WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DSwapChain IUnknown parts follow: */
-HRESULT WINAPI IWineD3DBaseSwapChainImpl_QueryInterface(IWineD3DSwapChain *iface, REFIID riid, LPVOID *ppobj)
+HRESULT WINAPI IWineD3DBaseSwapChainImpl_QueryInterface(IWineD3DSwapChain *iface, REFIID riid, void **object)
{
- IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
- TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppobj);
- if (IsEqualGUID(riid, &IID_IUnknown)
- || IsEqualGUID(riid, &IID_IWineD3DBase)
- || IsEqualGUID(riid, &IID_IWineD3DSwapChain)){
- IWineD3DSwapChain_AddRef(iface);
- if(ppobj == NULL){
- ERR("Query interface called but now data allocated\n");
- return E_NOINTERFACE;
- }
- *ppobj = This;
- return WINED3D_OK;
- }
- *ppobj = NULL;
- return E_NOINTERFACE;
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ if (IsEqualGUID(riid, &IID_IWineD3DSwapChain)
+ || IsEqualGUID(riid, &IID_IWineD3DBase)
+ || IsEqualGUID(riid, &IID_IUnknown))
+ {
+ IUnknown_AddRef(iface);
+ *object = iface;
+ return S_OK;
+ }
+
+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
+
+ *object = NULL;
+ return E_NOINTERFACE;
}
ULONG WINAPI IWineD3DBaseSwapChainImpl_AddRef(IWineD3DSwapChain *iface) {
}
HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain *iface, WINED3DRASTER_STATUS *pRasterStatus) {
- IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
static BOOL warned;
pRasterStatus->InVBlank = TRUE;
pRasterStatus->ScanLine = 0;
/* No openGL equivalent */
if (!warned)
{
- FIXME("(%p) : stub (once)\n", This);
+ FIXME("iface %p, raster_status %p stub!\n", iface, pRasterStatus);
warned = TRUE;
}
return WINED3D_OK;
HRESULT hr;
TRACE("(%p)->(%p): Calling GetAdapterDisplayMode\n", This, pMode);
- hr = IWineD3D_GetAdapterDisplayMode(This->wineD3DDevice->wineD3D, This->wineD3DDevice->adapter->num, pMode);
+ hr = IWineD3D_GetAdapterDisplayMode(This->device->wined3d, This->device->adapter->ordinal, pMode);
TRACE("(%p) : returning w(%d) h(%d) rr(%d) fmt(%u,%s)\n", This, pMode->Width, pMode->Height, pMode->RefreshRate,
pMode->Format, debug_d3dformat(pMode->Format));
HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetDevice(IWineD3DSwapChain *iface, IWineD3DDevice**ppDevice) {
IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
- *ppDevice = (IWineD3DDevice *) This->wineD3DDevice;
+ *ppDevice = (IWineD3DDevice *)This->device;
/* Note Calling this method will increase the internal reference count
on the IDirect3DDevice9 interface. */