This->dp2->spData.lpCB->dwVersion = DPSP_MAJORVERSION;
/* This is the pointer to the service provider */
- if( FAILED( DPSP_CreateInterface( &IID_IDirectPlaySP,
- (LPVOID*)&This->dp2->spData.lpISP, This ) )
- )
+ if ( FAILED( dplaysp_create( &IID_IDirectPlaySP, (void**)&This->dp2->spData.lpISP, This ) ) )
{
/* FIXME: Memory leak */
return FALSE;
sizeof( *This->dp2->dplspData.lpCB ) );
This->dp2->dplspData.lpCB->dwSize = sizeof( *This->dp2->dplspData.lpCB );
- if( FAILED( DPLSP_CreateInterface( &IID_IDPLobbySP,
- (LPVOID*)&This->dp2->dplspData.lpISP, This ) )
+ if( FAILED( dplobbysp_create( &IID_IDPLobbySP, (void**)&This->dp2->dplspData.lpISP, This ) )
)
{
/* FIXME: Memory leak */
case DPMSGCMD_GETNAMETABLEREPLY:
case DPMSGCMD_NEWPLAYERIDREPLY:
-#if 0
- if( wCommandId == DPMSGCMD_NEWPLAYERIDREPLY )
- DebugBreak();
-#endif
DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize );
break;
-#if 1
case DPMSGCMD_JUSTENVELOPE:
TRACE( "GOT THE SELF MESSAGE: %p -> 0x%08x\n", lpcMessageHeader, ((const DWORD *)lpcMessageHeader)[1] );
NS_SetLocalAddr( This->dp2->lpNameServerData, lpcMessageHeader, 20 );
DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize );
-#endif
case DPMSGCMD_FORWARDADDPLAYER:
-#if 0
- DebugBreak();
-#endif
-#if 1
TRACE( "Sending message to self to get my addr\n" );
DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */
-#endif
break;
case DPMSGCMD_FORWARDADDPLAYERNACK:
}
#if 1
- if( This->dp2->bHostInterface == FALSE )
+ if( !This->dp2->bHostInterface )
{
/* Let the name server know about the creation of this player */
/* FIXME: Is this only to be done for the creation of a server player or
FILETIME filetime;
(i == 0) ? (searchSubKey = spSubKey ) : (searchSubKey = lpSubKey );
- *lpbIsDpSp = (i == 0) ? TRUE : FALSE;
+ *lpbIsDpSp = (i == 0);
/* Need to loop over the service providers in the registry */