volumetexture.c
wined3d_main.c
version.rc
- wined3d.def)
+ ${CMAKE_CURRENT_BINARY_DIR}/wined3d.def)
if(ARCH MATCHES amd64)
list(APPEND SOURCE
add_library(wined3d SHARED ${SOURCE})
set_module_type(wined3d win32dll)
-target_link_libraries(wined3d
- ${CMAKE_CURRENT_BINARY_DIR}/wined3d.def
- wine
- uuid)
+target_link_libraries(wined3d wine uuid)
add_importlibs(wined3d
user32
msvcrt
kernel32
ntdll)
-add_importlib_target(${CMAKE_CURRENT_BINARY_DIR}/wined3d.def)
add_dependencies(wined3d wineheaders)
-add_cab_target(wined3d 1)
\ No newline at end of file
+add_cab_target(wined3d 1)
+add_importlib_target(wined3d.spec)
\ No newline at end of file