeapAlloc(GetProcessHeap(), 0, sizeof(*texture))))
+ return E_OUTOFMEMORY;
+
+ texture->version = version;
+ texture->surface_desc = *surface_desc;
+ desc = &texture->surface_desc;
+
+ /* Ensure DDSD_CAPS is always set. */
+ desc->dwFlags |= DDSD_CAPS;
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_FLIP)
+ {
+ if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->u5.dwBackBufferCount)
+ {
+ WARN("Tried to create a flippable surface without any back buffers.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+
+ if (!(desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX))
+ {
+ WARN("Tried to create a flippable surface without DDSCAPS_COMPLEX.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+
+ if (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
+ {
+ WARN("Tried to create a flippable cubemap.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
+ {
+ FIXME("Flippable textures not implemented.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+ }
+ else
+ {
+ if (desc->dwFlags & DDSD_BACKBUFFERCOUNT)
+ {
+ WARN("Tried to specify a back buffer count for a non-flippable surface.\n");
+ hr = desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP ? DDERR_INVALIDPARAMS : DDERR_INVALIDCAPS;
+ HeapFree(GetProcessHeap(), 0, texture);
+ return hr;
+ }
+ }
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
+ {
+ WARN("Tried to create a primary surface with DDSCAPS_TEXTURE.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+
+ if ((desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX) && !(desc->ddsCaps.dwCaps & DDSCAPS_FLIP))
+ {
+ WARN("Tried to create a flippable primary surface without both DDSCAPS_FLIP and DDSCAPS_COMPLEX.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+
+ if ((desc->ddsCaps.dwCaps & DDSCAPS_FLIP) && !(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
+ {
+ WARN("Tried to create a flippable primary surface without DDSCL_EXCLUSIVE.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_NOEXCLUSIVEMODE;
+ }
+ }
+
+ /* This is a special case in ddrawex, but not allowed in ddraw. */
+ if ((desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY))
+ == (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY))
+ {
+ WARN("Tried to create a surface in both system and video memory.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+
+ if ((desc->ddsCaps.dwCaps & (DDSCAPS_ALLOCONLOAD | DDSCAPS_MIPMAP))
+ && !(desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE))
+ {
+ WARN("Caps %#x require DDSCAPS_TEXTURE.\n", desc->ddsCaps.dwCaps);
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+
+ if ((desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES)
+ && !(desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP))
+ {
+ WARN("Cube map faces requested without cube map flag.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+
+ if ((desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
+ && !(desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES))
+ {
+ WARN("Cube map without faces requested.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if ((desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
+ && (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES) != DDSCAPS2_CUBEMAP_ALLFACES)
+ FIXME("Partial cube maps not implemented.\n");
+
+ if (desc->ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
+ {
+ if (!(desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE))
+ {
+ WARN("DDSCAPS2_TEXTUREMANAGE used without DDSCAPS_TEXTURE, returning DDERR_INVALIDCAPS.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+ if (desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY))
+ {
+ WARN("DDSCAPS2_TEXTUREMANAGE used width DDSCAPS_VIDEOMEMORY "
+ "or DDSCAPS_SYSTEMMEMORY, returning DDERR_INVALIDCAPS.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+ }
+
+ if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+ {
+ ERR("Failed to get display mode, hr %#x.\n", hr);
+ HeapFree(GetProcessHeap(), 0, texture);
+ return hr_ddraw_from_wined3d(hr);
+ }
+
+ /* No pixelformat given? Use the current screen format. */
+ if (!(desc->dwFlags & DDSD_PIXELFORMAT))
+ {
+ desc->dwFlags |= DDSD_PIXELFORMAT;
+ desc->u4.ddpfPixelFormat.dwSize = sizeof(desc->u4.ddpfPixelFormat);
+ ddrawformat_from_wined3dformat(&desc->u4.ddpfPixelFormat, mode.format_id);
+ }
+
+ wined3d_desc.resource_type = WINED3D_RTYPE_TEXTURE_2D;
+ wined3d_desc.format = wined3dformat_from_ddrawformat(&desc->u4.ddpfPixelFormat);
+ if (wined3d_desc.format == WINED3DFMT_UNKNOWN)
+ {
+ WARN("Unsupported / unknown pixelformat.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPIXELFORMAT;
+ }
+
+ /* No width or no height? Use the screen size. */
+ if (!(desc->dwFlags & DDSD_WIDTH) || !(desc->dwFlags & DDSD_HEIGHT))
+ {
+ if (!(desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
+ {
+ WARN("No width / height specified.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ desc->dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
+ desc->dwWidth = mode.width;
+ desc->dwHeight = mode.height;
+ }
+
+ if (!desc->dwWidth || !desc->dwHeight)
+ {
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_FLIP)
+ desc->ddsCaps.dwCaps |= DDSCAPS_FRONTBUFFER;
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ /* The first surface is a front buffer, the back buffers are created
+ * afterwards. */
+ desc->ddsCaps.dwCaps |= DDSCAPS_VISIBLE;
+ if (ddraw->cooperative_level & DDSCL_EXCLUSIVE)
+ {
+ struct wined3d_swapchain_desc swapchain_desc;
+
+ wined3d_swapchain_get_desc(ddraw->wined3d_swapchain, &swapchain_desc);
+ swapchain_desc.backbuffer_width = mode.width;
+ swapchain_desc.backbuffer_height = mode.height;
+ swapchain_desc.backbuffer_format = mode.format_id;
+
+ if (FAILED(hr = wined3d_device_reset(ddraw->wined3d_device,
+ &swapchain_desc, NULL, ddraw_reset_enum_callback, TRUE)))
+ {
+ ERR("Failed to reset device.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return hr_ddraw_from_wined3d(hr);
+ }
+ }
+ }
+
+ wined3d_desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
+ wined3d_desc.multisample_quality = 0;
+ wined3d_desc.usage = 0;
+ wined3d_desc.pool = WINED3D_POOL_DEFAULT;
+ wined3d_desc.width = desc->dwWidth;
+ wined3d_desc.height = desc->dwHeight;
+ wined3d_desc.depth = 1;
+ wined3d_desc.size = 0;
+
+ if ((desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) && (ddraw->flags & DDRAW_NO3D))
+ {
+ WARN("The application requests a 3D capable surface, but the ddraw object was created without 3D support.\n");
+ /* Do not fail surface creation, only fail 3D device creation. */
+ }
+
+ /* Mipmap count fixes */
+ if (desc->ddsCaps.dwCaps & DDSCAPS_MIPMAP)
+ {
+ if (desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX)
+ {
+ if (desc->dwFlags & DDSD_MIPMAPCOUNT)
+ {
+ /* Mipmap count is given, should not be 0. */
+ if (!desc->u2.dwMipMapCount)
+ {
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+ }
+ else
+ {
+ /* Undocumented feature: Create sublevels until either the
+ * width or the height is 1. */
+ if (version == 7)
+ desc->u2.dwMipMapCount = wined3d_log2i(max(desc->dwWidth, desc->dwHeight)) + 1;
+ else
+ desc->u2.dwMipMapCount = wined3d_log2i(min(desc->dwWidth, desc->dwHeight)) + 1;
+ }
+ }
+ else
+ {
+ desc->u2.dwMipMapCount = 1;
+ }
+
+ desc->dwFlags |= DDSD_MIPMAPCOUNT;
+ levels = desc->u2.dwMipMapCount;
+ }
+ else
+ {
+ levels = 1;
+ }
+
+ if (!(desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY)))
+ {
+ if (!(desc->ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE)))
+ {
+ DWORD usage = 0;
+
+ if (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
+ usage |= WINED3DUSAGE_LEGACY_CUBEMAP | WINED3DUSAGE_TEXTURE;
+ else if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
+ usage |= WINED3DUSAGE_TEXTURE;
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
+ usage = WINED3DUSAGE_DEPTHSTENCIL;
+ else if (desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE)
+ usage = WINED3DUSAGE_RENDERTARGET;
+
+ if (SUCCEEDED(hr = wined3d_check_device_format(ddraw->wined3d, WINED3DADAPTER_DEFAULT,
+ WINED3D_DEVICE_TYPE_HAL, mode.format_id, usage, WINED3D_RTYPE_TEXTURE_2D, wined3d_desc.format)))
+ desc->ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
+ else
+ desc->ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
+ }
+ else if (!(desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE))
+ {
+ /* Tests show surfaces without memory flags get these flags added
+ * right after creation. */
+ desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
+ }
+ }
+
+ if ((desc->ddsCaps.dwCaps & (DDSCAPS_OVERLAY | DDSCAPS_SYSTEMMEMORY))
+ == (DDSCAPS_OVERLAY | DDSCAPS_SYSTEMMEMORY))
+ {
+ WARN("System memory overlays are not allowed.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_NOOVERLAYHW;
+ }
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)
+ {
+ /*
+ * The ddraw RGB device allows to use system memory surfaces as rendering target.
+ * This does not cause problems because the RGB device does software rasterization
+ * though it will fail with hardware accelerated ddraw. In order to be partially
+ * compatible with games requesting explicitly the RGB device, we ignore the
+ * specified location and try to create rendering targets in video memory if
+ * possible.
+ */
+ if ((desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) &&
+ SUCCEEDED(hr = wined3d_check_device_format(ddraw->wined3d, WINED3DADAPTER_DEFAULT,
+ WINED3D_DEVICE_TYPE_HAL, mode.format_id, WINED3DUSAGE_RENDERTARGET,
+ WINED3D_RTYPE_TEXTURE_2D, wined3d_desc.format)))
+ {
+ FIXME("Application wants to create rendering target in system memory, using video memory instead\n");
+ wined3d_desc.usage |= WINED3DUSAGE_RENDERTARGET;
+ }
+ else
+ wined3d_desc.pool = WINED3D_POOL_SYSTEM_MEM;
+ }
+ else
+ {
+ if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
+ wined3d_desc.usage |= WINED3DUSAGE_TEXTURE;
+ if (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
+ wined3d_desc.usage |= WINED3DUSAGE_DEPTHSTENCIL;
+ else if (desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE)
+ wined3d_desc.usage |= WINED3DUSAGE_RENDERTARGET;
+
+ if (desc->ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
+ {
+ wined3d_desc.pool = WINED3D_POOL_MANAGED;
+ /* Managed textures have the system memory flag set. */
+ desc->ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
+ }
+ else if (desc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY)
+ {
+ /* Videomemory adds localvidmem. This is mutually exclusive with
+ * systemmemory and texturemanage. */
+ desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM;
+ wined3d_desc.usage |= WINED3DUSAGE_DYNAMIC;
+ }
+ }
+
+ if (desc->dwFlags & DDSD_LPSURFACE)
+ {
+ if (wined3d_desc.pool != WINED3D_POOL_SYSTEM_MEM)
+ {
+ WARN("User memory surfaces should be in the system memory pool.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDCAPS;
+ }
+
+ if (version < 4)
+ {
+ WARN("User memory surfaces not supported before version 4.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (!desc->lpSurface)
+ {
+ WARN("NULL surface memory pointer specified.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (format_is_compressed(&desc->u4.ddpfPixelFormat))
+ {
+ if (version != 4 && (desc->dwFlags & DDSD_PITCH))
+ {
+ WARN("Pitch specified on a compressed user memory surface.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (!(desc->dwFlags & (DDSD_LINEARSIZE | DDSD_PITCH)))
+ {
+ WARN("Compressed user memory surfaces should explicitly specify the linear size.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if ((desc->dwFlags & DDSD_LINEARSIZE)
+ && desc->u1.dwLinearSize < wined3d_calculate_format_pitch(ddraw->wined3d, WINED3DADAPTER_DEFAULT,
+ wined3d_desc.format, wined3d_desc.width) * ((desc->dwHeight + 3) / 4))
+ {
+ WARN("Invalid linear size %u specified.\n", desc->u1.dwLinearSize);
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+ }
+ else
+ {
+ if (!(desc->dwFlags & DDSD_PITCH))
+ {
+ WARN("User memory surfaces should explicitly specify the pitch.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ if (desc->u1.lPitch < wined3d_calculate_format_pitch(ddraw->wined3d, WINED3DADAPTER_DEFAULT,
+ wined3d_desc.format, wined3d_desc.width) || desc->u1.lPitch & 3)
+ {
+ WARN("Invalid pitch %u specified.\n", desc->u1.lPitch);
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_INVALIDPARAMS;
+ }
+
+ pitch = desc->u1.lPitch;
+ }
+ }
+
+ if (((desc->dwFlags & DDSD_CKDESTOVERLAY)
+ && desc->u3.ddckCKDestOverlay.dwColorSpaceLowValue != desc->u3.ddckCKDestOverlay.dwColorSpaceHighValue)
+ || ((desc->dwFlags & DDSD_CKDESTBLT)
+ && desc->ddckCKDestBlt.dwColorSpaceLowValue != desc->ddckCKDestBlt.dwColorSpaceHighValue)
+ || ((desc->dwFlags & DDSD_CKSRCOVERLAY)
+ && desc->ddckCKSrcOverlay.dwColorSpaceLowValue != desc->ddckCKSrcOverlay.dwColorSpaceHighValue)
+ || ((desc->dwFlags & DDSD_CKSRCBLT)
+ && desc->ddckCKSrcBlt.dwColorSpaceLowValue != desc->ddckCKSrcBlt.dwColorSpaceHighValue))
+ {
+ WARN("Range color keys not supported, returning DDERR_NOCOLORKEYHW.\n");
+ HeapFree(GetProcessHeap(), 0, texture);
+ return DDERR_NOCOLORKEYHW;
+ }
+
+ if (desc->ddsCaps.dwCaps & (DDSCAPS_OVERLAY))
+ wined3d_desc.usage |= WINED3DUSAGE_OVERLAY;
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_OWNDC)
+ wined3d_desc.usage |= WINED3DUSAGE_OWNDC;
+
+ if (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
+ {
+ wined3d_desc.usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
+ layers = 6;
+ }
+
+ /* Some applications assume surfaces will always be mapped at the same
+ * address. Some of those also assume that this address is valid even when
+ * the surface isn't mapped, and that updates done this way will be
+ * visible on the screen. The game Nox is such an application,
+ * Commandos: Behind Enemy Lines is another. Setting
+ * WINED3D_TEXTURE_CREATE_GET_DC_LENIENT will ensure this. */
+ if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, &wined3d_desc, layers, levels,
+ WINED3D_TEXTURE_CREATE_GET_DC_LENIENT, NULL, texture,
+ &ddraw_texture_wined3d_parent_ops, &wined3d_texture)))
+ {
+ WARN("Failed to create wined3d texture, hr %#x.\n", hr);
+ HeapFree(GetProcessHeap(), 0, texture);
+ return hr_ddraw_from_wined3d(hr);
+ }
+
+ root = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
+ wined3d_texture_decref(wined3d_texture);
+ root->is_complex_root = TRUE;
+ texture->root = root;
+ wined3d_device_incref(texture->wined3d_device = ddraw->wined3d_device);
+
+ if (desc->dwFlags & DDSD_CKDESTOVERLAY)
+ wined3d_texture_set_color_key(wined3d_texture, DDCKEY_DESTOVERLAY,
+ (struct wined3d_color_key *)&desc->u3.ddckCKDestOverlay);
+ if (desc->dwFlags & DDSD_CKDESTBLT)
+ wined3d_texture_set_color_key(wined3d_texture, DDCKEY_DESTBLT,
+ (struct wined3d_color_key *)&desc->ddckCKDestBlt);
+ if (desc->dwFlags & DDSD_CKSRCOVERLAY)
+ wined3d_texture_set_color_key(wined3d_texture, DDCKEY_SRCOVERLAY,
+ (struct wined3d_color_key *)&desc->ddckCKSrcOverlay);
+ if (desc->dwFlags & DDSD_CKSRCBLT)
+ wined3d_texture_set_color_key(wined3d_texture, DDCKEY_SRCBLT,
+ (struct wined3d_color_key *)&desc->ddckCKSrcBlt);
+
+ for (i = 0; i < layers; ++i)
+ {
+ attach = &root->complex_array[layers - 1 - i];
+
+ for (j = 0; j < levels; ++j)
+ {
+ mip = wined3d_texture_get_sub_resource_parent(wined3d_texture, i * levels + j);
+ mip_desc = &mip->surface_desc;
+
+ if (j)
+ {
+ wined3d_texture_get_sub_resource_desc(wined3d_texture, i * levels + j, &wined3d_mip_desc);
+ mip_desc->dwWidth = wined3d_mip_desc.width;
+ mip_desc->dwHeight = wined3d_mip_desc.height;
+
+ mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_MIPMAPSUBLEVEL;
+ }
+ else
+ {
+ mip_desc->ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
+ }
+
+ if (mip_desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
+ {
+ mip_desc->ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_ALLFACES;
+
+ switch (i)
+ {
+ case WINED3D_CUBEMAP_FACE_POSITIVE_X:
+ mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEX;
+ break;
+ case WINED3D_CUBEMAP_FACE_NEGATIVE_X:
+ mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEX;
+ break;
+ case WINED3D_CUBEMAP_FACE_POSITIVE_Y:
+ mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEY;
+ break;
+ case WINED3D_CUBEMAP_FACE_NEGATIVE_Y:
+ mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEY;
+ break;
+ case WINED3D_CUBEMAP_FACE_POSITIVE_Z:
+ mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEZ;
+ break;
+ case WINED3D_CUBEMAP_FACE_NEGATIVE_Z:
+ mip_desc->ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEZ;
+ break;
+ }
+
+ }
+
+ if (mip == root)
+ continue;
+
+ *attach = mip;
+ attach = &mip->complex_array[0];
+ }
+ }
+
+ if ((desc->dwFlags & DDSD_LPSURFACE) && FAILED(hr = wined3d_texture_update_desc(wined3d_texture,
+ wined3d_desc.width, wined3d_desc.height, wined3d_desc.format,
+ WINED3D_MULTISAMPLE_NONE, 0, desc->lpSurface, pitch)))
+ {
+ ERR("Failed to set surface memory, hr %#x.\n", hr);
+ goto fail;
+ }
+
+ if (desc->dwFlags & DDSD_BACKBUFFERCOUNT)
+ {
+ unsigned int count = desc->u5.dwBackBufferCount;
+ struct ddraw_surface *last = root;
+
+ attach = &last->complex_array[0];
+ for (i = 0; i < count; ++i)
+ {
+ if (!(texture = HeapAlloc(GetProcessHeap(), 0, sizeof(*texture))))
+ {
+ hr = E_OUTOFMEMORY;
+ goto fail;
+ }
+
+ texture->version = version;
+ texture->surface_desc = root->surface_desc;
+ desc = &texture->surface_desc;
+
+ /* Only one surface in the flipping chain is a back buffer, one is
+ * a front buffer, the others are just flippable surfaces. */
+ desc->ddsCaps.dwCaps &= ~(DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER
+ | DDSCAPS_BACKBUFFER);
+ if (!i)
+ desc->ddsCaps.dwCaps |= DDSCAPS_BACKBUFFER;
+ desc->u5.dwBackBufferCount = 0;
+
+ if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, &wined3d_desc, 1, 1,
+ WINED3D_TEXTURE_CREATE_GET_DC_LENIENT, NULL, texture,
+ &ddraw_texture_wined3d_parent_ops, &wined3d_texture)))
+ {
+ HeapFree(GetProcessHeap(), 0, texture);
+ hr = hr_ddraw_from_wined3d(hr);
+ goto fail;
+ }
+
+ last = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
+ wined3d_texture_decref(wined3d_texture);
+ texture->root = last;
+ wined3d_device_incref(texture->wined3d_device = ddraw->wined3d_device);
+
+ if (desc->dwFlags & DDSD_CKDESTOVERLAY)
+ wined3d_texture_set_color_key(wined3d_texture, DDCKEY_DESTOVERLAY,
+ (struct wined3d_color_key *)&desc->u3.ddckCKDestOverlay);
+ if (desc->dwFlags & DDSD_CKDESTBLT)
+ wined3d_texture_set_color_key(wined3d_texture, DDCKEY_DESTBLT,
+ (struct wined3d_color_key *)&desc->ddckCKDestBlt);
+ if (desc->dwFlags & DDSD_CKSRCOVERLAY)
+ wined3d_texture_set_color_key(wined3d_texture, DDCKEY_SRCOVERLAY,
+ (struct wined3d_color_key *)&desc->ddckCKSrcOverlay);
+ if (desc->dwFlags & DDSD_CKSRCBLT)
+ wined3d_texture_set_color_key(wined3d_texture, DDCKEY_SRCBLT,
+ (struct wined3d_color_key *)&desc->ddckCKSrcBlt);
+
+ *attach = last;
+ attach = &last->complex_array[0];
+ }
+ *attach = root;
+ }
+
+ if (surface_desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ ddraw->primary = root;
+ *surface = root;
+
+ return DD_OK;
+
+fail:
+ if (version == 7)
+ IDirectDrawSurface7_Release(&root->IDirectDrawSurface7_iface);
+ else if (version == 4)
+ IDirectDrawSurface4_Release(&root->IDirectDrawSurface4_iface);
+ else
+ IDirectDrawSurface_Release(&root->IDirectDrawSurface_iface);
+
+ return hr;
+}
+
+void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
+ struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
+ const struct wined3d_parent_ops **parent_ops)
+{
+ struct ddraw_texture *texture = wined3d_texture_get_parent(wined3d_texture);
+ unsigned int texture_level, row_pitch, slice_pitch;
+ DDSURFACEDESC2 *desc = &surface->surface_desc;
+ unsigned int version = texture->version;
+
+ surface->IDirectDrawSurface7_iface.lpVtbl = &ddraw_surface7_vtbl;
+ surface->IDirectDrawSurface4_iface.lpVtbl = &ddraw_surface4_vtbl;
+ surface->IDirectDrawSurface3_iface.lpVtbl = &ddraw_surface3_vtbl;
+ surface->IDirectDrawSurface2_iface.lpVtbl = &ddraw_surface2_vtbl;
+ surface->IDirectDrawSurface_iface.lpVtbl = &ddraw_surface1_vtbl;
+ surface->IDirectDrawGammaControl_iface.lpVtbl = &ddraw_gamma_control_vtbl;
+ surface->IDirect3DTexture2_iface.lpVtbl = &d3d_texture2_vtbl;
+ surface->IDirect3DTexture_iface.lpVtbl = &d3d_texture1_vtbl;
+ surface->iface_count = 1;
+ surface->version = version;
+ surface->ddraw = ddraw;
+
+ if (version == 7)
+ {
+ surface->ref7 = 1;
+ surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface7_iface;
+ }
+ else if (version == 4)
+ {
+ surface->ref4 = 1;
+ surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface4_iface;
+ }
+ else
+ {
+ surface->ref1 = 1;
+ surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface_iface;
+ }
+
+ *desc = texture->surface_desc;
+ surface->first_attached = surface;
+
+ texture_level = desc->ddsCaps.dwCaps & DDSCAPS_MIPMAP ? sub_resource_idx % desc->u2.dwMipMapCount : 0;
+ wined3d_texture_get_pitch(wined3d_texture, texture_level, &row_pitch, &slice_pitch);
+ if (format_is_compressed(&desc->u4.ddpfPixelFormat))
+ {
+ if (desc->dwFlags & DDSD_LPSURFACE)
+ desc->u1.dwLinearSize = ~0u;
+ else
+ desc->u1.dwLinearSize = slice_pitch;
+ desc->dwFlags |= DDSD_LINEARSIZE;
+ desc->dwFlags &= ~(DDSD_LPSURFACE | DDSD_PITCH);
+ }
+ else
+ {
+ if (!(desc->dwFlags & DDSD_LPSURFACE))
+ desc->u1.lPitch = row_pitch;
+ desc->dwFlags |= DDSD_PITCH;
+ desc->dwFlags &= ~(DDSD_LPSURFACE | DDSD_LINEARSIZE);
+ }
+ desc->lpSurface = NULL;
+
+ wined3d_texture_incref(surface->wined3d_texture = wined3d_texture);
+ surface->sub_resource_idx = sub_resource_idx;
+ *parent_ops = &ddraw_surface_wined3d_parent_ops;
+
+ wined3d_private_store_init(&surface->private_store);
+}
+
+static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
+{
+ struct ddraw_surface *surface = parent;
+
+ /* If the surface reference count drops to zero, we release our reference
+ * to the view, but don't clear the pointer yet, in case e.g. a
+ * GetRenderTarget() call brings the surface back before the view is
+ * actually destroyed. When the view is destroyed, we need to clear the
+ * pointer, or a subsequent surface AddRef() would reference it again.
+ *
+ * This is safe because as long as the view still has a reference to the
+ * texture, the surface is also still alive, and we're called before the
+ * view releases that reference. */
+ surface->wined3d_rtv = NULL;
+}
+
+static const struct wined3d_parent_ops ddraw_view_wined3d_parent_ops =
+{
+ view_wined3d_object_destroyed,
+};
+
+struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddraw_surface *surface)
+{
+ HRESULT hr;
+
+ if (surface->wined3d_rtv)
+ return surface->wined3d_rtv;
+
+ if (FAILED(hr = wined3d_rendertarget_view_create_from_sub_resource(surface->wined3d_texture,
+ surface->sub_resource_idx, surface, &ddraw_view_wined3d_parent_ops, &surface->wined3d_rtv)))
+ {
+ ERR("Failed to create rendertarget view, hr %#x.\n", hr);
+ return NULL;
+ }
+
+ return surface->wined3d_rtv;
+}